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Re: DKC 3D Modeling/Animation Project

It still looks too bright. A cave during a thunderstorm would be almost pitch-black. Granted, you need to allow the viewer to see something, which is why I think the original way you had the lighting (with the black backgrounds - before you started redoing the backgrounds) was almost perfect. 'Shot ...
by sonosublime
March 26th, 2014, 11:08 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country 4: The Kongs Return

Hey guys Sorry for the disappearance ... At the moment I'm not working on the project. My father became ill, and had to run to the hospital Unfortunately he passed away. :shakehead: It is a situation that shakes us ... I'll be returning soon to the project Thanks to All :dixiecry: I'm very sorry fo...
by sonosublime
March 26th, 2014, 1:38 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5989910

Re: DKC 3D Modeling/Animation Project

Not so much the entire shot needs to be darker, as I think the foreground looks good. But the back wall should be much darker. I reckon your earlier shots with the background almost black looked fine, personally. That said, the lighter background colour DOES look good - just not for the creepy storm...
by sonosublime
March 23rd, 2014, 6:25 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Personally, I think the cave background needs to be a lot darker (the first shot is when there is no lightning flashing, correct)? This would make the cave a lot moodier and atmospheric, not to mention the lighting would be more realistic. But other than that, it's looking great!
by sonosublime
March 23rd, 2014, 1:03 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

That looks awesome, Cyclone. Only thing I can really suggest is having the Necky's knees bend slightly before it takes off (and when it lands if you plan to do a landing animation).
by sonosublime
March 11th, 2014, 8:27 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Tropical Freeze

To unlock the secret levels: There are secret alternate exits in certain levels (which levels can be determined on the map screen by looking at which level is adjacent to a secret one). These unlock certain secret levels. Then, you must collect all the KONG letters on every level in a world ...
by sonosublime
March 10th, 2014, 8:11 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: DKC 3D Modeling/Animation Project

Looks very good. Just like a real bird folding its wings.
by sonosublime
March 6th, 2014, 12:38 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Keep the red eye rim and wrinkles. They really add to the vulture like look.
by sonosublime
March 3rd, 2014, 10:52 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Looking awesome. I like the feathery texture. Is it similar to the one you used for Squawks?
Unless you're planning to have close-up shots of Necky, I wouldn't worry about getting too bogged down on the details.
by sonosublime
March 3rd, 2014, 11:39 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Tropical Freeze

Super Luigi, if you want to play as other Kongs:

Spoiler!
I have heard there is a hard mode you can unlock that enables you to choose which Kong you want to play as.
by sonosublime
March 3rd, 2014, 10:59 am
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: DKC 3D Modeling/Animation Project

Nice job. Necky is looking great, especially for something you just started on.
however, I don't remember writing Necky into the script. Which part were you going to put him in? Or is he just going to be a cameo in the background or something?
by sonosublime
February 26th, 2014, 6:54 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Looking very good! Once you add the beginning part with the jungle storm, it will be a very awesome start.
by sonosublime
February 25th, 2014, 7:41 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

That is looking absolutely brilliant, Cyclone! Personally, though, I like Sequence H better than I (but the eye blinking is good). The scene with Diddy facing the entrance looks good, in my opinion. I would also suggest adding another lightning flash (with more Kremling shadows) during the part wher...
by sonosublime
February 24th, 2014, 6:23 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: TF2 Movie

Thanks! :)

Hopefully I'll get good enough with SFM to try my hand at L4D animations, and maybe even DKC animations.
by sonosublime
February 19th, 2014, 12:23 am
 
Forum: Non-DKC Projects/Fanworks
Topic: TF2 Movie
Replies: 3
Views: 9307

Re: DKC 3D Modeling/Animation Project

Looking pretty awesome :) I like the Kremling, but maybe make his eyes red. Also, I would remove the dissolves from the shot and make them straight cuts. Dissolves imply distinct separation in the action between scenes, but this banana hoard sequence is all a single scene. Also, I agree with Qyzbud ...
by sonosublime
February 18th, 2014, 11:12 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

I reckon it would still look like a Kremling with the demonic eyes, while still maintaining a menacing look. Why don't you give it a try? I like Diddy's expression, and the tears in his eyes are a nice touch. As for the new shot with Diddy turning toward the camera, I think I liked the original sequ...
by sonosublime
February 17th, 2014, 4:31 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

TF2 Movie

After some messing around with Source Filmmaker, I managed to scrap together this little animation. Still learning the ins and outs of SFM.

Hope you enjoy!



http://www.youtube.com/watch?v=N1oCujtJu9c
by sonosublime
February 17th, 2014, 12:55 pm
 
Forum: Non-DKC Projects/Fanworks
Topic: TF2 Movie
Replies: 3
Views: 9307

Re: DKC 3D Modeling/Animation Project

Looking really good now. The only thing I would change is making the Kremling's eyes look like the demonic ones in the previous shot.

