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Re: Donkey Kong Country using the zdoom engine

Amazing!
I would like to play, any prediction of a playable demo?
by leo_core
June 10th, 2013, 10:46 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country DooM (demo released)
Replies: 102
Views: 68171

Re: DKC 3D Modeling/Animation Project

Oh! Squawks!! Nice entry!
I do not know how you can model these miracles! ^^
by leo_core
June 10th, 2013, 9:00 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1095
Views: 890938

Re: Donkey Kong Country 4: The Kongs Return

Oh, I had not seen sonosublime! Great run, you play better than me ahaha
by leo_core
June 10th, 2013, 8:54 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: DKC 3D Modeling/Animation Project

WOW! Great work, I love this Zinger!
You have much talent for modeling and animation! Do you use any axillary tool in 3D Max for animation or makes all the animation manually?
by leo_core
June 9th, 2013, 6:15 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1095
Views: 890938

Re: DKC 3D Modeling/Animation Project

Really impressive! Keep up this good work.
Do you have plans to animate Diddy? I have Diddy fully rigged in 3D Max. if you want, just ask me ;)
by leo_core
May 24th, 2013, 12:17 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1095
Views: 890938

Re: DKC 3D Modeling/Animation Project

I hope that you do not rely much on the DK movement used in DKC Returns. Note that in the DK on Snes walking movement is much more realistic and consistent for a real monkey: http://www.dkc-atlas.com/forum/download/file.php?id=2545 Already in DKC Returns, DK movement is somewhat exacerbated (tending...
by leo_core
May 17th, 2013, 11:06 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1095
Views: 890938

Re: DKC 3D Modeling/Animation Project

I really enjoyed these last progresses! I thought is perfect (although Phyreburnz is a specialist in animations here, she's very observant).
But for me you already leads the Oscar trophy for animation :funky:
Keep up the good work, I love it!
by leo_core
May 15th, 2013, 9:03 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1095
Views: 890938

Re: DKC 3D Modeling/Animation Project

You are doing a brilliant job!
It is extremely difficult to reproduce the movements so that appear "naturals."
This your last video DK running and walking was almost perfect, I think you only need a few more adjustments according on the gif of Qyzbud posted.
by leo_core
May 10th, 2013, 8:25 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1095
Views: 890938

Re: Donkey Kong Country 4: The Kongs Return

Do not have a story line set .... had plans to make a Vikings culture thematic but gave up because it is too complicated to put Vikings graphics ornaments on Kremlings. So we are not prioritizing any theme, is coming out more like a combination of SNES DKC trilogy. Hi sonosublime, welcome to forum! ...
by leo_core
May 10th, 2013, 8:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country Kremling Kaos / Kremling Kore Engine

Sorry about that. I'll go enable my messages as soon as possible, you can reply here. You will not enable your PM ehehe... well, here is the answer: Oh, I'm sorry, I did not know that! Certainly give credit to you for the work, I could not that swinging rope without you and Phyreburnz. Thank yo...
by leo_core
May 3rd, 2013, 4:20 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Kremling Invasion Confirmed / Kremling Kore Engine
Replies: 55
Views: 35189

Re: Donkey Kong Country 4: The Kongs Return

Hmmm... It is not yet clear who will be and how it will be the last boss in our project xD
by leo_core
May 3rd, 2013, 1:28 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Tools For My Ultimate Dream

I believe Simion32 answered your questions, but feel free to ask about anything you want on the topic of our DKC4 project ;)
by leo_core
May 2nd, 2013, 8:48 am
 
Forum: DKC Projects/Fanworks
Topic: Tools For My Ultimate Dream
Replies: 12
Views: 5114

Re: Donkey Kong Country 4: The Kongs Return

Hi UncleBazerko! Forgive the delay in responding.

Surely you can help us. What we need is people who make custom levels or compose musics.
You can take a look at previous posts and see the levels that Phyreburnz created and help in the same way, you are welcome!
by leo_core
May 2nd, 2013, 8:45 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country Kremling Kaos / Kremling Kore Engine

Markster I'm trying to respond to your private message but apparently you disabled your PMs.
by leo_core
April 30th, 2013, 9:22 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Kremling Invasion Confirmed / Kremling Kore Engine
Replies: 55
Views: 35189

Re: Donkey Kong Country 4: The Kongs Return

I would not give up this project, although I feel a bit frustrated with he sometimes xD
by leo_core
April 26th, 2013, 10:45 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: My 3D DK Characters

Hi Cosmic! I sent a message to you a few days ago, check your PM Inbox please. (Sorry bump topic guys)
by leo_core
April 26th, 2013, 10:40 am
 
Forum: DKC Projects/Fanworks
Topic: My 3D DK Characters
Replies: 189
Views: 199814

Re: Maps of all three DKL games

Great! This will be really useful for our DKC4 project. Saved me a lot of work, thanks for share!
by leo_core
April 17th, 2013, 2:25 am
 
Forum: DKC Projects/Fanworks
Topic: Maps of all three DKL games
Replies: 12
Views: 7848

