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Re: DKC 3 codes explained - HARDR removed DK barrel location

I've actually tested this before. As I recall, when you combine TUFST and HARDR together, all DK barrels disappear, but the Midway/Star barrels stay. I don't know what effect this has on your percentage, however. There is no need for "combine". Just read my first post, everything is expla...
by Vincent
April 16th, 2013, 8:20 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel location

Hi, It's NOT PUTTING IT AS YOUR NAME, you have to input the code : "L, R, R, L, R, R, L, R, L, R" and then write the cheat and when you confirm, you should hear a monkey noise. It's a different thing than writing you name, ok ? You create your save with your name just before or just after ...
by Vincent
March 31st, 2013, 7:14 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel location

Ok, I figured out a very strange thing : in DKC1, the BARRAL code actually also has the effect of the BADBUDDY code. Try it, enter BARRAL and start a 2 player team, you will see !
by Vincent
February 27th, 2013, 11:25 pm
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC Trilogy PAR Code Collection

Thank you !
by Vincent
August 20th, 2012, 3:56 am
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 326860

Re: See my DKC maps

Of course I'm back ! Thank you very much for the compliment. I'm making animated maps for Super Metroid : maps with animations so as to show the secret nature of some bricks, those are APNGs, fully supported by Firefox 3 and above ! Click here : http://www.consolegames.fr/supermetroid/maps.htm Thank...
by Vincent
February 12th, 2012, 7:45 am
 
Forum: DKC Projects/Fanworks
Topic: See my DKC maps
Replies: 3
Views: 7599

Re: DKC Trilogy PAR Code Collection

DONKEY KONG COUNTRY 2 - DIDDY'S KONG-QUEST Epic post within! (Spoiler'd by Qyzbud for topic readability) LEVEL STATUS 1st visit to friendly places accomplished 7E08 FBXX Cranky = +01 (gives 1%) Funky = +02 (gives 1%) Swanky = +04 (gives 1%) Wrinkly = +08 (giv...
by Vincent
July 6th, 2011, 11:49 pm
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 326860

Re: DKC Trilogy PAR Code Collection

I'm doing the same for DKC2 but it requires a little more time since you have to find the increment range for each level.
by Vincent
June 22nd, 2011, 3:27 am
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 326860

Re: DKC Trilogy PAR Code Collection

DONKEY KONG COUNTRY 3 LEVEL STATUS 7E06 YYXX XX increments +01 = level accessible +02 = level complete +04 = Bonus Coin 1 collected or non-existent +08 = Bonus Coin 2 collected or non-existent +10 = Bonus Coin 3 collected or non-existent +20 = DK coin collected +40 = Level completed with Kiddy Perf...
by Vincent
June 21st, 2011, 6:27 pm
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 326860

Re: DKCRE General Discussion Topic

Of course, I understand, but you said "most of which were DKC2-related in some way" so I wanted to be sure... I think DKC3 might be easier to decipher than DKC2. At least as far as hex editing is concerned, DKC2 seems to be encoded in a stranger way... But maybe this has nothing to do with...
by Vincent
June 15th, 2011, 6:52 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 737
Views: 3493133

Re: DKCRE General Discussion Topic

But 0060 doesnt support dkc2 right ? It wont load any other rom than dkc1 ntsc.
by Vincent
June 14th, 2011, 5:07 pm
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 737
Views: 3493133

Re: DKCRE General Discussion Topic

Hello Simion,

Please when will background support be back ? Viewing and extracting...

Thank you !
by Vincent
June 14th, 2011, 6:51 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 737
Views: 3493133

Re: DKC Trilogy PAR Code Collection

DKC TRILOGY ACTION REPLAY CODES (PAL) Donkey Kong Country Cheat Modifier 7E056BXX +01 - BADBUDDY (Inactive player can take control in 2P Team) +04 - Start with 50 Lives. +05 - BARRAL (Start with 50 lives AND inactive player can take control in 2P Team) +08 - DARBYDAY (Music Test : press Select butt...
by Vincent
June 2nd, 2011, 8:08 am
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 326860

Re: DKC Trilogy PAR Code Collection

Qyzbud wrote:I believe these will work in all regions/revisions (US, EUR, Jap/1.0, 1.1 etc...), but if there are any errors/unworking codes, please let me know.




The Gyrocopter code for DKC3 is different for the PAL version : 7E1C D104
by Vincent
May 25th, 2011, 11:17 pm
 
Forum: General DKC Discussion
Topic: DKC Trilogy PAR Code Collection
Replies: 114
Views: 326860

Re: DKC 3 codes explained - HARDR removed DK barrel locations

Not too much work actually... But it's true that those codes are a bit tricky lol !! Thanks for your encouragements !
by Vincent
May 23rd, 2011, 9:53 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel locations

Action Replay codes (PAL) => HARDR cheat enabled => 104 % => Mondo Monkey a. 7E05 3C00 => some DK barrels are removed b. 7E06 A800 => when the game loads the hi-score screen, it will "think" the HARDR cheat has been enabled all along and give you 104 % (HARDR cheat disabled / all DK barrel...
by Vincent
May 21st, 2011, 11:46 pm
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel locations

I just figured out that TUFST code actually replaces halfway barrels with banana bunches.
by Vincent
May 21st, 2011, 11:30 pm
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 2: Great music or greatest?

