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Re: DKC Atlas Level Mapping Project

Thanks for the feedback, Simion. I thought I'd already fixed those Bouncy Bonanza bungles... but I guess not. :? *Does so* I certainly do intend to add CSS animations to our early maps as soon as time permits. As you postulated, I only started giving baddies, etc. movement paths at the start of the ...
by Qyzbud
November 19th, 2014, 10:45 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Our Platform Perils map is now animated! We've reached the final level of Donkey Kong Country, and the countdown is almost complete... it's really just a few Bonus Areas and boss arenas to go, now, and we'll have a full collection of animated maps to look at in celebration of a milestone achievemen...
by Qyzbud
November 18th, 2014, 6:54 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

I'm sure many of you noticed days ago, but... Our Loopy Lights map is animated and interactive! I'm still working on an experimental version with advanced lighting effects, but currently it seems to be a bit sluggish, and so far the effects only work in WebKit-based browsers. Hopefully I'll get a ch...
by Qyzbud
November 18th, 2014, 1:12 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Very nicely put, Vege . And thanks. :) Some good suggestions, Spaceman2028 . I do intend to add at least something to make the helper Kongs more interesting on the world maps; it could be as simple as having a little speech bubble pop up with a random quote when their icon is moused over/clicked, or...
by Qyzbud
November 15th, 2014, 1:10 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Our Misty Mine map is now animated and interactive! Fans of interactive elements are in for a modest treat here; each hanging rope on this map will move when clicked on, mimicking the behaviour seen in-game when a Kong grabs them — quite like the vertical ropes of Temple Tempest . Update #1: Misty ...
by Qyzbud
November 14th, 2014, 7:35 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Yep, I agree with Phyreburnz ; a test room seems most likely to me, too. I noted that on the map itself, as it makes sense to me. Not sure if there's any actual suggestion that it was to be a boss room (just that one from the next DK game looks a bit like it), but I personally hadn't given much thou...
by Qyzbud
November 12th, 2014, 4:04 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Hmm, interesting observation, CountryFan ... Mad Mole Holes terrain: http://www.dkc-atlas.com/maps/dkl/layers/terrain/3-b.png Credit: Blaziken257 Note: Mad Mole Holes is the world 3 boss of DKL Manic Mincers ' unused room embedded in level terrain: http://www.dkc-atlas.com/media/graphics/terrain...
by Qyzbud
November 12th, 2014, 3:09 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: Non-DKC related artwork - post your masterpieces!

Wowsers, Phyre! That's a fantastic sculpture. O_O
by Qyzbud
November 11th, 2014, 6:39 pm
 
Forum: Anything Goes
Topic: Non-DKC related artwork - post your masterpieces!
Replies: 227
Views: 527340

Re: DKC Atlas Level Mapping Project

A handful of small updates to Manic Mincers : ⋅  The 'Mincer Room' has been added! ⋅  Bonus Area #2 has been added ⋅ Info about both the Mincer Room and this level's 'unseen scene' have been added ⋅ A checkerboard background has been added to the unseen scene ...
by Qyzbud
November 11th, 2014, 6:36 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Oh, yes... I definitely agree. Not sure how that didn't occur to me. :?

Thanks for the suggestion, Tompa. :)
by Qyzbud
November 11th, 2014, 12:16 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

I think at least a small break will be in order before the DKC2 map efforts resume, but I haven't decided for sure what the plan will be. I seem to have forgotten the announcement, but... Our Manic Mincers map is now animated! There are lots of motion paths left to animate for Mincers and moving pla...
by Qyzbud
November 10th, 2014, 6:30 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: The Random Thoughts Topic

Man, it would have been cool to have both of them released simultaneously; the sweet and innocent Twelve Tales, and the twisted and irreverent Bad Fur Day... Parents could get the former for their kids, and play the latter themselves (as well as Twelve Tales, of course!) when impressionable young mi...
by Qyzbud
November 8th, 2014, 10:20 am
 
Forum: Anything Goes
Topic: The Random Thoughts Topic
Replies: 3495
Views: 6247579

