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Re: DKCLB General Discussion Topic

Simion, Is there anything public that you may be able to openly ask us DKC-Fans for help with the DKC3 research.?.. (If there is anything relating to DKC3 which I may be able to assist you.. Please ask me and I will do my best to help you out.) *Good Luck!
by edevore
August 13th, 2011, 8:06 pm
 
Forum: DKC Level Builder
Topic: DKCLB General Discussion Topic
Replies: 502
Views: 47209

Re: DKCRE General Discussion Topic

I just realized this but your right that level is missing a camera.. Hmm, I wonder why I didn't Realize that when I enabled it before I took the photo.
by edevore
August 8th, 2011, 12:01 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKCRE General Discussion Topic

When I Said: "The issues are no more at the moment except the nuke and nuking the banana horde will crash."
I Meant The Tree-house Level Nuke Will Do This..
Edit II:
This Level Below:
Spoiler!
Image
by edevore
August 8th, 2011, 11:47 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKCRE General Discussion Topic

OS/Hardware: Windows XP Professional SP3.. (All Frameworks Are The Latest) Core2Duo 1.86GHZ, 2.0GB Ram. Video: ATi 128MB Radeon X1300 Sound: Onboard Other: Just Ask The issues are no more at the moment except the nuke and nuking the banana horde will crash. EDIT: Oops.. Typo On " Core2Duo 1.8GH...
by edevore
August 8th, 2011, 11:37 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKCRE General Discussion Topic

I haven't been around in a while.. sorry guys, I haven't had time to view much of this and if this error has been posted please forgive me. http://i1110.photobucket.com/albums/h459/Evin_DeVore/err.jpg?t=1312762209 Anyway, I was previously editing a rope object then I decided to Nuke All then the run...
by edevore
August 8th, 2011, 10:49 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

That cheat code is within Donkey Kong Country 3, wheres the hacking? -------------------------------------------------- If you press at the title screen: ==================== L=Left Shoulder R=Right Shoulder ==================== Title Screen Cheat Activation: L R R L R R L R L R And type in the name...
by edevore
February 15th, 2010, 12:40 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

@Simon32,
I wanted to ask in DKC3 when you use the cheat "MERRY" (L,R,R,L,R,R,L,R,L,R *Or Something*) are you going to support the Xmas bonus music, bells and presents in DKRE?
by edevore
February 15th, 2010, 9:50 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Just Curious Simion, Why does the first three levels work fine in DKRE and all of a sudden the next levels get corrupt and display "ERROR" when skimming through the levels in this order: Level 0x00 - ERROR Level 0x01 - Reptile Rumble Level 0x02 - ERROR Level 0x03 - ERROR Level 0x04 - ERROR...
by edevore
February 13th, 2010, 12:06 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

@DKC Resource Editor & Simion32-

There is some problem with that zip archive:
CRC failed in alleg42.dll. The file is corrupt

- Simion32: removed link — reason: downloading individual DLL files is an easy way to get viruses on your PC.
by edevore
February 10th, 2010, 1:28 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKEdit English Translation

Edevore - DO NOT edit posts which have already been replied to [Especially "deleting" them via editing]. This is ridiculous. You're going to confuse the heck out of everyone if you keep doing that. Oops, I guess I did make that mistake please accept my apologies. The update progress for t...
by edevore
May 26th, 2009, 5:09 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: DKEdit English Translation

Ok its about time for me to get to work and update "DKC Edit" (the english version!) so in the next two days I will be busy. To add sprites to the game in "DKC Edit" you must use an existing one and change the location x,y plus the type of object. I will update the top post when ...
by edevore
May 25th, 2009, 7:56 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: The Donkey Kong Country Level Builder

This project sounds great but the resource project is my target right now, I am very happy for LB but I really need those resources from RE ---- I know that you are working your best on the projects, :D but I am super excited about RE and have not much excitment about LB at the moment because of the...
by edevore
April 22nd, 2009, 11:01 am
 
Forum: DKC Level Builder
Topic: DKCLB General Discussion Topic
Replies: 502
Views: 47209

Re: DKC Resource Editor

I have been messing with that ice thing for more than 14 hours and cant seem to get what I want, Simion do you think that somehow an effect option can be added to "RE" and be able to add the effect which allows anyone to use alpha such as BG1 = 10% +BG2= 24% or some sort of what I am askin...
by edevore
April 16th, 2009, 9:50 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

And again its going to be a challenge, I am not 100% sure on what effects to apply to this and how to apply the alpha glow and sparkle effect but it might work... Also I dont have the orgional bg for that level so I had to copy the same section several times then merge and flatten the bg while movin...
by edevore
April 15th, 2009, 12:11 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

No I was wondering if I added alpha to this level will it work?


