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Re: Hack image idea

Bugs like that are usually a permissions issue. I would maybe try running it as an admin. I tried running on admin. Maybe a fresh install? I just thought! I only need 0x3000 bytes for this! I can put 0x4800 in the compressed space! EDIT*** AND my new tilemap is easily compressable, since general fo...
by rainbowsprinklez
July 3rd, 2020, 4:52 am
 
Forum: ROM Hacking
Topic: Hack image idea
Replies: 5
Views: 191

Re: Hack image idea

Hmmm yeah. I WOULD. But I was confronted by this https://i.imgur.com/IpY9wBG.png Yeah, space is certainly an issue. I can't speak for Matt, but maybe? I may have mentioned it before, but there is an existing compressor in the source of the SDK2 editor, if you or someone else felt like writing a simp...
by rainbowsprinklez
July 3rd, 2020, 1:22 am
 
Forum: ROM Hacking
Topic: Hack image idea
Replies: 5
Views: 191

Hack image idea

Hi all. I had an idea to edit a compressed image and this is the result. Shoutouts to Emptysys for the design, I just provided the program. This was the end result: https://i.imgur.com/4ZNXtzC.png Here’s what I did to accomplish this. 1. Using Geiger’s Snes9x I figure, it doesn’t matter that the gam...
by rainbowsprinklez
July 2nd, 2020, 8:30 am
 
Forum: ROM Hacking
Topic: Hack image idea
Replies: 5
Views: 191

Re: Donkey Kong Country Editor (Working title.)

Also, I'm sure this will help. Some entries on your ram map were wrong https://docs.google.com/spreadsheets/d/ ... edit#gid=0
by rainbowsprinklez
July 1st, 2020, 11:34 pm
 
Forum: ROM Hacking
Topic: Donkey Kong Country Editor (Working title.)
Replies: 6
Views: 1905

Re: DKC2 Unveiled (7.6 Update Released!)

Oh yeah, did you ever figure out how to manipulate the title? I sure struggled for a while.
by rainbowsprinklez
June 14th, 2020, 1:43 am
 
Forum: ROM Hacks
Topic: DKC2 Unveiled (7.7 Update Released!)
Replies: 18
Views: 24289

Re: DKC1 editor?

Kingizor! I'm late by a few months in mentioning this, but this clicked for me! This https://sneslab.net/wiki/Graphics_Format#4bpp helped.

Spoiler!
Image


Phew!
by rainbowsprinklez
June 3rd, 2020, 10:56 am
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 7
Views: 2377

Re: What Will Become Of The Atlas

I feel like Simion has long since thought of a solution to this. Will you create an archival copy of the atlas's forums? Just, there is a wealth of knowledge. I know I would be interested in an offline copy!
by rainbowsprinklez
May 16th, 2020, 1:22 am
 
Forum: Anything Goes
Topic: What Will Become Of The Atlas
Replies: 14
Views: 6314

Re: DKC2 Entrance Randomizer

I assume you mean the game. The best advice I could give I already put in the readme. Did you read it yet?
by rainbowsprinklez
May 5th, 2020, 4:26 am
 
Forum: ROM Hacks
Topic: DKC2 Entrance Randomizer
Replies: 5
Views: 3614

Re: DKC2 Entrance Randomizer

Oh yeah. Oops. Never mentioned. Yeah, U 1.0. Headered or unheadered.
by rainbowsprinklez
April 28th, 2020, 3:27 am
 
Forum: ROM Hacks
Topic: DKC2 Entrance Randomizer
Replies: 5
Views: 3614

Hex walkthrough

Stage names Now, I think I am most comfortable with hex editing, but I am by far not an expert. There are many people more worthy here on the atlas. I just want to spread some of the basics. Please correct me where wrong! This is just how I understand things, so everything might not be correct. I co...
by rainbowsprinklez
April 16th, 2020, 8:41 am
 
Forum: Documentation
Topic: Hex walkthrough
Replies: 0
Views: 752

Re: Donkey Kong Country Editor (Working title.)

I don't have your program to check... just beat 1-1 with rambi. Try entering 1-2. If it works, that check is done after clear so you are good for all other levels. Also, just test the feature in water levels. It's interesting :) Or try beating a water level on enguarde and bringing him elsewhere :) ...
by rainbowsprinklez
April 16th, 2020, 5:07 am
 
Forum: ROM Hacking
Topic: Donkey Kong Country Editor (Working title.)
Replies: 6
Views: 1905

Re: Donkey Kong Country Editor (Working title.)

