Banjo-Kazooie, Banjo-Tooie, or DK64?

Talk about other games developed by the creators of Donkey Kong Country.

Which is your favorite?

Banjo-Kazooie
4
27%
Banjo-Tooie
5
33%
Donkey Kong 64
6
40%
 
Total votes : 15

Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby Phyreburnz » January 13th, 2011, 10:03 am

I was wondering what was the favorite between the three games. What are your likes and dislikes about each game? Why did you choose what you chose?

Personally, my favorite is B-T. I liked all of the extra things and new moves to learn. I also liked that you didn't have to re-collect notes every time you died or exited a level. I thought it was better than DK64 because, I just didn't really care for that game. It was a total let-down for me.
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Re: Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby Jomingo » January 13th, 2011, 10:04 am

Banjo Kazooie is the only one of the three that I could stomach.
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Re: Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby CaptainEddie » January 13th, 2011, 12:15 pm

Definately Banjo-Kazooie.

B-T was good, and it was more cinematic, but the worlds were bland and it got boring pretty quick. DK64 was just a huge dissapointment.
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Re: Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby Mayo » January 13th, 2011, 1:17 pm

Why do people not like DK64? I had trouble voting between that game or B-T, both of which I've really enjoyed.
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Re: Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby Phyreburnz » January 16th, 2011, 3:43 am

I didn't like DK64 because of, well, pretty much everything. I really didn't like that Funky turned from a hippie surfer to an army comando. That pissed me off immensely. I didn't care for the new Kongs. I didn't like that they killed off Wrinkly. Candy was annoying... I didn't like the instruments, either. K. Rool seemed like a lummix. I didn't like the worlds very much. I didn't like that Cranky was a mad scientist that gave you potions to do attacks. I think they should have done a more B-K style, where they teach you new moves. I know I'm very complain-e about this game. I didn't even play this game until several years after it came out. I actually didn't know of it's existance for a long time. I didn't know what to expect, and I went in thinking it would be more like the DKC's.
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Re: Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby SexyRayman » February 2nd, 2012, 4:14 pm

I like all of them but I like Donkey Kong 64 better a little..
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Re: Banjo-Kazooie, Banjo-Tooie, or DK64?

Postby Cody » February 11th, 2012, 4:52 pm

Phyreburnz wrote:I was wondering what was the favorite between the three games. What are your likes and dislikes about each game? Why did you choose what you chose?

Banjo-Tooie is my favorite without a doubt. The game as a whole is the epitome of charming. From the ABSOLUTELY ENCHANTING Grunty Industries to the ever-so-lovely Hailfire Peaks... TO the town square of Jolly Roger's Lagoon... the game really has everything I could ask for.


Banjo-Kazooie

+ wonderful cast of characters
+ creative, clever dialogue
+ smooth animation
+ melodically delicious audio

- the worlds are a bit too simplistic, in general
- game is relatively short
- some of the Jiggies are annoying to get (hi Mr. Vile)



Banjo-Tooie

+ beautifully luscious worlds
+ plenty of things to do
+ a slew of useful moves
+ even better music than Banjo-Kazooie (in my opinion)

- game can be a bit laggy at times (for example, when you're flying in the Hailfire Peaks' lava side)
- it can be hard to remember what you did in each level
- I don't like Humba Wumba



Donkey Kong 64

+ amazing atmosphere
+ creative design
+ elements from the DKC series (the helper Kongs, Zingers, Krushas, Mine Carts, etc.)

- collecting absolutely everything can get really tedious
- Beaver Bother
- Beaver Bother
- Beaver Bother
- Beaver Bother
- Beaver Bother
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