Warp glitch time!

Post in here to discuss any glitches you have discovered for Donkey Kong Country...
Please create a new topic for each unique glitch, and explain how it is performed (if known).

Warp glitch time!

Postby Tompa » March 21st, 2008, 6:35 am

For those who have the right rom and correct emulator... Take a look at THIS.

It's a secret to everybody...
Trailblazer
Bananas received 45
Posts: 246
Joined: 2008

Re: Warp glitch time!

Postby Simion32 » March 21st, 2008, 6:51 am

Wow. :shock:

I had no idea something like that could be done. So through glitching, this means the lowest percent completion is less than %21?

EDIT: This seems difficult to reproduce in ZSNES. Does it have to be frame-perfect, or what? I see how this could benefit an any % TAS'd speed run...
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008

Re: Warp glitch time!

Postby BlueTronic » March 21st, 2008, 7:21 am

From the words of those who use ZSNES instead of SNESX9...

...What is it? :?
Previously "Kong-Fu"
Bananas received 109
Posts: 1394
Joined: 2008

Re: Warp glitch time!

Postby Qyzbud » March 21st, 2008, 9:38 am

Hahaha, okay- so how's it done? :D

Hey... it's a HOAX! The Diddy riding Diddy part is a red-herring... Tompa, why did you hoax us? :P
Atlas Author
Bananas received 682
Posts: 3228
Joined: 2008

Re: Warp glitch time!

Postby Tompa » March 21st, 2008, 9:40 am

"Meow"

Whatever, if you edit, I'll edit =P.
Trailblazer
Bananas received 45
Posts: 246
Joined: 2008


Re: Warp glitch time!

Postby Qyzbud » March 21st, 2008, 9:45 am

How... odd. Anyway, I edited because I realised my error. (besides, you hadn't posted yet)

So I think you nega-warped from Manic Mincers (maybe from a bonus room), then start-select took you back to previous map screen. That wouldn't help a TAS at all. ;)
Atlas Author
Bananas received 682
Posts: 3228
Joined: 2008

Re: Warp glitch time!

Postby BlueTronic » March 21st, 2008, 9:47 am

Bark! :x

*Chases Tompa and Arne*

Seriously, what's it do?
Previously "Kong-Fu"
Bananas received 109
Posts: 1394
Joined: 2008

Re: Warp glitch time!

Postby Tompa » March 21st, 2008, 9:51 am

Haha, nice one Q!
Here's how I warped to lvl 1 in the first place.

Kong: What do you mean? You can't watch the video I presume?
Trailblazer
Bananas received 45
Posts: 246
Joined: 2008

Re: Warp glitch time!

Postby Kowbrainz » March 21st, 2008, 9:56 am

Manic Mincers already had an exclaimation mark next to it... and I assume the next level after it did, too, sooo... :P :roll:
Treasure Hunter
Bananas received 1
Posts: 490
Joined: 2008

Re: Warp glitch time!

Postby Arne_the_great » March 21st, 2008, 9:57 am

I''ll make up for it by posting a .smv of crashing the game in elevator antics, you may or may not already know this:

http://dehacked.2y.net/microstorage.php/info/938041941/meow.smv

Also,

Meow.
Tourist
Bananas received 2
Posts: 15
Joined: 2008

Re: Warp glitch time!

Postby BlueTronic » March 21st, 2008, 10:00 am

Tompa wrote:Kong: What do you mean? You can't watch the video I presume?

ZSNES uses a different extension.
Previously "Kong-Fu"
Bananas received 109
Posts: 1394
Joined: 2008

Re: Warp glitch time!

Postby Tompa » March 21st, 2008, 10:03 am

Zsnes sucks when it comes to TASing.

Use the modified TAS emulator found at TASvideos.org instead, and it should work fine.
Trailblazer
Bananas received 45
Posts: 246
Joined: 2008

Re: Warp glitch time!

Postby Qyzbud » March 21st, 2008, 10:06 am

Tompa wrote:Haha, nice one Q!
Here's how I warped to lvl 1 in the first place.

Holy crap... That was worth posting, actually. ;)
Although you are already glitched up when the movie starts... so how did you start the glitch?
Atlas Author
Bananas received 682
Posts: 3228
Joined: 2008

Re: Warp glitch time!

Postby Tompa » March 21st, 2008, 10:18 am

Split up using the DK-barrel glitch. The rest is just testing around with Rambi. Wasn't that easy to get that result really. Most of the time a barrel appears which shoots you straight down. Or one that you can choose if you go up or down. By going down you will get stuck, by going up you will "Finish the level."

I could record some more I presume. I just did this movie to fool you and to see if someone could find out how I did it in the first place. Was going to tell sooner or later, whatever ^^.

Time to sleep.
Trailblazer
Bananas received 45
Posts: 246
Joined: 2008

Re: Warp glitch time!

Postby Simion32 » March 21st, 2008, 1:41 pm

Bah. Figures - I leave for an hour or two, only to find that this is a hoax. :x
Sage of Discovery
Bananas received 332
Posts: 2738
Joined: 2008


Return to DKC Glitches

Who is online

Users browsing this forum: No registered users and 3 guests