My 3D DK Characters

Working on your own project related to the Donkey Kong Country series?
This forum is your place to discuss fangames, artwork, stories and so forth which are DKC relevant.

My 3D DK Characters

Postby Cosmicman » December 10th, 2011, 8:03 am

I just started working on Dk, very early work of his head.

Image
Image
Metal DK
http://i44.tinypic DOT com/2i0y1y.jpg
Simion32: What happened to this image? Insulting people through a hacked picture?! :|

I plan on doing Mr.X , if you like the outcome maybe I can make some animations for the level builder, and finally we can fight Mr.X in Stronghold Showdown as many fans rumor it was meant to be.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Markster » December 10th, 2011, 8:13 am

So you are kinda doing that ACM trick that they did in the original DKC games?
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: My 3D DK Characters

Postby Cosmicman » December 10th, 2011, 8:17 am

Markster wrote:So you are kinda doing that ACM trick that they did in the original DKC games?


Not really, I'm using a sculpting engine, with colors I'm positive I can make it look exactly like the old ACM game models. In the screens I was just messing with the materials, coloring is done when the model is complete.

Ears are done.
Image

Chest done, arms in progress
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby VideoViking » December 10th, 2011, 10:52 am

These look awesome, Cosmicman.

On a somewhat related note, have you done sculpting humans before?
Treasure Hunter
Bananas received 41
Posts: 329
Joined: 2009

Re: My 3D DK Characters

Postby Cosmicman » December 10th, 2011, 5:15 pm

I have made a few Mortal Kombat inspired characters, here is one of them.

Spoiler!
Image
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Simion32 » December 10th, 2011, 5:17 pm

Yep. Absolutely crazy perfect. Keep going! :mrgreen:
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: My 3D DK Characters

Postby VideoViking » December 10th, 2011, 5:18 pm

Oooh, these are nice.

Do you mind if I send you a PM?
Treasure Hunter
Bananas received 41
Posts: 329
Joined: 2009

Re: My 3D DK Characters

Postby Cosmicman » December 10th, 2011, 5:22 pm

Thanks Simion! :D

VideoViking, sure you can PM me.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby VideoViking » December 10th, 2011, 5:56 pm

Cosmicman, please check your Inbox. PM sent.
Treasure Hunter
Bananas received 41
Posts: 329
Joined: 2009

Re: My 3D DK Characters

Postby Markster » December 11th, 2011, 3:29 am

I got an idea for you, why don't you do these for Lanky, Chunky, and Tiny, I want to play them on DELTA/DKCLB once it comes out.
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: My 3D DK Characters

Postby Phyreburnz » December 11th, 2011, 4:08 am

I'm with Markster! I think it would be awesome if you could make DKC versions of DK 64 characters!

(These are super awesome, by the way.) What program are you making these in?
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Re: My 3D DK Characters

Postby Cosmicman » December 15th, 2011, 4:44 pm

Markster that would be cool, as soon as I master this program I will give it a shot.

Phyreburnz I'm using sculptris, is free, check it out.

I always wanted to have a Cranky kong playable character, how cool would that be? But I think there are enough sprites to combine with Diddy's body and make that happen instead of doing him from scratch.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Markster » December 16th, 2011, 9:25 am

Hey, I got some ideas for some graphics you should make in this.
----------
1. Make some Donkey Kong Land models into this.
2. Try making custom tiles, like Desert tiles.
3. Have you tried giving us a beta on what the sprites look like when rendered, even though it is not complete.
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: My 3D DK Characters

Postby Simion32 » December 16th, 2011, 10:44 am

I think Cosmicman has enough on his hands already for now, Markster... :roll:
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: My 3D DK Characters

Postby Cosmicman » December 16th, 2011, 5:51 pm

Simion32 wrote:I think Cosmicman has enough on his hands already for now, Markster... :roll:


Not even close to what you have in yours. :lol: Believe it or not these models are super easy to make, the Dk model that you see here is about 30 minutes of work. Doing the characters is not a problem, the only issue I have is learning to use another program to animate the models, and I need to sharpen up my coloring skills.

