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Re: My 3D DKC Trilogy Game

Hi, Cosmicman, i Hope You are fine. Is it active this project still? I miss news
by vege
October 12th, 2018, 9:26 am
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: My 3D DKC Trilogy Game

Kiddy is looking awesome, mate! Are there news? This project deserves more views!
by vege
October 14th, 2017, 2:20 pm
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: My 3D DKC Trilogy Game

Awesome! This game keeps getting better and better, good done!

:nicework: :nicework:
by vege
February 17th, 2017, 10:46 am
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: My 3D DKC Trilogy Game

i prefer the sea a bit more angry but it looks cool too. I like the idea of the cannons, Is there any news, mate?
by vege
October 28th, 2016, 2:46 am
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE

Hi, Cyclone, sorry for the delay in replying. Yes, of course!, you can use it in your project. I would like watch evil kremlings in a new animation :D
by vege
October 28th, 2016, 2:35 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC2 Animation Project - Episode 3 released

Poor Diddy, i hope that he is ok. '
Good work on the sea, now it looks pretty nice. The worldmap makes me think about a Silent Hill game, so it is fantastic!!
by vege
June 29th, 2016, 4:06 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 336257

Re: My 3D DKC Trilogy Game

Very good, maybe the terrain looks a bit unsaturated versus the trees (oh well, it is a random video demo, so it is ok). I am liking the physics when the "kong" leaves the water, with adittional water particules could be perfect. I am curious about of requirements of this game. Is it neede...
by vege
May 4th, 2016, 11:36 am
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: My 3D DKC Trilogy Game

It looks cool! Thumbs up to your videos, i like them, especially the animation in the sky, the killer instinct detail, the elements, i can imagine kremlings with artificial intelligence against the kongs (Quake game style).
by vege
May 1st, 2016, 3:59 am
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE

This is the "jpeg projection" (1600x1200) from the vectorization:


I am not sure if to create a dkc font could be useful. I prefer your version Cyclone, it looks more modern, i would like watch your new animation!
by vege
April 29th, 2016, 4:50 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE

It is my attempt: vector -> bmp -> png.
I am trying edit it to do a truetype font
by vege
April 28th, 2016, 9:01 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: My 3D DKC Trilogy Game

You are welcome, Cosmicman. You could test fraps or hypercam to record.
by vege
April 27th, 2016, 12:24 pm
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: My 3D DKC Trilogy Game

@cosmicman: It sounds / looks fantastic. I like the leaves, barrels, the flying krock, the sea, it is a great work. I can to see that you create models quickly! I have a lot of ideas in my mind for a donkey kong project, but i am busy, and i am beginner, so your project represents my hope to play a ...
by vege
April 25th, 2016, 3:08 pm
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351391

Re: DKC2 Animation Project - Episode 2 out!

It is awesome, only the sea needs more work, it looks kinda solid (colors, shine, etc).
The animation of Funky is superb, the final scene is epic, there are good sounds too, ka boom!
by vege
April 25th, 2016, 1:52 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 336257

Re: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)

Yes, i think an icon in that place would be great. I hope for that patch/fix because to play without errors is a better experience to enjoy the game. :) It is a good new! I believe that Unity will show the full potential of your game because the engine apparently is designed for 3d, and your animati...
by vege
January 14th, 2016, 7:39 am
 
Forum: DKC Projects/Fanworks
Topic: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)
Replies: 91
Views: 208558

Re: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)

Hi, Jeffrey. I am playing the game, and i like many things in dk Q3d. First off, i will say my problems and suggestions about it. 1-This error message appears when i complete the first stage: " ERROR in action number 1 of Draw Event for object goal_barrel: Trying to get texture from non-existin...
by vege
January 6th, 2016, 1:55 pm
 
Forum: DKC Projects/Fanworks
Topic: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)
Replies: 91
Views: 208558

Re: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)

I am downloading it. I can't wait !
by vege
January 5th, 2016, 6:40 am
 
Forum: DKC Projects/Fanworks
Topic: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)
Replies: 91
Views: 208558

Re: Project Klay

You are welcome. :) Cranky intentionally could to allow his own kidnapping to know where is Wrinkly, he could to leave recorded/written clues to the kongs to find the keys that allow open the doors of the castle of KKR or tips to get to destination safely. Now I can imagine a Treacherous Temple ! ht...
by vege
December 12th, 2015, 5:43 pm
 
