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Low level DKC1 Object editor (stages only)

Here's my (very sloppy) object editor based on stage in dkc1. This makes it EXTREMELY easy to break the game, so I would backup often. this is essentially an organized hex editor. http://www.mediafire.com/view/fty7nfcnxbp7rnl/Low%20Level%20Object%20Mover.exe This makes use of Simion32's object list....
by rainbowsprinklez
March 4th, 2022, 7:24 am
 
Forum: ROM Hacking
Topic: Low level DKC1 Object editor (stages only)
Replies: 4
Views: 8696

Re: DKC Text Attributes

if I recall correctly, the features you describe are not trivial. The easiest might be color. It's been quite a bit since I researched text though. 1. Speed of text blocks before they switch to the next one. There are two separate speed values. One if you press a button and one if you don't. 2. The ...
by rainbowsprinklez
February 28th, 2022, 12:51 am
 
Forum: ROM Hacking
Topic: DKC Text Attributes
Replies: 1
Views: 6125

Re: Count to 5000

1058 "and"
by rainbowsprinklez
February 22nd, 2022, 7:57 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Geiger's Snes debugger won't run on Windows 10

If all else fails, I emailed the creator a few years ago and he got back to me! I was legit impressed
by rainbowsprinklez
February 22nd, 2022, 1:05 am
 
Forum: ROM Hacking
Topic: Geiger's Snes debugger won't run on Windows 10
Replies: 7
Views: 11421

Re: Geiger's Snes debugger won't run on Windows 10

Hmmm... not sure then. I had the same problem years ago and solved it by reading the documentation and installing the right stuff. Have you read the associated help files?
by rainbowsprinklez
February 20th, 2022, 11:31 pm
 
Forum: ROM Hacking
Topic: Geiger's Snes debugger won't run on Windows 10
Replies: 7
Views: 11421

Re: Share your DKC ROM Addresses

Cyclone wrote:I'm curious... what is wrong with editing the file directly on the disk?


Imagine working in notepad. You open a file for reference and copy+cut everything to use elsewhere. You forget to paste it back in. Now that file is empty sitting on your disk.
by rainbowsprinklez
February 20th, 2022, 11:27 pm
 
Forum: ROM Hacking
Topic: Share your DKC ROM Addresses
Replies: 3
Views: 7757

Re: Share your DKC ROM Addresses

Pro-tip. I have seen your past work. Best practice is to NOT directly edit a file on the disk. What you should do, is instead read the file into a byte array.
by rainbowsprinklez
February 20th, 2022, 10:50 am
 
Forum: ROM Hacking
Topic: Share your DKC ROM Addresses
Replies: 3
Views: 7757

Re: Geiger's Snes debugger won't run on Windows 10

I honestly didn't have that issue on any of my recent pc changes... I think that's because I'm a programmer and already have the necessary configs installed because of Visual Studio :geek:
Kingizor, I use Win 10, so no :P
by rainbowsprinklez
February 20th, 2022, 9:35 am
 
Forum: ROM Hacking
Topic: Geiger's Snes debugger won't run on Windows 10
Replies: 7
Views: 11421

Re: Count to 5000

1056 "the"
by rainbowsprinklez
February 15th, 2022, 1:22 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Count to 5000

1054 "fall"

Oh man! The suspense! What did she fall from/into??
by rainbowsprinklez
February 10th, 2022, 2:41 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Count to 5000

1052. "her"
by rainbowsprinklez
February 7th, 2022, 4:07 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Count to 5000

1049 "head"








































:)
by rainbowsprinklez
February 7th, 2022, 5:58 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Puftup (unused)

Goe wrote:...and many more (all codes had 4 digits. Digits could be both letters and numbers). As a result, I got this hack: https://www.youtube.com/watch?v=FLDkvQ_JuXY


I did VERY similar in constructing this!
by rainbowsprinklez
January 23rd, 2022, 12:05 pm
 
Forum: Donkey Kong Country
Topic: Puftup (unused)
Replies: 4
Views: 15395

Re: Dixie Kong Country

You're absolutely welcome to use my sprites! Here's my Deviant Art page of my Dixie sprites. Just know that if you do want to use them, you have to click the "download" button or else it resizes them and makes them all blurry. I'm thinking now about using them, most notably the crawling, ...
by rainbowsprinklez
December 23rd, 2021, 12:46 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Re: Dixie Kong Country

I've seen someone make a thread about a rom hack idea similar to this years ago. It was a hack that replaces Dixie with DK in DKC2. If you're looking for rom hack ideas, maybe you could try that? That would not be cool, I don't want to steal ideas :) If I ever publically release my tools, many than...
by rainbowsprinklez
October 8th, 2021, 5:34 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Re: Dixie Kong Country