I have a question regarding this https://i.imgur.com/fPE1VYO.png Can animals go to levels like TuT? I imagine not. The game hard codes which levels an animal is allowed in. At the start of each level, $0x7e1e15 is loaded by an array at 0x01d102, indexed by $0x7e003e. I forget which bit is the animal...
by rainbowsprinklez
April 15th, 2020, 7:16 am
 
Forum: ROM Hacking
Topic: Donkey Kong Country Editor (Working title.)
Replies: 6
Views: 1905

Re: Donkey Kong Country Editor (Working title.)

Not comprehensive or anything, but you might want to take a look at this https://docs.google.com/spreadsheets/d/ ... p=drivesdk

EDIT
Hey! I use C# too! That makes us and most other people on the atlas :nicework:
by rainbowsprinklez
April 11th, 2020, 2:29 pm
 
Forum: ROM Hacking
Topic: Donkey Kong Country Editor (Working title.)
Replies: 6
Views: 1905

Re: DKC1 editor?

I agree! Hey, if it runs fine in your head, what's the issue? :P

Also, I never said this yet, but a very special thank you to Simion32. I couldn't have done this without your object list! That thing has helped me SO much. Sometimes I forget that it is thanks to you I started down this path! :banana:
by rainbowsprinklez
February 27th, 2020, 8:22 am
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 7
Views: 2377

Re: DKC1 editor?

Thanks again! I'm realizing more and more I should just keep it low-level :P It works, somewhat, there's just a lot more features to add. Yes, it is still low-level :P Glorified hex editor.
by rainbowsprinklez
February 27th, 2020, 1:33 am
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 7
Views: 2377

Re: DKC1 editor?

Thank you very much! Hey. Anything is a help when I'm looking at this https://i.imgur.com/vmIC8qi.png :facepalm:
by rainbowsprinklez
February 26th, 2020, 11:05 pm
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 7
Views: 2377

DKC1 editor?

I'm working on a low level dkc editor... Does anybody know how to go from snes tile to image in c#? I already have an object mover. I am not interested in cameras, bananas, etc. Right now I have it so levels will break if you aren't careful. This doesn't properly order objects. This is essentially a...
by rainbowsprinklez
February 26th, 2020, 1:17 pm
 
Forum: ROM Hacking
Topic: DKC1 editor?
Replies: 7
Views: 2377

SNES - Bitmap Exporter/Importer

SNES - Bitmap Exporter/Importer is a C# program written by Mike (RainbowSprinklez). This was inspired by a lua script by Alex Corley (H4v0c21). It's designed to make editing SNES palettes easy. After opening a ROM, the program has the ability to convert 256 bytes or 128 SNES colors to 24 bit RGB and...
by rainbowsprinklez
February 22nd, 2020, 2:24 am
 
Forum: ROM Hacking
Topic: SNES - Bitmap Exporter/Importer
Replies: 0
Views: 1170

Re: DKCRE General Discussion Topic

Well, thanks. And honestly, no worries, dude. II care so much now because I am working on a hack. Who knows if I still will be after Delta is done? :scratch: I scrolled up and saw your system was bricked, which is enough for me to quit everything lol. So power to you to keep chugging along. And nbd ...
by rainbowsprinklez
February 15th, 2020, 8:51 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 729
Views: 868384

Re: DKCRE General Discussion Topic

I'd like to apologize profusely... for the past 4+ years, I've been having an issue with dkcre being unresponsive. With no updates in sight, I treated it like there wasn't a DKC editor. However, I would still go back to DKCRE from time to time because it did offer a wealth of information. Simion rea...
by rainbowsprinklez
February 15th, 2020, 2:48 am
 
Forum: DKC Resource Editor
Topic: DKCRE General Discussion Topic
Replies: 729
Views: 868384

Re: Count to 5000

1040 "."

