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Re: Ane SDK [LOTAD] (01:49:12)

There have been times when people have changed the casing of the cartridge, to replace a bad-looking copy. In such scenario, the version number on it might not match the ROM inside. And generally about version differences: you've seen the topic here about the differences. 1.1U only fixed minor thing...
by Tompa
May 25th, 2023, 3:35 am
 
Forum: ROM Hacks
Topic: Ane SDK [LOTAD] (01:49:12)
Replies: 19
Views: 14279

Re: DKC3: Minor Bugs & Glitches

A fairly old glitch, from August 2015, was just re-discovered... In the PAL and JP versions, fight Bleak, get hit and die. Just before the screen starts fading to black, press Start. If timed correctly (One frame window) the fight will be finished and you can continue to the next world. Saves a lot ...
by Tompa
May 6th, 2016, 5:29 am
 
Forum: DKC3 Glitches
Topic: DKC3: Minor Bugs & Glitches
Replies: 31
Views: 72363

Re: DKC TAS

I felt the need to bump this topic to show my new any% TAS =)
http://tasvideos.org/5074S.html
by Tompa
April 3rd, 2016, 6:42 am
 
Forum: Donkey Kong Country
Topic: DKC TAS
Replies: 28
Views: 67272

Re: Expresso running bug

This is present for Diddy and Donkey as well. After you've landed, if you hold right/left for 25 frames, without jumping, the effect will wear off. Though you can keep the speed by jumping. I wouldn't consider it a bug though... It is however useful in speedruns and very handy when I work on my Tool...
by Tompa
March 1st, 2016, 6:48 pm
 
Forum: DKC Glitches
Topic: Expresso running bug
Replies: 5
Views: 14869

Re: DKC: Minor Bugs & Glitches

The barrel there is the exit barrel for the warp at the beginning of the stage.

There are multiple places, both in this level and others, where the are a few pixels where you are able to stand on like that. Basically unused terrain, more or less, I would presume =).
by Tompa
December 29th, 2015, 10:43 pm
 
Forum: DKC Glitches
Topic: DKC: Minor Bugs & Glitches
Replies: 36
Views: 91822

Re: DKC: Minor Bugs & Glitches

That's the same with all Mini Neckies in the game, for the earlier revisions. None of them can actually kill you, except for their nuts.

This is also true for the regular Neckies as well, except those who are flying.
by Tompa
December 25th, 2015, 6:06 am
 
Forum: DKC Glitches
Topic: DKC: Minor Bugs & Glitches
Replies: 36
Views: 91822

Re: Favorite Bonus Level

The second bonus in Orang-utan Gang (DKC). It made it possible to beat the game in 8 minutes, because it's the only bonus room in the game with a grabable DK barrel.

Probably a rather odd reason to like a bonus level :D.
by Tompa
December 9th, 2015, 9:11 pm
 
Forum: General DKC Discussion
Topic: Favorite Bonus Level
Replies: 3
Views: 14262

Re: Competition Cart: Post Your Scores!

This is just a rough test I did quite recently: https://www.youtube.com/watch?v=dqKIMUnNdnU It was mainly meant to show off some faster strategies than I saw at TwinGalaxies. I didn't really time anything to see when it is faster to waste time for more points etc. Also: I did that with save states o...
by Tompa
November 9th, 2015, 9:36 am
 
Forum: Donkey Kong Country
Topic: Competition Cart: Post Your Scores!
Replies: 6
Views: 22925

Re: Which levels can be completed in reverse?

Murky Mill is actually possible. http://www.dkc-atlas.com/maps/dkc3/1-5 Take the warp barrel (Not actually neccesary, but obviously faster...) to the end. First obstacle is to get up to the moving platform after the red zinger. To activate the platform you need to stand on the zinger platform and wa...
by Tompa
September 13th, 2015, 6:36 pm
 
Forum: Donkey Kong Country 3
Topic: Which levels can be completed in reverse?
Replies: 3
Views: 13154

Re: Do any of the DK hacks work on real hardware?

