Love the demo. Being a 3d fan I like the world maps and the water animations. And finally all kongs playable. Didn't notice any bugs but I wasn't looking for any.
Been working on the side view. Kinda Deviated from the front view reference though... What do you think? looking bad,good? Thanks for the critiques. :) http://dkca.net/host/cyclone/K.Rool37(SideView)b.png Previous images: http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/KRool/K.Rool37(...
Here's a small update. Trying to get the likeness down. What do you think? This is the time for comments before I work on the side view and merge the two halves together. You can see the seam where the incomplete snout is.Thanks http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/KRool/K.Rool...
I wanted to do the DK house but I wasn't going to come even close to what you did :thumbs: Cosmicman. You don't give yourself enough credit. Your characters have a likeness that my models lack. My Gnawty lacks the likeness of the original. Something I have trouble with. And who says you can't model...
I agree with your comments. Thanks. The roof I wanted to contrast with the rest of the house. But I can randomize the texture a bit. The 'doodad' is a speaker? In dk64 wasn't dk listening to music in the intro? http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/JungleHijynx/DKHouseReference2...
Redid the texturing and added some details found in Rareware's Tree House promo render. DK's House (In game Version) Just a quick test showing what it might look like in a complete scene. http://dkca.net/host/cyclone/DK'sTreesHouse19(CompTest).png Previous images (unavailable while Cyclone's...
Is this better? Before I was using colour reference from rareware renders. This update the colours again are more like in game. http://dkca.net/host/cyclone/TreeVersion2_10.png Previous image: http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/JungleHijynx/TreeVersion2_10.png
Not sure on this one. What do you think? Jungle Hijinx Palm Version 2 http://dkca.net/host/cyclone/TreeVersion2_8(noBG).png Previous images: http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/JungleHijynx/TreeVersion2_8.png http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/JungleHij...
Thanks for the critiques. My texturing skills need work. That video is weird. I don't have that problem on my end. I will try a different codec next time. Here is a small update. Slowly piecing together elements of the jungle Hijinx environment. Jungle Hijinx Fern Version 1 http://dkca.net/host/cycl...
DK's House (In game Version) The texturing will be redone from scratch and there is still a few details to add to the house. http://dkca.net/host/cyclone/DK'sTreesHouse16.png Previous image: http://www.inspiredvisuals.com/DK/DonkeyKongCountryProject/JungleHijynx/DK'sTreesHouse16.png
Thanks for the comments and suggestions. In the first render I tried to capture the same type of lighting, colours and atmosphere that is present in-game. Jungle Hijynx Palm Tree http://dkca.net/host/cyclone/TreeVersion1_7AB.png Previously embedded image locations: (broken until Cyclone's si...
PHASE ONE OF ACT ONE COMPLETE Any Constructive Comments Requested Thanks! IepAeCXJTug Hey All, Well it is about time I started this project... 3 years overdue. My skills are out of date too, since it's been awhile since I modeled/animated anything. I will be creating various characters, items and l...
http://www.dkc-atlas.com/host/cyclone/DKC-Title-by-Cyclone.png Been working on this off and on for awhile and it's finally completed. There are a few differences in the 'Country' text because of the conversion to 3D, but I think I got it pretty close. The first pic with the white background has an ...
Hi, I got a ROM address of B882B8xx xx where xx xx bytes are the values for the defualt # of lives. I wanted to make a program that edits the defualt life value. The problem is I don't see this address in the Translhextion hex editor. How do I convert the address so I can use it with my program? pc ...
Oh man that really bytes. I hope DKCRE & DELTA are safe. Why would Apache mess up the os... virus??? Your Trampoline models and images were nice... however one good thing about redoing thinhs is they usually turn out better! I installed a game demo in the wrong folder once by mistake. The files ...
Just tried the latest version. Must say it's comming along nicely :!: Few glitches I found (which you of course already know about.) - The captions get drawn underneath an object if one is in the way of the caption. - Menus don't close when you click outside of them. - Cannot maximize the window - B...
I agree with Jomingo about keeping the story simple. The game is about platforming and pure FUN. The stories are ment to be cheesy and cliche. K. Rool should always be the main villian IMOP. Why not keep Karni Kong in the game but make him under K.Rool's rule. Perhaps he was tainted by K. Rool's evi...
Funny it's prob just my imagination but that drawing actually looks like it was from a dream, or at least someone trying to draw something they can't quite remember. That bridge reminds me of the bridges in super mario world, the waterfall\lake layering of dkc3's 1st world map and there also was a s...
Would it be possible to create a DKC1 level which has both on land gameplay and in water(aka swimming) gameplay elements? Both DK2 and 3 have levels like this.
Ok heres two more. I'm about done. It's not that great but I think it should do for now. Added some texture to the image board and changed some of the fonts. http://img697.imageshack.us/img697/1060/test13.th.jpg No texture on the image board. http://img163.imageshack.us/img163/9725/test12t.th.jpg