If you like, once you have the complete beginning sequence done, I can make a facebook page, and try get some hype for this thing.
by sonosublime
February 17th, 2014, 12:49 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Looking MUCH better. Although, like I said, making the Kremling completely shadowed/black will maintain some mysteriousness (but leave the sharp teeth and glowing eyes visible). And only have him open his mouth when he begins to roar and lunge at the camera. Also, I think you should leave some stala...
by sonosublime
February 15th, 2014, 8:25 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

No offence, but it is a little cheesy. I agree with Qyzbud that the Kremling needs a body, as well as a "more organic looking lunge". Also, I would suggest completely blackening/shadowing the Kremling so that you cannot see any features clearly. What I had in mind was that, after the eyes ...
by sonosublime
February 14th, 2014, 12:04 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

That is looking awesome. I can't wait to see the entire coherent scene.

And I agree with Simion, don't worry about bogging yourself down too much on animation stuff. It will develop naturally as you work on the project.
by sonosublime
February 10th, 2014, 3:59 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Tropical Freeze

Stickerbrush Symphony, Aquatic Ambiance and Lockjaw's Saga confirmed:

http://www.youtube.com/watch?v=-9qXAjOJGz0
by sonosublime
February 4th, 2014, 1:15 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: Donkey Kong Country: Kremling Chaos [fan game]

Having the HUD become visible when you collect an item is pretty simple. If you're using GM, I would have a separate object for each HUD (eg. obj_hud_banana, obj_hud_life, etc). Each one starts off invisible. Then, when you collect the corresponding item, set the corresponding HUD as visible, and al...
by sonosublime
February 3rd, 2014, 4:25 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: Donkey Kong Country: Kremling Chaos [fan game]

Looking good, although you may want to add some idle and riding animations for the Kongs when they are riding animal buddies. Also, scrolling the HUD off-screen would be a nice throwback to the SNES games.
by sonosublime
February 3rd, 2014, 12:27 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: DKC 3D Modeling/Animation Project

The cartwheel is looking much better now. The main thing I can think of is to make the ending of the cartwheel faster, so it doesn't look like he's finishing off a ballet type move. Also, the cave scene you posted looks good. Although, since Krusha is a singular Kremling in the script, I would just ...
by sonosublime
January 31st, 2014, 6:18 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Looking pretty good, and the fur is great. Although, as I said in a previous post, "his left arm is looking strange still. I think the problem is you need to keep it straight, and make it look like Diddy is holding it straight against the ground to steady himself after his cartwheel is finished...
by sonosublime
January 29th, 2014, 2:01 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Kremling Chaos [fan game]

You guys are too kind!
by sonosublime
January 21st, 2014, 6:48 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: Donkey Kong Country: Tropical Freeze

Thanks for the article, Qyzbud. It's awesome to hear they'll be taking level continuity into account - sounds like real potential. Here is the link to an article, which also contains a video of Level 3-1. http://www.gamespot.com/articles/feeling-the-love-in-donkey-kong-country-tropical-freeze/1100-6...
by sonosublime
January 21st, 2014, 6:47 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: Donkey Kong Country: Kremling Chaos [fan game]

Story as requested: The Calm Before the Storm Chains rattled and propellers hummed as the ‘Flying Kroc’ – prized airship of the Kremlings – hovered in the air. The sea sparkled below it, penetrated by many lines of chains that hung from the mighty airship. At the helm stood K. Rool, leader of the Kr...
by sonosublime
January 19th, 2014, 1:00 am
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: DKC 3D Modeling/Animation Project

The walk is looking pretty good now. Although do you think that perhaps he should start off the cartwheel with a run? Also, his left arm is looking strange still. I think the problem is you need to keep it straight, and make it look like Diddy is holding it straight against the ground to steady hims...
by sonosublime
January 17th, 2014, 4:20 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Kremling Chaos [fan game]

Whoa, those vehicle models are looking good. Also, great idea with the map screens. Having them as old school parchment really reinforces the pirate theme. Perhaps for the initial main map screen, you could show a mini cutscene beforehand of an unseen character approaching a table in a ship cabin, a...
by sonosublime
January 17th, 2014, 4:15 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: DKC 3D Modeling/Animation Project

Oh yeah, that's starting to look very nice! The walk is pretty good, just needs a little work, maybe have his head bobbing a bit.
And yes, I mean Diddy's left arm by his perspective.
by sonosublime
January 14th, 2014, 11:45 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Looking a lot better, and, like you said, "less twisty".

