Google Translate wrote:No doubt one of the best hacks I've ever played, and even worthy to be similar to their own franchise for the originality of levels.
There are some bugs and glitches that do not influence on virtually nothing if playing for fun.
The only problem I found is not critical, but becomes boring, for example, some levels even after completing them, the map still has not caught as the Kremcoins, and some only become complete with the "!" after completing other worlds. DK coins had no problems.
I only have one question ... I miss just 1 Kremcoin to go to the last level of Lost World, but has 2 levels that are incomplete: Reptile Rise (found 2 bonus) and Endless Elevator (1 bonus). Could you tell me if there's a bonus in these levels? I'm already two days redoing them and do not think.
Oh, I take this opportunity to say that I am proud to be a Brazilian to have started this great project.
Google Translate wrote:Thank you, I'm very glad you like it. And about this glitch of kremkoins, I think that's something I can not change, unless I let each level with your amount of original bonus but as I was wanting to explore the hack as much as possible resolvir change some bonus place, enfin I will make a list with the right amount of bonus in each level. And the level that is missing is the kremkoin Endless elevator because the reptile rise is the only level that without the "!" when complete.
Kingizor wrote:The bps patch format requires that the file to be patched is the same as the one the patch was made for. Some patchers can ignore this rule, but it's generally not a good idea to do that unless you know what you're doing.
In this case the ROM to be patched should be the clean, unheadered v1.0 USA version of DKC2. Any deviations such as the presence of a copier header, interleaving, corruption as well as damaged or alternate versions of the ROM will trigger that error in beat.
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