Thinking about it, this game didn't really have that great of levels as we could've hoped. But Creepy Castle is my favorite. The ball room used to scare me when I was younger.
Ahh, Donkey Kong Country geographics. An interesting subject. Donkey Kong Island is really large, that's for sure. The size of a large country . Its vertical height is impressive. The same can be said for Crocodile Isle. On a side note, I think Crocodile Isle is gloomy and unkept because the Kremlin...
So Pacifica was most likely intended for the SNES, but the general idea as to why it wasn't was because DKC3 was rushed? That makes sense. I was disappointed with the DKC port because it didn't add a new level or a new boss like DKC2 and DKC3 did. DKC could've used more levels... ah, oh well. Atleas...
Well, if you still care, I vote Forests. I absolutely love the atmosphere and music of them. I wish there was more than 2 forest levels. By the way, Minecart shouldn't be different from mines. They have the same terrain, background, etc. Unless you're counting minecart as seperate because it has rai...
Yeah, Donkey Kong Land 2 and Donkey Kong Land III weren't unique. They had the same level types as their DKC counterpart, and just different layouts. Donkey Kong Land 1 though, that game was GREAT. I loved it so much, because it was unique. It introduced new enemies, new bosses, and new level archet...
Very, very nice. I'm extremely impressed. I learned a whooooole lot of stuff just from looking at the Jungle Hi-Jinx section. I had no idea there were blue balloons, or you could complete the level without jumping. It makes me glad to see there's still DKC love around. I can't wait until it's finish...