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Re: New DKC Editor. RainbowZ Editor

Here's another new one

by rainbowsprinklez
November 18th, 2022, 2:04 am
 
Forum: ROM Hacking
Topic: New DKC Editor. RainbowZ Editor
Replies: 18
Views: 10432

Re: New DKC Editor. RainbowZ Editor

Multihit is now a thing!

by rainbowsprinklez
November 17th, 2022, 3:17 pm
 
Forum: ROM Hacking
Topic: New DKC Editor. RainbowZ Editor
Replies: 18
Views: 10432

Re: Sprite Graphics

I just want to edit the sprite manually in a hex editor. So I need to know the location of the sprite graphics. Look, it is way more nuanced than that. There are a ton of things you'd have to understand first. First are Sprite Headers. The DKC series has a unique header format. Then is the whole Sp...
by rainbowsprinklez
November 16th, 2022, 10:31 pm
 
Forum: ROM Hacking
Topic: Sprite Graphics
Replies: 160
Views: 114441

Re: Sprite Graphics

Hey all, as far as I know the sprites are uncompressed right? Well I want to extract them. I want to find the banana sprite location in the rom for starters as I think that is only one tile. Where is it stored in the rom? Thanks in advance. Oof. That is a loaded question. First, do you understand b...
by rainbowsprinklez
November 16th, 2022, 12:20 am
 
Forum: ROM Hacking
Topic: Sprite Graphics
Replies: 160
Views: 114441

Re: New DKC Editor. RainbowZ Editor

Updated to 0.427! I did not get around to updating the readme yet. https://github.com/mike19283/RainbowZ-Editor that should be a lot better now. ctrl+c switches to the highlight tab. ctrl+v the paste. if there is a highlight, del deletes, and ctrl+x cuts. now, only if the first tab is active, holdin...
by rainbowsprinklez
November 16th, 2022, 12:17 am
 
Forum: ROM Hacking
Topic: New DKC Editor. RainbowZ Editor
Replies: 18
Views: 10432

Re: New DKC Editor. RainbowZ Editor

Check out this guys! I love this entity!

by rainbowsprinklez
November 14th, 2022, 11:51 pm
 
Forum: ROM Hacking
Topic: New DKC Editor. RainbowZ Editor
Replies: 18
Views: 10432

Re: New DKC Editor. RainbowZ Editor

The REAL power in this editor is all my ASM work. This is just one of over 60 never before seen in DKC1 entities! Try them all out!

by rainbowsprinklez
November 14th, 2022, 1:31 pm
 
Forum: ROM Hacking
Topic: New DKC Editor. RainbowZ Editor
Replies: 18
Views: 10432

Re: Count to 5000

1245. (Suddenly)", a"
by rainbowsprinklez
November 14th, 2022, 1:28 pm
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 1927470

Re: Sch1ey-i-Land + Editor

For people new to DKC hacking, here is a quickstart guide.

by rainbowsprinklez
November 12th, 2022, 12:14 pm
 
Forum: ROM Hacks
Topic: DKC1 Editor
Replies: 16
Views: 10835

Re: Sch1ey-i-Land + Editor

I will be logging all the bugs I encounter while using the program here, and updating the post frequently: 1. This program was scanned by AVG before operation . No viruses were found, you're good to go. 2. A fatal error occurred. Screenshot of the error attached, along with details. Click on the Sp...
by rainbowsprinklez
November 12th, 2022, 11:36 am
 
Forum: ROM Hacks
Topic: DKC1 Editor
Replies: 16
Views: 10835

Re: Sch1ey-i-Land + Editor

Cyclone wrote:Also you previously said that you would share the source. Are you still going to do that?


I already did. But good luck parsing it. All my files are on github. The main starting point is in program.cs
by rainbowsprinklez
November 11th, 2022, 3:08 pm
 
Forum: ROM Hacks
Topic: DKC1 Editor
Replies: 16
Views: 10835

New DKC Editor. RainbowZ Editor

New DKC Editor. RainbowZ Editor. See here: viewtopic.php?f=33&t=2565
by rainbowsprinklez
November 11th, 2022, 3:03 pm
 
Forum: ROM Hacking
Topic: New DKC Editor. RainbowZ Editor
Replies: 18
Views: 10432

Re: Sch1ey-i-Land + Editor

Cyclone wrote:Looks amazing. Good job!
I feel like we are competing. This is exactly what I’m trying to do with my editor!


