Avatar and Signature guidelines/discussion

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Re: Avatar and Signature guidelines

Postby Kowbrainz » February 24th, 2008, 7:01 pm

Heh, I like the one with Kiddy. :P
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Re: Avatar and Signature guidelines

Postby Cody » February 24th, 2008, 9:20 pm

Hah, I actually set that as my avatar a minute or so before I read that! I'm diggin' the Blizzard Bear, though, so I think I'll change it to that.

I'm working on a lot of other characters.

Edit:
Image
Image
Image

I like how Bleak turned out; I'm going to use him instead!
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Re: Avatar and Signature guidelines

Postby cfh » February 25th, 2008, 12:20 am

So many new avatars! Can't wait to see them with the effects.
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Re: Avatar and Signature guidelines

Postby Tiptup Jr. » February 25th, 2008, 4:23 am

Check it out:

Image

A Kremling target from DKC3! I'm going to use it as my avatar.

EDIT: What the heck? When I try to select it as my avatar, it says "file size must be between 0 and 6 Kb." Help?
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Re: Avatar and Signature guidelines

Postby cfh » February 25th, 2008, 4:36 am

Paint sucks. In GIMP, you can do things like reduce the palette to 256 colors and make it a lot smaller.
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Re: Avatar and Signature guidelines

Postby Jomingo » February 26th, 2008, 7:10 am

Yeah, GIMP is way better. But Paint is better than nothing, right?
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Re: Avatar and Signature guidelines

Postby cfh » February 26th, 2008, 7:45 am

That's it, just think positive. :P
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Re: Avatar and Signature guidelines

Postby Jomingo » February 26th, 2008, 10:28 am

It's like I always say:
Thinking positive is better than... um...stinking negative?
I gotta stop trying to write them Hallmark cards.
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Re: Avatar and Signature guidelines

Postby Tompa » February 28th, 2008, 8:20 am

This one had to be done

Image
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Re: Avatar and Signature guidelines

Postby Jomingo » February 28th, 2008, 8:27 am

Is that DK riding DK? Very awesome indeed.
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Re: Avatar and Signature guidelines

Postby cfh » February 28th, 2008, 8:36 am

Glitch avatars are a good idea. :)

But the size seems to be a little off...
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Re: Avatar and Signature guidelines

Postby Tompa » February 28th, 2008, 8:50 am

Yeah, I know. I didn't use the tutorial Qyzbud made as that frame was a little bit too small. So I just did my own random size. I guess I can improve it a bit.

I could keep doing some glitch avatars and post here. Would be fun :).
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Re: Avatar and Signature guidelines

Postby Jomingo » February 28th, 2008, 8:51 am

Yeah, I just noticed that thing was way too tall.
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Re: Avatar and Signature guidelines

Postby cfh » February 28th, 2008, 8:54 am

Not too tall, just different dimensions. It needs to be wider.
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Re: Avatar and Signature guidelines

Postby Jomingo » February 28th, 2008, 9:00 am

Are you sure? It looks way too many pixels high to me.
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Re: Avatar and Signature guidelines

Postby cfh » February 28th, 2008, 9:01 am

It needs to be shorter and wider, thats what I meant :P
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Re: Avatar and Signature guidelines

Postby BlueTronic » March 13th, 2008, 11:46 am

Everyone seems to like Qyz's new avatar so much, I noticed that mine looks like I overdid it too much and I can't see why. So I turned it back to the one I originally had.
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Re: Avatar and Signature guidelines

Postby nickp17 » March 13th, 2008, 12:17 pm

I like Qyz's avatar alot aswell.
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Re: Avatar and Signature guidelines

Postby BlueTronic » March 13th, 2008, 12:21 pm

Whoever created Nick's avatar is a genius!

lol
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Re: Avatar and Signature guidelines

Postby nickp17 » March 13th, 2008, 12:39 pm

lol Agreed ;)

I wanted one of Baron K. Roolstein.

I might get around to making one....eventually.
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Re: Avatar and Signature guidelines

Postby Jomingo » March 14th, 2008, 8:26 am

The Kaptain is better than the Baron.



Spoiler!
And The Colonel beats everyone!
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Re: Avatar and Signature guidelines

Postby nickp17 » March 14th, 2008, 11:49 am

I'm keeping this one forever!
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Re: Avatar and Signature guidelines

Postby BlueTronic » March 14th, 2008, 11:54 am

Whoah. That's kinda big.
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Re: Avatar and Signature guidelines

Postby BlueTronic » March 14th, 2008, 12:14 pm

No, it's fine. I may change mine sooner or later.
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Re: Avatar and Signature guidelines

Postby Qyzbud » March 15th, 2008, 3:46 am

It's bigger than average, and certainly not designed to regulations... but I like it. :D

I may request a change down the track, but it's all good for now.
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Re: Avatar and Signature guidelines

Postby nickp17 » March 15th, 2008, 7:42 am

I'm really sorry.

