DKC Level Remakes (Collab?)

Share and discuss DKC ROM hacks

DKC Level Remakes (Collab?)

Postby Cody » October 4th, 2014, 6:40 pm

I want to remake DKC levels in DKC.... but using other level terrains with the same enemy/object locations. Instead of explaining further, I'll show you a randomly-recorded video of Jungle Hijinxs → Oil Drum Alley.

https://www.youtube.com/watch?v=ZSKJ_L9-GTg

I'm going to remake Temple Tempest with Ice Age Alley soon, does anyone else have any other ideas? I'm willing to try out anything or combinations even! It'll be fun :thumbs:
Treasure Hunter
Bananas received 62
Posts: 497
Joined: 2008

Re: DKC Level Remale (Collab?)

Postby Qyzbud » October 4th, 2014, 6:45 pm

Ah, good stuff! Simion and I were just discussing this exact concept last night in chat, and lo and behold... you have a fully-realised example!

I suppose there are almost endless possibilities, but it'll be interesting to see which layouts are best suited to each environment. :)
Atlas Author
Bananas received 682
Posts: 3228
Joined: 2008

Re: DKC Level Remale (Collab?)

Postby Cody » October 4th, 2014, 6:48 pm

I actually did that hack 2 days ago, even converted the video 2 full days ago :D I can even show proof easily if necessary but I'm sure it's not.

I'm excited to do more. I love DKC with all my heart ♥
Treasure Hunter
Bananas received 62
Posts: 497
Joined: 2008

Re: DKC Level Remale (Collab?)

Postby Qyzbud » October 4th, 2014, 6:56 pm

Oh, of course I'm not suggesting there's any "idea theft" going on, just happily astonished by the coincidence.

:thumbs:
Atlas Author
Bananas received 682
Posts: 3228
Joined: 2008

Re: DKC Level Remakes (Collab?)

Postby Super Luigi! » October 10th, 2014, 3:53 am

What a sight, this level is!
Glad to know it's not just Qyz!
Keep going, if you please,
While I go eat some cheese!
Sage of Discovery
Bananas received 301
Posts: 3697
Joined: 2012


Return to ROM Hacks

Who is online

Users browsing this forum: No registered users and 5 guests

cron