Custom/Edited Sprites

Working on your own project related to the Donkey Kong Country series?
This forum is your place to discuss fangames, artwork, stories and so forth which are DKC relevant.

Re: Custom/Edited Sprites

Postby Kiddy14 » February 8th, 2009, 3:08 pm

I found this cool picture ^^
Image
Expedition Leader
Bananas received 25
Posts: 1134
Joined: 2008

Re: Custom/Edited Sprites

Postby Gnawzooka » February 8th, 2009, 3:21 pm

I think there may be an issue with your image host. try photobucket or imageshack or something...
Seeker of Mysteries
Bananas received 5
Posts: 677
Joined: 2008


Re: Custom/Edited Sprites

Postby TheUltimateKoopa » February 9th, 2009, 11:39 pm

WTF? It has that "image not found" type thing, and then when I look again, the DK on Squitter picture is there....
Trainee Trekker
Bananas received 4
Posts: 95
Joined: 2008

Re: Custom/Edited Sprites

Postby Katastrophe Kong » February 19th, 2009, 1:10 pm

I had alot of fun fixing him up. I gave him neat little badges and fixed his head (which wasn't that fun since I had to chose between like 4 other differant heads :? ). Here he is!
Attachments
mr x.PNG
mr x.PNG (2.83 KiB) Viewed 523289 times
Veteran Venturer
Bananas received 32
Posts: 578
Joined: 2009

Re: Custom/Edited Sprites

Postby diddykong » April 13th, 2009, 7:18 pm

That klobber DK barrel would be a definite killer.

Are the coloured sprites done with hex editing and then you rip them from the game? Because i could do that.

That gnawty is super insane :D It seems his hit points level is 0. He cant be defeated because he has 0/0 hitpoints at all times. I Guess that means hes undead. :D
Tourist
Posts: 46
Joined: 2009

Re: Custom/Edited Sprites

Postby DKCplayer » April 15th, 2009, 9:22 am

Mr X is looking good!

Here is a new enemy for DKC:
Kito.png

Meet Kito. It has the same abilities (And disadvantages) as Swoopy. It flies on the spot or moves around like a Zinger does, and when it sees you, he swoops at you!
Treasure Hunter
Bananas received 16
Posts: 349
Joined: 2008

Re: Custom/Edited Sprites

Postby BlueTronic » April 15th, 2009, 9:42 am

diddykong wrote:Are the coloured sprites done with hex editing and then you rip them from the game? Because i could do that.

No, changed the hue in GIMP. If I could do that, I would've made the Insanely Gnawty blue. :D
Previously "Kong-Fu"
Bananas received 109
Posts: 1394
Joined: 2008

Re: Custom/Edited Sprites

Postby Gnawzooka » April 15th, 2009, 2:23 pm

DKCplayer wrote:Mr X is looking good!

Here is a new enemy for DKC:
Kito.png

Meet Kito. It has the same abilities (And disadvantages) as Swoopy. It flies on the spot or moves around like a Zinger does, and when it sees you, he swoops at you!

Oh that is cool. :P
Seeker of Mysteries
Bananas received 5
Posts: 677
Joined: 2008

Re: Custom/Edited Sprites

Postby diddykong » April 18th, 2009, 6:11 pm

Kong-Fu wrote:
diddykong wrote:Are the coloured sprites done with hex editing and then you rip them from the game? Because i could do that.

No, changed the hue in GIMP. If I could do that, I would've made the Insanely Gnawty blue. :D



Thats what i plan on trying to do now. :D :D . Hope all go's well'....
Tourist
Posts: 46
Joined: 2009

Re: Custom/Edited Sprites

Postby Katastrophe Kong » April 20th, 2009, 6:06 am

I like the idea of insanely Gnawty, and Kitos a great idea!
I'm trying to change Hogwash from Game Boy to SNES, can anybody help? I'm a little stuck here.
Attachments
sdfd.PNG
sdfd.PNG (1.49 KiB) Viewed 523521 times
Veteran Venturer
Bananas received 32
Posts: 578
Joined: 2009

Re: Custom/Edited Sprites

Postby Lanky Kong » May 10th, 2009, 3:44 pm

a little sprites edited by me

BANJO IN DONKEY KONG COUNTRY 3!!!!