Re: Donkey Kong Country 4: The Kongs Return

It looks forward to area 2! :thumbs: Thanks! Hey there! Downloaded this the other day- most everyone found the bugs.. I understand perfectly what you suggest. We will be more attentive to "learning curve" when levels editing. I've been playing the demo, and I have to say, you guys are doi...
by leo_core
April 16th, 2013, 12:58 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Nice level Phyre! Once you finish post it here ok?
Sorry for the delay in responding, I've been quite busy lately, working hard.
by leo_core
February 19th, 2013, 11:04 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

I was wondering how the project was going... haven't heard anything for a while. Are there any new updates or is there anything upcoming? We are working on the project, not as much as before we launch the demo but we're working. Unfortunately the motherboard of my computer was lost (irreversibly bu...
by leo_core
February 11th, 2013, 2:06 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Seven level designers is more than enough so you're covered. I think I'm all out of ideas or inspiration, though you can refer to 'dkc reloaded' game and YouTube vids in the Rom hacks section if you need ideas particularly for intense high speed stages. Thanks for the tip, I'll take a look at the D...
by leo_core
January 8th, 2013, 6:10 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

I'll try to answer I'm just curious, who designs the levels? How is the planning going for those? Levels made by Phyreburnz, Necro Toad, Aryel, Leandro Ferrete, Hiperkalango and myself. Is each level going to have gimmicks written into the engine as you go (dkc3) or will it be a bit more organic lik...
by leo_core
December 30th, 2012, 4:56 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Is the process of engine making similar to disarming a bomb, as in it only takes one mistake and KABLOOEY, the whole engine falls apart? The engine is pretty stable, we are doing a "clean sweep" in the entire project and fixing bugs. Or is it more like, " :angry: AHHHHHH! EVERY DETAI...
by leo_core
December 29th, 2012, 6:41 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Hey, if you need more music for the project, I'll be more than willing to contribute. :D In the meantime I created this for maybe a jungle level (this track is based on David Wise's "Spanish Jitters" on the DKC3 album): http://tindeck.com/listen/xbuv ← my reinterpretation Please let me kn...
by leo_core
December 27th, 2012, 8:03 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Yes, we have Karni Kong and all enemies of the Snes DKC series in our project. We also want to make some customized enemies.
by leo_core
December 25th, 2012, 3:17 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Welcome to forum Hekeunu! :dixiehappy:
We do not know if we'll use as Mr.X to last boss... is too early to say anything about this question.
by leo_core
December 24th, 2012, 3:53 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

I'm sorry that Super Luigi's ways have confused you. He is adding humor to his post (without really saying it) because your (incorrect English) statement of (The Simion can clarify this for you). should have been (Simion can clarify this for you). Because putting the...
by leo_core
December 23rd, 2012, 4:18 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

(The Simion can clarify this for you). Because there can be only one. Also, as a side note, your use of the English language is simply divine! NO SARCASM IS PRESENT IN THE EXISTING PREVIOUS STATEMENT! I do not understand what do you mean ... I apologize, my English is very limited. If anything I wr...
by leo_core
December 22nd, 2012, 5:20 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

We decided to remove this Diddy's ability (was too easy). However you can always throw a heavy kong (Kiddy or DK) against a wall and climb on top of him ;)
by leo_core
December 20th, 2012, 5:02 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Phyreburnz , thanks for more bug reports! Theoretically the extension that we use in the project to support USB Joystick, supports any control. But even that does not recognize that that you stated specifically, you can always use a program that does trigger buttons on the keyboard keys, like a X-P...
by leo_core
December 20th, 2012, 4:20 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

just for being sure you know this major lag that i notice: 1. you can press start when your kong do the winning song so that just bug the game and the next level doesn't unlock 2. you can press the button to put a kong on your shoulder when you are in minecart 3. i not sure about this one but it ha...
by leo_core
December 18th, 2012, 3:20 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

This game is freaking amazing, expect for one thing... IT'S TOO HARD Thanks!!! We will make a "balanced" in some level that are really problematic :roll: Please consider that we had very little time to launch this demo. But everything will be settled! :D Thanks all for play! we will keep ...
by leo_core
December 17th, 2012, 4:59 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Hi! First, I must apologize to Phyreburnz. The Glimmering Galleon level that you created can not be added to this demo exactly as you designed it because of the very little time we had to release this demo. We were forced to edit the map and drastically reduce it for sheer lack of time. I'm sorry fo...
by leo_core
December 17th, 2012, 4:54 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Copy paste from blog: FINALLY THE DAY HAS COME!!!! After so much wait, finally we can show you what we've been doing in last months Please, pay attention to the instructions below: 1- Our support to Joystick is not the best, but we intend to update this through some patches. If the game is not reco...
by leo_core
December 16th, 2012, 6:57 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

5 days! We're not posting anything because we are working at full steam in the demo for the 15th. Take this opportunity to confirm that we have a Roller Coaster level for demo! While the demo is not available yet, I have a challenge for you... someone do this? http://2.bp.blogspot.com/-7BwPi5oWOyg/U...
by leo_core
December 11th, 2012, 7:57 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: OC ReMix DKC3 Project: "Double the Trouble" - NOW AVAILA