Forum: DKC Projects/Fanworks
Topic: Project Klay
Replies: 6
Views: 14047

Re: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE

First off, I admire your effort to ensure perfection in your video, Cyclone. These are my last suggestions for your video: The 2 drops on the "forehead" of Diddy could be flatter, and more transparent (they look very spherical), i suggest that the drops are closer to the ear because when D...
by vege
December 12th, 2015, 4:54 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: Project Klay

Hi Cranky, i think that your main idea of the project could work, but it is necessary some changes and to add references to design this game because it is easier to progress when the people knows the goal. I suggest you to search for/post games and movies to know your opinion about: 1- How it would ...
by vege
December 10th, 2015, 6:07 pm
 
Forum: DKC Projects/Fanworks
Topic: Project Klay
Replies: 6
Views: 14047

Re: DKC Trilogy Sound Effects

You are welcome Dixie, I added that sound and its mods (it is named Laser by me).
The zip includes other sounds of Kaos (combo, transformation, knife)
I hope you like it
by vege
December 8th, 2015, 4:56 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Trilogy Sound Effects
Replies: 103
Views: 372840

Re: DKC Trilogy Sound Effects

I attach the requested (original and modified versions) sounds of dkc3
by vege
December 7th, 2015, 10:03 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Trilogy Sound Effects
Replies: 103
Views: 372840

Re: DKC Atlas Mapping Project — The DKC2 Countdown is COMPLE

Your maps are working great on Maxthon browser, seriously your project is perfect, i like to enter to Animal Antics: Squawks, my childhood memories are coming back, thanks.
by vege
December 7th, 2015, 9:39 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2536303

Re: DKC-Related Custom Animations

Thanks for the nice words guys. :)

Phyreburnz:
1-Do you have some new about the project of Kalango?
2-Your cloud looks canon/good as all your works!
by vege
December 7th, 2015, 9:27 am
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC 3D Modeling/Animation Project

0:43 Diddy says: "if it helps me to become a better person", this could to sound better: if it helps me to become a better kong. The song at 1.45 is fantastic. I would love that the kongs open the mouth when are talking at 3:25 I suggest to use a different brightness for the stick, it look...
by vege
December 7th, 2015, 9:20 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC2 Animation Project - Episode 2 out!

This looks epic with the pírate ship, the sounds, the voices, please i want this chapter on youtube soon.
by vege
December 7th, 2015, 8:59 am
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 336257

Re: DKC 3D Modeling/Animation Project

I applaud your effort to achieve something to look canon, i think that the buttons in the original sprite look like volume control / radio (they are circular and small because they can to rotate): http://thumbs.dreamstime.com/x/perilla- ... 593176.jpg
by vege
October 28th, 2015, 4:15 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC 3D Modeling/Animation Project

Cyclone, i think that your sprite is a bit inaccurate, look at 0:30 https://www.youtube.com/watch?v=GhGBXPYydJE
by vege
October 27th, 2015, 1:05 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC2 Animation Project - Episode 2 out!

This will go viral!! this chapter has better ambience sounds, new kongs and voices, i like it :) i feel that the color of sky could be lighter but it is only my opinion. Poor Donkey kong, surely he is very hungry... come on kongs!
by vege
October 26th, 2015, 3:03 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 336257

Re: DKC 3D Modeling/Animation Project

It looks like a TDK boombox but oldstyle, probably Philipps with 3 speakers:

http://i.ytimg.com/vi/voMXRWT_uZY/maxresdefault.jpg
by vege
October 26th, 2015, 2:36 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC-Related Custom Animations

I am unable to attach gif files in the mail, i think i must to update something, so:




I hope you like it, I'll leave on your hands now.
by vege
October 5th, 2015, 6:56 am
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC-Related Custom Animations

Phyreburnz, i like your design of bonus for Ellie, but i think that for Squawks a dkc3 forest would looks better (with obstacles and tree hollows).

https://thewiredfish.files.wordpress.co ... w-rage.jpg
by vege
October 5th, 2015, 6:50 am
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC 3D Modeling/Animation Project

HI, Cyclone.

I like the color (of fur) of Donkey Kong in Comp 2 (0-02-22-13)_1.png (it looks light brown ala donkey kong 1).
The color of the head of Cranky is very different versus the color of his body, that mix looks a bit strange.

