DK64 Music Re-Arranged

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DK64 Music Re-Arranged

Postby !!!!! » January 28th, 2014, 5:52 pm

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Disc 1:
1-01 Da Banana Bunch
1-02 Main Menu
1-03 Opening
1-04 DK Treehouse
1-05 Welcome to Bonus Stage! (Bonus Stage Start)
1-06 Bonus Barrel Bonanza (Bonus Stage 1)
1-07 Too Bad... (Bonus Lose)
1-08 Well Done! (Bonus Win)
1-09 Cranky's Lab
1-10 Cranky's Potion
1-11 Donkey Kong Resort (DK Isle)
1-12 Tag Barrel (Donkey Kong)
1-13 Clumsy K. Lumsy (K. Lumsy)
1-14 K. Lumsy Key
1-15 DK Isle (Jungle Japes)
1-16 Wrinkly Kong
1-17 Jungle Madness (Jungle Japes)
1-18 King of Swing (Jungle Japes - Cliffs)
1-19 Badaboom! (Funky's Armory)
1-20 Funky's Weapon Upgrade
1-21 Tag Barrel (Diddy Kong)
1-22 Calming Caves (Jungle Japes - Caves)
1-23 Sudden Storm (Jungle Japes - Rainstorm)
1-24 Rambi
1-25 Barrel Madness (Jungle Japes - Barrel Course)
1-26 Mining Madness (Jungle Japes - Mineshaft)
1-27 Mine Cart Madness (Jungle Japes - Minecart)
1-28 Golden Banana Found
1-29 Golden Banana Collected
1-30 Troff n' Scoff
1-31 Troff n' Scoff Door Unlocked
1-32 Troff n' Scoff Door Opened
1-33 Boss Encounter
1-34 Angry Army Dillo (Jungle Japes - Boss)
1-35 Boss Defeated
1-36 Pause Menu
Disc Time: 1:09:31

Disc 2:
2-01 DK Isle (Angry Aztec)
2-02 Sands of Mystery (Angry Aztec)
2-03 Studio Jammin' (Candy's Music Shop)
2-04 Donkey's Bongo Blast
2-05 Diddy's Guitar Gazump
2-06 Caves of Mystery (Angry Aztec - Cave)
2-07 Barrels of Mystery (Angry Aztec - Barrel Course)
2-08 Strong Kong (Donkey Kong Barrel)
2-09 Rocket Barrel Boost (Diddy Kong Barrel)
2-10 Temple of Mystery (Angry Aztec - Temple)
2-11 Challenge of Mystery (Angry Aztec - Challenge)
2-12 Tag Barrel (Lanky Kong)
2-13 Tag Barrel (Tiny Kong)
2-14 Lanky's Trombone Tremor
2-15 Tiny's Saxophone Slam
2-16 Mini Monkey (Tiny Kong Barrel)
2-17 Fast & Furious (Angry Aztec - Slide)
2-18 Ruin of Mystery (Angry Aztec - Ruin)
2-19 Deadly Dogadon (Angry Aztec - Boss)
2-20 Banana Medal
2-21 All Bananas Collected
2-22 The Great Krocodile (Krem Isle)
2-23 Uncover Blueprint
2-24 Collect Blueprint
2-25 Krem Isle (Snide HQ)
2-26 Snide HQ
2-27 Krem Isle (Frantic Factory)
2-28 Toys 'R' Alive (Frantic Factory)
2-29 Living Machinery (Frantic Factory - Production)
2-30 Toys 'R' Compact (Frantic Factory - Compactor)
2-31 Tag Barrel (Chunky Kong)
2-32 Chunky's Triangle Trample
2-33 Baboon Balloon (Lanky Kong Pad)
2-34 Toys R&D (Frantic Factory - Research & Development)
2-35 Road Rampage (Frantic Factory - Race)
2-36 Too Slow... (Race Lose)
2-37 Victory! (Race Win)
2-38 Hunky Chunky (Chunky Kong Barrel)
2-39 Toy Monster Menace (Frantic Factory - Challenge)
2-40 Mad Jack Mayhem (Frantic Factory - Boss)
Disc Time: 1:17:24

