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Re: DELTA General Discussion Topic

Progress Update: DTML Loader Underway Another micro-update! As of the time of this post, I have completed 4 stages of the DTML loader (there are several more stages left to code). Things are going much more smoothly than I thought. B/ Oh, and one more thing. My busy "greenhouse" time is o...
by Simion32
August 9th, 2019, 3:38 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: DELTA General Discussion Topic

Progress Update: DTML Plans COMPLETED!! This is just an update post to let you guys know -- I've completed the plans for the DTML scripts and I'm currently working on making the interpreter and GUI code. This part could take a while, seeing as how there is dynamic complexity in each script tag. :ug...
by Simion32
August 4th, 2019, 4:41 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: DELTA General Discussion Topic

Progress Update: The new scripting format!! Say hello to a new NitroGUI script format, called DTML !! This new format mimics the look and feel of HTML, but instead has its own specialized tags and behaviors that are specific to NitroGUI. Instead of using straight-up HTML with CSS, this format does ...
by Simion32
July 19th, 2019, 5:34 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: Count to 5000

1000. "that"

But we haven't quite reached LEVEL SIX yet. ;)

And yes, the codes are secure. :P
by Simion32
July 2nd, 2019, 2:09 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

969. "diamonds"

LEVEL FIVE. We are cleared for takeoff.

Also, palindrome!
by Simion32
June 2nd, 2019, 2:46 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: DELTA General Discussion Topic

Progress Update: NitroGUI v2.0 is Officially Underway Development Resumes!! I'm getting back into the swing of things with some nifty interface code that will allow me to build an editor for NitroGUI interfaces, which I call NitroSmith . But this time, the code is so generic that I should be able t...
by Simion32
May 30th, 2019, 10:46 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: DELTA General Discussion Topic

Progress Update: More Delays!? Development is now at a full halt. There are some things in life that I have to take care of, so I won't be able to develop on DELTA until those things are done. This could take a month, or maybe longer. :x Where I'm actually at in development: Presently, I have the f...
by Simion32
March 6th, 2019, 1:52 pm
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: Count to 5000

888.
WE HAVE ENTERED LEVEL FOUR.

"appeared"
by Simion32
February 26th, 2019, 11:20 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: DKC Trilogy Sound Effects

Count me in. I'd like to have the FLACs of all those sound effects as well. :)
by Simion32
January 27th, 2019, 9:53 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Trilogy Sound Effects
Replies: 91
Views: 92742

Re: Count to 5000

844. "to"

We have reached LEVEL THREE.
I'll be stewarding the journey from here on out. ;)
by Simion32
December 19th, 2018, 11:31 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

813. "ninjas"
by Simion32
November 30th, 2018, 12:23 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

790.
by Simion32
November 25th, 2018, 12:46 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

786.
by Simion32
November 25th, 2018, 6:31 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

777

Thanks Super Luigi! :funky:

I'd give you a banana but they're disabled in this subforum. :P
by Simion32
November 22nd, 2018, 1:13 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

774.

DELTA UPDATE: http://dkca.net/f/p44401
I've got a new download guys!! ;)
by Simion32
November 22nd, 2018, 11:00 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: DELTA General Discussion Topic

Basic Rendering Engine Test DELTA Game Engine v0.0.7.0 r07 This is a basic test of the windowing and rendering systems. It has a very fancy scaling engine implemented. All window coordinates are remembered, and the windowing system already has fullscreen mode support. The rotating banana image has ...
by Simion32
November 22nd, 2018, 10:58 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: DELTA v0.0.7.x

DELTA Game Engine v0.0.7.0 r07 This is a basic test of the windowing and rendering systems. It has a very fancy scaling engine implemented. All window coordinates are remembered, and the windowing system already has fullscreen mode support. The rotating banana image has become a key test file. You ...
by Simion32
November 22nd, 2018, 10:55 am
 
Forum: Program Releases
Topic: DELTA v0.0.7.x
Replies: 3
Views: 2646

Re: Count to 5000

760.
by Simion32
November 20th, 2018, 11:17 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

755.
by Simion32
November 19th, 2018, 6:02 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

751.
by Simion32
November 18th, 2018, 11:55 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

745.
by Simion32
November 17th, 2018, 11:54 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

740.
by Simion32
November 16th, 2018, 1:59 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

733.
by Simion32
November 15th, 2018, 12:42 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

726.
by Simion32
November 14th, 2018, 2:00 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

707.

LEVEL TWO is in progress, and we are doing just fine. Thank you for your participation. :P
by Simion32
November 11th, 2018, 8:38 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

696.