It is possible and has been done many many times. You can easily find games like Super Metroid Redesign, The Legend of Zelda Outlands, Zelda Parallel Worlds etc. etc. put on a regular game cartridge and up for sale. There are guides online that will explain how to this if you are unfamiliar with it....
by Tompa
August 31st, 2015, 12:12 am
 
Forum: ROM Hacks
Topic: Do any of the DK hacks work on real hardware?
Replies: 2
Views: 12150

Re: DKC Atlas Mapping Project — The DKC2 Countdown has begun

IT'S ON!!! (Though not like Donkey Kong as he is lacking in this game)

As I don't know DKC2 as well, I can probably not help out ( =annoy you with pickyness) with this one. Though it's amazing as always and I'll surely try to tune in daily for this as well!
by Tompa
August 30th, 2015, 5:08 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: Summer Games Done Quick 2015!

The correct Twitch link is http://www.twitch.tv/gamesdonequick =)

This is going to be nice at least! I'll likely be in the chat frequently to do some chat moderation, if they are going to re-add me as a moderator at least. But I'll sure be watching when I have the time.
by Tompa
July 17th, 2015, 2:12 am
 
Forum: General DKC Discussion
Topic: Summer Games Done Quick 2015!
Replies: 3
Views: 15608

Re: Playtonic Games and Yooka-Laylee

And they have now hit over 2 millions!! All stretch goals are met!!
by Tompa
June 16th, 2015, 8:12 pm
 
Forum: Gaming Discussion
Topic: Playtonic Games and Yooka-Laylee
Replies: 25
Views: 67583

Re: Slower gameplay than the SNES version?

Both games are actually running at 60 FPS. GBA version just feels generally slower because you move a lot slowwer compared to SNES.
by Tompa
May 22nd, 2015, 2:34 am
 
Forum: DKC3 Port (GBA)
Topic: Slower gameplay than the SNES version?
Replies: 20
Views: 42889

Re: Playtonic Games and Yooka-Laylee

Hahaha!! 4 hours and over £600K :D:D:D:D.

Time to donate some more as well! I absolutely love this!
by Tompa
May 2nd, 2015, 7:40 am
 
Forum: Gaming Discussion
Topic: Playtonic Games and Yooka-Laylee
Replies: 25
Views: 67583

Re: A minor question that has been on my mind recently...

I've basically only used the Ram Search/Watch features in the emulator and copied the values. But one could probably go deeper into the rom and find the speed formula and such. Here is an example of showing the acceleration process for each frame from 0 up to top walking speed, and when you stop wal...
by Tompa
April 12th, 2015, 11:55 pm
 
Forum: Donkey Kong Country 3
Topic: A minor question that has been on my mind recently...
Replies: 3
Views: 13194

Re: A minor question that has been on my mind recently...

Diddy walking: 576 Dixie walking: 576 (DKC3), 512 (DKC2) Kiddy walking: 512 Donkey walking: 512 Diddy running: 864 Dixie running: 768 Kiddy running: 768 Donkey running: 768 Dixie rolling: 1152 Kiddy rolling: 1152 Diddy rolling: 1152 Donkey rolling: 1024 The number is the amount of subpixels the char...
by Tompa
April 6th, 2015, 5:47 pm
 
Forum: Donkey Kong Country 3
Topic: A minor question that has been on my mind recently...
Replies: 3
Views: 13194

Re: DKC Trilogy times

As a comparision, here is the Speedrun Leaderboards: http://cronikeys.com/dkc2/index.php?title=Leaderboards
by Tompa
March 21st, 2015, 11:02 pm
 
Forum: General DKC Discussion
Topic: DKC Trilogy times
Replies: 2
Views: 10542

Re: Playtonic Games — A new life for Rareware?

Some additional information on it: https://www.youtube.com/watch?v=8ulJeGQ0Krk
by Tompa
March 15th, 2015, 8:23 am
 
Forum: Gaming Discussion
Topic: Playtonic Games and Yooka-Laylee
Replies: 25
Views: 67583

Re: Map warps between levels.

There are also a lot of other warp glitches, inside levels, that can take you between different worlds. Though on the mapscreen, there are only those four located in World 1.
by Tompa
February 15th, 2015, 10:06 pm
 
Forum: Donkey Kong Country
Topic: Map warps between levels.
Replies: 2
Views: 13559

Re: Playtonic Games — A new life for Rareware?