Image

I KNOW, ITS BAD :?
Trainee Trekker
Bananas received 12
Posts: 89
Joined: 2009

Re: Custom/Edited Sprites

Postby Katastrophe Kong » May 18th, 2009, 11:31 am

With a little hard work, that banjo could be better ;) It worked for my Mr. X.
Can I post some Mario related sprites? :|
Veteran Venturer
Bananas received 32
Posts: 578
Joined: 2009

Re: Custom/Edited Sprites

Postby DKCplayer » May 19th, 2009, 4:24 pm

I agree with Kat-Kong.
Also, maybe we should make a non-DKC related custom/edited sprites thread.
Also (again) I made this:
DK flip.gif

:P
Treasure Hunter
Bananas received 16
Posts: 349
Joined: 2008

Re: Custom/Edited Sprites

Postby Gnawzooka » May 19th, 2009, 6:01 pm

DKCP, what is that supposed to be?
Seeker of Mysteries
Bananas received 5
Posts: 677
Joined: 2008

Re: Custom/Edited Sprites

Postby DK4Ever » May 20th, 2009, 3:43 am

Katastrophe Kong wrote:I had alot of fun fixing him up. I gave him neat little badges and fixed his head (which wasn't that fun since I had to chose between like 4 other differant heads :? ). Here he is!


This is incredibly awesome! I've fouund my new avatar, thanks!
Treasure Hunter
Posts: 496
Joined: 2008

Re: Custom/Edited Sprites

Postby Simion32 » May 20th, 2009, 4:10 am

Gnawzooka wrote:DKCP, what is that supposed to be?
It's animated... click on the picture to view. Backflip like in DK64, but with SNES sprites. Awesome!

:arrow: DKCplayer, that image has earned itself a spot in the DKCLB features list.
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby Cyclone » May 20th, 2009, 12:58 pm

DKCplayer why didn't you post that in this topic I created?

viewtopic.php?f=26&t=642
Expedition Leader
Bananas received 559
Posts: 1211
Joined: 2008

Re: Custom/Edited Sprites

Postby Simion32 » May 20th, 2009, 3:39 pm

If you look at the individual frames, he has used rotated images for the upper part of the animation. Therefore, it wouldn't qualify for your topic.

However, this can still be made with original sprites only. I think it might be better to use some of the barrel-blasting animation frames to smooth out the backflip animation. Also, get rid of the hand-slap frame at the end.
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby DKCplayer » May 20th, 2009, 4:31 pm

Simion32 wrote: :arrow: DKCplayer, that image has earned itself a spot in the DKCLB features list.

:shock: I didn't mean to do THAT!
Treasure Hunter
Bananas received 16
Posts: 349
Joined: 2008

Re: Custom/Edited Sprites

Postby Katastrophe Kong » May 21st, 2009, 1:28 am

DK4Ever wrote:This is incredibly awesome! I've fouund my new avatar, thanks!


Thanks man, but you might want to use the new one.
I'm going to start posting some of my Mario sprites, if anyone wants to help improve them progress is very slow these days.
Attachments
mario.PNG
mario.PNG (1.63 KiB) Viewed 523461 times
mx.PNG
mx.PNG (3.22 KiB) Viewed 523463 times
Veteran Venturer
Bananas received 32
Posts: 578
Joined: 2009

Re: Custom/Edited Sprites

Postby Cyclone » May 21st, 2009, 4:21 pm

Simion32 wrote:If you look at the individual frames, he has used rotated images for the upper part of the animation. Therefore, it wouldn't qualify for your topic.

However, this can still be made with original sprites only. I think it might be better to use some of the barrel-blasting animation frames to smooth out the backflip animation. Also, get rid of the hand-slap frame at the end.


Hmm. Is it possible to rotate frames by hacking the DKC rom? I thought it was possible, but maybe I’m wrong. The topic I created is for any modified animation sequences. The only rule is that you don't modify any pixel data directly. You can change the pallet, mix-match frames, resize, rotate ect... as long as the DKC rom can be modified to incorporate the custom sprite sequences.

Anyways. DKCplayer thats a good idea for a DK move. Maybe Donkey Kong eats a SUPER YELLOW Banna, one that shines like a star (like Mario's invincibility star) which gives Donkey or Diddy special moves. Donkey gets the back flip and Diddy gets a sledge hammer to knock those strong baddies off screen that he normally can't kill.