The switch has been flipped. Welcome to LEVEL TWO.
by Simion32
November 7th, 2018, 12:55 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

690.
by Simion32
November 6th, 2018, 6:57 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

686.
by Simion32
November 5th, 2018, 1:17 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

671.
by Simion32
November 3rd, 2018, 5:49 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

667.
by Simion32
October 31st, 2018, 11:42 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: DELTA General Discussion Topic

Progress Update: Delays!! A short update for those who don't get on the Atlas chat: I kind of have to apologize for DELTA being delayed so significantly. I simply haven't had the time to get much done. NitroGUI v2.0 is the next big step, and even then, it's not the final piece to the puzzle. But if...
by Simion32
October 31st, 2018, 11:29 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: Count to 5000

660.
by Simion32
October 30th, 2018, 1:28 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

658.
by Simion32
October 30th, 2018, 1:02 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

641.
by Simion32
October 25th, 2018, 12:36 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

633.
by Simion32
October 23rd, 2018, 12:21 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

620.
by Simion32
October 18th, 2018, 5:24 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

575.
by Simion32
September 28th, 2018, 1:44 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

547.
by Simion32
September 15th, 2018, 12:23 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

541.
by Simion32
September 10th, 2018, 2:20 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

525.
by Simion32
September 6th, 2018, 9:56 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: Count to 5000

500.
by Simion32
August 20th, 2018, 10:43 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: DELTA General Discussion Topic

Progress Update: Making Progress on NitroGUI v2.0 I haven't gotten a whole lot done since my last post, but the re-structure of the main classes is COMPLETE. I've been planning out how to go about creating the scripted NitroGUI stuff, and it's looking to be very complicated. NitroGUI v2.0 will incl...
by Simion32
July 13th, 2018, 11:38 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: Count to 5000

444

Why the heck am I posting here... :P
by Simion32
June 21st, 2018, 10:33 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1025
Views: 267355

Re: DELTA General Discussion Topic

Progress Update: Main Engine Being Re-Structured This is a quick note to let you know that the main engine (core structure) is being redesigned to make the code more organized. :geek: Specifically, the CVideo class is being upgraded and the new CEngine will debut to take care of the engine's main g...
by Simion32
May 27th, 2018, 11:43 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: DELTA General Discussion Topic

Progress Update: NitroGUI v2.0 To Be Fully Scripted I've been developing a plan for the implementation of NitroGUI v2.0, and I've come to a conclusion: The main functionality of the interface has to be a fully scripted system! This means that I will more easily be able to tweak, edit, and generally...
by Simion32
May 22nd, 2018, 11:23 am
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294

Re: Perlin Hunter Algorithm (PH3)

It'll take a while before I have anything concrete, to be sure.

Perlin Hunter 3 is currently on hold for a while so that I can get back into DELTA development. ;)
by Simion32
May 10th, 2018, 10:22 am
 
Forum: The Delta Project
Topic: Perlin Hunter Algorithm (PH3)
Replies: 10
Views: 7132

Re: Perlin Hunter Algorithm (PH3)

How is it slow? Does it have a wait x seconds (or frames) or something? or is it doing way too much calculations? Are you doing multithreaded or single core? What OneOf99 said. The algorithm takes some amount of time before it finishes. A 16x16 in Temple levels, assuming it doesn't fail, takes arou...
by Simion32
May 9th, 2018, 1:34 pm
 
Forum: The Delta Project
Topic: Perlin Hunter Algorithm (PH3)
Replies: 10
Views: 7132

Re: Perlin Hunter Algorithm (PH3)

I'd maybe think about making connections based on corners. (...) When you're scanning for valid connections during setup, ensure that there are valid solutions for each corner based on the adjacent tiles. (...) The current code is basically a brute-force version of attempting to pick tiles that are...
by Simion32
May 6th, 2018, 1:43 pm
 
Forum: The Delta Project
Topic: Perlin Hunter Algorithm (PH3)
Replies: 10
Views: 7132

Perlin Hunter Algorithm (PH3)

Perlin Hunter 3 Perlin Hunter 3 is an automatic tile layout generator that I'm working on. It will be able to produce random levels (tile layouts) with one click. There hasn't been much progress up until now (late April 2018). The most recent progress involves a version of the algorithm that picks ...
by Simion32
May 4th, 2018, 12:16 pm
 
Forum: The Delta Project
Topic: Perlin Hunter Algorithm (PH3)
Replies: 10
Views: 7132

Re: DELTA General Discussion Topic

Graphics Engine Test DELTA Game Engine v0.0.7.0 r02 This build has font functionality working. The test is for graphics working through the Compositing Engine. Some bugfixing work has been done on the input code, as well as a few crash prevention measures. The percentage and FPS meters etc. are bac...
by Simion32
March 22nd, 2018, 12:23 pm
 
Forum: Delta Suite
Topic: DELTA General Discussion Topic
Replies: 372
Views: 233294
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