Arrow sign halfway through Croctopus Chase

Talk about the Donkey Kong Country ports for GBC and GBA.

Arrow sign halfway through Croctopus Chase

Postby Gaz » September 23rd, 2012, 2:08 am

This is only in the Game Boy Color version that I know of, but I found a strange exit sign in the smack middle of Croctopus Chase itself.

Image for clarification;
Donkey Kong Country (US).png
Donkey Kong Country (US).png (4.55 KiB) Viewed 23473 times


Why is this? Anyone have suggestions?
Last edited by Qyzbud on September 29th, 2012, 5:41 pm, edited 1 time in total.
Reason: Renamed topic from "Strange Exit Sign Halfway Through Croctopus Chase"
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Katastrophe Kong » September 23rd, 2012, 2:24 am

Isn't that a Halfway Through sign? And you said you found it "smack in the middle"? What's so weird about that?
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Gaz » September 23rd, 2012, 3:19 am

Halfway Through Sign? I never heard of that... I thought it was a misplaced exit sign.
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Katastrophe Kong » September 23rd, 2012, 3:28 am

Image

It's that annoying stick in the ground that tells you when the level is about to become extraordinarily difficult.
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Qyzbud » September 29th, 2012, 2:56 pm

Conker's Bad Fur Day wrote:This is only in the Game Boy Color version that I know of [...]
Image


Actually, the SNES version has essentially the same midway area configuration:

Croctopus-Chase-midway-arrow-sign-(SNES).png
Croctopus-Chase-midway-arrow-sign-(SNES).png (18.41 KiB) Viewed 23427 times


Conker's Bad Fur Day wrote:[...]but I found a strange exit sign in the smack middle of Croctopus Chase[...]


That's not an exit sign, it's an arrow sign; exit signs (rather fittingly) have 'EXIT' written on them.

Here's the end of Croctopus Chase, with both the arrow and exit signs visible for comparison:

Croctopus-Chase-end-area-(SNES).png
Croctopus Chase end area (SNES)
Croctopus-Chase-end-area-(SNES).png (53.03 KiB) Viewed 23432 times


So, although your terminology is incorrect, you draw attention to an interesting point - Croctopus chase has not one, but TWO arrow signs! I'll have to check my maps to confirm, but I think this might be the only level with two arrow signs. Fascinating. :D

I believe this is to prevent a player coming back at the star barrel and being disorientated. All other underwater levels use an arrow made of bananas to achieve the same effect - just with an additional boost to the banana tally. ;)

DKC-underwater-midway-banana-arrows-(SNES).png
DKC-underwater-midway-banana-arrows-(SNES).png (65.48 KiB) Viewed 23432 times


As for why Croctopus Chase gets an arrow sign instead... who knows? Perhaps the designers thought it'd be cramped with the larger 'banana arrow' in place, so they opted to give this level an extra arrow sign for aesthetic reasons. :huh:
Last edited by Qyzbud on September 29th, 2012, 3:24 pm, edited 1 time in total.
Reason: Added SNES & GBC snapshots to my post for easy comparison, quoted relevant text
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Simion32 » September 29th, 2012, 3:44 pm

Could have been a sprite memory limitation? No idea.

Yes, Croctopus Chase does have 2 arrow signs, and it IS the only level with 2 arrow signs. I just scanned through the levels with RE to check.

Not to be left out, Slipslide Ride has the only left-pointing sign.
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Qyzbud » September 29th, 2012, 4:32 pm

Simion32 wrote:Not to be left out, Slipslide Ride has the only left-pointing sign.

I remember noticing this a while back... I think SsR might be the most unusual level in the trilogy, all told.
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby Tailikku » October 30th, 2014, 11:49 am

Qyzbud wrote:
Simion32 wrote:Not to be left out, Slipslide Ride has the only left-pointing sign.

I remember noticing this a while back... I think SsR might be the most unusual level in the trilogy, all told.

In more ways than one:
1) The only Ice Cave
2) The only level with Ice Cave Chant
3) One of the few levels if not the only one, with ice ropes. :bleak:
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Re: Strange Exit Sign Halfway Through Croctopus Chase

Postby OneOf99 » December 11th, 2015, 3:27 pm

Tailikku wrote:1) The only Ice Cave


Uh what about all the levels in DKC 2? Black Ice Battle, Clappers Cavern, and that part of animal antics. :pointy-tuck:
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Re: Arrow sign halfway through Croctopus Chase

Postby spaceman2028 » December 12th, 2015, 6:23 am

I think he meant in DKC1, not in DKC2 or any games after.
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