Even though bash the baddies can use some extra types of baddies, I love jumping from Clap Trap to the next. I like the one with the red ones the most.
Why so many topics, The Banana Bird? Good question Super Luigi, I actually have seen many topics that we are missing, there are much more by the way. I just want help a little by adding some of those topics that are a bit more, interesting. Anyways, land was fun too. I personally also like the calm...
Phryeburnz: I don't belive that "Rokcet Rush" had anything rising up and trying to kill you. You have to get to the bottom anyways so that shows it. What I mean by rising threat is that there is some sort of substance or obstacle (Floor, Acid, etc.) trying to stop you. Nice choice, your no...
I searched and this is our only one. There was a topic of what animal buddies looked like in real life, but that is different and long dead. I am going to check out "In the Air Tonight" and see for myself. Yeah, I always wondered where they got the minecart things from. It seems to be a po...
We all know that DKC3 pulled off making the most interesting water levels in the series. This game had amazing land based levels also. What do you think was more memorable or fun to swim through or walk through. I find the water levels to lean toward my side because they had very unique concepts to ...
I was thinking of levels, and these classic levels popped into my mind. Those levels were you just cannot see a single thing (besides if you play on a GBA....im guilty). Those levels are just fun classic levels. What was the best? I think (picture not included) I like Glimmers Galleon from DKC2 the ...
So, what one did you enjoy playing through the most? Here is what I think, you might find it suprising...... Toxic_tower.png I think Toxic Tower was an awesome challenge to have. It is not as hard as everyone thinks. The conccept was creative to make, and it put the animal buddies to great use. I be...
I have noticed that there are many things that inspired the DKC series that you can find. I have found numerous things, yet here is one of the many things I have found. You know the "In a Snowbound Land" song from DKC2 ice levels right? That was actually inspired by this peice of music her...
Mechy sounds more creative. THOSE ARE AWESOME! Do you think they should spit out fireballs or bombs to add to the MECHA part of the necky? That is pretty awesome.
Sounds like a nice idea! I am low on ideas so I will just come up with archetypes here and there. Crystal Cave = A nice looking archetype with many clear different colored crystals Outside of valcano = A cool sick looking archetype that would have lava flowing and molten rocks. A glowing red effect ...
Those "bugs" are actually really tiny Red Buzzes . Look closely enough in an emulator (just pause) and you can see them. Oh, I didn't notice that sorry. I am only 12 so I am TERRIBLE with electronics. I never have used an emulator. I actually have only expierience seeing those little red ...
Well I guess not alot of people remember this part of DK64. Of course, we all remember sending King Krusha off the island, onto K. Lumsy Island and how K. Lumsy punches him onto another island right? I find many people not mentioning or not even noticing this little fella. Remember now? I think this...
Hey guys, I came up with some ideas, here we go. Bramble+Castle = This would look truly amazing, would seem hard at some parts Coaster+Rainy = Would be as hard as a coaster level, and the rain effect makes it cooler. Ice Cave+Walkway = A unique type of archytype that would be challenging at points. ...
MWAHAHAHA SUPERLUIGI! Lol, it probably really didn't but MISSION COMPLETE! I guess this is a little off topic, but not alot. My second favorite would probably be BLUE for the ocean, I like to swim and fish and swim, did I mention swimming
Ill see first m'kay (MR. MACKEY RULES!). Yeah, that was a random thought. I will probably go over tommorow, so ill give you all an update after. EDIT: If I can not find it, don't be dissapointed. It was a long time ago so I might not find it. I think it was his older brothers so it is either gone, w...
My friend used to own a DKC2 soundtrack. It was amazing, it was what we always listened to when I went over. That was when I wasn't a big DKC fan, I just thought the music was great. After I found out it was from DKC, I bought the game. I think he through it out. I might go over soon so I guess I wi...
Ummmm, that last one was really weird! I had one recently this week. I was dreaming about a level in a basement theme. It was dark and there was the DKC squawks. There were these strange looking ghosttypes of enemies in the level. After they reached a door, they were in a dark castle filled with bra...
It seems that everyone just praises StickerBush Sympothy. It is the best but this, and much more songs are the best. That seems like it must fit that sort of mood pretty much!
I think I'm just going to use the sprites of him picking up Dixie. I can make him point up... but maybe I should have him point straight to the screen, like DK. That seems like it would come out pretty good. Is that really what DK does, I only have the GBA versin and on that he just looks up I think.
What would that do different then a normal kremling? Any ideas? I think he might take a bit more to kill. He probably was going to be used in factory levels.
I guess those are both true. That would be fine. We just need the rest then, also what Cosmicman said. Those would be needed for a fangame were you can play as all 4 kongs.
I'm glad you asked about that, Banana Bird! I completely forgot about that! I'll work on that immediately, as it would be more important for making all of the Kongs playable in all of the games! Alright, sounds good. Cannot wait to see it. After that, I think it's just about done for all 4 kongs. I...
Yeah guys, I cannot animate so I have to ask you guys. You know how in bonus levels of DKC that involve the barrel with a balloon and you have to guess were the balloon last appeared? How Diddy and Dk look up at the begininng of the bonus when the balloon is changing spots would be something we can ...
Here ya guys go. I guess he should be able to charge really fast after jumping 3 times and then when he crashes into the side of the screen, he gets dizzy giving you a short chance to attack. He acts just like that second gnawty boss, except he is invincible till he is dizzy and charges. No idea for...
I am already writing the Story, & designing Bluebeard Baboon's appearance. Do you think that the next Donkey Kong should have more of a Story to it, with Cutscenets, as well as the Monkeys, & Kremlings having their own voices? That is all needed for a good game. What does Bluebeard Baboon l...
I didn't know where to put this topic, so I just put it here in the off topic section. Do you have a sprite of an enemy or really anything from any game (mainly the DKC trilogy) that you have recolored that is worth sharing? Post them here! Anything that has been changed in color put in this topic! ...
Silly Kiddy lovers! I, personally, can't stand him! :x NARRRRR YOU DON'T UNDERSTAND! :lol: I would of preffered DK but you gotta love Kiddy. He was new, and after all he is a Kong so why not? Try something new, if they hate it they hate it but I kind of think he isin't bad. Every Kong neede their s...
I love Stop and Go station because it was a fair challenge and it seems so addicting to play. I personally like Monkey Mines because the levels all looked cool. They also had good themes. Loopy Lights was really cool and Platform Perils actually made you use barrels to kill enemys instead of being a...