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Re: DKC 3D Modeling/Animation Project

That's much better! :D Sorry for the lukewarm feedback I gave in chat earlier; I hadn't had a proper chance to look at the latest render on a decent monitor, but now that I have, I can see that it's a very solid improvement across the board. Both DK and Cranky have vastly improved fur, and the light...
by Qyzbud
October 2nd, 2015, 2:26 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2750407

Re: DKC 3D Modeling/Animation Project

I hardly see any difference/improvement with the first changed render at all. It basically looks the same to me as it did previously. And DK's fur colour in the second changed render actually looks a bit less like the target colour than it previously did. :(
by Qyzbud
September 30th, 2015, 1:06 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2750407

Re: DKC 3D Modeling/Animation Project

Unfortunately I don't have a particularly colour-accurate monitor, but I'll lend my input as best I can. DK's fur colour goes from a lovely, rich-looking brown to a pale, desaturated brown from scene to scene: Rich brown: http://www.dkc-atlas.com/forum/download/file.php?id=3517 Pale brown: http://ww...
by Qyzbud
September 30th, 2015, 2:25 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2750407

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

Thanks for that, Super Luigi! I'm way behind with my posting efforts, too. Our Slime Climb map has just been updated — featuring water that looks more dynamic than usual, but is not responsive to mouse input (Edit: it is now!) . I'll soon be giving the water's surface a more animated appearance, too...
by Qyzbud
September 27th, 2015, 7:59 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: Donkey Kong Country Beta Research & Discussion Topic

Agreeing with both Retro and Mattrizzle, I've shifted the latest #DKCrevealed musings here.

:nicework:
by Qyzbud
September 16th, 2015, 10:37 pm
 
Forum: Donkey Kong Country
Topic: Donkey Kong Country Beta Research & Discussion Topic
Replies: 26
Views: 1112740

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

Thanks, JadeRose ! I'm very happy to hear that. :D As y'all may have noticed, Lava Lagoon now has its warp room and Bonus Area in place. I've opted to give the Bonus Area an on-demand display mode so that it can be readily seen while browsing the map — just hover over the entrance and it'll appear. ...
by Qyzbud
September 15th, 2015, 3:17 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: Which levels can be completed in reverse?

It's good to have a full set of "there and back again" lists for the SNES DKCs. Seems like a good excuse to come up with new glitches and creative gameplay techniques for this underappreciated game. :D It'll be interesting to see what's possible with/without glitches, and which levels may ...
by Qyzbud
September 13th, 2015, 9:13 pm
 
Forum: Donkey Kong Country 3
Topic: Which levels can be completed in reverse?
Replies: 3
Views: 13076

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

Thanks for the feedback, guys. It's great to know all this work is appreciated! :D

:thumbs:
by Qyzbud
September 13th, 2015, 11:54 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

LONG-OVERDUE UPDATE! Gangplank Galleon 's levels are fully represented, and we've made a significant start on Crocodile Cauldron , too! https://pbs.twimg.com/media/COt595xUcAAloc7.png:large Topsail Trouble Krow's Nest Hot-Head Hop Kannon's Klaim Lava Lagoon Apologies for the lack of updates; I've b...
by Qyzbud
September 13th, 2015, 3:47 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: DKC 3D Modeling/Animation Project

The fur looks great! That's a very positive improvement. The fur colours seem to change a little around the 9 second mark; DK's goes from being a rich, warm orangey brown to a more neutral, almost greyish brown — almost like the difference in colour between Cranky's body fur and head fur. A lighting...
by Qyzbud
September 9th, 2015, 4:38 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2750407

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

All is well, spaceman2028 . Map updates have been happening daily — as per the countdown timer atop the forum — I'm just a bit behind on the publicity side of things. Currently Kingizor and I are working on a version of our Lockjaw's Locker map with water that rises and falls dynamically: Lockjaw's ...
by Qyzbud
September 9th, 2015, 1:35 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: I need a favour

It is a bit of a strange way to handle things, I agree. I'm not sure how common it is across forum software, but maybe there's some logic to it due to the internally-handled nature of forum messaging vs email? Not sure. At any rate, I've received your PM(s), and will see what I can do when I'm back ...
by Qyzbud
September 4th, 2015, 1:28 pm
 
Forum: DKC Projects/Fanworks
Topic: I need a favour
Replies: 7
Views: 15949

Re: I need a favour

I think I have everything needed to help — so feel free to PM or email it my way and I'll do what I can to help out.