New sentence!
by rainbowsprinklez
February 14th, 2020, 1:39 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

DKC1 Hacking template

Attention all dkc1 hackers, This is a hacking template you can apply to any DKC 1.0 U ROM. If you already have a hack, don't worry. You can apply this and your hack 'should' be safe. 1. Text has been added to the overworld HUD. This is useful for putting version numbers or something else creative. Y...
by rainbowsprinklez
February 13th, 2020, 2:02 am
 
Forum: ROM Hacking
Topic: DKC1 Hacking template
Replies: 0
Views: 1289

Re: DKCLB General Discussion Topic

Ohhhh. Ok :kiddysad: I wish the rom hacking scene would take off more... I have something that might be useful to you. I'll likely release the program tomorrow.
by rainbowsprinklez
February 12th, 2020, 3:34 pm
 
Forum: DKC Level Builder
Topic: DKCLB General Discussion Topic
Replies: 523
Views: 491903

Re: DKCLB General Discussion Topic

DKC...X? A creative ROM hack name? Ooooo I'm excited.
by rainbowsprinklez
February 12th, 2020, 2:03 am
 
Forum: DKC Level Builder
Topic: DKCLB General Discussion Topic
Replies: 523
Views: 491903

DKC2 Entrance Randomizer

While not totally bug free yet, this is fully functional and works well. http://www.romhacking.net/utilities/1487/
by rainbowsprinklez
February 2nd, 2020, 8:58 am
 
Forum: ROM Hacks
Topic: DKC2 Entrance Randomizer
Replies: 5
Views: 3614

Re: Compression Algorithm for DKC2 1.0 U

Thank you Kingizor and Matt! I failed to consult this site (I forgot xD) but I still figured things out! Recently, I just reverse engineered how the game constructs sprites, so I kinda shifted focus xD. I do that a lot.
by rainbowsprinklez
January 19th, 2020, 3:02 pm
 
Forum: ROM Hacking
Topic: Compression Algorithm for DKC2 1.0 U
Replies: 3
Views: 2686

Compression Algorithm for DKC2 1.0 U

Does anyone, by chance, know the compression algorithm used by dkc2 for images? I found the credits screen, but it looks like this in tlp https://imgur.com/a/5fKwBy1. I would like to edit that, preferably in place. does anyone know how? or do I need to make a whole new one?
by rainbowsprinklez
December 20th, 2019, 8:28 am
 
Forum: ROM Hacking
Topic: Compression Algorithm for DKC2 1.0 U
Replies: 3
Views: 2686

Re: I won't delete this time! (sprite stuff)

Kingizor, I went against your really good advice (good because that was tedious af) and changed every frame. Guess I couldn't live with it :D I used Quaraage's gfx editor... that thing is really good! after using that all day, only gripe would be the lack of an undo button. Also, good for you for us...
by rainbowsprinklez
October 24th, 2019, 11:55 am
 
Forum: ROM Hacking
Topic: I won't delete this time! (sprite stuff)
Replies: 3
Views: 3794

Re: Super Gorilla Maker 2 (New DKC2 hacking tool)

Quaraage, I was playing with palettes, and I noticed something interesting. DKC2 (much like DKC1) uses an entirely new palette for when you blink with invincibility. Those palettes are $6556 for Diddy and $6646 for Dixie. On the 'Sprite palette editor' tab of your program, this is inaccessible. I ra...
by rainbowsprinklez
October 23rd, 2019, 4:58 am
 
Forum: ROM Hacking
Topic: Super Gorilla Maker 2 (New DKC2 hacking tool)
Replies: 33
Views: 37970

Re: I won't delete this time! (sprite stuff)

Kingizor, look at this! This is one of the reasons I like Geiger's so much! $80/F2FB A9 1E 00 LDA #$001E A:2200 X:0020 Y:1E78 P:envmxdIzc $80/F2FE 8D 05 43 STA $4305 [$80:4305] A:001E X:0020 Y:1E78 P:envmxdIzc $80/F301 BD 24 0B LDA $0B24,x[$80:0B44] A:001E X:0020 Y:1E78 P:envmxdIzc $80/F304 8D 02 43...
by rainbowsprinklez
October 23rd, 2019, 3:50 am
 
Forum: ROM Hacking
Topic: I won't delete this time! (sprite stuff)
Replies: 3
Views: 3794

I won't delete this time! (sprite stuff)

Last time I deleted my post prematurely. I feel it's best to be straightforward. I am working on editing sprites for dkc2. Thank you, Quaraage, for your editor. It is great. My problem is (much like dkc1) colors are used for multiple things. If I change Diddy's shirt yellow, his mouth turns yellow t...
by rainbowsprinklez
October 23rd, 2019, 12:29 am
 
