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Re: DKC-Related Custom Animations

PostPosted: May 25th, 2023, 5:57 am
by Phyreburnz
It's been a long time, but I've been getting back into editing. I'm starting out by making some of the DKL baddies.

slippa down rope.png
slippa down rope.png (37.2 KiB) Viewed 257788 times


slippa-down-rope.gif
slippa-down-rope.gif (4 KiB) Viewed 257788 times


dkl zinger dkc style.png
dkl zinger dkc style.png (42.16 KiB) Viewed 257788 times


dkl-zinger-snes-style.gif
dkl-zinger-snes-style.gif (6.09 KiB) Viewed 257788 times

Re: DKC-Related Custom Animations

PostPosted: May 25th, 2023, 8:43 am
by WesternTanager794
Awesome! They're really cool! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 25th, 2023, 12:54 pm
by Super Luigi!
The Return of the Queen. Well done, Phyreburnz. Those DKL Zingers always were strange, but you made them much better.

Re: DKC-Related Custom Animations

PostPosted: May 25th, 2023, 6:40 pm
by WesternTanager794
We are going to get a lot of edited animations now, aren't we! :funky: The queen has returned! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 26th, 2023, 9:55 am
by Phyreburnz
Ha ha, thanks guys!

I'm gonna be working my way through more of the DKL stuff...

clambo-dkc-style.gif
clambo-dkc-style.gif (9.17 KiB) Viewed 257755 times


clambo dkl in dkc style.png
clambo dkl in dkc style.png (57.42 KiB) Viewed 257755 times

Re: DKC-Related Custom Animations

PostPosted: May 26th, 2023, 10:14 am
by WesternTanager794
Very cool! I'm super excited! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 26th, 2023, 2:50 pm
by Ed. Alves999
Nice to see you back Molly!!!

Re: DKC-Related Custom Animations

PostPosted: May 26th, 2023, 2:54 pm
by Ed. Alves999
With only one group left, I can finally say that Chunky Kong is completely finished for use in the Kiddy Kong's Show Time fan game! Lanky Kong's future is still uncertain, but anything is possible!

Re: DKC-Related Custom Animations

PostPosted: May 26th, 2023, 4:35 pm
by WesternTanager794
All I know is that he can handstand when he needs to. My sibling says that he is a really good kong in dk64. I haven't used him much, so I don't know. He's fun, though! Congratulations on the completion of the Chunky Kong sprites! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 27th, 2023, 12:52 pm
by Ed. Alves999
A test stage... maybe it will be approved and then improved.

Re: DKC-Related Custom Animations

PostPosted: May 27th, 2023, 12:53 pm
by Super Luigi!
I'm glad to hear it, Ed. Alves999, and I'm sure the game will be great no matter what happens. That image is also incredible.

Re: DKC-Related Custom Animations

PostPosted: May 27th, 2023, 1:20 pm
by WesternTanager794
That Kritter is doing some great acting! Or is he actually in danger? :diddywink: Enguarde’s doing the same old stuff, looking in on the scene on cover art and looking amused. :parry:

Re: DKC-Related Custom Animations

PostPosted: May 28th, 2023, 1:18 pm
by Ed. Alves999
WesternTanager794 wrote:That Kritter is doing some great acting! Or is he actually in danger? :diddywink: Enguarde’s doing the same old stuff, looking in on the scene on cover art and looking amused. :parry:

"CHUNKY SMASH!"

Re: DKC-Related Custom Animations

PostPosted: May 28th, 2023, 1:19 pm
by Ed. Alves999
Super Luigi! wrote:I'm glad to hear it, Ed. Alves999, and I'm sure the game will be great no matter what happens. That image is also incredible.

Oh thanks!!! :dixiehappy: :dixiehappy:

Re: DKC-Related Custom Animations

PostPosted: May 28th, 2023, 1:40 pm
by Ed. Alves999
Is there an option for me to change my nick here at DKC Atlas??? I've been wanting to change my nickname for 4 years lol

Re: DKC-Related Custom Animations

PostPosted: May 28th, 2023, 2:51 pm
by Ed. Alves999
Lose animation... this part is a continuation of an animation I've already made, so when I finish it, I'll show you the complete final version on video.

Re: DKC-Related Custom Animations

PostPosted: May 28th, 2023, 2:52 pm
by WesternTanager794
Ed. Alves999 wrote:Is there an option for me to change my nick here at DKC Atlas??? I've been wanting to change my nickname for 4 years lol


As far as I know, you’d have to ask Qyzbud. Maybe Simion could do it, though? :parry:

Re: DKC-Related Custom Animations

PostPosted: May 28th, 2023, 4:34 pm
by Ed. Alves999
WesternTanager794 wrote:
Ed. Alves999 wrote:Is there an option for me to change my nick here at DKC Atlas??? I've been wanting to change my nickname for 4 years lol


As far as I know, you’d have to ask Qyzbud. Maybe Simion could do it, though? :parry:

Hmm I'll ask him, thank you!

Re: DKC-Related Custom Animations

PostPosted: May 29th, 2023, 4:53 am
by Lanky Kong
Loving all new content here, hope more can be made

Re: DKC-Related Custom Animations

PostPosted: May 29th, 2023, 6:18 am
by Ed. Alves999

Tsup gyus!

Re: DKC-Related Custom Animations

PostPosted: May 29th, 2023, 6:26 am
by Ed. Alves999
Hello, I've come to keep up with another update, showing Chunky's defeat animation, still in progress, but there's already a lot to say about how funny this is, he loses, but he doesn't let anyone who is close to him go cheap.

