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Re: Donkey Kong Country 4: The Kongs Return

Okay, that's the last revision for this demo! We apologize for release 3 revisions but was the means to fix critical errors and make adjustments in the level design of some levels. Read the "README" txt file in game folder to see all changes made. Thank you all for reporting bugs, always i...
by leo_core
March 8th, 2016, 9:04 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Demo is update! Critical updates include: 1-The DK coin was not appearing at Bullfrog Bog level. 2-The X position of the camera was not following the player if he was above the top of the screen in Twilight Temple level. 3-The level design error at the end of the first phase allowed the player to ju...
by leo_core
March 6th, 2016, 1:08 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

The application to set control is wrong!
If someone is not able to access the game menu to map controls, use this little aplication:
https://petadisk.com/configure-controls.rar
by leo_core
March 5th, 2016, 2:36 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

F3XPz3DKGBQ There were 4 years of hard work to get to that engine. We still have much to improve, there are critical issues that are we still working, but we hope that you guys can have some fun with this little demonstration. We ask please that do not host the game anywhere else. If you send the l...
by leo_core
March 4th, 2016, 7:45 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Hello guys! This is a small preview of two levels of this demo: 6neik4xLNa0 Sorry for the delay in posting, we are working hard to release as soon as possible this demo. thetoad11 : We decided to take their music to another area specific in the final game, we set another song for area of this demo. ...
by leo_core
February 22nd, 2016, 12:18 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Would not remove the correct term (since it is the main melody sample), you could substitute this sample for another and leave it less acute?
by leo_core
February 8th, 2016, 3:31 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Hello! Thank you guys all for collaboration, suggestions and feedback! thetoad11 You are very talented, thanks for the great musics. Is possible to you remove the bigle (think it's bugle instrument, not sure) music to the map? Kalango, the Brs want to see the monkeys in a Favela, baile funk, a socce...
by leo_core
February 8th, 2016, 3:24 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Hi guys! I have not had much free time to discuss in the forum as I would like and I want to thank all suggestions and support towards our project. We now have the Phyreburnz working with our editor and she has been an incredible help creating fabulous levels! We have almost completed the eight stag...
by leo_core
January 18th, 2016, 4:59 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Alterna the New FanGame

Nice world map xD
by leo_core
January 3rd, 2016, 4:22 am
 
Forum: DKC Projects/Fanworks
Topic: DK Alterna (fan game)
Replies: 50
Views: 11641

Re: Donkey Kong Country 4: The Kongs Return

Happy new year!
by leo_core
January 1st, 2016, 4:10 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Hello friends!!! More than a year has passed! A lot has happened in my personal life, I separated from my wife and now I live alone and I'm back to the project with a new computer. We are meeting again, I HyperKalango and Necrotoad working hard. Soon good news! I am very glad to see that you guys mo...
by leo_core
May 19th, 2015, 8:45 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Thanks for contributions, I will go comment on all calmly soon as I can...
I moved house recently (everything is still a mess) and I'm still tidying up the mess as soon as the house is in order I can back to levels edition :krool:
Spoiler!
Image
by leo_core
March 4th, 2015, 2:34 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

tPB2GF8ywQU Hello friends! I came clarify why the demo is delayed and talk about what we have done in the project. Sorry for not being with subtitles in English, then I'll write the transcript of what I said in the video and post it here. Later I come to do that. Video transcription: Sorry I did no...
by leo_core
February 27th, 2015, 2:19 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Hello! I have not been very active in the forum because I have spent mornings working phases for the demo. After this demo we will "recruit" the Phyreburnz to create levels for the game, will be as many and I takes almost two weeks to create a level with their bonus. Samuel, heard his musi...
by leo_core
February 16th, 2015, 5:33 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Phyre, one of level for demo will be in bee hive, the engine needs to be done to arrest kongs on the honey. You have the sprites of DK and Kiddy attached to the honey? http://fc07.deviantart.net/fs71/f/2012/146/4/1/donkey_kong_on_honey_by_phyreburnz-d517dh2.gif http://fc00.deviantart.net/fs71/f/201...
by leo_core
January 3rd, 2015, 3:30 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Phyre, where the bg layers of the Kremlantis level?
Spoiler!
Image
by leo_core
January 2nd, 2015, 6:44 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Simion, I'm sorry, I forgot that! #)
Guys,
*** HAPPY NEW YEAR! ***
Peace, health and happiness for all of us!