Katastrophe Kong → Did you make those mario sprites by scratch or just modify existing ones?
Expedition Leader
Bananas received 559
Posts: 1211
Joined: 2008

Re: Custom/Edited Sprites

Postby Katastrophe Kong » May 22nd, 2009, 1:28 am

I edited them from SMW sprites, do you like them?
Veteran Venturer
Bananas received 32
Posts: 578
Joined: 2009

Re: Custom/Edited Sprites

Postby Cyclone » May 22nd, 2009, 11:36 am

Yea I like them. :)
Expedition Leader
Bananas received 559
Posts: 1211
Joined: 2008

Re: Custom/Edited Sprites

Postby Katastrophe Kong » May 22nd, 2009, 2:59 pm

Cool, do you think it could be improved?
Heres the entire evolution list.
Attachments
z.PNG
z.PNG (2.83 KiB) Viewed 523403 times
Veteran Venturer
Bananas received 32
Posts: 578
Joined: 2009

Re: Custom/Edited Sprites

Postby Cyclone » May 22nd, 2009, 3:24 pm

Not really. I don't think there is much you can do to improve it.

Maybe make the blue clothing 1-2 shades lighter, his neck and right side of the head 1pixel wider, add a bit more shading and shape to his shoes. I'm not sure if those changes would be better or worse. The original(?) sprite on the left his head looks more round then your latest version. I like your version better but I think it needs to be 1-2 px wider?
Expedition Leader
Bananas received 559
Posts: 1211
Joined: 2008

Re: Custom/Edited Sprites

Postby K.Rool the Krool » June 18th, 2009, 2:16 pm

Since the fangame thread has gone downhill, i thought i would post my custom sprite here for viewing.
It's a custom animal buddy that was originally supposed to be in a fan-made game but that seems less
likely now so I just thought i'd post it so people could see it. His name is "Spike" (Credit goes to gamer_boy997 for the name)

Enjoy :)

-Mike.

Image

Image
Trainee Trekker
Bananas received 3
Posts: 66
Joined: 2009

Re: Custom/Edited Sprites

Postby aperson98 » March 2nd, 2010, 8:51 am

Sorry I know I'm bumping an old topic but I have new DK edit I would like to share.
Image
Sadly I did have much more sprites made but I can only show you a few of them due to the size restrictions of photos on this forum.
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby Simion32 » March 2nd, 2010, 8:57 am

Ah, SSB sprites. I do recall seeing them on YouTube previously. They might come in handy for something besides MUGEN, who knows...
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby aperson98 » March 2nd, 2010, 10:23 am

Yeah I intended to make some of those to make a playable Donkey Kong in Mugen actually. The DK in Mugen is well Garbage to put it nicely. I've also got some more sprites to look at. Image
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby DKCplayer » March 2nd, 2010, 7:50 pm

Those sprites look cool. You make great custom DKC sprites (unlike me... and the person who made one of the DKs for MUGEN). :P Before your sheet, I was thinking of making a custom coconut gun, but I'm not that good at making custom sprites of these graphics.
Treasure Hunter
Bananas received 16
Posts: 349
Joined: 2008

Re: Custom/Edited Sprites

Postby aperson98 » March 4th, 2010, 10:46 am

Thanks DKCplayer I'm glad you enjoyed them here's a WIP of a few Diddy sprites. Image
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby aperson98 » March 8th, 2010, 4:52 am

Another update this time some nice Klump edits and introducing Chunky Kong in sprite form.
Image
By aperson98 at 2010-03-07
NOTE: Klump's Legs still need some work.
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby The Guy » March 8th, 2010, 5:09 am

You're quite amazing at this.
Veteran Venturer
Posts: 536
Joined: 2008

Re: Custom/Edited Sprites

Postby Simion32 » March 8th, 2010, 7:26 am

I can already see a lot of this being great material for use in DKCLB. These edits are top-notch! ;)
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby aperson98 » March 12th, 2010, 6:55 am

Thanks for the feedback it sounds like people are pleased with the edits I think I'll make more of them any requests?
Update: I've made even more edits I think you will really like these.
Image
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby aperson98 » March 26th, 2010, 9:11 am

Hey again just another update this time I fixed Klump's legs and I gave Bazuka an army helmet cool eh?
Image
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby The Guy » March 26th, 2010, 9:47 am

Excellent.
Veteran Venturer
Posts: 536
Joined: 2008

Re: Custom/Edited Sprites

Postby aperson98 » April 3rd, 2010, 12:30 pm

I am back with yet another update this time I have some K.Rool edits. I also have Diddy wearing something rather comical.

http://www.youtube.com/watch?v=iD0kxMZuQ0A

Note: Sorry that I made this as a YouTube video but for some reason the images weren't loading right.
Imageshack seems to be having trouble.
Jungle Explorer
Bananas received 3
Posts: 176
Joined: 2010

