 
  
 

 and a
  and a  if you get the reference! Also, in DKC, I think it should be called "Krool-Aid"!
  if you get the reference! Also, in DKC, I think it should be called "Krool-Aid"!
 
 
 I've been meaning to try my hand at modifying a few backgrounds to make them more versatile, and the Tree Top Town graphics are a good one to start with.
 I've been meaning to try my hand at modifying a few backgrounds to make them more versatile, and the Tree Top Town graphics are a good one to start with.
 dixie on ledge animation order fixed.zip
 dixie on ledge animation order fixed.zip cloud puffs and dust puffs.zip
 cloud puffs and dust puffs.zip run on clouds kiddy.zip
 run on clouds kiddy.zip run on clouds donkey.zip
 run on clouds donkey.zip run on clouds dixie.zip
 run on clouds dixie.zip
 hailfire peak.zip
 hailfire peak.zip tire factory terror w dk 1 factory slightly smaller.zip
 tire factory terror w dk 1 factory slightly smaller.zip sparking wire.zip
 sparking wire.zipPhyreburnz wrote:Sorry for taking so long to do things! I've made a vertical(ish) DKC1 factory level. I suggest using backgrounds of the DKC3 factory tiles (which I have tile so you can see what it would look like if you used it AND I have the single ones which I did do a colour change to make it look better with the DKC1 factory).
I'm not quite sure whether or not I'd like this to be tire factory terror or not... I did name it that, but I'm thinking I want tire factory terror to be in a DKC3 factory style level. That *may* be coming soon...
Here is the PSD

 I have an idea on how to make a DKC3 factory level with a specific entrance and exit, more like the original game's exits. I promise that will be cool!
 I have an idea on how to make a DKC3 factory level with a specific entrance and exit, more like the original game's exits. I promise that will be cool!
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