Re: DKC-Related Custom Animations

PostPosted: May 29th, 2023, 9:38 am
by WesternTanager794
Nice idea! I think it’s cool! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 29th, 2023, 1:22 pm
by Super Luigi!
I do too, and it's definitely better than his animation from DK64. Chunky is clearly holding back during normal gameplay here.

Re: DKC-Related Custom Animations

PostPosted: June 2nd, 2023, 12:05 am
by Phyreburnz
I tried something new.

So my usual thing is cutting and pasting bits and pieces together... but now that I'm attempting to bring the DKL stuff over to make it look like it belongs on the SNES, I've decided to try painting each frame.

Reference:
Image

Original, digital painting of each frame:
flapper painted unedited.jpg
flapper painted unedited.jpg (123.71 KiB) Viewed 257487 times


Scaled down in size and colour:
flapper.png
flapper.png (21.52 KiB) Viewed 257487 times



Results:
flapper.gif
flapper.gif (32.51 KiB) Viewed 257487 times


Original:
flapper-dkl.gif
flapper-dkl.gif (16.82 KiB) Viewed 257487 times

Re: DKC-Related Custom Animations

PostPosted: June 2nd, 2023, 7:44 am
by WesternTanager794
that sounds extremely difficult! well done once again Phyreburnz! :parry:

Re: DKC-Related Custom Animations

PostPosted: June 2nd, 2023, 2:02 pm
by Ed. Alves999
Phyreburnz wrote:I tried something new.

So my usual thing is cutting and pasting bits and pieces together... but now that I'm attempting to bring the DKL stuff over to make it look like it belongs on the SNES, I've decided to try painting each frame.

Reference:
Image

Original, digital painting of each frame:
flapper painted unedited.jpg


Scaled down in size and colour:
flapper.png


Amazing work Molly, I love it!
Results:
flapper.gif


Original:
flapper-dkl.gif

Re: DKC-Related Custom Animations

PostPosted: June 2nd, 2023, 2:03 pm
by Ed. Alves999
Hello! :funky: :k: :o: :n: :g:

Re: DKC-Related Custom Animations

PostPosted: June 3rd, 2023, 6:15 am
by WesternTanager794
Very cool! Great job, Ed Alves! :parry:

Re: DKC-Related Custom Animations

PostPosted: June 3rd, 2023, 12:26 pm
by Super Luigi!
We were so close to seeing Squitter in action. Regardless, well done as well, Ed. Alves999.

Re: DKC-Related Custom Animations

PostPosted: June 25th, 2023, 9:51 am
by Ed. Alves999
Tsup guys! Preview of the final version of the intro... I'm going to do something really cool for this logo soon.
:thumbs:

Re: DKC-Related Custom Animations

PostPosted: June 25th, 2023, 9:57 am
by Ed. Alves999
Here...

Re: DKC-Related Custom Animations

PostPosted: June 25th, 2023, 12:02 pm
by WesternTanager794
Very cool! How exactly do you make a wireframe like that for “atlasware”? Thanks In advance! :parry:

Re: DKC-Related Custom Animations

PostPosted: June 25th, 2023, 2:58 pm
by Super Luigi!
It looks neat, Ed. Alves999. Thanks for sharing so much with us.

Re: DKC-Related Custom Animations

PostPosted: June 25th, 2023, 3:28 pm
by Ed. Alves999
Super Luigi! wrote:It looks neat, Ed. Alves999. Thanks for sharing so much with us.

You're welcome!!!

Re: DKC-Related Custom Animations

PostPosted: June 25th, 2023, 3:46 pm
by Ed. Alves999
WesternTanager794 wrote:Very cool! How exactly do you make a wireframe like that for “atlasware”? Thanks In advance! :parry:

I just draw the wireframe frame by frame respecting the original style! All on the basis of drawing and application of details.

Re: DKC-Related Custom Animations

PostPosted: June 26th, 2023, 2:36 am
by WesternTanager794
thank you! Ill give that a try!

Re: DKC-Related Custom Animations

PostPosted: June 26th, 2023, 3:07 pm
by Ed. Alves999
Hello guys!!! Final version!
:thumbs:

Re: DKC-Related Custom Animations

PostPosted: June 27th, 2023, 12:36 am
by WesternTanager794
Nice job, Ed Alves! :parry:

Re: DKC-Related Custom Animations

PostPosted: June 27th, 2023, 11:49 am
by Super Luigi!
It's definitely all coming together, Ed. Alves999. Well done.

Re: DKC-Related Custom Animations

PostPosted: June 28th, 2023, 12:20 pm
by Ed. Alves999
Thanks guys!

Re: DKC-Related Custom Animations

PostPosted: November 25th, 2023, 7:08 am
by Ed. Alves999
:thumbs: Hello... Kong family almost complete... Lanky Kong will be the last one I leave with sprites so it can be playable in a future fan game.

Re: DKC-Related Custom Animations

PostPosted: November 25th, 2023, 2:47 pm
by Super Luigi!
Well done once more, Ed. Alves999. I'm glad to see you still doing well even after many months, and I wish you the best as you continue on.

Re: DKC-Related Custom Animations

PostPosted: January 15th, 2024, 2:17 pm
by Ed. Alves999
Hello guys!!!
Finally another new tile... this print has new props and terrain.

Re: DKC-Related Custom Animations

PostPosted: January 16th, 2024, 1:29 pm
by Super Luigi!
I do like how it looks, Ed. Alves999. Keep up the good work.

Re: DKC-Related Custom Animations

PostPosted: January 29th, 2024, 11:43 am
by Ed. Alves999
Hello, ladies and gentleman.

:thumbs:

Re: DKC-Related Custom Animations

PostPosted: January 29th, 2024, 2:40 pm
by Super Luigi!
Incredible work as always, Ed. Alves999.