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Re: Donkey Kong Country 4: The Kongs Return

Six? Only ones I can think of are the smaller (baby?) Squawks with the lantern, regular Squawks, Quawks who can barely carry the Kongs, and Flapper who picks up barrels. I did have one idea of an orange Squawks that was the exact opposite of Quawks; he'd be constantly rising while carrying the Kong...
by leo_core
November 9th, 2014, 6:45 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: A Tribute To Donkey Kong Country, a free fan-made game

Welcome to the forum Igor. Here you will find people really enthusiasts of DKC franchise. The staff here has helped a lot with our DKC4 project and several other people have great projects in the works, if you want your project to be tested by fire and sword this is the place! Impresses me a lot tha...
by leo_core
November 6th, 2014, 3:03 pm
 
Forum: DKC Projects/Fanworks
Topic: A Tribute To Donkey Kong Country, a free fan-made game
Replies: 46
Views: 102730

Re: Donkey Kong Country 4: The Kongs Return

OMG! These levels are F**kin' amazing! Thanks Phyre, I had not seen all. I always wonder what would become of our project without the precious help of you guys. Just for information, we currently have six different types of Squawks, each with their unique abilities ;) The project has now entered on ...
by leo_core
November 4th, 2014, 3:00 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Thanks Phyre, I had not seen before... you have more custom levels? Does anyone here have more?
Cat, I like your Spike! This may become a new buddie friend. I await the rest of the sprites (especially the thorns retracted).
by leo_core
November 4th, 2014, 4:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Phyre, I do not understand, the file is a single png (black_forest_blackout_same_file__just_more_visible_by_phyreburnz-d7w89m8.png). You used three layers to do it: 1 - Mountains and Lake 2 - pine trees 3 - Terrain I need the separate layers to make parallax scrolling, can you send me the psd file? ...
by leo_core
November 1st, 2014, 4:50 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

It's a shame about the customized barrels, but to use them would have to have the animation equal to DK barrel. Well, let's keep it as is. Phyreburnz, This firefly is the "Knik-Knak" from DKC3 but i dont have it with this luminescence in the back (yellow). You can post the sprites please? ...
by leo_core
October 30th, 2014, 6:15 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Here is a sketch of what the map would have to have. The main map is what is done with the head stone of the Kongs (that was done in the first demo). We need sub ​​maps. To anyone interested in make sub-maps for our project, maps may be the same SNES DKC series, edited with Photoshop (or something o...
by leo_core
October 29th, 2014, 7:50 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

I think I forgot to answer in relation to HUD for Tonberry. The HUD should appear when you are in the water or under the influence of darkness, is only one adjustment layers to be done. These small adjustments are made later, my intention is to show the progress with the engine. About the firefly en...
by leo_core
October 29th, 2014, 7:19 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Thank you for barrels adjust Phyre! Super Luigi!, is only a small adjustment to fix (I had not made this in the video to show for lack of time). Thanks for the observation. CatLoverMolly, is a great idea! I will implement! TonBerry and Phyre, this firefly is an interesting concept, I can implement i...
by leo_core
October 29th, 2014, 5:23 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

To Phyreburnz and CatLoverMolly: I want to insert the custom barrels but is different from the animation of the original barrel when he is on the ground, give a look. https://www.mediafire.com/?7m7l30wr1f82dtd Did you guys could tweak this and post please? (in separate frames one by one, it makes it...
by leo_core
October 28th, 2014, 4:36 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Well, we are awaiting the Zane sprites to begin programming...
by leo_core
October 28th, 2014, 2:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Updates: Qw_WeNqCpjQ Also have the surface of the water and the prospect of decks of the ship but I have little time available for the project, maybe in the next update. Music and sprites credits in video description (forgot to put in video editing :facepalm:) EDIT: Forgot to show the hot water cool...
by leo_core
October 27th, 2014, 11:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

This is my final version of the 3D perspective of the ship (includes MFA and executable file): https://www.mediafire.com/?rnn1ebbe0x8tdqn Use arrow keys to scroll in X and Y axis. Added motion in the X axis for the part of "middle". Fast Loops used to set the Y position of the surfaces &qu...
by leo_core
October 21st, 2014, 11:10 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Simion, You solved half the problem and I did the rest, still missing settings and animate the part of the "middle". Once I finish I'll post the mfa if you want. Take a look at how was: https://www.mediafire.com/?s79j3u6hy7bgtce I need to leave for work, I finish it tomorrow. Many thanks f...
by leo_core
October 19th, 2014, 6:51 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

There is no doubt that the poll was rigged, let Zane name it. It is very fair. Simion, the problem is precisely resize the image into negative scale, the Multimedia Fusion does not. When going to the negative scale, the Active "disappears". You could do this somehow? Here is the sample for...
by leo_core
October 19th, 2014, 4:03 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