The hype and excitement for this can NOT be described!!
by Tompa
February 14th, 2015, 4:34 am
 
Forum: Gaming Discussion
Topic: Playtonic Games and Yooka-Laylee
Replies: 25
Views: 67583

Re: DKC Atlas Level Mapping Project

Seems like all the animated kritters don't work on Firefox :kiddysad:
by Tompa
December 22nd, 2014, 11:53 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

You should probably have some kind of text explaining the unused rooms, like this in Mincers or Slip Slide Ride. Some people might be confused otherwise.
by Tompa
November 11th, 2014, 9:57 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

I know that Donkey/Diddy ends up at the left side of bonus #1 like that, because of sliding. But it does a look a bit weird =).

Well done with the level anyway. Good decision with the bonuses!
by Tompa
October 6th, 2014, 4:15 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

I spot greatness! And it's everywhere!
by Tompa
September 30th, 2014, 4:14 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

I'm surprised the enemies really spawn that high :O. And it looks weird seeing the kritters jump in midair.
by Tompa
September 18th, 2014, 5:40 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

The two mini neckies after the :o: are too close to eachother, should be higher up. And the brown Zinger afterwards is supposed to be moving around in small circles and not stay on the same spot.

:)
by Tompa
September 14th, 2014, 2:12 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Saying things like "Great, awesome, beautiful!" seems so unneccesary, as it is too obvious that that's the case.

:g: :o: :g: :o: , Q!
by Tompa
September 12th, 2014, 11:18 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

The jump height of the kritters is a bit too high. Should be about half. Off-topic glitch videos/descriptions spoilered by Qyzbud : "The Millstone Mayhem warp can only be accessed by DK, and the tire" And just because I feel like being annoying with dumb glitches =): sIxWsf9sAR4 To do ...
by Tompa
September 11th, 2014, 1:16 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Just noticing that the midway barrel is placed a bit too far to the right. Time to be picky :).

Seems now that most zingers move fine with Firefox too... Except for two of them: one at the DK barrel before the Winky cave and the other after the last DK barrel before the kritters.
by Tompa
September 5th, 2014, 1:06 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Seems like the moving Zingers don't work on Firefox, though works fine with Chrome. They are just still in Firefox :/.

*Edit: Should probably have read your post better. *cleans glasses*
by Tompa
September 4th, 2014, 3:26 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

In a 101% speedrun, it is actually faster to use warps to skip some bosses. So far no real time run is using this however, but my upcoming TAS (Which will "never" happen...) will be using it for sure.

Not really much to say about Very Gnawty. Small and simple enough =)
by Tompa
August 31st, 2014, 12:45 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Yes, the animal tokens have a wider hitbox than the bananas, otherwise this would not be possible. It also works with DK barrels. So the bonus in Stop & Go Station will work, as it has a frog on the right side and the one in Millstone Mayhem will work as well, because of a DK barrel on the left....
by Tompa
August 30th, 2014, 4:51 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Yeah, you can't get all the bananas sadly, that I know of at least. Just felt like "calling you out" on it anyway :).
by Tompa
August 30th, 2014, 1:00 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

You can't get all the prizes, eh??

https://www.youtube.com/watch?v=seNXFuf8vuA

Stop lying, Q ;).
by Tompa
August 30th, 2014, 12:55 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Maybe somehow show where you can go through the walls?

Loving it all though, obviously!
by Tompa
August 27th, 2014, 2:32 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Maybe somehow add in the bananahoard picture when it is filled? Like hover over with the mouse to see the second one or something.

Looks very great anyway!
by Tompa
August 19th, 2014, 6:25 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: DKC Atlas Level Mapping Project

Good stuff! Really nice how this is coming along. Time to spam F5 until the next update. (Not really, but still).
by Tompa
August 18th, 2014, 5:54 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2522215

Re: Awesome Games Done Quick 2014

It will start at noon EST. Here is a counter: http://www.timeanddate.com/countdown/ge ... nus+Stream

AND OMG A MILLION RAISED!!!!!!!!!
by Tompa
January 13th, 2014, 1:58 am
 
Forum: General DKC Discussion
Topic: Awesome Games Done Quick 2014
Replies: 30
Views: 64404

Re: Awesome Games Done Quick 2014

I had a good time during DKC at least :D. Even though I caused Hippie to die, trying to teach him new strats mid-run. My bad!

