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Brightness change after certain points

PostPosted: May 30th, 2016, 10:03 pm
by noko_bombette
Hi,

Original SNES DKC. In reptile rumble (3rd level), there are some spots in which, once a kong passes them, overall image brightness seems to change. By looking at backgrounds it is more noticeable, since for example, walking two steps left makes the image brighter and walking two steps right makes the image darker (or viceversa). I can see this in a real console or in the virtual console version.

Can anybody explain the reasons for that?

I couldn't find about this topic, maybe because I don't know how to search about it.

Re: Brightness change after certain points

PostPosted: May 31st, 2016, 2:12 am
by OneOf99
This is a normal thing (I think). I think this was in order to create the right feeling for every obstacle, and to add to the overall "cave" tone of the level