It's happened to me before too, dude. Just keep at it!

My bud who taught me tons already was way ahead of me on things. I mean, he CODED a freaking SNES debugging emulator!
by rainbowsprinklez
November 11th, 2022, 2:59 pm
 
Forum: ROM Hacks
Topic: DKC1 Editor
Replies: 16
Views: 10835

Re: Sch1ey-i-Land + Editor

Super Luigi! wrote:I may not personally use this, but you have definitely accomplished much here, rainbowsprinklez. Well done. If you need me to say more, just let me know.


Thank you! And you've said plenty, dw, you're good :D
by rainbowsprinklez
November 11th, 2022, 2:52 pm
 
Forum: ROM Hacks
Topic: DKC1 Editor
Replies: 16
Views: 10835

DKC1 Editor

RainbowZ Editor I’d just like to share with you all something I’ve been working really hard on for quite some time. This is a multi-purpose editor for DKC1. There are too many features to go over here. Please read the manual included in the zip. For those of you not inclined to reading that long man...
by rainbowsprinklez
November 11th, 2022, 1:17 pm
 
Forum: ROM Hacks
Topic: DKC1 Editor
Replies: 16
Views: 10835

Re: Documentation ( Updated November 9th )

Cyclone wrote:I am a little offended. Sorry, I will stop asking you questions unless you want to.


Holy geez! No! That was a jab at me, for always talking in very complex language! Don't be offended, bro! My bud was just poking fun at me that I need to be clearer!
by rainbowsprinklez
November 11th, 2022, 1:09 pm
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation ( Updated November 9th )

I found this REALLY humorous! Kinda a good nitpick at me. I'll try harder. :D

Image
by rainbowsprinklez
November 11th, 2022, 2:57 am
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation (So far just entrance pointers)

Cyclone wrote:Sorry I don't know a lot of Assembly or my way around the ROM or anything just how to use a hex editor mostly.


Isn't anything the way around the ROM? :P
by rainbowsprinklez
November 10th, 2022, 11:02 pm
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation ( Updated November 9th )

Cyclone wrote:Sorry if I bothered you.


No bother at all!
by rainbowsprinklez
November 10th, 2022, 9:55 pm
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation (So far just entrance pointers)

So there's nothing wrong with the way you are starting. Just, I think you should strive for more. Do you have examples which would help me learn? Tutorials on SNES hacking etc. I DO know a bit of ASM but not a whole lot. I mainly just play around in the Hex editor. I do not. I mostly learned from e...
by rainbowsprinklez
November 10th, 2022, 12:51 pm
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation (So far just entrance pointers)

^ Sorry I don't know a lot of Assembly or my way around the ROM or anything just how to use a hex editor mostly. Honestly, you should try to better understand the ROM and the way things work. No assembly is required! Saying you mostly just know your way around a hex editor means little if you don't...
by rainbowsprinklez
November 10th, 2022, 1:36 am
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation (So far just entrance pointers)

One example of a thing I might change, is wouldn't it be easier to distribute a list of $3e values and instead teach people where the array is and how to look up? You'll find a lot of things are organized by $3e and it would be extremely painful to list out the indices of each array. I'm not sure w...
by rainbowsprinklez
November 9th, 2022, 2:10 pm
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Documentation (So far just entrance pointers)

Nice! Very thorough work! A few things I might change, but otherwise good! One example of a thing I might change, is wouldn't it be easier to distribute a list of $3e values and instead teach people where the array is and how to look up? You'll find a lot of things are organized by $3e and it would ...
by rainbowsprinklez
November 8th, 2022, 10:45 pm
 
Forum: Documentation
Topic: Documentation ( Updated November 9th )
Replies: 24
Views: 11729

Re: Entrance Style glitches

^ Thanks for your reply. I know what your saying but the glitch I posted was for something else. Here is the bonus level I was referring to. http://www.dkc-atlas.com/maps/dkc/4-1 It's the 3 bonus area. Anything other then the default entrance style causes the kongs/animals to fall off the screen. T...
by rainbowsprinklez
November 8th, 2022, 2:18 pm
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Here is just one example of some of the glitches that occur. See screenshot. Thanks. Oh. I see. that is an entrance that starts with a script. Notice that in vanilla, the kongs walk to the center of the screen and look/point up. It is no wonder a glitch happens for that since a custom animation hap...
by rainbowsprinklez
November 8th, 2022, 11:20 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Cyclone wrote:Do you also get the "falling off the screen glitches? Happens mostly on entering bonus areas.