I knew I bought FL Studio for a reason. :swanky:
by Qyzbud
September 4th, 2015, 3:37 am
 
Forum: DKC Projects/Fanworks
Topic: I need a favour
Replies: 7
Views: 15949

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

Our Gangplank Galley map has been updated! — complete with warp room and all Bonus Areas! https://pbs.twimg.com/media/CN4stm7UwAAK5SP.png:large As well as the typical updates of animated bananas, smooth, game-like frame rates and extra rooms you've come to expect, this revamped map features a dynam...
by Qyzbud
September 2nd, 2015, 7:32 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: The Random Thoughts Topic

Yep, those are pretty great. I might have to start adding them to our gallery!

A little piece of history, each and every graphic ♥
by Qyzbud
September 2nd, 2015, 12:15 am
 
Forum: Anything Goes
Topic: The Random Thoughts Topic
Replies: 3495
Views: 6531321

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

Wowsers, I've got to do better at posting updates here. :shakehead: I've been working away at a bunch of different map features and fixes, but first up... Our Mainbrace Mayhem map has been updated — complete with its warp room and all bonus areas! https://pbs.twimg.com/media/CNwNyYAUEAACpNj.png:larg...
by Qyzbud
September 1st, 2015, 4:47 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: Music That Inspired the Soundtracks of the DKC Trilogy

Ah, right... I hear what you mean, Cody. I didn't pick Treetop Rock until you mentioned it, but there's something similar in there. :)
by Qyzbud
August 31st, 2015, 5:03 pm
 
Forum: General DKC Discussion
Topic: Music That Inspired the Soundtracks of the DKC Trilogy
Replies: 135
Views: 549964

Re: DKC Atlas Level Mapping Project

Donkey Kong Country 2 will be 20 years old this November! Yes, it's that time again! Actually, I'm a bit late in starting the DKC2 mapping countdown compared with last year's 101-day extravaganza, but that just means that each update will be more significant this time around. Yep, no more one-bonus...
by Qyzbud
August 30th, 2015, 1:58 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: Xbox 360 favorite games

My experience with Xbox gaming is almost nil, but there are a bunch of excellent (multi)platform games that I can recommend. Now available ⋅  Rayman Origins & Rayman Legends are both beautiful, vibrant, charming platform games. I haven't played Legends yet, but by all accounts it's an ...
by Qyzbud
August 27th, 2015, 4:48 pm
 
Forum: Gaming Discussion
Topic: Xbox 360 favorite games
Replies: 4
Views: 14277

Re: DKC-Related Custom Animations

Looks good, Phyre! (and vege!) 8D I like the idea of Squitter (and other buddies from DKC's sequels) having a token bonus room. Personally I think either a bramble environment or the enchanted woods would suit him best, but perhaps brambles should be saved for Squawks? Of course there was no way to ...
by Qyzbud
August 27th, 2015, 3:45 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC-Related Custom Animations
Replies: 795
Views: 4231269

Re: The Random Thoughts Topic

I can't say I've ever created a functional app, but I've certainly dabbled in mobile app development. It would be pretty neat to have an Atlas app, wouldn't it? :)

As for the Gorillaz track, I certainly get the vibe you speak of, Jade. I'll let you know if I think of anything like it.
by Qyzbud
July 23rd, 2015, 4:38 am
 
Forum: Anything Goes
Topic: The Random Thoughts Topic
Replies: 3495
Views: 6531321

Re: DKC Atlas Forum Rules - read before posting!