Forum: ROM Hacking
Topic: I won't delete this time! (sprite stuff)
Replies: 3
Views: 3794

Re: Updated DKC Trilogy Sprite Viewers Released

I still am having trouble... sorry xD
https://imgur.com/a/ZYCbjEM
by rainbowsprinklez
October 21st, 2019, 9:33 am
 
Forum: ROM Hacks
Topic: Updated DKC Trilogy Sprite Viewers Released
Replies: 12
Views: 12072

DKC Stage Name Editor

This is the DKC Stage Name Editor which can be used to edit the stage names of Donkey Kong Country. Editing stage names doesn't use any extra space so this also works with hacks. A 1.0 U Rom will be required for this program to work. Once done, the editor will create a new copy of your ROM (your ori...
by rainbowsprinklez
September 1st, 2019, 9:58 pm
 
Forum: ROM Hacking
Topic: DKC Stage Name Editor
Replies: 0
Views: 6000

Re: Count to 5000

991. ","
by rainbowsprinklez
June 17th, 2019, 8:31 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

DKC - Entrance Randomizer

This is an entrance randomizer for DKC! This expects a 1.0 U version of this game. Header and no header are both supported. This was developed using private tools, mainly. I don’t fancy myself much of a hacker. I am more a programming student. Therefore, there may be some cut corners in my previous ...
by rainbowsprinklez
June 14th, 2019, 12:35 am
 
Forum: ROM Hacks
Topic: DKC - Entrance Randomizer
Replies: 0
Views: 6524

Re: The Nintendo Switch.

Markster wrote:I'd love to see a Donkey Kong Country Maker on that thing, you know, like Super Mario Maker... C'mon Nintendo, make it happen!


I would too, but sadly, not likely :( DKC terrain is not tile-based like Mario... Imagine offering tiles like this! https://imgur.com/a/jZ4q4Me
by rainbowsprinklez
April 25th, 2019, 1:38 am
 
Forum: Gaming Discussion
Topic: The Nintendo Switch.
Replies: 13
Views: 17466

Re: The Nintendo Switch.

This would be great
by rainbowsprinklez
April 25th, 2019, 1:31 am
 
Forum: Gaming Discussion
Topic: The Nintendo Switch.
Replies: 13
Views: 17466

Random app

I wrote a useful app a while back that I'm now sharing with you guys! http://www.mediafire.com/file/fh77gvgafk7glkq/Change+case.zip This takes whatever text was last on your clipboard (copy) and swaps case of every character. If something other than text was last on the clipboard, this application i...
by rainbowsprinklez
April 12th, 2019, 10:56 am
 
Forum: Anything Goes
Topic: Random app
Replies: 1
Views: 2841

Re: Count to 5000

906. "pie"
by rainbowsprinklez
March 19th, 2019, 1:38 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

897

"known"
by rainbowsprinklez
March 3rd, 2019, 12:42 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

878. "three"

Nobody saw me write 888? Phew! I can count! I swear!
by rainbowsprinklez
February 20th, 2019, 2:42 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

876 "there"
by rainbowsprinklez
February 19th, 2019, 2:27 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

852. "mad"
by rainbowsprinklez
January 5th, 2019, 1:51 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Post a photo of YOU!

First post of 2019!

Spoiler!
Image
by rainbowsprinklez
January 4th, 2019, 11:00 am
 
Forum: Anything Goes
Topic: Post a photo of YOU!
Replies: 334
Views: 266705

Re: Count to 5000

737.
Where's Qyzbud? This feels up his alley.
by rainbowsprinklez
November 16th, 2018, 11:21 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

721.

How many palindromes are in 5000?
by rainbowsprinklez
November 13th, 2018, 10:55 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

703. New milestone, guys!
by rainbowsprinklez
November 10th, 2018, 2:24 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

698.

Super Luigi... ehhh maybe. W6 already has water though. OH YEAH! I forgot about the red enguarde background!
by rainbowsprinklez
November 7th, 2018, 2:32 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313

Re: Count to 5000

691.

Mattrizzle or Simion, you would know. Was there ever meant to be a water level in w6 in dkc1? That water at the end is just suspect is all...
by rainbowsprinklez
November 6th, 2018, 11:10 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 1045
Views: 464313
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