Thanks cody! I'll try to contact them, individually. I think the best way to do this is here:
http://dkc3.ocremix.org/bios.php

For Art Work, I am free to use?
by leo_core
December 11th, 2012, 4:01 am
 
Forum: DKC Projects/Fanworks
Topic: OC ReMix DKC3 Project: "Double the Trouble" - NOW AVAILABLE!
Replies: 46
Views: 53665

Re: Donkey Kong Country 4: The Kongs Return

oh... true... forget what I said ehehe :oops:
by leo_core
December 9th, 2012, 10:19 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

EvangeliKong also made a bonus screen? Where is it? The bonus screen he posted is identical to that "Bash the baddies" posted by Phyre. Or am I mistaken? :scratch:
by leo_core
December 9th, 2012, 7:34 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

We are working on all those reported bugs and suggestions. Yesterday I finally completes the "roller coaster" engine and sent to the Necro Toad finish the job. Phyre, these sprites are great! Some are better than we did, thanks for the input! Thanks for the comments everyone , we are worki...
by leo_core
December 8th, 2012, 4:54 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: OC ReMix DKC3 Project: "Double the Trouble" - NOW AVAILA

A masterpiece! Really a fantastic job! This makes the classic DKC series go up the scene, I love the art work! It is ridiculously amazing! Hey Cody, sorry if the question is silly but I'm a little confused. You're part of this project? I would love to be able to use some of these songs and also som...
by leo_core
December 7th, 2012, 4:54 am
 
Forum: DKC Projects/Fanworks
Topic: OC ReMix DKC3 Project: "Double the Trouble" - NOW AVAILABLE!
Replies: 46
Views: 53665

Re: Donkey Kong Country 4: The Kongs Return

I don't know if it was mentioned before but the kongs flip 2 or 3 times after killing someone instead of just one flip, unless it was done in purpose. I haven't played the demo yet Cosmic, so I may be misunderstanding you... but Kongs have always flipped/tumbled through the air continuously until t...
by leo_core
November 29th, 2012, 6:01 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

First of all, Awsoooome!! :thumbs: Secondly i know you said in the game there is a lot of bug but i just made a list for being sure I'm not crazy :P 1. camera don't really work perfectly as all DKC games... P.S. If you need sreenshot for more help just ask me ^^ Ahahaha, great list! Great list! Man...
by leo_core
November 29th, 2012, 5:52 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

How many comments! I really did not expect such deep analysis! Thanks!! :D Guys, I'm going here soon to post an updated version with "more coarse" bugs fixed. Urgent I need to sleep, I'm really very sleepy. Later I'm come back here and answer all questions. Please, I ask you to uninstall t...
by leo_core
November 28th, 2012, 7:37 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

I'll paste the blog post here: "After a long time without any information, I came here to announce the official date of the Demo Release. It's going to be in 15/december/2012. Now you can enjoy your holyday playing DKC4! As we failed in the recent dates, and kept you waiting, we decided to give...
by leo_core
November 27th, 2012, 9:28 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

We made a decision. Instead of making the video, we are working on a playable "preview" of the demo with one level, "Jagged Jungle." We know that we take really long time to release the demo. Believe me, we want to launch as soon as possible but there have been some setbacks in o...
by leo_core
November 27th, 2012, 11:07 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country Revisited (Fangame)

Simion32 wrote:Where did the simple concept of a 2D framebuffer go these days? :facepalm:


I completely agree on this point! Also we have this problem in our project using MMF2, we have to "slice" the graphics of the level to save memory consumption. :dixiecry:
by leo_core
November 21st, 2012, 3:05 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country Revisited (Fangame)
Replies: 94
Views: 64145

Re: Donkey Kong Country Revisited (Fangame)

Man, I really enjoyed testing your engine!
You alone are doing an incredible job, lacks settings, but for a first beta, is fantastic! The camera works great!! :thumbs: :thumbs: :thumbs:
by leo_core
November 20th, 2012, 3:33 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country Revisited (Fangame)
Replies: 94
Views: 64145

Re: Donkey Kong Country 4: The Kongs Return

Soon Simion ... soon ;) After two weeks without posting anything we're back. The Necro Toad was absent but now is back! We have yet to post a video (actually I am posting here a bit rushed ace) but within a few days I will do a video showing a little Scarlet "Crystal Crossing" ok? Hiperkal...
by leo_core
November 19th, 2012, 11:13 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country 4: The Kongs Return

Wow, Thank you for this analysis!
The current engine (see the latest videos) is already quite different these two public betas, we are striving to get as close as possible to the original. Stay tunned ;)
by leo_core
November 15th, 2012, 6:41 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1644
Views: 2128839

Re: Donkey Kong Country Revisited (Fangame)

Great progress! keep up this good work!! Any predictions for a playable beta?
by leo_core
November 14th, 2012, 5:13 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country Revisited (Fangame)
Replies: 94
Views: 64145
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