I gave DKC-atlas a shoutout at least :).
by Tompa
January 10th, 2014, 12:02 pm
 
Forum: General DKC Discussion
Topic: Awesome Games Done Quick 2014
Replies: 30
Views: 64404

Re: Awesome Games Done Quick 2014

Should be around 5½ hours now until it's DKC time! But you never know, schedule tends to not be followed =). Especially when runs like this Fire Emblem run went 30 minutes over its time...

Hype it up though!
by Tompa
January 9th, 2014, 3:01 am
 
Forum: General DKC Discussion
Topic: Awesome Games Done Quick 2014
Replies: 30
Views: 64404

Re: Awesome Games Done Quick 2014

I was really surprised by the result of the SMW TAS :D:D:D!!
While I don't really like Pong, I had fun playing some Snake. Too bad I messed up :(.
by Tompa
January 6th, 2014, 3:59 pm
 
Forum: General DKC Discussion
Topic: Awesome Games Done Quick 2014
Replies: 30
Views: 64404

Re: Awesome Games Done Quick 2014

YEAH! This is awesome stuff. I'll be a part of the event, though I won't run anything this year. But I will be doing commentary for DKC. So enjoy hearing my crappy accent trying to explain some details about stuff =). Also, it's recommended to use this link for the event page: http://gamesdonequick....
by Tompa
January 3rd, 2014, 10:54 pm
 
Forum: General DKC Discussion
Topic: Awesome Games Done Quick 2014
Replies: 30
Views: 64404

Re: The "Cursed DKC cartridge"

I need such cart too :(.
by Tompa
October 26th, 2013, 12:11 am
 
Forum: DKC Glitches
Topic: The "Cursed DKC cartridge"
Replies: 22
Views: 61398

Re: DKC Glitch Teleport

Should be noted that the 8:38 was also streamed live on Twitch. And that is proof enough that it isn't a TAS =P.
And yeah, there is also room for improvements in runs, even if they are the fastest to date. TASes are constantly being improved as well. You can't tell when something is perfect or not =).
by Tompa
August 16th, 2013, 12:27 am
 
Forum: DKC Glitches
Topic: DKC Glitch Teleport
Replies: 6
Views: 16946

Re: DKC Glitch Teleport

That video is not a TAS, no, it was the previous WR done on console. Current WR can be seen here: http://www.twitch.tv/kerahime/c/2415937. For comparision, here is my TAS: http://tasvideos.org/3936S.html. I have some info about the run there as well as linked to my old run that has more info. As for...
by Tompa
August 15th, 2013, 12:47 am
 
Forum: DKC Glitches
Topic: DKC Glitch Teleport
Replies: 6
Views: 16946

Re: DKL 100% TAS

And the TAS has been finished and submitted. Video and info: http://tasvideos.org/3987S.html
by Tompa
June 17th, 2013, 5:59 am
 
Forum: Donkey Kong Land
Topic: DKL 100% TAS
Replies: 5
Views: 14232

Re: Donkey Kong Country: Tropical Freeze!

While I certainly like that there are more DKC games coming, I must say that I was very disappointed to see this being announced. Why? Because Retro have already revived the DKC franchise with a new 2D game. I had rather see them work on a different title, another franchise. As there are so many old...
by Tompa
June 12th, 2013, 7:39 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: Donkey Kong Country: Tropical Freeze
Replies: 202
Views: 744922

Re: Your DKC collection

Very nice collection indeed! But where is the Competition Cartridge? ;)

My "collection" is hardly worth mentioning. But I had plans on getting all version (1.0, 1.1 and 1.2 for all regions) of the SNES games. Though I don't think I'll ever bother...
by Tompa
June 2nd, 2013, 7:22 am
 
Forum: General DKC Discussion
Topic: Your DKC collection
Replies: 13
Views: 35386

Re: DKL 100% TAS

As said, world 2 is up:
by Tompa
May 13th, 2013, 4:22 am
 
Forum: Donkey Kong Land
Topic: DKL 100% TAS
Replies: 5
Views: 14232
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