Thanks for that; I've made the suggested change.
by Qyzbud
July 13th, 2015, 6:48 pm
 
Forum: DKC Atlas Discussion
Topic: DKC Atlas Forum Rules - read before posting!
Replies: 45
Views: 806147

Re: DKCLB Custom Level Ideas

Welcome to DKC Atlas, RC Spriter ! I absolutely love your levels; the intricate pathways, the blended environments, the object placement, the map presentation... Everything you've shown here is beautifully crafted, and it makes me really want to explore these new areas. :) It's especially nice to se...
by Qyzbud
July 2nd, 2015, 7:34 pm
 
Forum: DKC Level Builder
Topic: DKCLB Custom Level Ideas
Replies: 419
Views: 849595

Re: Because this Forum has so little movement?

I suppose it's probably due to my laziness regarding updates and site/forum promotion, mostly... but who knows.

Thanks for the positive feedback, anyhow. :)
by Qyzbud
June 30th, 2015, 4:48 am
 
Forum: Anything Goes
Topic: Because this Forum has so little movement?
Replies: 2
Views: 11076

Re: DKC2 Series Project

Lookin' appropriately menacing! Nice work, matey! :krool:
by Qyzbud
June 29th, 2015, 5:46 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 326168

Re: Diddy's Kong Quest 3D (Fan Game)

what is that song you use in Mudhole Marsh? It's really nice it is the original "Mudhole Marsh" theme from the DKC2 OST music CD from 1995! It has aged well :) That's actually Mechanical Swamp by Protricity — quite possibly my favourite OC ReMix. :) D4pR5qvck08 The game's looking nice wit...
by Qyzbud
June 29th, 2015, 5:25 pm
 
Forum: DKC Projects/Fanworks
Topic: Diddy's Kong Quest 3D (GAME RELEASED!!!!!!!)
Replies: 91
Views: 207215

Re: DKC Atlas Level Mapping Project

I'm not sure if I understand what you're saying, spaceman2028 . :scratch: WHAT HAPPENED TO THE CHIMP CAVERNS LEVEL GUIDES Are you referring to the Level Info pages ? They've yet to be completed for DKC's latter levels; only Hippie's artfully written summaries are available so far. The link to the ma...
by Qyzbud
June 19th, 2015, 4:45 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: Introduce yourself!

Hi JadeRose / JadeRoseofChaos , welcome back! Thanks for the positive feedback — it means a lot. :D Do let me know if you'd like me to help you restore your previous account; a fresh start might be nice after all these years, but it's a shame to lose the connection to your previous posts, etc. — no ...
by Qyzbud
June 19th, 2015, 2:13 pm
 
Forum: Anything Goes
Topic: Introduce yourself!
Replies: 697
Views: 2327727

Re: Donkey Kong Country remake HTML5

Hi ribis, welcome to DKC Atlas.

This all sounds pretty neat; perhaps you and udivision could join forces... He has also been developing a DKC engine with Construct2 (although progress seems to have halted of late): http://dkca.net/f/t1849
by Qyzbud
June 6th, 2015, 5:33 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country remake HTML5
Replies: 2
Views: 7610

Re: Donkey Kong Country 4: The Kongs Return

Do you remember that figure? http://www.dkc-atlas.com/forum/download/file.php?id=3429&t=1 I... think I've seen it somewhere before. :) Nice job on the modeling; it looks very close to the original design. Is there a database (web page) with 3d models about Donkey Kong ? This is perhaps the larg...
by Qyzbud
June 4th, 2015, 5:52 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5997139

Re: The Mysterious Mr X — A mystery no more!

It's good to know a bit more about Mr. X's intended purpose, and Kackle's development history. :) I've since noticed that this official info was reported on the DK Vine forum back in 2011 by user Neonlimit: Anyone who says it's a beta version of Kackle is correct. We got a reply on the facebook grou...
by Qyzbud
June 4th, 2015, 4:51 pm
 
Forum: Donkey Kong Country 2
Topic: The Mysterious Mr X — A mystery no more!
Replies: 108
Views: 228721

Re: DKC Game Art Gallery (Sparse) DOWNLOAD

Thanks for sharing these; they certainly provide a higher resolution than I've seen before, and the beta designs are fascinating.

