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DKC2 Beta Shots?

PostPosted: April 14th, 2008, 6:20 am
by Kiddy14
Well, I don't know if anybody else has watched this review from DKC, but at the end, there are some of what I think beta shots from DKC2 Because:

1.- There's no fog in Web Woods.
2.- When Dixie threw Diddy in Web Woods, his sprite was still over Dixie's.
3.- Lava Lagoon has no lava.
4.- The water level didn't change.
5.- When Dixie floated and stopped, her hair didn't start whirling as it usually does.
6.- There's a storm in Mainbrace Mayhem and Krow's Nest.

Re: DKC2 Beta Shots?

PostPosted: April 14th, 2008, 6:38 am
by Kong-Fu
Tal, you seem to have left out the most obvious ones:
7. there's Klaptraps in Lava Lagoon!
8. You move straight through Zingers!
9. You don't swim in the water, you just fall down!

Also, some less noticeable ones:
10. In Parrot Chute Panic Diddy walks in the air instead of hanging on Purple Squawks.
11. In Web Woods, there's a banana bunch in the walls.

It simply has to be a beta shot. I mean c'mon, Klaptraps in Lava Lagoon!

Re: DKC2 Beta Shots?

PostPosted: April 14th, 2008, 7:21 am
by Kiddy14
OMG Yeah, those are Klaptraps! O_o

I also noticed:

1.- Bananas don't have animations.
2.- There are no counters in screen.
3.- Diddy not only walks in the air while Dixie's in Squawks, he also does it while she's in ropes.
4.- That Squawk in Parrot Chute Panic isn't a blue one.
4.- Dixie walks through the honey.

by the way, the Banana Bunch isn't stuck, you can just walk to the right, kill that sword guy, and grab it XD

And...
Spoiler!
OMG... Klaptraps in Lava Lagoon!!1!!eleven!

Re: DKC2 Beta Shots?

PostPosted: April 14th, 2008, 12:44 pm
by Qyzbud
Wow, those are very beta indeed. You've turned up some good stuff lately, Tal. :)

Almost as strange as seeing Klaptraps in Lava Lagoon, was hearing this guy's "factual report"

"Donkey Kong Country is truly perfect."

"If you do not get this amazing new generation of Donkey Kong madness, you are stupid!

Yes, I know; that's insulting, but it's also the truth."


I mean, I agree, but... ;)

By the way, Topsail Trouble & Krow's Nest looked great in that vid. The darker storm aesthetics were very well suited, I think.

Re: DKC2 Beta Shots?

PostPosted: April 14th, 2008, 12:54 pm
by Kiddy14
I wonder if those effects in Mainbrace Mayhem and Krow's Nest are still in the game code. We know Klaptraps aren't since they were removed with the Klampon sprites, but it can be ;)

By the Way, how people call me makes me feel tall XD

Re: DKC2 Beta Shots?

PostPosted: April 14th, 2008, 3:15 pm
by Qyzbud
Yeah, the rigging levels' weather effects might be PAR/RAM-tweakable. I found a way to have proper lightning strikes appear in DKC's jungles (see the Atlas' codes page for that), instead of just the flashes you see in Ropey Rampage... so you never know what might be possible in DKC2.

Re: DKC2 Beta Shots?

PostPosted: June 24th, 2008, 8:01 am
by Raccoon Sam
Wow, Klaptraps in DKC2? I'm gonna hope they're still somewhere in the ROM :>

Re: DKC2 Beta Shots?

PostPosted: June 27th, 2008, 1:50 am
by Goe
great...i love that video...the only bad ponit is too much DKC footage...i'd pefer see more DKC2 beta footage.

The bananas don't move...and squacks only wears Dixie, while diddy is floating in the air!

Re: DKC2 Beta Shots?

PostPosted: September 27th, 2008, 12:41 pm
by bruss2
one of the first things I noticed in Lava Lagoon (besides Klaptraps and no lava) is that the water level didn't rise as diddy moved forward in the level as it does in the game.

In Mainbrace Mayhem, there should be a halfway barrel above the ropes by the Neek, and there should be a bunch of Neeks in a row.

The egg that Krow drops stays at the same height for a few bounces instead of getting lower.

Re: DKC2 Beta Shots?

PostPosted: November 10th, 2008, 7:52 am
by [KJ]StErOiDs
The kongs dropping through the water in the ship's hold is a dead giveaway of a beta sneak-peak. :D

It seems to me that part of the animation is missing when Diddy and Dixie climb horizontally through the rigging at about 5:05 in the video. I just remember that as being a whole lot smoother in the DKC2 I've played.