Markster what DKL models ? The ones that they created specifically for the game? Like the flying pig? Or that little monkey I saw on a magazine scan?
To make terrains I think there is a better program for that called Bryce, I will try to give you a preview of that, and I will try to finish DK and paint him to see how good the sprites look.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Cosmicman » December 16th, 2011, 6:38 pm

Here is just a preview, the model can't be painted unless is completely done, is still missing the eyes, hands, legs and minor details, so this is just practice.

Image
Image
Image
Image

Edit: I started working on the first 3d Mr.X ever! (After the original of course.) I'm very excited about this one.
Image
Image
Image
Image

Edit: More progress.

Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Phyreburnz » January 15th, 2012, 5:10 am

I didn't see your Mr. X until now! It looks great! I was going to edit some sprites to make one... but after seeing that... I think I'll just forget about mine! Wow!
Any more updates?
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Re: My 3D DK Characters

Postby Cosmicman » January 16th, 2012, 1:58 pm

Phyreburnz wrote:I didn't see your Mr. X until now! It looks great! I was going to edit some sprites to make one... but after seeing that... I think I'll just forget about mine! Wow!
Any more updates?


Thanks! Not much, just a few teeth, and deeper details, plus eyeballs. I will work on it soon. I really want to paint him.
Image
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby The Banana Bird » January 16th, 2012, 2:06 pm

Looks nice so far. Can't wait to see him completed fully Cosmicman.
Treasure Hunter
Bananas received 7
Posts: 336
Joined: 2011

Re: My 3D DK Characters

Postby Master clyde super » January 20th, 2012, 12:07 pm

Nice!!!
These would be good for Nintendo to use (you working for Nintendo), since they should make another 3D DK Game.
Trainee Trekker
Bananas received 2
Posts: 53
Joined: 2010

Re: My 3D DK Characters

Postby Phyreburnz » January 20th, 2012, 1:32 pm

That is looking FANFREAKINGTASTIC!!! I'm excited to see the final product :)
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Re: My 3D DK Characters

Postby Jeffrey_Bones » January 22nd, 2012, 2:15 am

your models look absolutely great. would you be willing to make one for me? I need Ram Bunkshus for my pproject Donkey Kong Land Returns. If I had a model of him and a video with him with an animation of him running and doing a head butt I could rip it into sprites for my game. (just like the ACM technique Rare used)
Image
I wouldn't mind using your Mr X either.
Trailblazer
Bananas received 104
Posts: 219
Joined: 2011

Re: My 3D DK Characters

Postby Cosmicman » January 27th, 2012, 3:27 am

Thanks guys!
Doing Ram Bunkshus has been on my to do list for a while, I will give you the model when I finish it, hopefully soon.

Here is some work done to his teeth, they are all in place.

Image

Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Phyreburnz » January 27th, 2012, 1:58 pm

Looking great, Cosmicman!
I can't wait to see Ram Bunkshus. I attempted to make a sprite of him, but I failed miserably.
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Re: My 3D DK Characters

Postby Master clyde super » January 28th, 2012, 10:11 am

I like these!!!
Maybe you can do K. Rool, Diddy, Kiddy, Dixie, a banana, Cranky Kong or anything else!!! These talentedness should not got to waste.
Trainee Trekker
Bananas received 2
Posts: 53
Joined: 2010


Re: My 3D DK Characters

Postby VideoViking » January 29th, 2012, 4:01 pm

Do you have a list of what characters you're currently working on, Cosmicman?
Treasure Hunter
Bananas received 41
Posts: 329
Joined: 2009

Re: My 3D DK Characters

Postby Cosmicman » January 29th, 2012, 4:07 pm

The list is not that long, don't worry, I got you, I will pm you some updates very soon.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Jeffrey_Bones » January 29th, 2012, 5:42 pm

*moderator remove pointless quote*

Looking good so far!!!!
Trailblazer
Bananas received 104
Posts: 219
Joined: 2011


Re: My 3D DK Characters

Postby Markster » January 31st, 2012, 7:23 am

Hey Cosmicman, why don't you make a test render for the fans?
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: My 3D DK Characters

Postby Tonberry2000 » January 31st, 2012, 9:09 pm

This is blowing my mind. You're fantastic!
Trailblazer
Bananas received 30
Posts: 292
Joined: 2011

Re: My 3D DK Characters

Postby Cosmicman » February 2nd, 2012, 2:35 pm

Thank you everyone for all the nice comments :mrgreen:

Markster I'm still learning how to paint materials and importing to other programs so a nice render will have to wait a bit, at least until the model is complete, is still missing the badges, sword, and minor details.

