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Re: Super Nuke Bros. Melee

by egruntz
August 25th, 2008, 8:47 am
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

by egruntz
August 24th, 2008, 4:21 pm
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

by egruntz
August 8th, 2008, 1:12 pm
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

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by egruntz
August 8th, 2008, 10:45 am
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

by egruntz
August 8th, 2008, 5:06 am
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

TaroNuke says that Donkey Kong will have 3 representatives: DK Diddy K. Rool Funky Kong is out, as well as Dixie and all other Kongs that you can think of, lol. Still, I'm glad that he came to even accept K. Rool. Even so, TaroNuke is skeptical about Diddy because his bananas will be hard to code. I...
by egruntz
August 8th, 2008, 4:50 am
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

TaroNuke is talking about sizing down on the roster. He wants to have 51 instead of 60+. Even so, that's an amazing number (+15 more than brawl had >.>). Also, I have a playable demo for you! He cut back on DK and Bowser and some of the stages since he didn't want to show everything in the playable ...
by egruntz
August 8th, 2008, 4:34 am
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Super Nuke Bros. Melee

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by egruntz
August 8th, 2008, 4:23 am
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Super Nuke Bros. Melee

by egruntz
August 7th, 2008, 5:41 pm
 
Forum: Super Smash Bros. Series
Topic: Super Nuke Bros. Melee
Replies: 41
Views: 82628

Re: Official E3 2008 Discussion

Such a disappointment...
by egruntz
July 16th, 2008, 4:55 am
 
Forum: Gaming Discussion
Topic: Official E3 2008 Discussion
Replies: 29
Views: 29965

Re: The Super Smash Bros. Brawl Topic

The Mario and Pokémon franchises get such huge representation because they are most important to Nintendo. Mario, Pokémon, and the Legend of Zelda are the top three franchises in all of Nintendo. Donkey Kong may have been the first game to Nintendo, but currently it's just not comparing to the top-s...
by egruntz
July 3rd, 2008, 9:00 am
 
Forum: Super Smash Bros. Series
Topic: The Super Smash Bros. Brawl Topic
Replies: 201
Views: 432208

Re: Diddy_Gal's DKC Fanart Requests

That is amazing, D_G! Thanks a bunch! :)
by egruntz
July 1st, 2008, 5:54 am
 
Forum: DKC Projects/Fanworks
Topic: Diddy_Gal's DKC Fanart Requests
Replies: 22
Views: 33518

Re: Suggestions for DKC Atlas Forum: layout, features, etc.

I don't think anything is necessary. I think that it should remain in the profile, but not next to every post. I think that maybe there's something more important to put there. Well, usually that's the area where statistics of that member would go, like how many coins they've earned (from making po...
by egruntz
June 29th, 2008, 11:49 am
 
Forum: DKC Atlas Forum Discussion
Topic: Forum suggestions: layout, features, settings etc.
Replies: 250
Views: 689516

Re: Suggestions for DKC Atlas Forum: layout, features, etc.

Welcome to the DKC Atlas community, egruntz . Well, thank you. The atlas2 forum style (AKA theme/skin) is an early work-in-progress. Certainly not ready to use just yet. In fact, I didn't intend to have it available on the theme selection list yet. I've now disabled it from the list, but I'll enabl...
by egruntz
June 29th, 2008, 11:07 am
 
Forum: DKC Atlas Forum Discussion
Topic: Forum suggestions: layout, features, settings etc.
Replies: 250
Views: 689516

Re: Pre E3 2008 Discussion/Predictions

That's strange I had no problems deleting the sample stages on my game. Ah. I just double-checked, and it appears that you are right. I was thinking of the special stages that you receive daily from Nintendo Wi-Fi. Even so, there has not yet been a tournament that had included custom stages into th...
by egruntz
June 29th, 2008, 11:00 am
 
Forum: Post Mortuary
Topic: Pre E3 2008 Discussion/Predictions
Replies: 36
Views: 41377

Re: Pre E3 2008 Discussion/Predictions

...Brawl was awesome. You, sir, must be delirious and are in serious need of bed rest. Let's not bring blind-opinions into this conversation. As I've said, this is coming from a competitive standpoint. I'm a member of plenty different Smash Bros. communities, including smashboards.com, allisbrawl.c...
by egruntz
June 29th, 2008, 10:22 am
 
Forum: Post Mortuary
Topic: Pre E3 2008 Discussion/Predictions
Replies: 36
Views: 41377

Re: Pre E3 2008 Discussion/Predictions

Wel,l I'm taking the view of a competitive player. I've been playing Smash Bros. competitively since Super Smash Bros. 64. Super Smash Bros. Brawl got rid of everything competitive: l-canceling, wavedashing, ledge teching, and a lot of other advanced techniques. Plus, they added a random tripping fu...
by egruntz
June 29th, 2008, 7:54 am
 
Forum: Post Mortuary
Topic: Pre E3 2008 Discussion/Predictions
Replies: 36
Views: 41377

Re: Pre E3 2008 Discussion/Predictions

Super Smash Bros. 4, because Brawl was such a huge disappointment. I'm mostly interested in the new Donkey Kong game that everyone is so hyped about. I hope that they have 3-D models in a 2-D world (like the adventure mode in Super Smash Bros. Melee/Brawl). But don't make the controls the same, keep...
by egruntz
June 29th, 2008, 5:22 am
 
Forum: Post Mortuary
Topic: Pre E3 2008 Discussion/Predictions
Replies: 36
Views: 41377

Re: Guestbook

A friend of mine has recently gotten me hooked to the Donkey Kong Country games, and he has referred me to a number of fan-sites (dkvine, dkcfans, etc.). None of them grabbed my interest. Just today, I've stumbled upon DKC Atlas. This place, in my opinion, is the most impressive Donkey Kong related ...
by egruntz
June 28th, 2008, 6:52 pm
 
Forum: DKC Atlas Website Discussion
Topic: Guestbook
Replies: 30
Views: 1538101

Re: DKC Custom Level Ideas

I'd like to focus more on the bosses. I've always liked the idea of having an underwater boss. In Donkey Kong Country, the boss battles all took place in one location (that cavern with the load of bananas). It'd be really neat if you could include boss battles into the level builder (assuming you ha...
by egruntz
June 28th, 2008, 6:24 pm
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 856896

Re: Diddy_Gal's DKC Fanart Requests

D_G, those are some nice drawings you've got there! I especially like the way you drew King K. Rool. When you're done with the rest of your requests, and when you find the time, I'd be greatly appreciative if you could make-up a full-body Funky Kong drawing. It'd be specifically special if you could...
by egruntz
June 28th, 2008, 6:09 pm
 
Forum: DKC Projects/Fanworks
Topic: Diddy_Gal's DKC Fanart Requests
Replies: 22
Views: 33518

Re: Suggestions for DKC Atlas Forum: layout, features, etc.

I realize that this topic hasn't been discussed for about a month, but I would like to bring up that the DKC Atlas logo for the atlas2 skin theme is off-pattern with it's background: http://i214.photobucket.com/albums/cc255/egruntz/Misc/DKCAtlas.png I don't know...it bothers me, for some reason. Als...
by egruntz
June 28th, 2008, 5:40 pm
 
Forum: DKC Atlas Forum Discussion
Topic: Forum suggestions: layout, features, settings etc.
Replies: 250
Views: 689516

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