DKC-Related Custom Animations

Working on your own project related to the Donkey Kong Country series?
This forum is your place to discuss fangames, artwork, stories and so forth which are DKC relevant.

Re: DKC-Related Custom Animations

Postby vege » December 7th, 2015, 9:27 am

Thanks for the nice words guys. :)

Phyreburnz:
1-Do you have some new about the project of Kalango?
2-Your cloud looks canon/good as all your works!
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Re: DKC-Related Custom Animations

Postby Phyreburnz » February 17th, 2016, 1:40 am

Remember that camel sprite I found from TSR? Well, I added Winky's eyeballs to it to make it more DKC looking. I like it :)
kamal-with-eyeballs.gif
kamal-with-eyeballs.gif (13 KiB) Viewed 208958 times

kamal with big eyes.png
kamal with big eyes.png (46.37 KiB) Viewed 208958 times
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Re: DKC-Related Custom Animations

Postby Tonberry2000 » March 3rd, 2016, 5:07 am

Hmm, it looks too real. I'd make it look a bit more like the one from Banjo Kazooie.
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Re: DKC-Related Custom Animations

Postby Lanky Kong » March 9th, 2016, 4:04 am

Yeah, take a shot on example.

Image

Also you should add one arabian hat to the krock!
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Re: DKC-Related Custom Animations

Postby Phyreburnz » March 9th, 2016, 4:32 am

I feel like I've explained this a hundred times. I can't just *MAKE* sprites. I just edit them. You can make them however you want. I don't do 3D modeling. I can't make my own animations on a computer. I take pieces of things that already exist.
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Re: DKC-Related Custom Animations

Postby Phyreburnz » May 15th, 2018, 10:37 am

Image

I've rescaled and recoloured Dixie's GBA ledge animation.
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 17th, 2018, 7:41 am

Very impressive, dear Phyreburnz. You truly have created greatness. Thank you for sharing this simple masterpiece, and I wish you the best life possible.
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Re: DKC-Related Custom Animations

Postby Phyreburnz » May 17th, 2018, 9:14 am

Thanks SL!

Here's new animations for DK on a hook and horizontal rope idle:

Image
Image
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 23rd, 2018, 12:04 pm

He looks so natural hanging there. Well done once more, dear Phyreburnz. You masterful womanly artistic skills never fail to disappoint.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 7th, 2023, 3:00 pm

Great work! It's great seeing it come all together!
:parry:
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 8th, 2023, 12:20 am

Ive decided that i really like chunkys sprite way better than in dk64! :parry:
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 8th, 2023, 4:27 am

The sprite for Chunky is a bit bland at times, but I don't really mind, and those Klaptrap bulldogs are neat too. Nice job, Ed. Alves999, and I wish you the best with the rest of your game.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 8th, 2023, 6:54 am

Those construction kremlings are fun. :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 9th, 2023, 1:15 pm

Aw thank you @Super Luigi and @WesternTanager794
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 9th, 2023, 3:05 pm

Great to see more of the level! What are Chunky’s physics like? :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 9th, 2023, 9:14 pm

WesternTanager794 wrote:Great to see more of the level! What are Chunky’s physics like? :parry:

Very strong, but heavy and a little slow on occasions.
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 10th, 2023, 11:02 am

Your videos look like better versions of my DKC dreams, Ed. Alves999. Thank you for sharing them with us.
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 13th, 2023, 4:47 am

Super Luigi! wrote:Your videos look like better versions of my DKC dreams, Ed. Alves999. Thank you for sharing them with us.

Thanks!
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 13th, 2023, 4:48 am

A new video will come soon...
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 13th, 2023, 7:24 am

Great! Do you think the game will be out in a month or two? :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 15th, 2023, 7:35 am

WesternTanager794 wrote:Great! Do you think the game will be out in a month or two? :parry:

No, Kiddy Kong's Show Time is still in the beginning of execution, being led by my friend Vini... as I'm a member of the DKC4 Team, I have access to the engine, so I run tests on Chunky and Kiddy.
Now our DKC4 project is on its final course!
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 15th, 2023, 11:41 am

Nice job, Ed. Alves999. I like every video you show us, and this one is no exception. Thanks again.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 16th, 2023, 8:40 am

The Kongs Return project isn't canceled?! That's amazing! :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 16th, 2023, 2:42 pm

Super Luigi! wrote:Nice job, Ed. Alves999. I like every video you show us, and this one is no exception. Thanks again.

Thanks :swanky:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 16th, 2023, 2:44 pm

WesternTanager794 wrote:The Kongs Return project isn't canceled?! That's amazing! :parry:

Yes, the game still alive. :dixiehappy:
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 16th, 2023, 5:32 pm

Your picture changed! Is it to represent DKC4? And that is amazing news that it is still alive! :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 17th, 2023, 1:28 am

Yes... I recreated the number based on the old one.
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 17th, 2023, 1:30 am

Yeah, vertical rope animation wip
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Chunky vertical rope.png
Vertical rope animation wip.
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 17th, 2023, 1:32 am

The end result will be in this sense... note: the image has the program's own filter, giving it a retro style image.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 17th, 2023, 6:41 am

Well done job! I never actually thought about the potential difficulty of creating a new character. Amazing job! :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 20th, 2023, 9:34 am

WesternTanager794 wrote:Well done job! I never actually thought about the potential difficulty of creating a new character. Amazing job! :parry:

When you practice drawing, putting in the details and carefully observing each movement for fluidity, you get unimaginable results.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 20th, 2023, 9:36 am

It still seems tough, though. :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 20th, 2023, 9:48 am

At first it is, but when you learn to add texture details, you feel satisfied.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 20th, 2023, 10:01 am

I just watched the last two videos and they’re great! :parry:
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 20th, 2023, 11:41 am

I agree, although Chunky seems to disappear briefly when moving to the other side of a vertical rope. Besides that, however, I don't see anything wrong.
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 20th, 2023, 12:10 pm

I don’t think I noticed that! I’ll look again. :parry:
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Re: DKC-Related Custom Animations

Postby Ed. Alves999 » May 22nd, 2023, 4:13 am

Yes, the video was a beta...
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 22nd, 2023, 6:18 am

Exemplary job once again! The music you're using always sounds familiar. This one I am certain is a remix of something. I'm going to figure that out! :parry:
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Re: DKC-Related Custom Animations

Postby WesternTanager794 » May 22nd, 2023, 9:44 am

Aha! I’ve got it! You’re using DKL music! More specifically, Airship, and Skyscraper! I came across them in my music! It sounds higher quality in your game, though. :parry:
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Re: DKC-Related Custom Animations

Postby Super Luigi! » May 22nd, 2023, 12:18 pm

Nice job, Ed. Alves999. You can also embed your videos into your posts by using the YouTube BBCode and copying the link from after the v= part. For your most current video, you would place the IkK-iEzf-qg part of the link inside the [youtube][/youtube] BBCode to get this:
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