Project DKC 1 Reloaded

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Re: Project DKC 1 Reloaded

Postby Markster » July 23rd, 2011, 6:25 am

I'm pretty sure this is not an abandon hack, neither did the people die, i think they just have not updated it in a long time.
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Re: Project DKC 1 Reloaded

Postby Scraps69 » July 24th, 2011, 1:48 am

heh, still plodding along and gets updated every few months or month. I'm busy being a lawyer's apprentice and having a gf. Though lots of stuff has unusually popped up in the past 2 weeks...
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Re: Project DKC 1 Reloaded

Postby Markster » July 24th, 2011, 4:16 am

Man, DKCR is challenging, i can't even beat the first level.
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Re: Project DKC 1 Reloaded

Postby Scraps69 » July 24th, 2011, 1:45 pm

Diddy Kong is the Key. Keep trying and remember that you can use some bugs (such as hitting an enemy from underneith after hitting another enemy on the head) to your advantage.
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Re: Project DKC 1 Reloaded

Postby BlueTronic » August 9th, 2011, 12:21 am

Holy bananas. This place is still alive? Sorry I fell off the radar. I've been playing LittleBigPlanet 2 and Fat Princess on my PS3 :P
Oh and speaking of LBP2, I've completed a little project of my own:
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Re: Project DKC 1 Reloaded

Postby Scraps69 » August 9th, 2011, 8:19 am

Nice one Kong Fu! Crazy talented to do it. THough I don't understand lbp and how it works. Looks like that was very hard, especially the K Rool figure.

And good to see you posting some more heh.

Been flat out busy though ><
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Re: Project DKC 1 Reloaded

Postby BlueTronic » August 9th, 2011, 9:38 am

LBP2 is the greatest game ever next to DKC even if you don't know how to work create mode. You can still just play the great levels by the people that do :P
I haven't been called that in a while lolz :| I've been going by Blue_Tronic all this time. Sadly this board doesn't let you change your name ._.
Heh, I didn't even make the KRool statue. If there's one thing I can't do good in LBP it's visual designer. So I got my artist to make that for me. The Rambi too, but I programmed everything. You can even roll attack
Previously "Kong-Fu"
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Re: Project DKC 1 Reloaded: Slipslide Ride

Postby Ness » August 10th, 2011, 10:45 am

I tried downloading the latest of the hack where it says that the objects should be in their correct places in Slipslide Ride, but they still aren't :? Any suggestions?
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Re: Project DKC 1 Reloaded

Postby Scraps69 » September 4th, 2011, 7:03 pm

Helping someone else with a different game atm. It's somewhat similar to DKC. And still generally busy with life.

Chill out guys ;) it's not abandoned. But it's moving just like a glacier heh.

As for slipside ride, not really sure. I havn't checked that level for a while heh...
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Re: Project DKC 1 Reloaded

Postby Scraps69 » January 10th, 2024, 10:24 pm

so, what's the lay of the land nowadays? Can we mess about with the waterlevels yet?
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Re: Project DKC 1 Reloaded

Postby rainbowsprinklez » February 2nd, 2024, 6:56 am

Scraps69 wrote:so, what's the lay of the land nowadays? Can we mess about with the waterlevels yet?


You can in my editor!
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Re: Project DKC 1 Reloaded

Postby rainbowsprinklez » February 6th, 2024, 9:59 am

Oh wow! You're the OP! Need any help with this?
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Re: Project DKC 1 Reloaded

Postby Flurryxvivo » February 12th, 2024, 4:04 am

This project sounds cool, what's it all about anyway?
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Re: Project DKC 1 Reloaded

Postby rainbowsprinklez » Yesterday, 10:39 pm

Scraps69 wrote:Q: huh? I thought that you guys arn't up to Kremkroc Industries Inc!? Why am I seeing a screenshot based on that world?
Spoiler!
A: There's a secret barrel in Jungle Hijinx that will lead you straight to the secret level in Kremkroc Industries. Will you be able to find it? I doubt it...



A decade too late, but found it!



TECHNICALLY not Kremcroc, but close enough. Bring you to the end of W4 which is essentially W5
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