We stopped just a little bit for the New Year's Eve celebrations but we are again active. I believe another two weeks and finally we will demo ready as we want it to be!
by leo_core
January 2nd, 2015, 6:00 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Thanks for the kind words! We need the roms of 3 DKC with save state (or save file) with all levels open to check and compare how the physics of some Kremlings on the SNES (can be genie game code if you have one). Would anyone have this? We will give credit to the game to help, thank you! EDIT Solve...
by leo_core
December 29th, 2014, 1:42 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Merry Christmas! :gift: We're a little absent from the forum because we are working tirelessly in the demo (I spent Christmas night working on it). In fact we are working day and night without stop and we are delighted with the results, we're sure will surprise you guys! In this demo we will have 8 ...
by leo_core
December 26th, 2014, 1:01 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

CatLoverMolly
You can send me the model of the Sassy and your Brawlbox project saved with the animations? The Sassy resolution is very low compared to other Kongs. I need to check something (I even need to load the project and understand how the export works).
Do not worry, his work was not in vain.
by leo_core
December 8th, 2014, 2:55 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Cat, thanks for the work, I am studying the frames and then say how it will look. I know it took a lot of work, thank you even.
Great concepts here folks! We are working hard to produce the demo, so we are a little absent from the forum.
by leo_core
December 8th, 2014, 2:33 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

...wanted to get back to you guys "wanted to get back"? :scratch: , who are you? Anyway, all help is welcome! :D Phyre, I have some Kremlings zombies for Kremetery (this level I'll put in the demo we're doing) made by Matheus King. your idea with the zombie gecko is great! If colorize it ...
by leo_core
December 6th, 2014, 10:03 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

DKC Tiny's Safari/Gale Gare Land was canceled, you can not carry out the two projects and decided to dedicate myself exclusively to DKC4. Phyre, I liked the colors.
by leo_core
December 5th, 2014, 5:18 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Retrostudio/Nintendo X Kremlings

I am pretty sure that RetroStudio wanted to find his own way creating new characters. But for me Donkey Kong Country without Kremlings is the same as Super Mario without the Koopas.
by leo_core
December 5th, 2014, 5:14 am
 
Forum: General DKC Discussion
Topic: Retro Studios/Nintendo vs. Kremlings
Replies: 3
Views: 2111

Retro Studios/Nintendo vs. Kremlings

Why not Kremlings? Why? :dixiecry: This question torments me and would like to open this discussion here (not sure if this has been discussed here, I not found topic on this subject). I want to open this discussion bringing the arguments of two forums I found: http://www.gamefaqs.com/boards/718938-d...
by leo_core
December 4th, 2014, 9:01 am
 
Forum: General DKC Discussion
Topic: Retro Studios/Nintendo vs. Kremlings
Replies: 3
Views: 2111

Re: Donkey Kong Country 4: The Kongs Return

Neck with the beard was very stylish, great idea Tonberry! The idea of making the queen was brilliant, and the "Neckytiti" name was epic! :clap:
by leo_core
December 4th, 2014, 8:17 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: A Tribute To Donkey Kong Country, a free fan-made game

I think I was a bit rude to compare the model's neck Donkey Kong to a frog, I meant no offense (maybe you have been offended), that's what came to my head right at that time. The model is very good, Diddy is perfect! I believe that a small adjustment solves that. If are you going to want to do that....
by leo_core
December 4th, 2014, 7:41 am
 
Forum: DKC Projects/Fanworks
Topic: A Tribute To Donkey Kong Country, a free fan-made game
Replies: 46
Views: 11411

Re: Donkey Kong Country 4: The Kongs Return

Thanks Simion!! His explanation was brilliant! WOW! Phyre, this Neck is getting perfect!
by leo_core
December 3rd, 2014, 6:35 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

His work was amazing, I never imagined that could make it a new playable character with such quality graphics (like a DKC Snes) and animation so fluid! Thank you so much! :D :thumbs: Is it possible you export the animations frame by frame, each frame in a separate PNG file? So you put all the frames...
by leo_core
December 2nd, 2014, 5:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: A Tribute To Donkey Kong Country, a free fan-made game

Unfortunately in my notebook run on 6 FPS, impractical to play. What are your impressions of the game? Graphically it is beautiful, is not in the same graphic style of the SNES DKC (format of mountains and rocks, etc) but is beautiful. Bananas Tree are very well modeled, greatly appreciated textures...
by leo_core
December 2nd, 2014, 4:51 am
 
Forum: DKC Projects/Fanworks
Topic: A Tribute To Donkey Kong Country, a free fan-made game
Replies: 46
Views: 11411

Re: Donkey Kong Country 4: The Kongs Return

Phyreburnz wrote:What is your animation method you're using? You can pm me if it is extensive. I wonder if I could use it to finish that cheetah...

