Page 6 of 6
Re: Project DKC 1 Reloaded
Posted:
July 23rd, 2011, 6:25 am
by Markster
I'm pretty sure this is not an abandon hack, neither did the people die, i think they just have not updated it in a long time.
Re: Project DKC 1 Reloaded
Posted:
July 24th, 2011, 1:48 am
by Scraps69
heh, still plodding along and gets updated every few months or month. I'm busy being a lawyer's apprentice and having a gf. Though lots of stuff has unusually popped up in the past 2 weeks...
Re: Project DKC 1 Reloaded
Posted:
July 24th, 2011, 4:16 am
by Markster
Man, DKCR is challenging, i can't even beat the first level.
Re: Project DKC 1 Reloaded
Posted:
July 24th, 2011, 1:45 pm
by Scraps69
Diddy Kong is the Key. Keep trying and remember that you can use some bugs (such as hitting an enemy from underneith after hitting another enemy on the head) to your advantage.
Re: Project DKC 1 Reloaded
Posted:
August 9th, 2011, 12:21 am
by BlueTronic
Re: Project DKC 1 Reloaded
Posted:
August 9th, 2011, 8:19 am
by Scraps69
Nice one Kong Fu! Crazy talented to do it. THough I don't understand lbp and how it works. Looks like that was very hard, especially the K Rool figure.
And good to see you posting some more heh.
Been flat out busy though ><
Re: Project DKC 1 Reloaded
Posted:
August 9th, 2011, 9:38 am
by BlueTronic
LBP2 is the greatest game ever next to DKC even if you don't know how to work create mode. You can still just play the great levels by the people that do
I haven't been called that in a while lolz
I've been going by Blue_Tronic all this time. Sadly this board doesn't let you change your name ._.
Heh, I didn't even make the KRool statue. If there's one thing I can't do good in LBP it's visual designer. So I got my artist to make that for me. The Rambi too, but I programmed everything. You can even roll attack
Re: Project DKC 1 Reloaded: Slipslide Ride
Posted:
August 10th, 2011, 10:45 am
by Ness
I tried downloading the latest of the hack where it says that the objects should be in their correct places in Slipslide Ride, but they still aren't
Any suggestions?
Re: Project DKC 1 Reloaded
Posted:
September 4th, 2011, 7:03 pm
by Scraps69
Helping someone else with a different game atm. It's somewhat similar to DKC. And still generally busy with life.
Chill out guys
it's not abandoned. But it's moving just like a glacier heh.
As for slipside ride, not really sure. I havn't checked that level for a while heh...
Re: Project DKC 1 Reloaded
Posted:
January 10th, 2024, 10:24 pm
by Scraps69
so, what's the lay of the land nowadays? Can we mess about with the waterlevels yet?
Re: Project DKC 1 Reloaded
Posted:
February 2nd, 2024, 6:56 am
by rainbowsprinklez
Scraps69 wrote:so, what's the lay of the land nowadays? Can we mess about with the waterlevels yet?
You can in
my editor!
Re: Project DKC 1 Reloaded
Posted:
February 6th, 2024, 9:59 am
by rainbowsprinklez
Oh wow! You're the OP! Need any help with this?
Re: Project DKC 1 Reloaded
Posted:
February 12th, 2024, 4:04 am
by Flurryxvivo
This project sounds cool, what's it all about anyway?
Re: Project DKC 1 Reloaded
Posted:
March 18th, 2024, 10:39 pm
by rainbowsprinklez
Scraps69 wrote:Q: huh? I thought that you guys arn't up to Kremkroc Industries Inc!? Why am I seeing a screenshot based on that world?
A decade too late, but found it!
TECHNICALLY not Kremcroc, but close enough. Bring you to the end of W4 which is essentially W5
Re: Project DKC 1 Reloaded
Posted:
March 22nd, 2024, 12:53 am
by rainbowsprinklez
I decided to make a video of the first world of this