Now, when was this video promo released; does anybody know? I'm really wondering what the hell was going through Rareware's mind to be so far along in DKC2 development before DKC was even released! :P

Or if portions of DKC2 were even meant to be a sequel to begin with, rather than part of DKC.

I've just always imagined DKC2 beginning development in 1995, following DKC's release and extremely favorable reception.

Buuuut in any case, incredible, absolutely incredible video. Thanks so much for sharing with us!

Re: DKC2 Beta Shots?

PostPosted: November 10th, 2008, 9:09 am
by PotoGamer
Wow, I saw that review almost 6 months ago, and I didn't notice that the footage at the end had so many differences from the original version! :o

Oh, and I noticed that Diddy is walking in the air while Dixie is going from rope to rope. It's similar to how Diddy originally walked in the air while Dixie rode Squawks in Hornet Hole.

Re: DKC2 Beta Shots?

PostPosted: July 8th, 2009, 8:27 am
by Lanky Kong
i found this video from YouTube:

http://www.youtube.com/watch?v=b6bLx2i0tyg

noticed also is "Level 0" (Beta Web Woods)

this code can access the level: 7E06A907

Re: DKC2 Beta Shots?

PostPosted: November 22nd, 2009, 3:43 am
by Sora444
Qyzbud wrote:Wow, those are very beta indeed. You've turned up some good stuff lately, Tal. :)

Almost as strange as seeing Klaptraps in Lava Lagoon, was hearing this guy's "factual report"

"Donkey Kong Country is truly perfect."

"If you do not get this amazing new generation of Donkey Kong madness, you are stupid!

Yes, I know; that's insulting, but it's also the truth."


I mean, I agree, but... ;)

By the way, Topsail Trouble & Krow's Nest looked great in that vid. The darker storm aesthetics were very well suited, I think.

navgtr ftw. now wheres DKC4 where Candy gets Breast Cancer :lol:

Re: DKC2 Beta Shots?

PostPosted: November 23rd, 2009, 2:13 pm
by Tiptup Jr.
Alright, I'd just like to comment on how ridiculous the above "Donkey Kong Country is perfect" quote is. I mean, I like the game as much as anyone else, but does he know how much of an asshole he sounds like? Like... seriously. That was just dumb. Grrr. :evil:

Re: DKC2 Beta Shots?

PostPosted: January 23rd, 2010, 2:36 am
by dkc2fan
http://www.youtube.com/watch?v=vAHUXDTX2TQ this is the video of e3 of1995
have many beta elements of dkc2

Re: DKC2 Beta Shots?

PostPosted: August 21st, 2010, 7:40 am
by aperson98
I think I may have found a DKC1 leftover in DKC2. Nothing too exciting it appears to be DK's getting tagged SFX from the first game being played when I was using Squawks and shooting nuts with him.


here's the video
http://www.youtube.com/watch?v=3tMjPvsAfWg

Re: DKC2 Beta Shots?

PostPosted: August 22nd, 2010, 12:03 pm
by Kiddy14
DKC2 uses the same monkey sound effects from DKC1. You can hear that sound when switching in DKC2 and DKC3 too, just a little bit high-pitched (and a little bump from the kick).

Re: DKC2 Beta Shots?

PostPosted: August 23rd, 2010, 7:33 am
by aperson98
@ Kiddy14 - You are right Kiddy14 that is still used in the game. It seems that the tag sound may have been spliced together from the old monkey SFX from the first game. the lower pitched part of the tag sound plays very briefly so it is easy to miss.

Re: DKC2 Beta Shots?

PostPosted: August 26th, 2010, 3:08 pm
by dkc2fan
Look this image is for 1995 e3 http://img812.imageshack.us/f/072s.jpg/
Many sprites for DKC1 was used by DKC2 beta.
in a nintendo power (76 exactly) Has a dkc2 image that appears the k letter sprite for dkc1 and mr X image, but more editions later this was removed

Re: DKC2 Beta Shots?

PostPosted: August 27th, 2010, 12:42 am
by Mattrizzle
That screenshot just reminded me of something...

The wasp hive levels in the final version still have DKC1 Zingers in the background honeycombs!
Also, the Zingers flying around the main Crocodile Isle map use a scaled-down version of the DKC1 model with an added turning animation.

Re: DKC2 Beta Shots?

PostPosted: August 27th, 2010, 4:42 pm
by aperson98
@ Mattrizzle - Yeah I noticed that too I made an image comparing the Zingers of DKC 2 with the first one. The one from the first game matches the background graphics of the wasp hive levels much better then the used in DKC2 itself. I wonder if the Zinger's had a design change very late in game development.

The image-
Image