Ok. Last update. There are still some bugs, but this was made as a 'tech demo'/hacking tool. Dixie is intended to be used on my bigger hack :) Link for Dixie Kong Country on my twitch https://www.twitch.tv/rainbowsprinklez
by rainbowsprinklez
October 1st, 2021, 11:51 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Re: Dixie Kong Country

I just downloaded it and things are working perfectly. Are you patching a 1.0 unheadered rom? I should've mentioned that. I forgot to paste this with my zip! :D This for anybody who wants them. This folder has 4 files. Dixie Kong Country is a standalone version. Dixie Kong Country - no asm is meant ...
by rainbowsprinklez
September 28th, 2021, 7:33 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Re: Dixie Kong Country

I have since updated! Still many graphical bugs. Link Removed
by rainbowsprinklez
September 28th, 2021, 3:39 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Re: Dixie Kong Country

I call it the 'teeter' animation :) afaik, she doesn't have an animation for that, but correct me if im wrong! I disabled Diddy and Donkey's teeter
by rainbowsprinklez
September 24th, 2021, 8:34 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Dixie Kong Country

I made this. I put Dixie into dkc1. I essentially overwrote DK. So Dixie jumproll is possible, also sj. This is NOT complete. There are still issues. However, most things should work. Sound effects aren't present. Notable issues are animal buddies + Dixie, swinging rope, mine carts, and some mo...
by rainbowsprinklez
September 24th, 2021, 12:19 am
 
Forum: ROM Hacks
Topic: Dixie Kong Country
Replies: 21
Views: 32915

Re: What Will Become Of The Atlas

Seems like it! The discord is pretty dead too...
by rainbowsprinklez
April 29th, 2021, 8:41 am
 
Forum: Anything Goes
Topic: What Will Become Of The Atlas
Replies: 19
Views: 49745

Re: DKCRE is amazing

10, but I had this issue on 8 too. All my friends had similar issues

***EDIT***
I also tried running on all compatibility modes.
by rainbowsprinklez
March 17th, 2021, 4:23 am
 
Forum: ROM Hacking
Topic: DKCRE is amazing
Replies: 6
Views: 24856

Re: DKCRE is amazing

It happens about 80% of the time and requires trial & error clicking to get it to stop. Does that ever happen to you? If needed I can record a video. Yes, I find DKCRE to be hella non-responsive, but others don't? I've had that happen. An easy workaround for general unresponsiveness I found, is...
by rainbowsprinklez
March 13th, 2021, 4:33 am
 
Forum: ROM Hacking
Topic: DKCRE is amazing
Replies: 6
Views: 24856

Re: Count to 5000

1046. "her"
by rainbowsprinklez
January 17th, 2021, 3:56 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Count to 5000

1045 "and"

Good goal :) I just checked... at the rate we are going we won't be done for at least another 36 years.
by rainbowsprinklez
January 14th, 2021, 4:20 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

Re: Quick Question - Size of level

I'm not sure what you mean. could you elaborate / walk me through it? I'm sorry I don't understand assembly code that well. I don't know which "A" and "Y" you are referring to in that code block and where that $1b23 is. Thanks a bunch. Forget all that assembly code. Edit "T...
by rainbowsprinklez
December 31st, 2020, 12:11 pm
 
Forum: ROM Hacking
Topic: Quick Question - Size of level
Replies: 3
Views: 13967

Re: Count to 5000

1043

"was"

I'm getting SERIOUS nostalgia from this thread :D

Let's make a challenging goal! Can we get to 5000 before the atlas inevitably dies?
by rainbowsprinklez
December 26th, 2020, 11:05 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 2074226

DKCRE is amazing

Yes, I had trouble with DKCRE in the past. It randomly became mostly responsive, so I assume it was a compatibility issue on Microsoft's end. Meanwhile, I've been working on my own stuff, which includes the custom objects seen in this video. bxeZu4Bx2FA Thanks to DKCRE, I can use all my custom objec...
by rainbowsprinklez
December 26th, 2020, 3:24 am
 
Forum: ROM Hacking
Topic: DKCRE is amazing
Replies: 6
Views: 24856

Re: Image to SNES converter

How is everyone? How's the dead life? I'd like to bump this to update. https://www.romhacking.net/utilities/1553/ Not mentioned, but I no longer expand the rom either. This google sheets holds the info for dkc1 image offsets. https://docs.google.com/spreadsheets/d/1JaLHW2KH9e-szRbBFgwQofl7o5J3JjQ2ZI...
by rainbowsprinklez
December 23rd, 2020, 11:41 am
 