Re: DKC Atlas Level Mapping Project

I like that idea, Stone! It might take a bit of extra time and effort, but it'd surely be a cool addition. :funky: It's great to hear you might be around a bit more to celebrate with us! :D Update: Tanked Up Trouble 's one and only Bonus Area has been added! We're now at 88% with 13 days left on the...
by Qyzbud
November 7th, 2014, 11:41 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Today we start our adventure through the final world of DKC... Chimp Caverns! Our Tanked Up Trouble map is now animated! Tanked Up Trouble map view.jpg It's great to have finally commenced the last leg of our journey, but to be honest, the main thing I'm happy to announce is that I've finally finish...
by Qyzbud
November 7th, 2014, 8:54 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Our Blackout Basement map is now animated! There are a bunch of reasons to check out this update: ⋅ Objects, baddies and bananas are animated! ⋅ Platforms have path movements! ⋅ Terrain and scenery have correct, darker colours, thanks to some recent extraction wizardry...
by Qyzbud
November 7th, 2014, 1:58 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: A Tribute To Donkey Kong Country, a free fan-made game

I love what I've seen so far, Igor! Thanks for sharing your amazing solo efforts here. :) I've shared your announcement trailer and website link on Facebook to help spread the word. :D Best of luck with your project's release — it's sure to be a hit! :thumbs: Addendum: I haven't heard anyone mention...
by Qyzbud
November 6th, 2014, 11:21 am
 
Forum: DKC Projects/Fanworks
Topic: A Tribute To Donkey Kong Country, a free fan-made game
Replies: 46
Views: 101571

Re: DKC Atlas Level Mapping Project

No worries! I'm glad you appreciated my humour. :) Some more things to appreciate: ⋅  Mine Cart Madness ' first Bonus Area has been added! ⋅  Elevator Antics ' Elevators are now fully animated! Now it's just Poison Pond I really need to whip into shape... Update #1: Mine Cart Mad...
by Qyzbud
November 4th, 2014, 12:50 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: Japanese names and terms

This is good to have — thanks for making the effort to compile and share such an exhaustive list. :)
by Qyzbud
November 2nd, 2014, 2:12 am
 
Forum: Donkey Kong 64
Topic: Japanese names and terms
Replies: 3
Views: 14337

Re: DKC Atlas Level Mapping Project

Really, spaceman? I appreciate feedback, but that post looks like a text representation of actual microphone feedback. :p Let's keep things a little more meaningful and on-topic, okay? Anyhow, I've got the first few elevators moving in Elevator Antics , and will hopefully set a lot more of them in m...
by Qyzbud
November 1st, 2014, 11:36 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: Kiwi 64

It took me a little while to get it working (you'll need the Unity Web Player , and I had to restart my browser), but it played nicely after that. Despite the odd controls (which do work well enough, once you're used to them), it's a good bit of fun, and is highly evocative of Banjo-Kazooie, and Rar...
by Qyzbud
October 31st, 2014, 10:10 pm
 
Forum: Gaming Discussion
Topic: Kiwi 64
Replies: 1
Views: 8236

Re: DKC Atlas Level Mapping Project

Ah, finally a map that I've been able to spend some time on! Our Mine Cart Madness is now animated! I still have a bit to do to bring the previous three maps up to speed, but at least this one's complete — sans Bonus Areas, of course! It's now only 3 weeks until DKC turns 20 years old, and we've jus...
by Qyzbud
October 31st, 2014, 9:14 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Well, we are indeed long overdue for a proper project update here — sorry to anyone who has been hanging out for info. :oops: Our Elevator Antics and Poison Pond maps are now animated! Both are still in WIP stages (as is Trick Track Trek , technically...), but they're well on their way to completion...
by Qyzbud
October 31st, 2014, 12:05 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: Game Boy Color Music

It's nice to have a convenient MP3 download of these tracks — thanks. :) I've noticed a couple of small issues, though: ⋅ Unless the name was changed for the GBC version (I'm unsure), the original DKC's naming of K. Rool's ship is hyphenated. You've misspelled "Deck", too: Gangpl...
by Qyzbud
October 30th, 2014, 11:14 am
 
Forum: DKC Ports (GBC, GBA)
Topic: Game Boy Color Music
Replies: 23
Views: 47351

Re: Official track names?