I am in love with DKC 2 soundtrack. Stickerbrush symphony, wow !!
by Vincent
April 25th, 2011, 11:25 am
 
Forum: Donkey Kong Country 2
Topic: DKC 2: Great music or greatest?
Replies: 20
Views: 37310

Re: Project DKC 1 Reloaded

Glitchy and unplayable.
by Vincent
April 24th, 2011, 7:36 pm
 
Forum: ROM Hacks
Topic: Project DKC 1 Reloaded
Replies: 264
Views: 531393

Re: Project DKC 1 Reloaded

I noticed that both names "Mine Cart Carnage" and "Mine Cart Madness" are inverted in DKCRE.
by Vincent
April 19th, 2011, 11:32 pm
 
Forum: ROM Hacks
Topic: Project DKC 1 Reloaded
Replies: 264
Views: 531393

Re: DKC 3 codes explained - HARDR removed DK barrel locations

Yes, on this picture we can see 14 pixels of the barrel, like on Qyzbud's map.

Maybe I should use this program you're referring to.
by Vincent
April 19th, 2011, 7:07 pm
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel locations

I can't get the whole barrel even with the AR codes...
by Vincent
April 15th, 2011, 2:13 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel locations

Up (for potentially interested players...)
by Vincent
April 14th, 2011, 5:06 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: Inconsistencies in DKC3

Well, Rockface Rumble happens to be my favourite DKC3 song. It is somehow "DKC2ish" ;)
by Vincent
August 18th, 2009, 8:31 am
 
Forum: Donkey Kong Country 3
Topic: Inconsistencies in DKC3
Replies: 20
Views: 33654

Re: Inconsistencies in DKC3

DK2 is definitely better than DKC3. The level design is awesome ; in DKC3 the programmers started lacking imagination and the levels can get a bit boring at times. DKC2 soundtrack is incredible.
by Vincent
August 17th, 2009, 6:43 pm
 
Forum: Donkey Kong Country 3
Topic: Inconsistencies in DKC3
Replies: 20
Views: 33654

Re: Inconsistencies in DKC3

Yes i'ts ok, add it to the topic. Sorry for the off-topic.
by Vincent
October 27th, 2008, 10:39 pm
 
Forum: Donkey Kong Country 3
Topic: Inconsistencies in DKC3
Replies: 20
Views: 33654

Re: Inconsistencies in DKC3

Hello Kiddy, nice to meet you. Did you see my post about the DKC 3 cheats ?
by Vincent
October 25th, 2008, 11:35 pm
 
Forum: Donkey Kong Country 3
Topic: Inconsistencies in DKC3
Replies: 20
Views: 33654

Re: propulsion barrels lag

That's true. Anyway DKC 2 is really the best of the three.
by Vincent
October 25th, 2008, 11:32 pm
 
Forum: Donkey Kong Country 3
Topic: propulsion barrels lag
Replies: 2
Views: 9242

propulsion barrels lag

In Donkey Kong Country 1 the propulsion barrels had an immediate answer when you pushed the button to eject the kongs. But in DKC 2 and DKC 3 there is a very annoying "lag" between the moment when you push the button and the moment when the kongs are actually ejected. That was corrected in...
by Vincent
October 25th, 2008, 9:55 am
 
Forum: Donkey Kong Country 3
Topic: propulsion barrels lag
Replies: 2
Views: 9242

See my DKC maps

You can see and download my DKC Trilogy world maps at http://www.consolegames.fr/maps.htm
by Vincent
October 23rd, 2008, 4:50 am
 
Forum: DKC Projects/Fanworks
Topic: See my DKC maps
Replies: 3
Views: 7599

Re: Inconsistencies in DKC3

I love those talkings... It's so surrealistic... And I thought I was the only one getting interested in such details in the DKC trilogy... I'm in love with this forum... :D
by Vincent
October 22nd, 2008, 5:34 am
 
Forum: Donkey Kong Country 3
Topic: Inconsistencies in DKC3
Replies: 20
Views: 33654

Re: DKC 3 codes explained - HARDR removed DK barrel locations

Thank you Blaziken257, you're perfectly right ! I didn't check every barrel in the game since there is no reason why they would not remove expandable barrels. But here it is, the DK barrel, no one knows why !! Mystery... ;) Anyway, it's amazing... Hardly have I posted the stuff than someone checks a...
by Vincent
October 20th, 2008, 7:10 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

Re: DKC 3 codes explained - HARDR removed DK barrel locations

Hello Qyzbud, and everyone. First, thank you for your warm welcome, and for your compliments about my work. I had done it in French and put it in a txt file, and when I discovered dkc-atlas I just thought I'd take a couple of hours this afternoon to translate the whole thing into English. That was d...
by Vincent
October 20th, 2008, 7:00 am
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

DKC 3 codes explained - HARDR removed DK barrel locations

I will explain here some things about the DKC3 cheats that are usually misunderstood. I will especially talk about the HARDR and TUFST codes, which I already did before on the nintendocc.com and world-of-nintendo.com web sites. Except for the "MUSIC" and "ERASE" codes, which have...
by Vincent
October 19th, 2008, 10:10 pm
 
Forum: Donkey Kong Country 3
Topic: DKC 3 codes explained - HARDR removed DK barrel locations
Replies: 23
Views: 72428

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