Forum: ROM Hacking
Topic: Image to SNES converter
Replies: 1
Views: 13579

Re: Quick Question - Size of level

//$BC / B052 A5 3E LDA $3E[$00:003E] A: 0000 X: 0400 Y: 0108 P: eNvmxdIzc //$BC / B054 0A ASL A A:0016 X: 0400 Y: 0108 P: envmxdIzc //$BC / B055 AA TAX A: 002C X:0400 Y: 0108 P: envmxdIzc //$BC / B056 BF 00 80 BC LDA $BC8000,x[$BC: 802C] A: 002C X:002C Y:0108 P: envmxdIzc //$BC / B05A AA TAX A: 957...
by rainbowsprinklez
December 20th, 2020, 7:30 am
 
Forum: ROM Hacking
Topic: Quick Question - Size of level
Replies: 3
Views: 13967

Re: DKC Pacifist Mode

BUMP (These forums are dead anyways) Here's the link to the rhdn page! https://www.romhacking.net/hacks/5336/ Also, some images. https://www.romhacking.net/hacks/snes/images/5336screenshot3.png https://www.romhacking.net/hacks/snes/images/5336screenshot2.png https://www.romhacking.net/hacks/snes/ima...
by rainbowsprinklez
December 8th, 2020, 8:34 am
 
Forum: ROM Hacks
Topic: DKC Pacifist Mode
Replies: 8
Views: 18032

Re: Enemy Speed - SOLVED

-how many hits it takes to kill a baddy -any others? At address $109D is an array. 7E:109D 30 bytes Objects Knockback flag Bit 0 is knockback from stomp, bit 1 is knockback from roll RainbowSprinklez Each index (16 bits an index) represents one object. In Kremling's Revenge, you'll notice sometimes...
by rainbowsprinklez
December 7th, 2020, 8:22 pm
 
Forum: ROM Hacking
Topic: Enemy Speed - SOLVED
Replies: 4
Views: 15193

Re: Enemy Speed - SOLVED

Mattrizzle wrote:I could have sworn I had posted info on the object format somewhere in these forums. I will post an update with additional info later.


You did. I have it saved on my hard drive somewhere, along with a few others.
by rainbowsprinklez
December 7th, 2020, 8:09 pm
 
Forum: ROM Hacking
Topic: Enemy Speed - SOLVED
Replies: 4
Views: 15193

Re: Donkey Kong Country Editor *** NEW VERSION*** NOV 11 202

There's an error with text editing by the way. If you don't change all, the defaults are weird https://i.imgur.com/K5o659l.png
by rainbowsprinklez
November 13th, 2020, 7:17 am
 
Forum: ROM Hacking
Topic: Donkey Kong Country Editor VERSION 0.10 Palette mode added.
Replies: 14
Views: 35055

Re: DKC Mania

The short answer is idk what black magic Preposterify used. Ever notice how bad (laggy) 4-4 is? Also, 4-2. You can hear a dk barrel or a bee depending on how many kongs you start with. I haven't used platinum before, so idk about that. Unless you can get in touch with Preposterify to reverse those l...
by rainbowsprinklez
October 19th, 2020, 7:19 am
 
Forum: ROM Hacks
Topic: DKC Mania
Replies: 5
Views: 21465

Image to SNES converter

This is a tool created by me, RainbowSprinklez 1.Introduction Welcome to the first released build of this tool. The goal of this tool is to make importing the images you like to the SNES easy. Hopefully, this is a simple enough tool to use. 2. How to use Load any SNES game you would like. This progr...
by rainbowsprinklez
October 2nd, 2020, 10:42 am
 
Forum: ROM Hacking
Topic: Image to SNES converter
Replies: 1
Views: 13579

Re: My 3D DKC Trilogy Game

I'm glad this is still a thing. I wouldn't have the first idea on where to start! I specialize in 65816 (SNES) programming. So if I can contribute in some way, please let me know!
by rainbowsprinklez
September 17th, 2020, 11:22 pm
 
Forum: DKC Projects/Fanworks
Topic: My 3D DKC Trilogy Game
Replies: 128
Views: 351114

Re: DKC Stage Name Editor

I need some advice. My code works and all and I can write the changed text to the German text in the ROM. I started the game and it works great. My question is how do I change multiple names at a time so that they don't overlap? I'm trying to understand the logic. Maybe I have to load every byte/ch...
by rainbowsprinklez
September 13th, 2020, 3:08 am
 