I've created a new gallery album for the factory renders, and have added the vehicles to the items album.

:nicework:
by Qyzbud
May 16th, 2015, 11:37 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Game Art Gallery (Sparse) DOWNLOAD
Replies: 30
Views: 78815

Re: DKC2 Series Project

Nice debut episode, Sono and co. :) I love the atmosphere of the establishing shots; the island looks lush and inviting, and David Wise's tropical tunes fit perfectly. On a more critical note, Cranky's model looks really rounded in some spots, and really angular in others, which is a bit strange. He...
by Qyzbud
May 12th, 2015, 10:05 am
 
Forum: DKC Projects/Fanworks
Topic: DKC2 Animation Project - Episode 6 released
Replies: 129
Views: 326168

Re: REVERSED / BACKWARDS Donkey Kong Soundtracks

Hi Rick, welcome to DKC Atlas. :) This is an interesting idea; sometimes new and beautiful melodies appear when music is reversed. Regarding the "YouTube window" thing, there's a YouTube embed guide on the Forum Features board, but basically it'd be like this: [ youtube ]Xj6DbAkLetU[/ yout...
by Qyzbud
May 9th, 2015, 6:43 pm
 
Forum: DKC Projects/Fanworks
Topic: REVERSED / BACKWARDS Donkey Kong (sound)tracks
Replies: 14
Views: 42216

Re: Words and pronunciations - how do you say what you say?

An interesting topic! For me it's all about fruit; I was raised to pronounce "persimmon" as per-SIM-'n, and "loquat" as LO-quat, but I tend to hear others in my area (and elsewhere around the world) pronounce them PER-sa-m'n and LO-k't respectively. Also, I've always found it amu...
by Qyzbud
May 3rd, 2015, 2:53 am
 
Forum: Anything Goes
Topic: Words and pronunciations - how do you say what you say?
Replies: 6
Views: 19097

Re: Playtonic Games and Yooka-Laylee

I knew there was love for this team and their creations, but I'm amazed by the outpouring of contributions and chattering thus far. :D
by Qyzbud
May 3rd, 2015, 2:11 am
 
Forum: Gaming Discussion
Topic: Playtonic Games and Yooka-Laylee
Replies: 25
Views: 66922

Re: Anyone noticed this?

I've also noticed this, and originally I figured it was just to provide a bit more visual variety to the relatively drab mine levels. It has since occurred to me that a signature element of the walkway levels is the hanging lights, which also appear in Stop & Go Station and Loopy Lights. Honestl...
by Qyzbud
April 11th, 2015, 12:07 pm
 
Forum: Donkey Kong Country
Topic: Anyone noticed this?
Replies: 1
Views: 10203

Re: More worth it: DKC 2 or GBA DKC 2?

Personally, I find the GBA versions to be a let down, and would always recommend sticking to the SNES originals. DKC3 GBA would be the only possible exception, as it adds a lot of new content.

And I'd suggest avoiding the scattering of :k: :o: :n: :g: letters...
Spoiler!
by Qyzbud
March 14th, 2015, 2:49 pm
 
Forum: General DKC Discussion
Topic: More worth it: DKC 2 or GBA DKC 2?
Replies: 3
Views: 11182

Re: Donkey Kong Party (an idea)

Great idea.

I was never very interested in the Mario Party games, but I'd certainly have bought (and would surely still buy) a DK Party game.

Giving other franchises the Mario spinoff treatment could have been huge for Nintendo – and perhaps still could be!
by Qyzbud
March 14th, 2015, 2:16 pm
 
Forum: Other DKC Related Games
Topic: Donkey Kong Party (an idea)
Replies: 2
Views: 21759

Re: Introduce yourself!

