Qyzbud, everything you mentioned is exactly what i have in mind, just like you I like things perfected, I'm so excited about this and I really want to be part of it somehow, I have extensive knowledge in animation. The only issue with the sprites would be time consuming so bear with me. CFH , I tota...
Hopefully this has not been discussed before, after careful observation I just confirmed rare used the same sound for 2 actions. *When you die and the balloon explodes it makes the same sound as when you switch kongs and clap their hands. I guess rare was running out of memory space. Anyone else dis...
Hmmm, that is a downer... Besides, I can't believe they would let anything as ground-breaking and historic as DKC's development media just get... lost. :cry: How incredibly non-assiduous that would be. Stuff like that must be really secured, i doubt it got "lost" , i would use the word st...
Stone wrote:I think its maybe to early to ask, but what's about throwing partners? I don't know if Donkey barrel-throwing sprites are suitable for holding and throwing Kiddy...
You can do that in dkc 2 and 3 pressing the A button on the snes...
Hi, i'm glad to be part of this forum, feels great to chat with people that love the DKC series as much as i do. I remember playing Dkc 1 back in 95 and i could not believe my eyes, when i played it just blew my mind. I could not afford it, but i did afford Dkc 2 for my birthday, i loved it and play...
^^^ amazing news, i would say too good to be true :mrgreen: I don't know if is possible to use the same physics from other kongs and insert them into a walking version of cranky, or if you could use the rambi physics instead you could make him playable in a wheelchair, it would be crazy to see him r...
hi, i'm extremelly happy to see a project like this in the works, i will be a supporter until the day this project is completed. i think sticking to the original physics of the game will make it more joyful, creating new moves like walking on walls etc will just kill it for me, im looking forward fo...