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Re: DKC-Related Custom Animations

PostPosted: December 7th, 2015, 9:27 am
by vege
Thanks for the nice words guys. :)

Phyreburnz:
1-Do you have some new about the project of Kalango?
2-Your cloud looks canon/good as all your works!

Re: DKC-Related Custom Animations

PostPosted: February 17th, 2016, 1:40 am
by Phyreburnz
Remember that camel sprite I found from TSR? Well, I added Winky's eyeballs to it to make it more DKC looking. I like it :)
kamal-with-eyeballs.gif
kamal-with-eyeballs.gif (13 KiB) Viewed 172055 times

kamal with big eyes.png
kamal with big eyes.png (46.37 KiB) Viewed 172055 times

Re: DKC-Related Custom Animations

PostPosted: March 3rd, 2016, 5:07 am
by Tonberry2000
Hmm, it looks too real. I'd make it look a bit more like the one from Banjo Kazooie.

Re: DKC-Related Custom Animations

PostPosted: March 9th, 2016, 4:04 am
by Lanky Kong
Yeah, take a shot on example.

Image

Also you should add one arabian hat to the krock!

Re: DKC-Related Custom Animations

PostPosted: March 9th, 2016, 4:32 am
by Phyreburnz
I feel like I've explained this a hundred times. I can't just *MAKE* sprites. I just edit them. You can make them however you want. I don't do 3D modeling. I can't make my own animations on a computer. I take pieces of things that already exist.

Re: DKC-Related Custom Animations

PostPosted: March 26th, 2016, 2:29 pm
by Tonberry2000

Re: DKC-Related Custom Animations

PostPosted: May 15th, 2018, 10:37 am
by Phyreburnz
Image

I've rescaled and recoloured Dixie's GBA ledge animation.

Re: DKC-Related Custom Animations

PostPosted: May 17th, 2018, 7:41 am
by Super Luigi!
Very impressive, dear Phyreburnz. You truly have created greatness. Thank you for sharing this simple masterpiece, and I wish you the best life possible.

Re: DKC-Related Custom Animations

PostPosted: May 17th, 2018, 9:14 am
by Phyreburnz
Thanks SL!

Here's new animations for DK on a hook and horizontal rope idle:

Image
Image

Re: DKC-Related Custom Animations

PostPosted: May 23rd, 2018, 12:04 pm
by Super Luigi!
He looks so natural hanging there. Well done once more, dear Phyreburnz. You masterful womanly artistic skills never fail to disappoint.

Re: DKC-Related Custom Animations

PostPosted: May 7th, 2023, 1:28 pm
by Ed. Alves999

Re: DKC-Related Custom Animations

PostPosted: May 7th, 2023, 3:00 pm
by WesternTanager794
Great work! It's great seeing it come all together!
:parry:

Re: DKC-Related Custom Animations

PostPosted: May 7th, 2023, 11:38 pm
by Ed. Alves999
Thank you!!!

Re: DKC-Related Custom Animations

PostPosted: May 8th, 2023, 12:20 am
by WesternTanager794
Ive decided that i really like chunkys sprite way better than in dk64! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 8th, 2023, 4:27 am
by Super Luigi!
The sprite for Chunky is a bit bland at times, but I don't really mind, and those Klaptrap bulldogs are neat too. Nice job, Ed. Alves999, and I wish you the best with the rest of your game.

Re: DKC-Related Custom Animations

PostPosted: May 8th, 2023, 6:54 am
by WesternTanager794
Those construction kremlings are fun. :parry:

Re: DKC-Related Custom Animations

PostPosted: May 9th, 2023, 1:15 pm
by Ed. Alves999
Aw thank you @Super Luigi and @WesternTanager794

Re: DKC-Related Custom Animations

PostPosted: May 9th, 2023, 1:16 pm
by Ed. Alves999
Sup guys, take a look this...
https://youtu.be/Bm8rlRZJnsw

Re: DKC-Related Custom Animations

PostPosted: May 9th, 2023, 3:05 pm
by WesternTanager794
Great to see more of the level! What are Chunky’s physics like? :parry:

Re: DKC-Related Custom Animations

PostPosted: May 9th, 2023, 9:14 pm
by Ed. Alves999
WesternTanager794 wrote:Great to see more of the level! What are Chunky’s physics like? :parry:

Very strong, but heavy and a little slow on occasions.

Re: DKC-Related Custom Animations

PostPosted: May 9th, 2023, 11:48 pm
by WesternTanager794
Thank you! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 10th, 2023, 11:02 am
by Super Luigi!
Your videos look like better versions of my DKC dreams, Ed. Alves999. Thank you for sharing them with us.

Re: DKC-Related Custom Animations

PostPosted: May 13th, 2023, 4:47 am
by Ed. Alves999
Super Luigi! wrote:Your videos look like better versions of my DKC dreams, Ed. Alves999. Thank you for sharing them with us.