Hi Jesse, welcome to DKC Atlas. I'm personally quite interested in the concept of DKCR hacking. Perhaps our ROM Hacking section would be the most appropriate place for such a topic. I'm not sure if Wii games fit the typical definition of a ROM, but I think it's a good fit anyway. Feel free to start ...
by Qyzbud
March 10th, 2015, 7:56 pm
 
Forum: Anything Goes
Topic: Introduce yourself!
Replies: 697
Views: 2327727

Re: Introduce yourself!

Glad to have you onboard, Cano'beans!

Y'know, MrsQyzbud has a cat called Beans — short for Frank and Beans. Yep, it's weird.

Anyhow, welcome to the Atlas. :)
by Qyzbud
March 6th, 2015, 12:38 pm
 
Forum: Anything Goes
Topic: Introduce yourself!
Replies: 697
Views: 2327727

Re: DKC related artwork — post your masterpieces!

Wow, MatiZ... another triumph!

The colours here are a little muted — kind of like your previous "old version" — but the artwork in general is simply beautiful. You've done a wonderful job capturing the spirit of the world and characters once again.

:thumbs:
by Qyzbud
March 1st, 2015, 5:42 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC related artwork — post your masterpieces!
Replies: 384
Views: 1878260

Re: Donkey Kong 64 HD Unity prototype

Nice early demo; it's obviously still in very early stages, but it shows promise.

Apart from (presumably) nicer models, textures and a higher screen resolution, what enhancements are you planning to make?

DK64 has a lot of room for improvement, so this project interests me. :dk-tf:
by Qyzbud
February 25th, 2015, 10:07 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong 64 HD Unity prototype
Replies: 10
Views: 18404

Re: Happy anniversary!

Ah, bless; the newest addition to our beloved series is one year old. :D I didn't get a chance to celebrate via gameplay on the weekend, as I was far away from my Wii U. I'm very keen to make up for that with a belated Tropical Freeze first birthday marathon over the next few days, though. I'll be s...
by Qyzbud
February 24th, 2015, 12:32 am
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Happy anniversary!
Replies: 1
Views: 8356

Re: DKC Atlas Level Mapping Project

August this year, at the latest.
by Qyzbud
February 20th, 2015, 6:40 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: DKC Atlas Level Mapping Project

Those two Kritters are on the map, but they are rather inconveniently hidden by the stalactites of the FG 1 layer. O_O

Maybe it would be best if I were to hide that foreground layer by default; there's no sense having it obscure key elements. *Does so*
by Qyzbud
February 20th, 2015, 2:43 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: DKC Atlas Level Mapping Project

I will certainly look into such possibilities. In the meantime, Simion32's DKC Resource Editor can be used to generate PNGs of each level/area, and there are browser plugins that allow you to screenshot pages — perhaps they would do what you need?
by Qyzbud
February 19th, 2015, 9:18 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2503009

Re: The Random Thoughts Topic

Nice Diddy you've got there, MatiZ; you've certainly captured his essence. With a little extra smoothing, detail, texturing, etc. he'll be a perfect facsimile. :D Anyone got their eye on Retro rumor mills? Just got a 3DS and I'm hoping they release a Tropical Freeze port like they did with Returns. ...
by Qyzbud
February 18th, 2015, 9:11 am
 
Forum: Anything Goes
Topic: The Random Thoughts Topic
Replies: 3495
Views: 6531321

Re: Playtonic Games — A new life for Rareware?

Well, it has been mentioned and hinted at multiple times by various entities on Twitter and elsewhere, but the best source I can think of at the moment is this scan from Edge Magazine: https://i.imgur.com/Ziylff9h.jpg (middle column, just below the blue quoted text) That's pretty compelling, I shoul...
by Qyzbud
February 16th, 2015, 2:05 am
 
Forum: Gaming Discussion
Topic: Playtonic Games and Yooka-Laylee
Replies: 25
Views: 66922

Re: Introduce yourself!

Welcome, GhostThrow! Thanks for saying hi, and for bringing your positive vibes to the Atlas. :)
by Qyzbud
February 15th, 2015, 10:12 pm
 
Forum: Anything Goes
Topic: Introduce yourself!
Replies: 697
Views: 2327727
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