Disc 3:
3-01 Krem Isle (Gloomy Galleon)
3-02 Gloomy Grotto (Gloomy Galleon - Caves)
3-03 Shipwreck Shanty (Gloomy Galleon)
3-04 Barrel Shanty (Gloomy Galleon - Barrel Course)
3-05 Lighthouse Leap (Gloomy Galleon - Lighthouse)
3-06 Stealthy Snoop (Bonus Stage 2)
3-07 Enguarde
3-08 Under the Sea (Gloomy Galleon - Mermaid Palace)
3-09 Perilous Pearls (Gloomy Galleon - Treasure Chest)
3-10 Shipwreck Search (Gloomy Galleon - Ship)
3-11 Glowing Galleon (Gloomy Galleon - Glower's Keep)
3-12 Time Ticking Turbine (Gloomy Galleon - Mechanical Fish)
3-13 Clapper's Challenge (Gloomy Galleon - Race)
3-14 Puftoss Peril (Gloomy Galleon - Boss)
3-15 DK Isle (Fungi Forest)
3-16 The Clock in the Woods (Fungi Forest)
3-17 Mushroom Melancholy (Fungi Forest - Mushroom)
3-18 The Barrel in the Woods (Fungi Forest - Barrel Course)
3-19 Top of the Mushroom (Fungi Forest - Mushroom Bonus)
3-20 Orangsprint (Lanky Kong Barrel)
3-21 Rabbit Race (Fungi Forest - Race)
3-22 The Clock in the Woods at Night (Fungi Forest - Night)
3-23 Tiny Timber (Fungi Forest - Tree Trunk)
3-24 A Mill in the Woods (Fungi Forest - Watermill)
3-25 Spider Showdown (Fungi Forest - Challenge)
3-26 Tiptoe Tempest (Fungi Forest - Attic)
3-27 Mine Cart Carnage (Bonus Stage 3)
3-28 Rolling Rhapsody (Fungi Forest - Minecart)
3-29 Dogadon's Revenge (Fungi Forest - Boss)
Disc Time: 1:17:08

Disc 4:
4-01 Banana Fairy Isle
4-02 Snapshot! (Banana Fairy Photo)
4-03 DK Isle (Crystal Caves)
4-04 Hidden Waterfalls (Crystal Caves)
4-05 Earthquake! (Crystal Caves - Earthquake)
4-06 Gorilla Gone (Chunky Kong Pad)
4-07 Intricate Igloo (Crystal Caves - Igloo)
4-08 Cabin Creepers (Crystal Caves - Cabin)
4-09 Cabin Conundrum (Crystal Caves - Rotatable Cabin)
4-10 Mad Maze Maul (Bonus Stage 4)
4-11 Hidden Barrels (Crystal Caves - Barrel Course)
4-12 Board Game Barrage (Crystal Caves - Castle)
4-13 Slippery Slide (Crystal Caves - Slide)
4-14 Army Dillo Armageddon (Crystal Caves - Boss)
4-15 Krem Isle (Creepy Castle)
4-16 Haunted Bananas (Creepy Castle)
4-17 Haunted Barrels (Creepy Castle - Barrel Course)
4-18 Wicked Wood (Creepy Castle - Tree Trunk)
4-19 Cryptic Catacombs (Creepy Castle - Catacombs)
4-20 Terror Tomb (Creepy Castle - Tomb)
4-21 Treacherous Track Trek (Creepy Castle - Minecart)
4-22 Creepy Caverns (Creepy Castle - Caverns)
4-23 Dangerous Dungeon (Creepy Castle - Dungeon)
4-24 Hedge Maze Craze (Creepy Castle - Greenhouse)
4-25 Haunted Banana Peel (Creepy Castle - Trash)
4-26 Monster Museum (Creepy Castle - Museum)
4-27 Ghost Book Bash (Creepy Castle - Library)
4-28 Ballroom Ballad (Creepy Castle - Ballroom)
4-29 Windy Waltz (Creepy Castle - Tower)
4-30 Krazy King Kut-Out (Creepy Castle - Boss)
Disc Time: 1:17:23

Disc 5:
5-01 Krem Isle (Hideout Helm)
5-02 K. Rool's Theme
5-03 Critical Countdown (Hideout Helm - Countdown)
5-04 K. Rool Barrel Challenge (Bonus Stage 5)
5-05 Game Over
5-06 Stronghold Shutdown (Hideout Helm)
5-07 Battle Arena
5-08 King Kruiser
5-09 K. Rool Introduction
5-10 K. Rool Deathmatch (Final Boss)
5-11 K. Rool Defeated
5-12 Kong-clusion (Staff Roll)
5-13 Ending
5-14 Monkey Smash
5-15 Tag Barrel Medley
Disc Time: 40:59

Total Time: 5:42:28

BONUS TRACKS:
Da Banana Bunch [Instrumental]
Gloomy Grotto [Ambienceless]
Haunted Bananas [Ambienceless]
Hidden Waterfalls [Ambienceless]
Jungle Madness [Ambienceless]
King of Swing [Ambienceless]
Living Machinery [Ambienceless]
Sands of Mystery [Ambienceless]
Shipwreck Shanty [Ambienceless]
The Clock in the Woods [Ambienceless]
The Clock in the Woods at Night [Ambienceless]
Toys R&D [Ambienceless]


Donkey Kong 64 Re-Arranged Soundtrack 1.0
[MP3] DK64 RE M
[FLAC] DK64 RE F

Password is !!!!! and always uncheck before downloading. Also use 3rd Party Downloader if possible.