I do not. What exactly are you changing? Can I please have an example?
by rainbowsprinklez
November 8th, 2022, 7:34 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Your screenshot has 1 small mistake. You found the right pointer (good job on that <i title="<i title="by the way">by the way</i>">by the way</i>) but you labeled it incorrectly. The capers pointer is 3ffede. Your highlight shows that, but your note does not. Yea, its just the w...
by rainbowsprinklez
November 8th, 2022, 7:30 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: DKC Advanced

After seeing this, I lost motivation :) https://www.youtube.com/watch?v=gaDxmBho_Mk&t=3587s
by rainbowsprinklez
November 8th, 2022, 2:19 am
 
Forum: ROM Hacks
Topic: DKC Advanced
Replies: 10
Views: 7966

Re: Entrance Style glitches

See? Bugs here :)
by rainbowsprinklez
November 7th, 2022, 10:33 pm
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Oops. You are right about that glitch. I was misremembering. With the split-up glitch, you could take rambi to water levels. This is a water bug. Other levels work fine. The game crashes after the first frame. I know taking animals with the split-up glitch has various bugs. Your screenshot has 1 sma...
by rainbowsprinklez
November 7th, 2022, 10:25 pm
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: DKC Advanced

World 2 is up!
World 3 is up!
World 4 is up!
by rainbowsprinklez
November 5th, 2022, 3:38 am
 
Forum: ROM Hacks
Topic: DKC Advanced
Replies: 10
Views: 7966

DKC Advanced

I have NO idea who made this. But I started a let's play series of this

Spoiler!


World 2


World 3


World 4


World 5


World 6


I finished a whole run of this. not optimal.
by rainbowsprinklez
November 4th, 2022, 8:17 am
 
Forum: ROM Hacks
Topic: DKC Advanced
Replies: 10
Views: 7966

Re: Entrance Style glitches

This is the version of the game I'm using. I can't seem to find the NTSC 1.0 version Whoa whoa whoa. Are you using v1.1? Amazing so far no errors. I use 1.0 That post is more then 2 years old. I am using version 1.0 see screenshot! Oops! Didn't notice the date lol xD Thank you! You inspired me to a...
by rainbowsprinklez
October 31st, 2022, 9:58 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Thank you! You inspired me to add to my editor!
Spoiler!
Image
Image
by rainbowsprinklez
October 30th, 2022, 8:25 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Cyclone wrote:This is the version of the game I'm using.

I can't seem to find the NTSC 1.0 version


Whoa whoa whoa. Are you using v1.1? Amazing so far no errors. I use 1.0
by rainbowsprinklez
October 30th, 2022, 4:45 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Entrance Style glitches

Also I couldn't find the pointer for the the Start entrance style for the Jungle Hijinks start(When Donkey is lunched from the tree house) That's because there is not a specific style for that. The entrance style is set to nothing and control passes to the "exit treehouse" entity. If you ...
by rainbowsprinklez
October 30th, 2022, 4:39 am
 
Forum: ROM Hacking
Topic: Entrance Style glitches
Replies: 21
Views: 11273

Re: Jungle Groove music mod

"But once you go to a stage that uses the tire instrument for something else," can you elaborate on this? Let me try this. Those waveforms might be different. I believe some are static and always available (like snare) but some are variable. Don't point to variable. I got the waveforms he...
by rainbowsprinklez
October 24th, 2022, 2:20 pm
 
Forum: ROM Hacks
Topic: Jungle Groove music mod
Replies: 18
Views: 10168

Re: Jungle Groove music mod

Cyclone wrote:"But once you go to a stage that uses the tire instrument for something else,"
can you elaborate on this?