Re: Custom/Edited Sprites

Postby jam36es » October 5th, 2010, 2:10 am

DKCplayer wrote:*Kicks topic box* Bump!
Anyway, after a bit of work, I created the other half of DK and Diddy's treehouse! :D
The Extended Treehouse.PNG

It took a while. But it was worth it! The door on the far left is the bathroom. ;)



OMG COOL :lol:
Newcomer
Posts: 5
Joined: 2010

Re: Custom/Edited Sprites

Postby gabrielwoj » October 19th, 2010, 7:07 am

DKCplayer wrote:*Kicks topic box* Bump!
Anyway, after a bit of work, I created the other half of DK and Diddy's treehouse! :D
The Extended Treehouse.PNG

It took a while. But it was worth it! The door on the far left is the bathroom. ;)


My... This is awesome!
Newcomer
Posts: 4
Joined: 2010

Re: Custom/Edited Sprites

Postby Markster » November 20th, 2010, 3:59 pm

I got some ideas for custom sprites...


Manky With TNT Barrels : A manky that throws TNT Barrels instead of Barrels, he throws them up higher than a regular barrel so that it won't blow up that close to him.

Anti Fuel Tanks : In the fuel track levels, there are tanks that give you more fuel, but what about one that takes away fuel, you need to dodge these fuel tanks.

Water Zingers : There just like zingers, except there blue, and underwater.
Expedition Leader
Bananas received 37
Posts: 1050
Joined: 2010

Re: Custom/Edited Sprites

Postby Master clyde super » December 29th, 2010, 12:18 pm

Image
WINKY!
Its not mine, but I if you can, you can make a pallete swap to darker colors and call him "Ykniw" (Eyee New).
Trainee Trekker
Bananas received 2
Posts: 53
Joined: 2010

Re: Custom/Edited Sprites

Postby Ninni973 » August 6th, 2011, 5:51 am

I'm going away to Virginia Beach tomorrow, so while I'm at vacation, Simion32 can make Young Link sprites DKC style. I don't know if he could use models to make pre-rendered sprites or not. And Simion, make sure he acts like a playable Kong. (Walking/Running, swimming, dash attack, throwing/carrying barrel, etc.) And make sure it's the Ocarina of Time Young Link model with Kokiri Sword and Deku Shield. Since I can't make accurate sprites, Simion32 will have to do it.
Jungle Explorer
Bananas received 15
Posts: 180
Joined: 2011

Re: Custom/Edited Sprites

Postby Simion32 » August 6th, 2011, 9:13 am

What the hell are you talking about?

I never took sprite requests, you should know that. And there hasn't been any PM discussions either. I'm not doing it whether this was nonsense or not. :roll:
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby Ninni973 » August 6th, 2011, 9:23 am

Simion, maybe someone else can do it. I just wanted to see what Young Link looked like in DKC sprites.
Jungle Explorer
Bananas received 15
Posts: 180
Joined: 2011

Re: Custom/Edited Sprites

Postby Simion32 » August 6th, 2011, 9:31 am

Well, sorry for the uproar, it's just that you posted as if we had already agreed on such things being done.

That said; I don't have the expertise nor the spiriting skills to do such a thing anyway, so you're out of luck. ;)
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby Ninni973 » August 6th, 2011, 9:37 am

Simion, I've could've sworn you made the DK B-Doing. Oh well. :roll:

Anyway, could anyone else make Young Link sprites DKC style for me?
Jungle Explorer
Bananas received 15
Posts: 180
Joined: 2011

Re: Custom/Edited Sprites

Postby Simion32 » August 6th, 2011, 9:39 am

Ninni973 wrote:Simion, I've could've sworn you made the DK B-Doing. Oh well.
That was just a bunch of simple geometric shapes with a few textures. I have no idea how to do a character mesh, let alone much more than a few cubes and cylinders...

I don't even have those models anymore because they got deleted in the computer crash of '09 (unfortunately).
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Custom/Edited Sprites

Postby Ninni973 » August 6th, 2011, 9:57 am

Simion, if someone made Young Link sprites for me, I would be happy. Maybe go ask aperson98 to see if he could go make the Young Link sprites.

I have a DKCLB request, and I'm going to ask you in the DELTA topic.
Jungle Explorer
Bananas received 15
Posts: 180
Joined: 2011

PreviousNext

Return to DKC Projects/Fanworks

Who is online

Users browsing this forum: No registered users and 12 guests

cron