EDIT:
Here is a picture that I have worked on as an example and I am asking if it looks ok or if it needs alot more work...?
test.gif
Test 0001
by edevore
April 15th, 2009, 11:18 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Simion, That Ice BG3 layer is going to be really hard for me I have no Idea on how to achieve the same effect, do you think that I can take the BG 1,3 then use BG2+bg1(So Confused on how to do this and what layers do what!) as an alpha of 18-25% using a mask to hide the excess layer of BG3... Oh its...
by edevore
April 15th, 2009, 9:17 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Edit: Thanks Simion, I did not relize that, Thank you for the emulator save data.
by edevore
April 14th, 2009, 11:00 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Simion, I have a problem... From what I remember in Donkey Kong Country 2's Ice levels, They are glossy, sparkle and are transparent but you're extracted ones are not -- I wonder why?
by edevore
April 14th, 2009, 10:28 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Really! I have no comment... Simion the information will be great to have, thanks. Simion I only know that java has a point to map feature such an object to save not sure though. I am not great at java but I know some people that made game engine makers that exports as java format so thats what I am...
by edevore
April 14th, 2009, 7:54 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Thanks, Simion When I said something about credit thats what I ment for the credit to go to the tool you made. The DKCLE would be a nice idea but I don't want to edit the game, I want to program it myself... Your tool is ment to play on pc's as an app and not online where all my friends and family a...
by edevore
April 13th, 2009, 6:49 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Hey Simion, I have tested this program and it works for me fine, Great Job! I did have a really (,really, really) tuff time locating the proper rom to extract, It took me hours to get it though - but I am fine now. I was wondering on how much progress the sprites extraction is going? When the progra...
by edevore
April 13th, 2009, 1:01 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: Japanese DKC ROM Editor

Thanks, I will update that but it is still in the testing stage and I would not even dare to update my english one at the moment with that version until its stable* enough.

->Edit-> Please don't forget about my english one translated from japanese located:Right Here!
by edevore
March 2nd, 2009, 12:34 pm
 
Forum: ROM Hacking
Topic: Japanese DKC ROM Editor
Replies: 90
Views: 6002

Re: New DKC Atlas Forum style!

I don't like the GUI on those browsers.
Why don't you downgrade to IE 6.0 or download Phirefox 9000, Gnawzooka?
...
....
.....
(I'm Just kidding with you, Gnawzooka.. Nothing towards you, I just like to joke around with anyone!)
by edevore
February 18th, 2009, 4:39 am
 
Forum: DKC Atlas Discussion
Topic: New DKC Atlas Forum style!
Replies: 17
Views: 1144

Re: DKC Gallery (warning work in progress!)

Macromedia Flash 8 seems to run fine on my other older computer, but Adobe CS3 is really slow and CS4 is awfull to load. Macromedia Flash 8 works almost on every computer if you export the Swish file as a Flash 7 output. As for the Flash 8 loupe glass its a breeze for me to do! (With Animations Too!...
by edevore
February 16th, 2009, 2:10 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Gallery (warning work in progress!)
Replies: 16
Views: 2164

Re: DKC Gallery (warning work in progress!)

It looks pretty good so far I've seen of it, The layout uses html and javascript which is good for cross platform and does not require any extra ActiveX plugins but is a little rough and zig-zag slow jumpish type of movement.. I have seen in the past where creators of that type of style used Macrome...
by edevore
February 16th, 2009, 10:32 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Gallery (warning work in progress!)
Replies: 16
Views: 2164

Re: New DKC Atlas Forum style!

I kinda like the new theme but the layout still looks very bad and un-aligned for us IE6 users, (both new forum layout and atlas site.) It's alignment shows black or some kind of dark boxes and no corners also the bars and text is half hidden including other layers of the page mismatched and just wo...
by edevore
February 15th, 2009, 5:34 pm
 
Forum: DKC Atlas Discussion
Topic: New DKC Atlas Forum style!
Replies: 17
Views: 1144

Re: English DKC Rom Editor

Thanks, asmodeus..

I will do my best to update any updates and any errors in the forms or program.
by edevore
February 2nd, 2009, 7:36 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: DKC Resource Editor

February 06, 2009: How is the progress, Simion.. Are you almost ready to release an update soon? Do you think the Super Nintendo developers used some compressed and uncompressed combo's to total the amount of data (such as the exact total of a 4mb snes rom, for example.) that the rom'...
by edevore
February 2nd, 2009, 3:34 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Okay then, I will keep searching on it and when the time comes, and if I have anything good I will share it with you.. It's time to stop bothering you Simion, so you can get on your project -- Nah! Kidding, I always bother people.. It's in my nature to do so! Edit February 1st 2009: Simion, Is there...
by edevore
January 30th, 2009, 10:18 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Ok Simion, I did see somewhere info about the SPC format and how it is constructed but I don't remember where it was.. If you want me to I can try and find that data?
by edevore
January 30th, 2009, 10:02 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

That's great Simion, I have not much to say other than great job!
Will the program also have extraction for the other things such as music and sound effects?