The main areas that stick at to me, are:
- the unnatural walk leading up to the cartwheel. It should be a more 'bobby' run, like in the games.
- at the finish, his left arm looks a bit skewed and unnatural.
by sonosublime
January 12th, 2014, 12:52 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Always looking forward to your next update, Cyclone. http://www.mediafire.com/download/9ix9duc660e1cch/DKC+Script+Submission%5B7%5D.pdf That is the link to an updated version of the script. After doing some reading about screenplay formatting, I realised my original formatting was way off. I fixed i...
by sonosublime
January 11th, 2014, 3:13 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country 4: The Kongs Return

I really like how everything is coming along. Awesome work. Any idea how far away the next demo is?
by sonosublime
January 9th, 2014, 12:17 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5989910

Re: Donkey Kong Country: Kremling Chaos [fan game]

Pretty awesome GM skills there. I never even attempted 3D games - way beyond my expertise.

And those are some amazing renders. Any chance you could provide a link to Jonathan Dan's Deviantart page? I'm curious to see some of his other works.
by sonosublime
January 8th, 2014, 1:00 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: DKC 3D Modeling/Animation Project

It's a good effort. I reckon you just need more practice. Animating is hard to do.

If you want to improve the animation of the film, perhaps you could collaborate with an animator, by providing them with the models, etc. Just a suggestion.
by sonosublime
December 30th, 2013, 10:49 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Kremling Chaos [fan game]

Loving those graphics. And from what I remember correctly, you can stack positions and sprite states in arrays, and then have the following character move according to those variables, swapping out new values with a 'for loop'. I remember you asking me for a story for this game a while ago. Do you s...
by sonosublime
December 19th, 2013, 1:45 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Island [fan game]
Replies: 184
Views: 308081

Re: Donkey Kong Country: Tropical Freeze

Man, this game is looking more and more awesome. Some more videos: http://www.youtube.com/watch?v=y-YscUe7TkE http://www.youtube.com/watch?v=_HmCkexlmLE Also, Funky as an NPC is confirmed: http://nintendoeverything.com/nintendo-unveils-new-information-about-mario-kart-8-and-super-smash-bros-for-wii-...
by sonosublime
December 19th, 2013, 1:31 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: Donkey Kong Country: Tropical Freeze

Moderator Says: Huge Boss Spoiler!
Spoiler!
Image

Looks like the boss of the jelly jungle world will be a polar bear. That's freaking badass.
by sonosublime
December 17th, 2013, 1:33 am
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: DKC 3D Modeling/Animation Project

I agree that the first animation attempts at a cartwheel (posted on Dec 8) were more accurate.
by sonosublime
December 14th, 2013, 12:56 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country: Tropical Freeze

I think that new boxart was confirmed as a photoshop.
by sonosublime
December 4th, 2013, 10:25 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 742152

Re: DKC 3D Modeling/Animation Project

Diddy is looking very nice, but Phyreburnz has a point about the hands. Re the face, both models look good, but I personally like the ridge a bit more. And that banana hoard scene is looking awesome. However, I envisioned the cave being darker, and lots of Kremling shadows being visible everywhere w...
by sonosublime
November 24th, 2013, 1:00 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: Donkey Kong Country 4: The Kongs Return

Very cool tracks!!!!! They all fit the DKC games very well.
by sonosublime
November 21st, 2013, 1:12 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country 4: The Kongs Return
Replies: 1670
Views: 5989910

Re: DKC 3D Modeling/Animation Project

Cool Diddy pose. Looks like something right out of the DKC2 manual.
by sonosublime
November 6th, 2013, 2:58 am
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Diddy doin' the robot. Awwwww yeah. The fur looks great, his expression looks great, the hands are a good size, everything looks great (aside from the left collar of his shirt, where it looks there is some fur poking through). I don't think the pupils are too big. The size roughly matches that of th...
by sonosublime
November 4th, 2013, 3:37 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

I can't see anything wrong with Diddy's legs myself :scratch:

I like those latest renders, Cyclone. With some slight changes to his 'brows' (ie. having them go straight instead of curved), you could have Diddy looking angrier.
by sonosublime
October 29th, 2013, 10:48 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: DKC 3D Modeling/Animation Project

Good to see you back, Cyclone. I think I liked Diddy better the way you had him before: http://fc08.deviantart.net/fs70/f/2013/300/c/9/diddy37_profiles__by_sonosublime-d6s3baa.png In particular: 1. His snout looks a little too long now. 2. His hat is a little too shallow now. As for his facial expre...
by sonosublime
October 28th, 2013, 1:43 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2744630

Re: The Country Engine (WIP)

Uploading to Photo Bucket should work.
by sonosublime
October 26th, 2013, 9:42 am
 
Forum: DKC Projects/Fanworks
Topic: The Country Engine (WIP)
Replies: 8
Views: 13757
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