Old Medleys: (Stuff uploaded before the final)
Spoiler!
Jungle Madness Suite:
DK Isle (Jungle Japes) > Jungle Japes > Jungle Japes Mountain > Caves > Rainstorm > Barrel Course > Mine > Minecart > Troff n' Scoff > Boss Door Opens > Boss Door Opened > Army Dillo > Boss Clear

Jungle Madness Suite.mp3
Jungle Madness Suite v3.mp3

Sands of Mystery Suite:
DK Isle (Angry Aztec) > Angry Aztec > Caves > Barrel Course > Temple > Challenge > Slide > Temple 2 > Dogadon

Sands of Mystery Suite.mp3
Sands of Mystery Suite v2.mp3

Toys "R" Alive Suite:
Krem Isle (Frantic Factory) > Frantic Factory > Production > Compactor > Research & Development > Racing > Toy Monster > Mad Jack

Toys ''R'' Alive Suite.mp3

Shipwreck Shanty Suite
Krem Isle (Gloomy Galleon) > Caves > Gloomy Galleon > Barrel Course > Lighthouse > Enguarde > Mermaid Palace > Treasure Chest > Ship > Glower's Keep > Mechanical Fish > Boat Race > Pufftoss

Shipwreck Shanty Suite.mp3

The Clock in the Woods Suite
DK Isle (Fungi Forest) > Fungi Forest > Mushroom > Mushroom Head > Barrel Course > Rabbit Race > Night > Watermill > Spider > Attic > Tree Trunk > Minecart > Dogadon's Revenge

The Clock in the Woods Suite.mp3
Tourist
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Re: DK64 Music Re-Arranged

Postby Simion32 » January 29th, 2014, 11:37 am

I gave it a listen. Great job!

Here are a few things you could possibly improve:

DK Isle (Jungle Japes) was a bit too quiet with a few instruments.
Jungle Japes start area seems to be off somewhere, but I can't pin it down... the base rhythm, maybe?
Jungle Japes (Mountain) seems to be lacking some of those really fast notes in the second half of the song.
Diddy's Minecart Ride is missing the horns at the very last part of the song.

Everything else sounds almost perfect. :swanky:
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Re: DK64 Music Re-Arranged

Postby !!!!! » January 31st, 2014, 12:48 am

Simion32 wrote:I gave it a listen. Great job!

Here are a few things you could possibly improve:

DK Isle (Jungle Japes) was a bit too quiet with a few instruments.
Jungle Japes start area seems to be off somewhere, but I can't pin it down... the base rhythm, maybe?
Jungle Japes (Mountain) seems to be lacking some of those really fast notes in the second half of the song.
Diddy's Minecart Ride is missing the horns at the very last part of the song.

Everything else sounds almost perfect. :swanky:


Re-edited those tracks: corrected instruments, edited channel volume on each instrument necessary, and smoother transitions between songs. Also uploaded a new version of the Jungle Madness Suite. Also another track added on first post.
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Re: DK64 Music Re-Arranged

Postby Phyreburnz » January 31st, 2014, 12:53 pm

I suggest that you upload your music and such on youtube. I think that would be really awesome. That way, you can archive your old tunes, so people can hear the differences with your revisions.

Another suggestion would be that if you do upload this on youtube, you could do a playlist of all the songs of a certain section in one playlist, that way you could skip through songs if you wanted to hear one part, and maybe put it on repeat while they're studying or something.
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Re: DK64 Music Re-Arranged

Postby Simion32 » February 1st, 2014, 8:55 am

I suggest you get winamp, 64th Note Plugin, and the DK64 (*.USF)'s...
With them you can listen to emulated, full-quality songs ;)

See spoiler for feedback on what might need fixed:
Spoiler!
DK Isle (Jungle Japes) is still missing the bass section. It's there, but *wayyyy* too quiet to be audible.

Angry Aztec main theme is missing some very high-pitched notes in the base rhythm (it's an instrument you are *completely* missing; it sounds kinda like a triangle). Adding the "HUUUHHMMM!!" voice would make it much better also, if you can get that from somewhere.

Again with the missing ambiece sounds, Angry Aztec Caves is missing the snake rattle sound. I know these are hard to replicate, but they are a significant part of the music. :)

Angry Aztec Temple has the wrong instrument for the last two notes of the occasional "three note thing" you hear every few seconds (this becomes 4 notes later in the song I think, but you should be able to realize what I'm talking about).

Angry Aztec Temple 2 uses a "graveyard" sound that clips when it starts (at 12:10 in the music suite).