Spoiler!
@simion32: That's good that you dont have to make up those days.
by edevore
January 30th, 2009, 9:53 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

And I luckily have 2 snow days (today and tomorrow) Too bad, if you have to make up those days, And its not that bad here in our school zone.. we never really have any canceled days and we have rare delays even if the roads are bad. I just wished we had more delays when I was in school, But I was g...
by edevore
January 28th, 2009, 7:31 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

Thanks, Simion..
I think I now understand what you are saying, I have no more questions for the GUI at the moment..

I have two questions though:
Is progress going well?
Is there going to be a newer version soon?
by edevore
January 28th, 2009, 7:02 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: DKC Resource Editor

I have a question, Simion32.. What are all those check-boxes after every bonus level's check-box? Aligned _Image.jpg Like this: ________________________________________________________________________ |<<< between here and here >>>| | -----------------------------------------------------------------...
by edevore
January 27th, 2009, 5:26 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 643
Views: 87016

Re: The Barack Obama topic

I cleared this post, sorry!
by edevore
January 21st, 2009, 12:40 pm
 
Forum: Anything Goes
Topic: The Barack Obama Topic
Replies: 10
Views: 568

Re: English DKC Rom Editor

I am not really sure why, I am sorry that this happened to you.
I really cant fix that if the very first version did'nt work also.
I also have ZSnes and i'm not having this problem, could you explain on more thats happening "Donkey King"?

Sorry again, Evin DeVore.
by edevore
January 21st, 2009, 7:52 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

I can't see bananas (the option to see bananas is on) You need to remove your old configuration setting to fix banana's, Goto Folder "Config" in "Config" delete "application.ini". I can't edit Slipslide Ride OR the water levels Those levels are not done in version 0.04...
by edevore
January 19th, 2009, 10:46 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

I am looking into the "kongs dialog" form and I will try to fix the problem that you're having. Ok, Those dialogs are still under development as well as the "Show Triggers" action, I have disabled them so no one gets upset trying to use an unfinished form. The download link ...
by edevore
January 18th, 2009, 3:36 pm
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

I already knew that, its not my fault I just translated the program... I already know about "Coral Capers" but not the other. I am not advanced at C++ so I really cant fix it, even if I started to build it from scratch on my own. When a new version of dkEdit comes out I will translate that...
by edevore
January 18th, 2009, 12:56 pm
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

@PotoGamer, Thanks that really means alot.

@Donkey King, I have no idea, It might not be complete yet

also I cant edit those levels either, It may not be available yet, Sorry!
by edevore
January 18th, 2009, 12:39 pm
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

Then its good... In a way, Anyway we have'nt figured out what all text is.. yet but we are working on it, The program itself is fine it is just the INI's that needs changed.
by edevore
January 18th, 2009, 10:24 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

Are you using the correct rom?

This one works for me,
Code: Select all
Donkey Kong Country (U) (V1.0) [!]
.

Anyway I am updating the program and its forms (not much will change though.) so it will take some time to finish.


Let me ask you a question, Do you see text or is it totally blank?
by edevore
January 18th, 2009, 10:10 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

Did you place the new "offsets.ini" and "sprite.ini" in the "Data" folder?
like_this.jpg
Like This?
by edevore
January 18th, 2009, 9:40 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

Try to remove your old configuration setting, Goto "Config" - in "Config" delete - "application.ini" and reopen the program.
by edevore
January 18th, 2009, 9:20 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

The only forms that dont work are the "Levels Name" and "Kongs Dialog" where I cant seem to find where it is.

Ah Hh! I Found It!

Uploading in progress. Done!
offsets+sprite_englishV004.zip
Version 0.04 Sprite + Offsets (English)
(12.88 KiB) Downloaded 134 times
by edevore
January 18th, 2009, 8:50 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

I know but, "Version 0.0.3" Is way different than "Version 0.0.4" because the layout is different and alot of the varibles have been altered too.

Some forms dont know what to do with the old INI's because they are looking for the new INI's!
by edevore
January 18th, 2009, 8:38 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

Yeah, Thats the old offsets. That's the one I used! It makes the levels in the edit level names blank! Edit: Thats because the old offsets do not have the new data required to show that, The offsets and sprite INI's need a new makeover and written from scratch. You might need to remove your old conf...
by edevore
January 18th, 2009, 8:29 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

Is that the new offsets and not the old one from version 0.0.3?
by edevore
January 18th, 2009, 8:23 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

I did'nt forget to alter the offsets its 60 percent different than the old offsets and I am trying to figure which is different, so if anyone else wants to lend a hand and post the new offsets here you can. In my first post I said its all you guys, and if I have time to do it I will give it a go the...
by edevore
January 18th, 2009, 8:16 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194

Re: English DKC Rom Editor

What is worse than before, its fine here... can you show me some screenshots?

I will do my best to fix it but it all has been changed except both INI files in the "Data" folder.
by edevore
January 18th, 2009, 8:06 am
 
Forum: ROM Hacking
Topic: DKEdit English Translation
Replies: 50
Views: 5194
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