As for the top-of-water effects, I've not actually programmed that specific thing, though essentially it's just a bunch of auto-scrolled lines of pixels in which there's a "3D perspective" from the front of the camera. More lines are seen in a 3D fashion the higher you are from the water....
by leo_core
October 17th, 2014, 6:06 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

That just looks soooooo great! Can't wait to see what's next with Clapper, Parry and the others. Does Ellie's water-in-trunk mechanic work like it did in DKC3, or is that to be done? And in the actual levels, do you plan on doing the water like this: http://img3.wikia.nocookie.net/__cb2012033022491...
by leo_core
October 16th, 2014, 6:55 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

"Haraka" is a nice name, but "Katakana" in Portuguese sound has the same meaning as "sugar scoop" (oddly enough) ehehe
Now we do not know how we elect the name... :(
by leo_core
October 13th, 2014, 4:20 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Thanks VideoViking, it was very enlightening.
Are two good names Ton, though "Charger" is the name of a very famous chocolate here in Brazil.
by leo_core
October 12th, 2014, 3:29 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Confusion between SnapJaw LockJaw and made ​​me lose a day of editing... :| At some stages, Clapper is associated with SnapJaw. CELEm-rxWuY I'm very suspicious that two people are voting with fake accounts, notice the votes of "Skarlet" and "Sprinter". Is there any way to know wh...
by leo_core
October 11th, 2014, 6:44 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

I would remove the overtly male names from the list, like Leo and Peeta (I'm assuming "Peeta" should sound like "Peter"), since the cheetah is a female character. I had observed these names while collecting suggestions. I did not remove because not violate a person's right to su...
by leo_core
October 7th, 2014, 9:46 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

I think sometime in 2015... The poll to choose the name of the cheetah is online, do not forget to vote! http://dkc4.blogspot.com.br/ List of suggested names: Amelia Bella Blaze Breetah Chase Cheater Chictak Crunchy Dolantra Dot Jubatus Kiara Leo Mellony Mya Peeta Quimera Rapidly Rushy Sahara Savana...
by leo_core
October 7th, 2014, 6:49 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

I'd say the engine movements of kongs, terrain, collectibles and animal buddies (except the cheetah which is under development) is in 100%. I am currently finishing the secondary buddies engine (Parry, Clapper (Clapper is somehow tied to Lockjaw fisher), Lantern Squawks and Glimmer). HyperKalango is...
by leo_core
October 6th, 2014, 7:09 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Thank's Simion, read and answered.
by leo_core
October 5th, 2014, 1:11 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

It's getting pretty!
Zane, which program do you use to create it?
by leo_core
October 5th, 2014, 5:43 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

In the snes version, i think parry's death cry is the same as the booty bird. Unless you are talking about the GBA port... Yes, you right. I downloaded a save state here and played Rocket Barrel Ride level. Parry no have a sound on die. Well, I edited the sound of beating wings from Squawks to get ...
by leo_core
October 2nd, 2014, 6:08 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

I need a little help here, can someone post the sound Parry when he dies please?
by leo_core
October 2nd, 2014, 5:13 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Would be much lower than this hurricane, I posted this gif just to illustrate the idea.
(I like KOF because of combos, but I like more the Mortal Kombat xD)
by leo_core
October 2nd, 2014, 5:03 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

A post was created in our page on facebook for everyone to suggest a name for the cheetah. Thereby we are being democratic. Who wants to make a suggestion, please visit: https://pt-br.facebook.com/pages/DKC4/131410793648118 Zane, their ideas about the skills are consistent. Take this opportunity to ...
by leo_core
October 2nd, 2014, 4:16 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Zane you are very talented, his cheeetah has personality!
by leo_core
October 1st, 2014, 5:32 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

I am excited about these custom barrels, I intend to show them in action in the next video.
by leo_core
September 28th, 2014, 7:21 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