Will you be able to do this Phyre? I'm sure if you also start using BrawlBox you will do amazing things with it! :D :thumbs:
by leo_core
November 30th, 2014, 11:50 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

This is awesome! You're doing animation on par with the original DKC, further fluid! I am very impressed! :o I have some questions: Where did you get the 3D model for her? The animations are made manually by you or are loaded into the model? (I not yet know the BrawlBox functions did not have time t...
by leo_core
November 30th, 2014, 11:38 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

During the months that I was "away" project I see that missed a lot of stuff... I had not noticed Sassi Kong in detail (I had to go back a few posts to understand). You always surprise Oo We had a view to perhaps introduce a new character and should be a kong female (since we have 3 males ...
by leo_core
November 29th, 2014, 9:09 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Thank you Cat, your cooperation is much appreciated!! :D
by leo_core
November 28th, 2014, 7:37 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

You can post the map and Candy, Funky and Cranky apart? For I have freedom in positioning them. Here is the Oddworld Abes Oddysee maps, maybe you guys can use (the graphic style is very similar to SNES DKC series). I even wanted to try edit it but I'm out of time, we are working on production of the...
by leo_core
November 28th, 2014, 2:59 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Your work is amazing!
If you can add more trees in Kongerest (down there in the valley, like a forest) I think looks best. You can send me the PSD files of maps? I probably need to go make small adjustments to position the levels entrances, Candy save point, Cranky Kong, etc.
Thanks! :D
by leo_core
November 28th, 2014, 2:39 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Killer Instict uses graphics in the style of DKC, maybe you guys can take something: http://www.spriters-resource.com/snes/killerinstinct/ Another game that uses a graphic style very similar to DKC is Abe's Odyssey, may give to create tilesets using the graphics of this game: http://www.mobygames.co...
by leo_core
November 27th, 2014, 4:33 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

This "neck Egyptian" is fantastic! This map "Necklahari" will be epic, his work is remarkable! The desert stage made by Phyre fits like a glove for this map. The Stamper brothers would be proud of you guys ;)
by leo_core
November 27th, 2014, 4:17 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

http://i.imgur.com/LzxEceK.png OMG, Cat, is really amazing! Master piece! O_o I'm with idea of setting up a map using a little mix of DKC maps Snes but you went far beyond. You proposes to do other maps? We are working in the demo, but feel free to continue with the concepts and suggestions. Magna,...
by leo_core
November 26th, 2014, 12:12 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Guys, the remapping has been completed and tested to exhaustion, everything is working. The project is ready 100%! Now we are working on the launcher for the game (90% complete) and lack complete the save system and counters for collectables. Lack also make the map for demo. We are very focused on i...
by leo_core
November 25th, 2014, 3:19 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Pokey was great!
At the moment I am solving a small problem we found in the engine mapping. Once this is resolved I will do the Pokey and see if kongs the "fit" well with him.
Cat, thanks for the effort :)
by leo_core
November 23rd, 2014, 4:24 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Phyreburnz wrote:Hey, Cat, would there be any way to maybe add a saddle on him? That might be a good way to get around the awkwardness of a Kong riding him.

I agree, is a little strange mount on the thorns...
by leo_core
November 22nd, 2014, 4:25 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

His idea creating Pokey is fabulous, now we have a new buddie! This ability with the thorns it is indeed incredible, is an attack and a means of creating platforms. Sensational! Things that will be possible for him to level design are very dynamic. I know about the sprites kongs needed (I will run s...
by leo_core
November 20th, 2014, 5:34 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Ahhh... I now understand how the attack Pokey! I also understand how it can create platforms for climbing wall. Only one question remains, how is the sprites kong on him when he is shooting the thorns? (because he rears up when attack). I want to use it to mount on it (like a Rambi). Note: I remembe...
by leo_core
November 18th, 2014, 10:42 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

It took more than a week but successfully completes the remapping of the engine, it was perfect :D (I hope). Oh yes, we back to work baby! I will need to use a mountain of bananas and distribute on the forum! Great ideas are popping up here, you guys are inspired! :clap: Cat, does not need to edit t...
by leo_core
November 16th, 2014, 9:06 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Cat, your ideas for Squawks variations are very interesting, I want everybody! I liked the mini Squawks although I was not sure how the level design of a level to use it. What I liked most was the black Squawks that spits bombs, your idea was sensational! I need to discuss further with you in detail...
by leo_core
November 13th, 2014, 2:11 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: Donkey Kong Country 4: The Kongs Return

Cat, I'm not understanding how the animations will be Pokey. The game system with it. It is to mount it and ride? What are the sprites of him with kong on him? It just takes a sprite without thorns. What is his attack? What does it golden? You can detail please? I do not really understand. The sprit...
by leo_core
November 11th, 2014, 5:06 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652

Re: A Tribute To Donkey Kong Country, a free fan-made game

The graphics are really cute, what is the minimum configuration required to run the game well? I think my laptop will not get :oops:
by leo_core
November 10th, 2014, 3:55 am
 
Forum: DKC Projects/Fanworks
Topic: A Tribute To Donkey Kong Country, a free fan-made game
Replies: 46
Views: 11411

Re: Donkey Kong Country 4: The Kongs Return

Now understand... go climbing instead of going down. Very interesting idea, what is the color to this Squawks?
I am very curious to see your Pokey!
by leo_core
November 10th, 2014, 3:53 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1620
Views: 356652
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