Thanks!

Re: DKC-Related Custom Animations

PostPosted: May 13th, 2023, 4:48 am
by Ed. Alves999
A new video will come soon...

Re: DKC-Related Custom Animations

PostPosted: May 13th, 2023, 7:24 am
by WesternTanager794
Great! Do you think the game will be out in a month or two? :parry:

Re: DKC-Related Custom Animations

PostPosted: May 15th, 2023, 7:30 am
by Ed. Alves999

Re: DKC-Related Custom Animations

PostPosted: May 15th, 2023, 7:35 am
by Ed. Alves999
WesternTanager794 wrote:Great! Do you think the game will be out in a month or two? :parry:

No, Kiddy Kong's Show Time is still in the beginning of execution, being led by my friend Vini... as I'm a member of the DKC4 Team, I have access to the engine, so I run tests on Chunky and Kiddy.
Now our DKC4 project is on its final course!

Re: DKC-Related Custom Animations

PostPosted: May 15th, 2023, 11:41 am
by Super Luigi!
Nice job, Ed. Alves999. I like every video you show us, and this one is no exception. Thanks again.

Re: DKC-Related Custom Animations

PostPosted: May 16th, 2023, 8:40 am
by WesternTanager794
The Kongs Return project isn't canceled?! That's amazing! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 16th, 2023, 2:42 pm
by Ed. Alves999
Super Luigi! wrote:Nice job, Ed. Alves999. I like every video you show us, and this one is no exception. Thanks again.

Thanks :swanky:

Re: DKC-Related Custom Animations

PostPosted: May 16th, 2023, 2:44 pm
by Ed. Alves999
WesternTanager794 wrote:The Kongs Return project isn't canceled?! That's amazing! :parry:

Yes, the game still alive. :dixiehappy:

Re: DKC-Related Custom Animations

PostPosted: May 16th, 2023, 5:32 pm
by WesternTanager794
Your picture changed! Is it to represent DKC4? And that is amazing news that it is still alive! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 17th, 2023, 1:28 am
by Ed. Alves999
Yes... I recreated the number based on the old one.

Re: DKC-Related Custom Animations

PostPosted: May 17th, 2023, 1:30 am
by Ed. Alves999
Yeah, vertical rope animation wip

Re: DKC-Related Custom Animations

PostPosted: May 17th, 2023, 1:32 am
by Ed. Alves999
The end result will be in this sense... note: the image has the program's own filter, giving it a retro style image.

Re: DKC-Related Custom Animations

PostPosted: May 17th, 2023, 6:41 am
by WesternTanager794
Well done job! I never actually thought about the potential difficulty of creating a new character. Amazing job! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 9:32 am
by Ed. Alves999
https://youtu.be/kplnCYwYVsg
Tsup guys!!! New video.

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 9:34 am
by Ed. Alves999
WesternTanager794 wrote:Well done job! I never actually thought about the potential difficulty of creating a new character. Amazing job! :parry:

When you practice drawing, putting in the details and carefully observing each movement for fluidity, you get unimaginable results.

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 9:36 am
by WesternTanager794
It still seems tough, though. :parry:

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 9:48 am
by Ed. Alves999
At first it is, but when you learn to add texture details, you feel satisfied.

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 10:01 am
by WesternTanager794
I just watched the last two videos and they’re great! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 11:41 am
by Super Luigi!
I agree, although Chunky seems to disappear briefly when moving to the other side of a vertical rope. Besides that, however, I don't see anything wrong.

Re: DKC-Related Custom Animations

PostPosted: May 20th, 2023, 12:10 pm
by WesternTanager794
I don’t think I noticed that! I’ll look again. :parry:

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 4:13 am
by Ed. Alves999
Yes, the video was a beta...

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 4:14 am
by Ed. Alves999
Here, take a look this...
https://youtu.be/IkK-iEzf-qg

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 6:18 am
by WesternTanager794
Exemplary job once again! The music you're using always sounds familiar. This one I am certain is a remix of something. I'm going to figure that out! :parry:

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 9:44 am
by WesternTanager794
Aha! I’ve got it! You’re using DKL music! More specifically, Airship, and Skyscraper! I came across them in my music! It sounds higher quality in your game, though. :parry:

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 12:18 pm
by Super Luigi!
Nice job, Ed. Alves999. You can also embed your videos into your posts by using the YouTube BBCode and copying the link from after the v= part. For your most current video, you would place the IkK-iEzf-qg part of the link inside the [youtube][/youtube] BBCode to get this:

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 2:04 pm
by WesternTanager794
I’ve heard this before? :diddywink: :parry:

Re: DKC-Related Custom Animations

PostPosted: May 22nd, 2023, 3:23 pm
by Ed. Alves999
Thanks guys