Forum: ROM Hacking
Topic: DKC Stage Name Editor
Replies: 12
Views: 32963

Re: Hex walkthrough

Good practice is to set your hex editor 16 wide. Or 32. I like 16. 32 is used to see tilemaps, so it pays off to get used to that too. Having anything else makes data hard to follow. Everything in hex is 0 based. One shortcut you could've done if you aren't sure is highlight it. Your hex editor tell...
by rainbowsprinklez
September 12th, 2020, 1:10 am
 
Forum: Documentation
Topic: Hex walkthrough
Replies: 8
Views: 22482

Re: Hex walkthrough

How did you know where the start of the string is in the ROM? Jungle Hijinx for example? Where did you get e2 a6 from? Did you search for the text in a Hex Editor and find the offset that way? For example search the ROM for the ASCII characters that make up the Name of a Level. That's exactly how I...
by rainbowsprinklez
September 11th, 2020, 12:55 am
 
Forum: Documentation
Topic: Hex walkthrough
Replies: 8
Views: 22482

Re: Hex walkthrough

That one was simple to find. Others not so much. I guess it depends on whether it's in the same bank or not. In this case, I searched for the start of the string. I searched for e2 a6. A more fine tuned way to search is searching for a6 e2 a6, but this won't always work. The other way is to reverse ...
by rainbowsprinklez
September 9th, 2020, 10:09 pm
 
Forum: Documentation
Topic: Hex walkthrough
Replies: 8
Views: 22482

Re: DKC Stage Name Editor

I would put it in all the german names. Please see the post I linked for a tutorial and example. Nvm! You did! :thumbs:
by rainbowsprinklez
September 9th, 2020, 9:38 pm
 
Forum: ROM Hacking
Topic: DKC Stage Name Editor
Replies: 12
Views: 32963

Re: Need some ideas and ROM help

Interesting idea... Fully possible with ASM hacks! Unfortunately no easy way to do that :(
by rainbowsprinklez
September 9th, 2020, 8:25 am
 
Forum: ROM Hacking
Topic: Need some ideas and ROM help
Replies: 2
Views: 13880

Re: DKC Stage Name Editor

Not to plug myself, but here http://www.dkc-atlas.com/forum/viewtopic.php?f=38&t=2500 :D Also, this got deleted? If you're using this editor, there is no loss of data. (EDIT - I was very careful to make sure you can't break things. ) In the ROM, the German language is used, so I overwrote that f...
by rainbowsprinklez
September 9th, 2020, 1:57 am
 
Forum: ROM Hacking
Topic: DKC Stage Name Editor
Replies: 12
Views: 32963

Re: DKC Stage Name Editor

How do you set a high bit of a ASCII character? Is there a calculator? I'm looking on google... Using C++ A neat shortcut that you can do is open up windows calculator. Go to programming mode, hex, then type in the ASCII code. Now click on bit toggler, and set the max bit. This shows you what the v...
by rainbowsprinklez
September 9th, 2020, 1:52 am
 
Forum: ROM Hacking
Topic: DKC Stage Name Editor
Replies: 12
Views: 32963

DKC Pacifist Mode

Hey all. I'd like to present this revised hack! Welcome to the first released build of this hack. The goal of this hack is to harm as few enemies as possible. You are penalized by taking damage and ten seconds added to your timer are added if you harm an enemy. Each boss has been modified so you nev...
by rainbowsprinklez
August 15th, 2020, 11:51 pm
 
Forum: ROM Hacks
Topic: DKC Pacifist Mode
Replies: 8
Views: 18032

Re: DKC Mania

Congrats on your work, that's amazing! How did you manage to edit water and ice levels? I still am waiting for an editor to help me finishing these levels on Kremlings Revenge Remodel... Will Dkc Mania 2 be for Dkc 2? Yes, Mania 2 will be for dkc2. I have played a bit of it and love it so far. What...
by rainbowsprinklez
August 15th, 2020, 1:57 am
 
Forum: ROM Hacks
Topic: DKC Mania
Replies: 5
Views: 21465

DKC Mania

Hey Atlas I got a hack that Hankhill89 and I wanted to share on here it's called DKC mania it remixes old and new much like the game that inspired it Sonic Mania. I looked into some of the levels from DK's handheld past for some inspriation as well. I (Hankhill89) tried making the game as balanced a...
by rainbowsprinklez
August 9th, 2020, 8:41 pm
 
Forum: ROM Hacks
Topic: DKC Mania
Replies: 5
Views: 21465
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