I thought it had to be a certain size to upload. My bad. I'll see about resizing tonight.
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Re: Avatar and Signature guidelines

Postby nickp17 » March 15th, 2008, 1:37 pm

does this look better guys?

resized!
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Re: Avatar and Signature guidelines

Postby nickp17 » March 15th, 2008, 2:43 pm

Qyzbud wrote:It's bigger than average, and certainly not designed to regulations... but I like it. :D



That's what I have to say to you Kong-Fu! :)
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Re: Avatar and Signature guidelines

Postby BlueTronic » March 15th, 2008, 2:47 pm

Oh, yeah. :oops: Mine came out big, too. but I'll lower as soon as I get access to a computer.
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Re: Avatar and Signature guidelines

Postby Stone » March 15th, 2008, 8:13 pm

Nice avatars chosen, nickp17 and Kong-Fu.
If nick's avatar would be an animated one, it can't get any better :mrgreen:
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Re: Avatar and Signature guidelines

Postby Jomingo » March 16th, 2008, 6:53 am

It's getting confusing to remember who's who. Everyone keeps changing there avatar.
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Re: Avatar and Signature guidelines

Postby Stone » March 16th, 2008, 7:10 am

I think Cammy will remain beeing my trademark, but the kongs/world behind her may change. I think that should be acceptable 8-)
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Re: Avatar and Signature guidelines

Postby nickp17 » March 16th, 2008, 7:25 am

Jomingo wrote:It's getting confusing to remember who's who. Everyone keeps changing there avatar.


JUKED!

ha, sorry. I promise i'll keep this one.

& stone, it seems pretty acceptable to me.
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Re: Avatar and Signature guidelines

Postby Qyzbud » March 17th, 2008, 9:31 am

Jomingo wrote:It's getting confusing to remember who's who. Everyone keeps changing there avatar.

I guess this will be a bit of an issue while we're all still trying things out here. Once we get a decently populated gallery of 'official' avatars, I'll begin to ask for users to adopt one of them, and not to change around more than bi-annually (or something). I can allow/disallow any user (or all users) to change avatars, so if people change too much, I can put a stop to such antics.
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Re: Avatar and Signature guidelines

Postby Jomingo » March 17th, 2008, 10:56 am

Sounds good. I only complained because the Avatar is the quickest way to recognise people, and it could get confusing if every continually changes.
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Re: Avatar and Signature guidelines

Postby Qyzbud » March 17th, 2008, 11:47 am

Joe, as a keen avatar connoisseur, do you think it would be better to have them displayed on the left (like most forums) or the right, as they are now?
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Re: Avatar and Signature guidelines

Postby Simion32 » March 17th, 2008, 11:58 am

Qyzbud wrote:do you think it would be better to have them displayed on the left (like most forums) or the right

My opinion: Well, at least I think that it's good the way it is now, with the avatars on the right. It's different that most forums, so this symbolizes DKC Atlas's adventurous theme, and keeps it exciting, instead of the same-old layout every other forum uses. Besides, I'm used to looking to the right.
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Re: Avatar and Signature guidelines

Postby Qyzbud » March 17th, 2008, 12:14 pm

Okay, cool. Thanks Joe. ;)
I do appreciate the feedback, and I'm glad you are fond of the current presentation.
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Re: Avatar and Signature guidelines

Postby Simion32 » March 17th, 2008, 12:22 pm

Well, at least I think that's what he may have said... ;)

Apart from some things needing to be DKC-ified, otherwise the forum looks great. As for people changing their avatars, I think you should have to stick with your avatar for at least a month before you can change it. I am probably not going to change mine anymore, I just felt that DKJB DK seemed a slight bit out-of-place here.
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Re: Avatar and Signature guidelines

Postby Kowbrainz » March 17th, 2008, 8:03 pm

Hrm... I'm not exactly sure on this matter. I'm used to avatars being on the left side of the forums, but having them on the right side isn't terribly bad. :/

If I had to pick one... maybe on the left, but I dunno. I'm not too picky about it to be honest.
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Re: Avatar and Signature guidelines

Postby Jomingo » March 18th, 2008, 11:13 am

Qyzbud wrote:Joe, as a keen avatar connoisseur, do you think it would be better to have them displayed on the left (like most forums) or the right, as they are now?

I don't know what a corndogasaur is, but I like it the way it is. I'm used to it, and I actually now like it more than like it is on say, the DKU forums, it just makes it easier to read the posts when the Avatar/Profile and such are on the right side.
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Re: Avatar and Signature guidelines

Postby Simion32 » March 18th, 2008, 1:14 pm

Jomingo wrote:it just makes it easier to read the posts when the Avatar/Profile and such are on the right side.

I think it's easier because you read from left to right, and when avatars are on the left you have to skip over them; but with avatars on the right, you are immediately looking at the text. That's another reason I like avatars on the right - it just makes sense.
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Re: Avatar and Signature guidelines

Postby nickp17 » March 18th, 2008, 10:12 pm

Simion32 wrote:
Jomingo wrote:it just makes it easier to read the posts when the Avatar/Profile and such are on the right side.

I think it's easier because you read from left to right, and when avatars are on the left you have to skip over them; but with avatars on the right, you are immediately looking at the text. That's another reason I like avatars on the right - it just makes sense.


Agreed. I feel the same about this one.
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Re: Avatar and Signature guidelines

Postby Jomingo » March 19th, 2008, 6:26 am

Thank you, Simion. That's pretty much exactly what I was trying to say.
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Re: Avatar and Signature guidelines/discussion

Postby Cyclone » April 30th, 2008, 7:46 am

I am looking for some "Swirlwind" sprites from Donkey Kong Land to use as my avatar. I did a google search but couldn't find anything. I also thought it would be cool if the Swirlwind sprite was animated a bit. I'm not sure Qyz if you like that idea or not but I don't think it would be very intrusive. But static is fine.

Thanks.
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