Minor updates to his hands and belt
Image
Image
Image
Image
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Cosmicman » February 3rd, 2012, 6:16 am

Mr.X is alive and moving.

Image
Image
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby mentholcase » February 3rd, 2012, 8:01 am

Were you on the original DKC devlopment team in a past life ?
Trainee Trekker
Bananas received 6
Posts: 85
Joined: 2012


Re: My 3D DK Characters

Postby Cosmicman » February 3rd, 2012, 1:46 pm

I wanted to share my updated Ram, this one might be done soon, since there is not that much to do on it.
Image
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Tonberry2000 » February 3rd, 2012, 2:30 pm

The models resource accepts fan models. Just sayin'. ;)
Trailblazer
Bananas received 30
Posts: 292
Joined: 2011

Re: My 3D DK Characters

Postby Phyreburnz » February 10th, 2012, 2:17 am

Hey, Cosmicman, any updates?
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Re: My 3D DK Characters

Postby Cosmicman » February 10th, 2012, 5:16 am

Tonberry2000 , all my models sheets will be released as soon as I complete them, I would love to see them in action in the level builder or any other project like DKC4.

Phyreburnz, I have not done much progress except practice my coloring and textures skills and researching other compatible programs that might help the articulation and movement phase, I have learned a lot dealing with different materials and colors, there is still a few things that bug me but I will tackle them sooner or later

Image
Image
Edit: Another one, testing shiny material
Image
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Phyreburnz » February 10th, 2012, 8:55 am

That is looking wonderful! I was wondering, though, if there was a way to delete that line in the center of your characters. I would assume the reason it's there is because of the program's mirror feature that allows one side's editing to be applied to the other side.
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Re: My 3D DK Characters

Postby Cosmicman » February 10th, 2012, 12:15 pm

The line can be removed in the options, I always forget to remove it before I take pictures.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Jeffrey_Bones » February 10th, 2012, 8:22 pm

Ram Bunkshus is looking very nice! I can't wait to be able to use him for DKLR! i can just barely see the eye textures you did from the angle of the model but from what I can see it looks pretty accurate. :) Keep up the good work!
Trailblazer
Bananas received 104
Posts: 219
Joined: 2011

Re: My 3D DK Characters

Postby Markster » February 11th, 2012, 9:38 am

Good job on those 3D DK characters Cosmicman, I can't wait to see you render them.
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: My 3D DK Characters

Postby aperson98 » February 12th, 2012, 5:06 pm

Wow your models look great Cosmicman. When you finish them let us know I can't wait to see what the sprites will look like. :D
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: My 3D DK Characters

Postby Cosmicman » February 16th, 2012, 1:30 pm

Thank you again, minor updates but hopefully Ram will be done tonight if I don't get sleepy :lol:

Image

Edit: Ram is done, no paint but at least the 3d model is completely done, what screen video recorder can I use? I would like to upload a render video.
Treasure Hunter
Bananas received 91
Posts: 313
Joined: 2008

Re: My 3D DK Characters

Postby Simion32 » February 16th, 2012, 3:02 pm

Try CamStudio. It's free (GPL'd) and possibly a bit finicky but it's the best free program I've seen out there.

Unless, that is, you have a suitable camera with SD card and can record the screen live. That's how I did my RE tutorial video.
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: My 3D DK Characters

Postby VideoViking » February 16th, 2012, 5:54 pm

If you need any help setting up Camstudio, you can contact either me or Simion. For best recording results, I suggest setting it up with the DivX codec.
Treasure Hunter
Bananas received 41
Posts: 329
Joined: 2009

Re: My 3D DK Characters

Postby Tonberry2000 » February 17th, 2012, 11:38 am

Very nice! I hope someone uses them.
Trailblazer
Bananas received 30
Posts: 292
Joined: 2011

Re: My 3D DK Characters

Postby Phyreburnz » March 8th, 2012, 8:34 am

Do you have any updates? Right now, I'm attempting to make Winky.
Sage of Discovery
Bananas received 593
Posts: 2135
Joined: 2010

Next

Return to DKC Projects/Fanworks

Who is online

Users browsing this forum: No registered users and 12 guests