Let me try this. Those waveforms might be different. I believe some are static and always available (like snare) but some are variable. Don't point to variable.
by rainbowsprinklez
October 24th, 2022, 2:01 am
 
Forum: ROM Hacks
Topic: Jungle Groove music mod
Replies: 18
Views: 10168

Re: Jungle Groove music mod

Where did you get that waveform?? "But once you go to a stage that uses the tire instrument for something else," can you elaborate on this? I cannot. I don't fully comprehend what's going on. I just know what's happened to me. Idk the inner workings well enough to elaborate. Personally, I ...
by rainbowsprinklez
October 24th, 2022, 12:30 am
 
Forum: ROM Hacks
Topic: Jungle Groove music mod
Replies: 18
Views: 10168

Re: Jungle Groove music mod

I'm not sure I understand what your saying. Because instruments are loaded and rewritten, what sounds good when you first try may not sound good later. Like if you used the tire sound in funky, it might sound good. But once you go to a stage that uses the tire instrument for something else, like wa...
by rainbowsprinklez
October 23rd, 2022, 11:06 pm
 
Forum: ROM Hacks
Topic: Jungle Groove music mod
Replies: 18
Views: 10168

Re: Jungle Groove music mod

Neat! You changed some instruments around! Careful though! Music can be complex! What sounds good in a stage when you test may not always sound good. Aram can change. So say if instrument 0x1d was a sound you really liked, instrument 0x1d may not always be that sound. Mattrizzle ? Care to elaborate?
by rainbowsprinklez
October 23rd, 2022, 9:23 pm
 
Forum: ROM Hacks
Topic: Jungle Groove music mod
Replies: 18
Views: 10168

Re: Sch1ey-I-Land

Cyclone wrote:I use Zsnes


I looked into it (I have zsnes too) and you can't record movies externally. You can record internally though, but that does you no good :(
by rainbowsprinklez
October 23rd, 2022, 11:37 am
 
Forum: ROM Hacks
Topic: Sch1ey-I-Land
Replies: 8
Views: 6377

Re: Sch1ey-I-Land

Cyclone wrote:Question for you. how do you record a video?


Which emulator do you use? I use bizhawk.

Image
by rainbowsprinklez
October 23rd, 2022, 10:45 am
 
Forum: ROM Hacks
Topic: Sch1ey-I-Land
Replies: 8
Views: 6377

Sch1ey-I-Land

My bud is really close to finishing his hack of DKC1. He exclusively used my editor. Here is a brief teaser of what's to come...



Along with his hack, I will release my editor along with the source code for the editor! I hope you guys enjoy it! Should be released soonish.
by rainbowsprinklez
October 23rd, 2022, 7:26 am
 
Forum: ROM Hacks
Topic: Sch1ey-I-Land
Replies: 8
Views: 6377

Re: Dkc trilogy

I disagree. I saw the trailer/gameplay. It's nice, but just doesn't feel right to me.
by rainbowsprinklez
October 22nd, 2022, 9:42 am
 
Forum: DKC Projects/Fanworks
Topic: Dkc trilogy
Replies: 4
Views: 6200

Re: Dkc trilogy

Goe wrote:Is strange nobody haven't mentionedbit yet, specially when creators are forum members.


I can't speak for the group, but personally, I like DKC limited to the SNES.
by rainbowsprinklez
October 22nd, 2022, 8:59 am
 
Forum: DKC Projects/Fanworks
Topic: Dkc trilogy
Replies: 4
Views: 6200

Re: Overwriting Kiddy In DKC3

Probably... <i title="to be honest">to be honest</i>, I skipped many of those steps by replacing Donkey with Dixie, instead of adding. On several of the steps, I previously had ", replacing Kiddy's", but it got repetitive. There definitely isn't enough space to add another Kong ...
by rainbowsprinklez
October 22nd, 2022, 8:05 am
 
Forum: Donkey Kong Country 3
Topic: Overwriting Kiddy In DKC3
Replies: 6
Views: 4748

Re: Count to 5000

1142. "blue"
by rainbowsprinklez
October 22nd, 2022, 1:47 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 1927470

Re: Overwriting Kiddy In DKC3

This isn't an all-inclusive list. Several bullet points require multiple steps. You won't find any tools that will do all the work. He's def right here. And likely, if there was a tool for that, the dev would've done what you suggested. Devs don't make those types of tools and not use them themselv...
by rainbowsprinklez
October 22nd, 2022, 1:41 am
 
Forum: Donkey Kong Country 3
Topic: Overwriting Kiddy In DKC3
Replies: 6
Views: 4748

Re: Count to 5000

1136. "."
by rainbowsprinklez
October 21st, 2022, 9:38 am
 
Forum: Forum Games
Topic: Count to 5000
Replies: 2372
Views: 1927470
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