Re: Sprite Graphics
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So i know how the tiles are ordered in the ROM according to your examples. But I'm not sure i understand how the second example wastes space.
I'm also not really sure what a DMA group is lol. Is it just groups of tiles?
Sorry for being dumb and thank you for your patience!
Edit.
Does it have anything to do with the game having to skip bytes when displaying the 2x2 chars in the second example? The one that wastes space...
I'm also not really sure what a DMA group is lol. Is it just groups of tiles?
Sorry for being dumb and thank you for your patience!
Edit.
Does it have anything to do with the game having to skip bytes when displaying the 2x2 chars in the second example? The one that wastes space...