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Re: What is your least favorite world?

Krem Quay. Glimmer's Galleon was nearly impossible without Glimmer. :x Out of all the world's in DKC2, this one is the least interesting.
by Krow111
September 26th, 2010, 6:04 am
 
Forum: Donkey Kong Country 2
Topic: What is your least favorite world?
Replies: 22
Views: 15162

Re: DKC Level Mapping Project for DKC Atlas

If you convert the Pacifica levels into SNES graphics, maybe you could put them in their own section. So when you click on maps, there will be a fourth choice. You should call it "Pacifica Maps", or you could put the Pacifica maps in the DKC3 section instead. Just a suggestion.
by Krow111
April 28th, 2009, 10:36 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 658
Views: 623401

Re: DKC Resource Editor

The Lava Lagoon tiles aren't there.
by Krow111
April 27th, 2009, 10:24 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 724
Views: 657900

Re: DKC Resource Editor

I was looking at the tilesets and I couldn't find Lava Lagoon's tiles where they should be. Also, how come Kleever's Kiln looks a little different when you extract the levels?
by Krow111
April 27th, 2009, 12:32 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 724
Views: 657900

Re: DKC Level Mapping Project for DKC Atlas

Great job on the level maps, but we should also work on the DKC3 maps too.
by Krow111
April 26th, 2009, 6:47 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 658
Views: 623401

Re: The Mysterious Mr X

No no no, Kerozene is obviously Kleever. Kleever and Kerozene are two seperate characters. Kerozene only appears in the GBA version. He might have been in the SNES version originally, but i'm not sure. When Simion32 gets the DKCRE to view/extract DKC2 sprites, we will find out if Kerozene is in the...
by Krow111
April 20th, 2009, 4:05 am
 
Forum: Donkey Kong Country 2
Topic: The Mysterious Mr X — A mystery no more!
Replies: 108
Views: 89757

Re: DKC Resource Editor

How long do you think it will take until we can view/extract DKC2 sprites in the DKCRE?
by Krow111
April 20th, 2009, 3:57 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 724
Views: 657900

Re: DKC Resource Editor

This is cool! How come the Sprite Viewer isn't available for DKC2 yet?
by Krow111
April 15th, 2009, 10:45 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 724
Views: 657900

Re: DKC Trilogy PAR Code Collection

Does anyone know some codes to make you look like an enemy, boss, kong, etc? For example, I would be Diddy Kong but look like Kaptain K. Rool.
by Krow111
April 6th, 2009, 11:49 am
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 117322

Re: What can you spot in the DKC trilogy's scenery?

Where in the site did you find it, because I can't find it.
by Krow111
March 27th, 2009, 7:19 am
 
Forum: General DKC Discussion
Topic: What can you spot in the DKC trilogy's scenery?
Replies: 147
Views: 140943

Re: What can you spot in the DKC trilogy's scenery?

Did you find the scan or did you scan it yourself, because if you found it, tell me where you found it. The nid render is AWESOME, by the way!
by Krow111
March 27th, 2009, 6:20 am
 
Forum: General DKC Discussion
Topic: What can you spot in the DKC trilogy's scenery?
Replies: 147
Views: 140943

Re: What can you spot in the DKC trilogy's scenery?

That's the tea crate.
by Krow111
March 25th, 2009, 8:55 am
 
Forum: General DKC Discussion
Topic: What can you spot in the DKC trilogy's scenery?
Replies: 147
Views: 140943

Re: Unused K. Rool Victory Music in DKC2

Thanks, Simion32! I'm not sure how, but I think it's possible to get the K. Rool regular target theme (when you hit the target and you get no prize) and also the Boss regular target theme.
by Krow111
March 11th, 2009, 6:20 am
 
Forum: Donkey Kong Country 2
Topic: Unused K. Rool Victory Music in DKC2
Replies: 15
Views: 7416

Re: Unused K. Rool Victory Music in DKC2

What you're talking about is the death music. I'm talking about the victory music I discovered.
by Krow111
March 10th, 2009, 10:07 am
 
Forum: Donkey Kong Country 2
Topic: Unused K. Rool Victory Music in DKC2
Replies: 15
Views: 7416

Re: Unused K. Rool Victory Music in DKC2

I would but it won't let me make a video without certain programs like Mencoder or something like that. Do you know where I could find them?
by Krow111
March 10th, 2009, 6:47 am
 
Forum: Donkey Kong Country 2
Topic: Unused K. Rool Victory Music in DKC2
Replies: 15
Views: 7416

Unused K. Rool Victory Music in DKC2

I've made another discovery! First, turn the code 7E00D361 OR 7E00D36B on and go to a level. Then, turn off whichever of the two previous codes you used and turn on the code 7E00D369. After that, beat K. Rool as either Diddy or Dixie to hear their respective victory themes. Take note that when you b...
by Krow111
March 9th, 2009, 9:47 am
 
Forum: Donkey Kong Country 2
Topic: Unused K. Rool Victory Music in DKC2
Replies: 15
Views: 7416

DKC3 GBA PAR Codes

Can someone please give me some PAR codes for my DKC3 GBA ROM? These are the type of PAR codes I am looking for:
Palette codes
Music modifiers
Level modifiers
Animal Buddy Modifiers

EDIT: Anyone?
by Krow111
February 1st, 2009, 1:46 pm
 
Forum: DKC3 Port (GBA)
Topic: DKC3 GBA PAR Codes
Replies: 0
Views: 1721

Re: Theory - Pacifica in DKC3 SNES?