http://i200.photobucket.com/albums/aa273/zaneeba_slave/Donkey-Kong-and-Cheetah_zpsf5d7f62e.gif Donkey Kong is riding her, too. She's pretty big in comparison to... say... every other animal buddy. You may argue that cheetahs are in fact not larger then elephants and rhinos. I reply to you that they...
by leo_core
September 28th, 2014, 7:15 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Thanks for your help. I would ask if you can edit the barrels with the animations. We could try to do this but we are 100% focused on only edit the engine, sorry to have to ask for something laborious.
by leo_core
September 27th, 2014, 4:13 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Oh wow. That's looking exquisitely better than the last demo. It all looks to be functioning much more cleanly as well. The level is awesome, too, though it needs a bit more "flow", although I understand you may be using it for testing purposes. Thanks! I'm happy when we show something th...
by leo_core
September 26th, 2014, 5:08 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Long time since I posted anything, I'll try to answer all and also have much to comment on the great projects I've seen here in the forum. Erockbrox with his "hack DKC2: Donkey Kong Edition" just to name a example. I´ll Try to be succinct not to pollute the topic. That level looks great. :...
by leo_core
September 25th, 2014, 6:37 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Hello everyone! Although I am out of time to work on the project, I edited a stage sample in the current engine. Tomorrow will capture the gameplay and post here. And I'll clarify several questions about the project. Here some pictures of the sample stage: https://imagizer.imageshack.us/v2/512x456q9...
by leo_core
September 24th, 2014, 7:44 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Hello to all! I'm still no time to work on the project with Fernando but I kept in touch with him and I'm transferring some engines I've ever done. Fernando, you perfectly put Ellie in the current engine! It looks great! Hey, did you can do Glimmer or Lantern Squawks in next updates? (tem também o P...
by leo_core
August 25th, 2014, 7:43 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Great!
by leo_core
January 18th, 2014, 7:33 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Caracas, fabuloso! Ae, eu to on no msn, se der entra lá pra gente conversar blz? :thumbs:
by leo_core
December 9th, 2013, 2:58 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Hi guys! Thanks for the kind words Qyzbud :) Fiz um e-mail novo Fer, se quiser me contactar: leonardosgc a hotmail dÓt cóm broken link by moderator - to prevent automated email harvesting Como que está o projeto? Desculpe não responder antes. Ta osso pra mim por enquanto, to trabalhando em dois luga...
by leo_core
November 18th, 2013, 5:51 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Country 4: The Kongs Return

Hello!! I'm not dead (yet ahahahah) but I'm working and studying hard, almost a month barely have time to connect my notebook. Also some serious problems in my personal life ended up pulling away slightly from the internet. I had to stop my project from Donkey Kong Country Gale Gare Land, for those ...
by leo_core
October 18th, 2013, 4:02 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: Donkey Kong Land Returns [fan game]

WOW! This logo was great!
I hope you will return soon to continue this project, is something really different... quite innovative in terms of fan games.
by leo_core
June 27th, 2013, 2:49 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308281

Re: DKC 3D Modeling/Animation Project

Hey Cyclone, Squawks is missing tongue (you will do the animation of it flapping?)
Show us more of her art! :)
by leo_core
June 27th, 2013, 2:34 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2746374

Re: DKC 3D Modeling/Animation Project

I would give you a bunch of bananas if possible! (Maybe Qyzbud could implement this ahahaha, a dozen bananas at once! How about this?). Feathers in Squawks and fluff in DK are quite realistic. Another thing I find very good job are the facial expressions. Squawks carrying DK was epic! :thumbs: It lo...
by leo_core
June 24th, 2013, 9:33 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2746374

Re: Donkey Kong Country using the zdoom engine

I am very curious to test your project, this 3D scene using DKC Snes textures is very interesting.
by leo_core
June 19th, 2013, 7:51 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country DooM (demo released)
Replies: 102
Views: 186600

Re: Donkey Kong Country 4: The Kongs Return

I need to give some explanations here: Until a month ago I was working on the project but had to stop him completely to be able to devote all my spare time for my 3D DKC project. So I am giving full support to Hiperkalango with MMF2, extensions, lib's, sprites, etc but I not (for now) work on projec...
by leo_core
June 19th, 2013, 7:42 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5991989

Re: DKC 3D Modeling/Animation Project

Looking good, especially feathers! Keep up Cyclone!
by leo_core
June 18th, 2013, 2:16 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2746374

Re: Donkey Kong Country: Tropical Freeze!

Yes, you're right. It would be difficult to gather the original team of programmers that made DKC on the SNES. But I still think Retro Studios could keep the same gameplay system. I forgot to mention the most important, something that really differentiates and highlights Snes Donkey Kong Country fro...
by leo_core
June 18th, 2013, 2:06 am
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742282

Re: Donkey Kong Country: Tropical Freeze!

Thanks Simion! So is explained because the gameplay is so absurdly different. I think that having the same people who programmed the DKC for SNES programming the new DKC's is impossible since Microsoft acquired Rareware is not? This is unfortunate! Not wanting to discredit the incredible work that R...
by leo_core
June 17th, 2013, 3:15 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742282

Re: Donkey Kong Country: Tropical Freeze!

Strengths: Good theme Lush graphics David Wise composing Dixie! Weaknesses: No Kremling's again. Gameplay. I do not understand why they do not keep the gameplay as it was on the SNES where you could play with each kong as standard. Had the Partner system switch, partner system follow and teaming up ...
by leo_core
June 17th, 2013, 2:41 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742282
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