^ thanks for the comments I appreciate your time. I would like feedback on the overall lighting and the look of DK's Fur, before I continue rendering the other shots of this scene. Sooner the better so I can start rendering. Thanks everyone. :thumbs: That is great! The animation may be a little cho...
^ what do you mean buy grouping the beard? Anyways thanks everyone for the feed back, always helpful. Although changing the characters look is a bit too late as I am already far along in the animation. fur can be tweaked though. Do to a virus I lost a few months of work, :evil: but here is an an up...
I'm sure that Cyclone appreciates your feedback. Although I believe he is trying to recreate the look of the Rare games, rather than the Retro ones. That's always the problem when styles change over the years. Welcome to the forums, by the way! Thanks! If he would like to change the newer ones for ...
How exactly does Diddy not look "round enough" and Cranky look "terrifying"? It's good that you're trying to provide constructive criticism, but you need to articulate better. His snout looks a bit flat, and his hands are also flat. I think he should try modeling around the newe...
The point isn't to use existing models to make something else, it's to create models that closely match the original DKC SNES look. :P I understand, it is that the models used now feel a bit... Strange. Diddy doesnt look rounded out enough, and DK is ok, but the fur seems kind of unnatural. And Cra...
Hey, Im a big fan, and I wanted to say that I think you should use DKCTF or DKCR models in your video. The models now seem a little... off. No offense, but when I see them, they seem to fall a flat. No offence, But it feels like you shhould use modern models. Thanks for reading!