Soundtrack Restoration

Working on your own project related to the Donkey Kong Country series?
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Re: Soundtrack Restoration

Postby BlueTronic » September 18th, 2017, 7:37 am

OrangeC wrote:Great job on the updates once again!.

Hmm Krooks march is missing the little harp notes.

Whoops

Forest Interlude mostly restored. Some percussion instruments remain the original compressed samples. Particularly important is that Talking Drum (the little bouncy drum that comes in at 0:30) in the beat. You'd think an instrument as specific as that would be easy to find. Might be in the Ensoniq CDRs
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Re: Soundtrack Restoration

Postby OrangeC » September 19th, 2017, 12:03 am

Awesome!! can't wait to hear that one fully restored.
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Re: Soundtrack Restoration

Postby witapepsi » October 7th, 2017, 10:44 pm

Don't know if you've found the sample yet, but the pots and pans noise used in Mining Melancholy is from the Roland U-20 called Nails. It's also in the U-220 as well.
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Re: Soundtrack Restoration

Postby BlueTronic » October 11th, 2017, 6:12 am

witapepsi wrote:Don't know if you've found the sample yet, but the pots and pans noise used in Mining Melancholy is from the Roland U-20 called Nails. It's also in the U-220 as well.

It's actually not, sorry. But that patch is originally from the Roland D-50, which has a collection of metallic hits and a preset loop that sounds like this https://youtu.be/f1C8nzj2IRM?t=7s
This have been the inspiration for the loop at the beginning of Mining Melancholy, but the actual metallic kick and snare is definitely some industrial drum kit.The reason all of these percussion instruments are hard to find is because there were so many drum machines out there. Melodic instruments were harder to make so they were mostly limited to Korg, Roland, and Yamaha. But anybody could make a drumkit. And industrial drumkits are going to be extra hard to find in all the mess. Who knows if it even exists anymore. I think my only hope is getting The Wise Man's help on all this

EDIT: A New Hope
David Wise wrote:Hi Sam
There are a couple of sound fonts out there that have uncompressed versions of the original spc compressed adpcm data.
The originals would have com from the S770 Roland Sampler Sample CD’s, the Roland U220, Roland R8, , my Roland Alpha Juno Two and my Korg Wavestation.
All of the original samples were adapted before compression. Many being single cycle waveforms or tiny segments of the sound resynthesised to mimic the original sound sample. E.g. the guiro is just one of the clicks, played back with a volume curve and pitch curve, to give the impression of being a guiro, without being a literal conversion.
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Re: Soundtrack Restoration

Postby OneOf99 » October 15th, 2017, 4:47 am

Wait, the David Wise responded to you? Damn.
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Re: Soundtrack Restoration

Postby BlueTronic » October 16th, 2017, 4:39 am

He's a great dude. He's busy af but he'll take a little time respond to your inquiries on Twitter

Update: I'm going to make a crowdfunding campaign to buy all the devices he mention and extract their samples Working on a demo track in DKC style with DKC samples to show for it, since advertising restoring the soundtrack could get me shut down by Nintendo
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Re: Soundtrack Restoration

Postby amanezco » October 27th, 2017, 4:05 pm

OMG, this is the most amazing project! I love what you have done! It makes me really happy to be able to listen to the soundtrack this way. Please, continue this project. Where will the crowdfunding campaign be? We have to put it on all other gaming and music forums so that you can successfully be funded for the devices you need. Thank you so much for putting your time in this project!
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Re: Soundtrack Restoration

Postby Lanky Kong » March 8th, 2018, 10:18 am

BlueTronic wrote:Krook's March fully restored!

I also updated Stickerbrush Symphony and K.Rool Returns with a better snare sample

Updated the mixing on just about all the tracks. I'm still learning proper mixing skills so bear with me here, but I think they're all shaping up to be just about perfect


You rock! I always loved this theme and now I love it more!
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Re: Soundtrack Restoration

Postby BlueTronic » March 19th, 2018, 2:13 am

So this project has been slowing down for 2 reasons. 1: adult responsibilities, 2: Insufficient sample sources to continue. But I just found the source of like 90% of the DKC2 drums for sure in a machine called the Proteus 1. The DKC series has 2 main sample sources: 1, from machines that David Wise had himself, and 2, from the SNES Dev Kit. The SNES Dev Kit samples are difficult because they could have come from anywhere
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Re: Soundtrack Restoration

Postby Cody » March 19th, 2018, 8:20 pm

Kung-Fu, you're a very smart dude, and I'm glad the internet has been blessed with your presence.
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