Do you have a high-end keyboard/mouse? The only thing I can think of is that a device is sending far too many input messages for DELTA to handle (and yes, there is something I can do to fix this).kingizor wrote:After 25-35 seconds, I get extreme lag. The mouse slows down and takes much longer to react to movement. This seems to get gradually worse. The same thing happens with inputs and normal key presses. This affects all things globally.![]()
Probably due to an internal crash related to the input message overflow. It's the only thing I can attribute it to at the moment.kingizor wrote:The process seems to remain in memory after closing the program.
Simple run-of-the-mill USB laser mouse and a very old, but reliable keyboard. So yeah, probably the mouse, although I've had it so long I've forgotten what it's really capable of. I've also got my graphics tablet plugged in all the time, but I don't really suspect it. Time for interrogation.Simion32 wrote:Do you have a high-end keyboard/mouse?
Yes, I've just noticed that this isn't happening every single time; only when the programs been open for more than a few seconds. Hmm...Simion32 wrote:Probably due to an internal crash related to the input message overflow.
Markster wrote:If I had a powerful gaming computer (12GB of RAM standards.), how powerful could Delta Game Engine be?
This.kingizor wrote:"Buffered Input Read Count" seems to be rather unusual. The value starts rather low, and does not immediately rise when using the inputs. After a few seconds it begins to rise whenever I do something, e.g. when the mouse is moved. It continues to rise alongside mouse movements. After a certain amount of time, it no longer stays with the input, and continues to rise on its own, seemingly getting faster and faster, forevermore...
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