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Low level DKC1 Object editor (stages only)

PostPosted: March 4th, 2022, 7:24 am
by rainbowsprinklez
Here's my (very sloppy) object editor based on stage in dkc1. This makes it EXTREMELY easy to break the game, so I would backup often. this is essentially an organized hex editor.

http://www.mediafire.com/view/fty7nfcnx ... 0Mover.exe

This makes use of Simion32's object list. Thank you, Simion!

Re: Low level DKC1 Object editor (stages only)

PostPosted: March 4th, 2022, 10:28 am
by Simion32
Great to see some additional tools being made for DKC! ;)

Re: Low level DKC1 Object editor (stages only)

PostPosted: March 4th, 2022, 3:26 pm
by rainbowsprinklez
Simion32 wrote:Great to see some additional tools being made for DKC! ;)


Thank you for the kind words and again for the object list. I actually have a bunch of tools not public yet because they aren't 'user friendly.' I've actually had this one for over 2 years, but didn't see the use in sharing

About that object list... Do you remember how you went about populating that list? Is that all objects that are not 'children?' It was a LONG time ago.

Re: Low level DKC1 Object editor (stages only)

PostPosted: March 5th, 2022, 12:27 pm
by Cyclone
This wont' work. Says app not compatible with this PC...

Re: Low level DKC1 Object editor (stages only)

PostPosted: March 6th, 2022, 1:18 am
by rainbowsprinklez
Cyclone wrote:This wont' work. Says app not compatible with this PC...


This runs on Windows 10, but you said you had Visual Studios installed...

I just downloaded it from my link. It works for me. The only thing is that Windows Firewall has a conniption. :D

Maybe try running in compatibility mode?