This is very interesting! I wonder if some of the palettes of the Pacifica levels still exist in the game?
by Krow111
January 26th, 2009, 1:09 pm
 
Forum: Donkey Kong Country 3
Topic: Theory - Pacifica in DKC3 SNES?
Replies: 34
Views: 30003

Re: Unused Kopter and TNT Knocka Sprites!

That's probably what they were based off of!
by Krow111
January 21st, 2009, 10:19 am
 
Forum: ROM Hacking
Topic: Unused Content found in DKC Trilogy!
Replies: 214
Views: 532929

Re: Unused Kopter and TNT Knocka Sprites!

Thanks for the sprite sheet, Mattrizzle! Here are some pictures of the TNT Knocka:

Maybe Mattrizzle could make a TNT Knocka sprite sheet?
by Krow111
January 20th, 2009, 3:56 am
 
Forum: ROM Hacking
Topic: Unused Content found in DKC Trilogy!
Replies: 214
Views: 532929

Re: Unused Kopter and TNT Knocka Sprites!

Here are some pictures:
by Krow111
January 19th, 2009, 11:21 am
 
Forum: ROM Hacking
Topic: Unused Content found in DKC Trilogy!
Replies: 214
Views: 532929

Re: Unused Kopter Sprites!

Seeing how Raccoon Sam pointed out the TNT Knocka's, I think I need to rename this topic.
by Krow111
January 19th, 2009, 5:25 am
 
Forum: ROM Hacking
Topic: Unused Content found in DKC Trilogy!
Replies: 214
Views: 532929

Re: Unused Kopter Sprites!

I missed the TNT Knocka's probably because every sprite is in Dixie's palette. I'll check that out right now. Oh, and about the code, I was experimenting with the animal codes because I was wondering what would happen if you changed the 7E007E?? code. Apparently, a lot! Also, if you use 7E007E44 wit...
by Krow111
January 18th, 2009, 11:54 am
 
Forum: ROM Hacking
Topic: Unused Content found in DKC Trilogy!
Replies: 214
Views: 532929

Unused Kopter and TNT Knocka Sprites!

First, turn the codes 7E007F02 and 7E007E4D on and go to Swanky's Sideshow as Dixie ONLY. Next, you will see almost all of the sprites in the entire game. Wait a while until you see Nid's sprites, then shortly after you will see the Kopter sprites. You will see them in this order: Taking Off (unused...
by Krow111
January 18th, 2009, 6:07 am
 
Forum: ROM Hacking
Topic: Unused Content found in DKC Trilogy!
Replies: 214
Views: 532929

Re: Palette Modification

This topic has been deserted for awhile. Updates, please? :)
by Krow111
November 7th, 2008, 12:14 pm
 
Forum: Documentation
Topic: Palette Modification
Replies: 19
Views: 10010

Re: DKC Level Mapping Project for DKC Atlas

For the Stop & Go Station map, it says under To Do List to toggle green/red light effect. That can already be done by clicking the FG button and turning both 1 and 2 off. If you put 1 on, it will have a green light effect. If you put 2 on, it will have a red light effect.
by Krow111
October 30th, 2008, 12:19 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 658
Views: 623401

Re: DKC Trilogy PAR Code Collection

Any of these boss codes for DKC2 and 3?
by Krow111
October 30th, 2008, 10:54 am
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 117322

Re: Palette Modification

Thanks again! I just remembered five other digits that I need:
Snow (Black sky)
Floodlit Fish (Dark)-done (Floodlit Fish (Dark) code:7E1B5748)
Floodlit Fish (Light)
Konveyor Rope Klash-done (Konveyor Rope Klash code:7E1B577A)
Knautilus-done (Knautilus code:7E1B575F)
by Krow111
September 19th, 2008, 12:04 pm
 
Forum: Documentation
Topic: Palette Modification
Replies: 19
Views: 10010

Re: Palette Modification

Thanks for the didits! :D I just need one more that I know of:
Demolition Drain Pipe
by Krow111
September 18th, 2008, 7:00 am
 
Forum: Documentation
Topic: Palette Modification
Replies: 19
Views: 10010

Re: The Pallete Crisis code

DKCplayer wrote:


7E1B57??
24 - Riverside (Green grass)
49 - Riverside (Dark)















:D


Could you find a code for the Bobbing Barrel Brawl Riverside Pallete?
by Krow111
September 16th, 2008, 11:47 am
 
Forum: Documentation
Topic: Palette Modification
Replies: 19
Views: 10010

Re: DKC Trilogy PAR Code Collection

Can anyone tell me the boss modifier codes for:
Kudgel
King Zing
Krow's Ghost
Kaptain K. Rool (2nd Fight)
Get as many as possible please! :!:
EDIT:Never mind. :D
by Krow111
September 16th, 2008, 11:29 am
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 117322

Re: The Pallete Crisis code

Quote spoilered by Qyzbud OK, I've just noticed a talk about a DKC2 code I found. I called it The Pallete Crisis code because... didn't know what to name it! :P Anyways, this is the code and it's values: BA0517## 00 - Target Terror pallete 01 - Background of Mainbrace Bonus (Blue st...
by Krow111
September 16th, 2008, 8:11 am
 
Forum: Documentation
Topic: Palette Modification
Replies: 19
Views: 10010
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