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Re: DKC1 editor?

I agree! Hey, if it runs fine in your head, what's the issue? :P

Also, I never said this yet, but a very special thank you to Simion32. I couldn't have done this without your object list! That thing has helped me SO much. Sometimes I forget that it is thanks to you I started down this path! :banana:
by rainbowsprinklez
February 27th, 2020, 8:22 am
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 6
Views: 723

Re: DKC1 editor?

Thanks again! I'm realizing more and more I should just keep it low-level :P It works, somewhat, there's just a lot more features to add. Yes, it is still low-level :P Glorified hex editor.
by rainbowsprinklez
February 27th, 2020, 1:33 am
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 6
Views: 723

Re: DKC1 editor?

Thank you very much! Hey. Anything is a help when I'm looking at this https://i.imgur.com/vmIC8qi.png :facepalm:
by rainbowsprinklez
February 26th, 2020, 11:05 pm
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 6
Views: 723

DKC1 editor?

I'm working on a low level dkc editor... Does anybody know how to go from snes tile to image in c#? I already have an object mover. I am not interested in cameras, bananas, etc. Right now I have it so levels will break if you aren't careful. This doesn't properly order objects. This is essentially a...
by rainbowsprinklez
February 26th, 2020, 1:17 pm
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 6
Views: 723

SNES - Bitmap Exporter/Importer

SNES - Bitmap Exporter/Importer is a C# program written by Mike (RainbowSprinklez). This was inspired by a lua script by Alex Corley (H4v0c21). It's designed to make editing SNES palettes easy. After opening a ROM, the program has the ability to convert 256 bytes or 128 SNES colors to 24 bit RGB and...
by rainbowsprinklez
February 22nd, 2020, 2:24 am
 
Forum: ROM Hacking
Topic: SNES - Bitmap Exporter/Importer
Replies: 0
Views: 363

Re: DKCRE General Discussion Topic

Well, thanks. And honestly, no worries, dude. II care so much now because I am working on a hack. Who knows if I still will be after Delta is done? :scratch: I scrolled up and saw your system was bricked, which is enough for me to quit everything lol. So power to you to keep chugging along. And nbd ...
by rainbowsprinklez
February 15th, 2020, 8:51 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 729
Views: 807187

Re: DKCRE General Discussion Topic

I'd like to apologize profusely... for the past 4+ years, I've been having an issue with dkcre being unresponsive. With no updates in sight, I treated it like there wasn't a DKC editor. However, I would still go back to DKCRE from time to time because it did offer a wealth of information. Simion rea...
by rainbowsprinklez
February 15th, 2020, 2:48 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 729
Views: 807187

Re: Count to 5000

1040 "."

New sentence!
by rainbowsprinklez
February 14th, 2020, 1:39 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

DKC1 Hacking template

Attention all dkc1 hackers, This is a hacking template you can apply to any DKC 1.0 U ROM. If you already have a hack, don't worry. You can apply this and your hack 'should' be safe. 1. Text has been added to the overworld HUD. This is useful for putting version numbers or something else creative. Y...
by rainbowsprinklez
February 13th, 2020, 2:02 am
 
Forum: ROM Hacking
Topic: DKC1 Hacking template
Replies: 0
Views: 487

Re: DKCLB General Discussion Topic

Ohhhh. Ok :kiddysad: I wish the rom hacking scene would take off more... I have something that might be useful to you. I'll likely release the program tomorrow.
by rainbowsprinklez
February 12th, 2020, 3:34 pm
 
Forum: DKC Level Builder
Topic: DKCLB General Discussion Topic
Replies: 523
Views: 456001

Re: DKCLB General Discussion Topic

DKC...X? A creative ROM hack name? Ooooo I'm excited.
by rainbowsprinklez
February 12th, 2020, 2:03 am
 
Forum: DKC Level Builder
Topic: DKCLB General Discussion Topic
Replies: 523
Views: 456001

DKC2 Entrance Randomizer

While not totally bug free yet, this is fully functional and works well. http://www.romhacking.net/utilities/1487/
by rainbowsprinklez
February 2nd, 2020, 8:58 am
 
Forum: ROM Hacks
Topic: DKC2 Entrance Randomizer
Replies: 0
Views: 1249

Re: Compression Algorithm for DKC2 1.0 U

Thank you Kingizor and Matt! I failed to consult this site (I forgot xD) but I still figured things out! Recently, I just reverse engineered how the game constructs sprites, so I kinda shifted focus xD. I do that a lot.
by rainbowsprinklez
January 19th, 2020, 3:02 pm
 
Forum: ROM Hacking
Topic: Compression Algorithm for DKC2 1.0 U
Replies: 3
Views: 1662