Overall, very good job so far! I'd love to hear more. :D
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Re: DK64 Music Re-Arranged

Postby !!!!! » February 1st, 2014, 9:43 pm

Phyreburnz wrote:I suggest that you upload your music and such on youtube. I think that would be really awesome. That way, you can archive your old tunes, so people can hear the differences with your revisions.

Another suggestion would be that if you do upload this on youtube, you could do a playlist of all the songs of a certain section in one playlist, that way you could skip through songs if you wanted to hear one part, and maybe put it on repeat while they're studying or something.


I don't plan on uploading to Youtube ATM if I ever do though i'll keep up old versions whenever I ever do a major revision. Whenever I finish, I plan on having each track looped once and separate for whoever wants to listen to a specific part. The suites are just a nice way of getting through everything.

Simion32 wrote:I suggest you get winamp, 64th Note Plugin, and the DK64 (*.USF)'s...
With them you can listen to emulated, full-quality songs ;)

See spoiler for feedback on what might need fixed:
Feedback

Overall, very good job so far! I'd love to hear more. :D


I've always had the USFs right beside me in their full 22khz glory!

SFX ambiance specifically is a major pain to figure out in these sequences but I've done it.

The SFXs that were missing in the previous versions are now in including Jungle and Cave ambiance and whatever SFXs (snake, aztec chant, temple sfx, etc) I happened to miss. However with Temple 2 I don't hear a "graveyard" sound but the organ overlapping the choir. I raised the volume of the choir a bit in order to give a bassy feel at that part.

I've added v3 of Jungle Madness, v2 of Sands of Mystery, and now Toys "R" Alive which heavily uses SFX.
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Re: DK64 Music Re-Arranged

Postby Simion32 » February 2nd, 2014, 10:21 am

Yeah, I was talking about the organ. Organs typically sound like they belong in a graveyard level. :P

EDIT: I quickly checked the organ section. It *still* clips at the start of the sound. You need to play the sound by itself and you will hear what I mean. The sound doesn't start naturally.

I'll provide more feedback in a separate post ;)
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Re: DK64 Music Re-Arranged

Postby Simion32 » February 2nd, 2014, 1:24 pm

Everything in Toys "R" Alive is pretty much spot on. :dixiehappy:
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Re: DK64 Music Re-Arranged

Postby !!!!! » February 3rd, 2014, 8:26 pm

ARRGH ME MATEYs! I've got me a Shipwreck Shanty Suite up on the first post covering Gloomy Galleon.
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Re: DK64 Music Re-Arranged

Postby Simion32 » February 4th, 2014, 10:37 am

NAILED the super-fast notes in the Boss music. You're getting really good at this! :thumbs:
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Re: DK64 Music Re-Arranged

Postby !!!!! » February 5th, 2014, 8:20 pm

Next suite is up. I'm actually really close to being done with this, just have to polish the tracks.

EDIT: Polish, loop, and shift the volume for 146 tracks...
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Re: DK64 Music Re-Arranged

Postby Simion32 » February 6th, 2014, 8:32 am

The inside the giant mushroom music is missing the drum beat (main repeating rhythm). Especially noticeable on the last part.

Dogadon's Revenge was awesome. The use of that organ really adds to the dramatic epicness of the boss themes! :D
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Re: DK64 Music Re-Arranged

Postby !!!!! » February 9th, 2014, 9:19 pm

Well it's out now.
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Re: DK64 Music Re-Arranged

Postby Phyreburnz » February 12th, 2014, 4:03 am

Do you have Creepy Castle's music in your full download? I don't see it in your separately listed files.
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Re: DK64 Music Re-Arranged

Postby Simion32 » February 12th, 2014, 1:38 pm

It's all there. :)

Everything not in the suite releases (Crystal Caves onwards) sounds good, with a rare few exceptions. I'll detail that later, as I don't have time for the feedback right now.
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Re: DK64 Music Re-Arranged

Postby !!!!! » February 22nd, 2014, 7:55 am

Simion32 wrote:It's all there. :)

Everything not in the suite releases (Crystal Caves onwards) sounds good, with a rare few exceptions. I'll detail that later, as I don't have time for the feedback right now.


Simion, can you list the tracks with issues? It doesn't have to be extremely detailed. Just track, time issue happens, and the issue. Also I'm aware of Jungle Madness having a volume error with the clarinet being too low. Already fixed that issue and did some instrument volume raising with the DK Rap. I want to fix the noticed flaws before I update to v1.1.
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Re: DK64 Music Re-Arranged

Postby SonicDestroyer12 » April 2nd, 2015, 7:23 am

Is there any chance these could be re-uploaded? I tried downloading the whole album but couldn't seem to get it to work.
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Re: DK64 Music Re-Arranged

Postby BlueTronic » August 17th, 2015, 4:49 pm

Link broken. Anybody have a copy of this?
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