Everything else looks awesome for me.
by vege
October 4th, 2015, 11:27 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKC-Related Custom Animations

Ellie "70% WIP"
by vege
October 4th, 2015, 11:13 am
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC-Related Custom Animations

It looks nice Jeffrey Bones. :krool:

Phyre, I am bit busy, but i am doing to Ellie, i need photos or sprites of her
by vege
October 4th, 2015, 6:13 am
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC2 Series Project

:thumbs: You are welcome, Sono :)
Candy looks beautiful with textures :thumbs: :thumbs:

I want to watch that chapter !!
by vege
October 4th, 2015, 6:09 am
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 336257

Re: DKC-Related Custom Animations

I am doing this model of Squawks, i doubt if it is necessary plumage because it is not really noticeable in a golden pixelated model. Please let me know what you think.
by vege
August 28th, 2015, 2:33 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC-Related Custom Animations

Good work Phyreburnz, it looks more dkc style now. :thumbs: Yes, guys, you are right, but the colors should not limit the level design, i think it is possible to change the tone hue (color tone) in some photo editor, in fact, the token of Winky is greenish, so create an alternate color could be usef...
by vege
August 28th, 2015, 1:18 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: Donkey Kong Country 4: The Kongs Return

Awesome work Phyreburnz, especially i love how the kongs hit the kremling :D
by vege
August 22nd, 2015, 11:11 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 6063541

Re: Diddy's Kong Quest 3D (Fan Game)

zingers with iA !! great :)
by vege
August 21st, 2015, 3:06 pm
 
Forum: DKC Projects/Fanworks
Topic: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)
Replies: 91
Views: 208558

Re: Can you tell me which hack this is ?

Hi, it sounds like the Donkey kong project by Doomero: viewtopic.php?f=26&t=1738

Maybe he (or youtube) deleted his videos, but you can send a private message to Doomero.
by vege
August 16th, 2015, 6:05 am
 
Forum: ROM Hacks
Topic: Can you tell me which hack this is ?
Replies: 4
Views: 13449

Re: DKC 3D Modeling/Animation Project

I was missing your DK videos, Cyclone, i like your work, it would be perfect for a game.
by vege
August 16th, 2015, 5:56 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2799316

Re: DKCLB Custom Level Ideas

your Daredevil Docks is awesome, the addition of nibbla works perfect, maybe a bigger nibbla would be cooler.
by vege
July 14th, 2015, 2:40 pm
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 859055

Re: Diddy's Kong Quest 3D (Fan Game)

Your models are absolutely right, i love the Squitter model, nice! What software are you using to design/apply textures?
I would love to find more enemies on your stages, your project is interesting for me.
by vege
July 11th, 2015, 2:21 pm
 
Forum: DKC Projects/Fanworks
Topic: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)
Replies: 91
Views: 208558

Re: DKC-Related Custom Animations

Hi Phyreburnz, they look cool.
In my opinion, only the right eye of Diddy needs work in the sequence of victory, it looks strange when he turns his head.
Really, you are drawing good animations!.
by vege
July 11th, 2015, 2:02 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4275376

Re: DKC2 Series Project

It looks fantastic and epic !
by vege
July 10th, 2015, 2:19 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 336257

Re: Donkey Kong Country 4: The Kongs Return

Thanks Sonosublime, i appreciate your comments :) I do not know if they (Kalango) decide to use the crystal minecart concept, maybe they have other priorities/ideas, I would love to play that level simultaneously with Parry as in Stampede Sprint (Lost world of dkc3 ). :scratch:
by vege
June 11th, 2015, 3:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 6063541

Re: Donkey Kong Country 4: The Kongs Return

@CatLoverMolly I am doing a prototype (without textures), i am working on rigging (bonds -> animation ), if i learn how this process works (i am beginner), then I will make adjustments.
by vege
June 9th, 2015, 8:37 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 6063541

Re: Donkey Kong Country 4: The Kongs Return

Thanks Tomberry2000 / CatLoverMolly @doomero :lol: Maybe because its color combination (i can to use a different combination but i like that :D), Killer instinct is my favorite fighting game ( :thumbs: ) and it is by Rare too, so it is nice comparison. @Qyzbud Thanks for your link, it is a great dat...
by vege
June 9th, 2015, 8:25 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 6063541

Re: Custom/Edited Sprites

The sequence looks canon & nice, keep up the good work :)
by vege
June 9th, 2015, 7:17 am
 
Forum: DKC Projects/Fanworks
Topic: Custom/Edited Sprites
Replies: 342
Views: 4853094
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