Compression Algorithm for DKC2 1.0 U

Does anyone, by chance, know the compression algorithm used by dkc2 for images? I found the credits screen, but it looks like this in tlp https://imgur.com/a/5fKwBy1. I would like to edit that, preferably in place. does anyone know how? or do I need to make a whole new one?
by rainbowsprinklez
December 20th, 2019, 8:28 am
 
Forum: ROM Hacking
Topic: Compression Algorithm for DKC2 1.0 U
Replies: 3
Views: 1662

Re: I won't delete this time! (sprite stuff)

Kingizor, I went against your really good advice (good because that was tedious af) and changed every frame. Guess I couldn't live with it :D I used Quaraage's gfx editor... that thing is really good! after using that all day, only gripe would be the lack of an undo button. Also, good for you for us...
by rainbowsprinklez
October 24th, 2019, 11:55 am
 
Forum: ROM Hacking
Topic: I won't delete this time! (sprite stuff)
Replies: 3
Views: 2812

Re: Super Gorilla Maker 2 (New DKC2 hacking tool)

Quaraage, I was playing with palettes, and I noticed something interesting. DKC2 (much like DKC1) uses an entirely new palette for when you blink with invincibility. Those palettes are $6556 for Diddy and $6646 for Dixie. On the 'Sprite palette editor' tab of your program, this is inaccessible. I ra...
by rainbowsprinklez
October 23rd, 2019, 4:58 am
 
Forum: ROM Hacking
Topic: Super Gorilla Maker 2 (New DKC2 hacking tool)
Replies: 33
Views: 35127

Re: I won't delete this time! (sprite stuff)

Kingizor, look at this! This is one of the reasons I like Geiger's so much! $80/F2FB A9 1E 00 LDA #$001E A:2200 X:0020 Y:1E78 P:envmxdIzc $80/F2FE 8D 05 43 STA $4305 [$80:4305] A:001E X:0020 Y:1E78 P:envmxdIzc $80/F301 BD 24 0B LDA $0B24,x[$80:0B44] A:001E X:0020 Y:1E78 P:envmxdIzc $80/F304 8D 02 43...
by rainbowsprinklez
October 23rd, 2019, 3:50 am
 
Forum: ROM Hacking
Topic: I won't delete this time! (sprite stuff)
Replies: 3
Views: 2812

I won't delete this time! (sprite stuff)

Last time I deleted my post prematurely. I feel it's best to be straightforward. I am working on editing sprites for dkc2. Thank you, Quaraage, for your editor. It is great. My problem is (much like dkc1) colors are used for multiple things. If I change Diddy's shirt yellow, his mouth turns yellow t...
by rainbowsprinklez
October 23rd, 2019, 12:29 am
 
Forum: ROM Hacking
Topic: I won't delete this time! (sprite stuff)
Replies: 3
Views: 2812

Re: Updated DKC Trilogy Sprite Viewers Released

I still am having trouble... sorry xD
https://imgur.com/a/ZYCbjEM
by rainbowsprinklez
October 21st, 2019, 9:33 am
 
Forum: ROM Hacks
Topic: Updated DKC Trilogy Sprite Viewers Released
Replies: 12
Views: 10887

DKC Stage Name Editor

This is the DKC Stage Name Editor which can be used to edit the stage names of Donkey Kong Country. Editing stage names doesn't use any extra space so this also works with hacks. A 1.0 U Rom will be required for this program to work. Once done, the editor will create a new copy of your ROM (your ori...
by rainbowsprinklez
September 1st, 2019, 9:58 pm
 
Forum: ROM Hacking
Topic: DKC Stage Name Editor
Replies: 0
Views: 5068

Re: Count to 5000

991. ","
by rainbowsprinklez
June 17th, 2019, 8:31 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

DKC - Entrance Randomizer

This is an entrance randomizer for DKC! This expects a 1.0 U version of this game. Header and no header are both supported. This was developed using private tools, mainly. I don’t fancy myself much of a hacker. I am more a programming student. Therefore, there may be some cut corners in my previous ...
by rainbowsprinklez
June 14th, 2019, 12:35 am
 
Forum: ROM Hacks
Topic: DKC - Entrance Randomizer
Replies: 0
Views: 5772

Re: The Nintendo Switch.

Markster wrote:I'd love to see a Donkey Kong Country Maker on that thing, you know, like Super Mario Maker... C'mon Nintendo, make it happen!


I would too, but sadly, not likely :( DKC terrain is not tile-based like Mario... Imagine offering tiles like this! https://imgur.com/a/jZ4q4Me
by rainbowsprinklez
April 25th, 2019, 1:38 am
 
Forum: Gaming Discussion
Topic: The Nintendo Switch.
Replies: 13
Views: 16460

Re: The Nintendo Switch.

This would be great
by rainbowsprinklez
April 25th, 2019, 1:31 am
 
Forum: Gaming Discussion
Topic: The Nintendo Switch.
Replies: 13
Views: 16460

Random app

I wrote a useful app a while back that I'm now sharing with you guys! http://www.mediafire.com/file/fh77gvgafk7glkq/Change+case.zip This takes whatever text was last on your clipboard (copy) and swaps case of every character. If something other than text was last on the clipboard, this application i...
by rainbowsprinklez
April 12th, 2019, 10:56 am
 
Forum: Anything Goes
Topic: Random app
Replies: 1
Views: 2560

Re: Count to 5000

906. "pie"
by rainbowsprinklez
March 19th, 2019, 1:38 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

897

"known"
by rainbowsprinklez
March 3rd, 2019, 12:42 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

878. "three"

Nobody saw me write 888? Phew! I can count! I swear!
by rainbowsprinklez
February 20th, 2019, 2:42 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

876 "there"
by rainbowsprinklez
February 19th, 2019, 2:27 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

852. "mad"
by rainbowsprinklez
January 5th, 2019, 1:51 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Post a photo of YOU!

First post of 2019!

Spoiler!
Image
by rainbowsprinklez
January 4th, 2019, 11:00 am
 
Forum: Anything Goes
Topic: Post a photo of YOU!
Replies: 332
Views: 247394

Re: Count to 5000

737.
Where's Qyzbud? This feels up his alley.
by rainbowsprinklez
November 16th, 2018, 11:21 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

721.

How many palindromes are in 5000?
by rainbowsprinklez
November 13th, 2018, 10:55 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

703. New milestone, guys!
by rainbowsprinklez
November 10th, 2018, 2:24 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

698.

Super Luigi... ehhh maybe. W6 already has water though. OH YEAH! I forgot about the red enguarde background!
by rainbowsprinklez
November 7th, 2018, 2:32 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

691.

Mattrizzle or Simion, you would know. Was there ever meant to be a water level in w6 in dkc1? That water at the end is just suspect is all...
by rainbowsprinklez
November 6th, 2018, 11:10 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

687

Whoa... Same time as me
by rainbowsprinklez
November 5th, 2018, 1:18 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

680.

Hey. Guess what?? 6, 8, and 0 are all numbers!
by rainbowsprinklez
November 4th, 2018, 10:40 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

674.

Huh. Idk. Maybe 7?
by rainbowsprinklez
November 3rd, 2018, 12:17 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

Simion32 wrote:671.


672.
by rainbowsprinklez
November 3rd, 2018, 6:11 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

Oops!

647
by rainbowsprinklez
October 28th, 2018, 4:02 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Count to 5000

Donkey Kong's Crystal Coconut was more realistic in my opinion
by rainbowsprinklez
October 27th, 2018, 12:26 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

DKC - Randomizer

This patch is for a 1.0, U, DKC rom. It's a randomizer, a static and dynamic one. Thank you to Simion32, whose object list I couldn't have done this without. Also thank you to Mattrizzle, for documenting "control codes". Thank you, guys! https://www.mediafire.com/file/apqdodck3a3vlc6/DKC+R...
by rainbowsprinklez
October 25th, 2018, 10:25 am
 
Forum: ROM Hacks
Topic: DKC - Randomizer
Replies: 1
Views: 6265

Re: Count to 5000

635.
by rainbowsprinklez
October 24th, 2018, 4:34 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 412656

Re: Donkey Kong Distortion Country (DKDC) (RELEASED)

Super Luigi! wrote:At long last, your work is complete.



You're only a few months late :funky:
by rainbowsprinklez
October 24th, 2018, 4:29 am
 
Forum: ROM Hacks
Topic: Donkey Kong Distortion Country (DKDC) (RELEASED)
Replies: 6
Views: 9540

Re: DKC1 Music

VideoViking wrote:What does DKDC mean?


I'm sorry. That's just my way of trying to be arrogant. Doesn't suit me. My DKC1 hack. Donkey Kong Distortion Country
by rainbowsprinklez
October 17th, 2018, 12:40 pm
 
Forum: ROM Hacking
Topic: DKC1 Music
Replies: 3
Views: 7168

DKC1 Music

Now that DKDC is finished, I find myself wanting to edit music. I KNOW Mattrizzle has done it before by putting the dkc2 fanfare in for the dkc1 fanfare. I'm not a legend like Matt is, however. Is that the only way of doing it? That seems too manual.... Mattrizzle, did you just copy the dkc2 spc and...
by rainbowsprinklez
October 16th, 2018, 11:00 pm
 
Forum: ROM Hacking
Topic: DKC1 Music
Replies: 3
Views: 7168
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