You did make that clear, Tailikku , but even if what you were saying is correct (where did you get this info?), it's quite possible that it was simply an error made during the porting job. As good a developer as Rare were , they did make mistakes, and their ports seemed to have a lot of questionable...
by Qyzbud
October 30th, 2014, 10:55 am
 
Forum: Donkey Kong Country
Topic: Official track names?
Replies: 9
Views: 24717

Re: DKC Atlas Level Mapping Project

Hello, er, "Donkey Kong Fan"... welcome to the DKC Atlas community! The way things are set up, map updates must be made by me. It's a slow and steady process, but they'll all get done in time. :) Edit #1: The Elevator Antics map has been updated, but it's still quite the WIP... I'll be pos...
by Qyzbud
October 26th, 2014, 12:20 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Thanks, Gaz. Well spotted. The Tropical Freeze banner was just a bit of fancy CSS — no JS required. :) Our Trick Track Trek map is now animated! There are a couple of bits and pieces left to organise, but the new map is up. I might be a bit behind time with our next update (busy day tomorrow...), bu...
by Qyzbud
October 25th, 2014, 10:20 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: Non-DKC related artwork - post your masterpieces!

I did have a hard time deciding, Kimi ... and I think I made the wrong call. :P Do you mind if I move your post to the DKC-related art topic? It really would fit in a lot better there, as Phyre suggested. Back to the topic at hand... amazing ceramic work, Phyreburnz ! I'm ever impressed by the diver...
by Qyzbud
October 25th, 2014, 10:14 pm
 
Forum: Anything Goes
Topic: Non-DKC related artwork - post your masterpieces!
Replies: 227
Views: 527340

Re: Post a photo of YOU!

Cute kitty, Kimi! I just happened upon this old photo that I thought you guys might enjoy: https://fbcdn-photos-h-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-0/1923935_32644161846_5632_n.jpg?efg=eyJpIjoidCJ9&oh=9074bbcea4891369070a8dbda6e83343&oe=55B4CE68&__gda__=1438447464_a5fdf514c0ab6873852...
by Qyzbud
October 22nd, 2014, 3:09 pm
 
Forum: Anything Goes
Topic: Post a photo of YOU!
Replies: 334
Views: 669315

Re: The Random Thoughts Topic

Looks excellent, Phyre! The face paint really sells it. :D I need to get my act together quickly regarding costume ideas... otherwise I'll just just grab another can of white hairspray and go as Einstein again. https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xfp1/v/t1.0-9/q84/p417x417/10628277_102...
by Qyzbud
October 22nd, 2014, 11:29 am
 
Forum: Anything Goes
Topic: The Random Thoughts Topic
Replies: 3495
Views: 6247579

Re: DKC Atlas Level Mapping Project

Thanks for making the effort to show your support, KoopaStarRoad ! I really appreciate it. :D Thank you as well, Super Luigi. :) Our Oil Drum Alley map has been updated! This announcement comes a few days late, but I've been keeping up with the mapping updates themselves; not only are Oil Drum Alley...
by Qyzbud
October 22nd, 2014, 1:30 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC 3D Modeling/Animation Project

I got shots 1-6 pretty much done and with sound. For the near final phase of the of act 1. I have been working the sound affects and scenes to create an affective stormy atmosphere. Feel free to point out areas that need improving and also areas you do like. The suggestions will used for the final ...
by Qyzbud
October 21st, 2014, 5:53 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2613343

Re: Donkey Kong Country (Pokemon DPPt Soundfont) Remix Proje

Welcome back, Ninni. :) For the most part, these seem to be very faithful recreations — although I must say I enjoyed the creative flourishes you added. As I mentioned in chat , I'm surprised how well the instruments fit, but mostly I find that listening to the DKC soundtracks with different instrum...
by Qyzbud
October 21st, 2014, 3:36 pm
 
Forum: DKC Projects/Fanworks
Topic: Donkey Kong Country (Pokemon DPPt Soundfont) Remix Project
Replies: 4
Views: 11389

Re: DKC Atlas Level Mapping Project

With the second and final Bonus Area now in place (plus a handful of other mapping additions)... Rope Bridge Rumble , Really Gnawty Rampage and Gorilla Glacier are now complete! I've also started Kremkroc Industries Inc.'s world map , and have utilised Kingizor 's fantastic game font generator to ad...
by Qyzbud
October 16th, 2014, 10:42 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Atlas Level Mapping Project

Good point, VV — I've adjusted that note to make it more informative. And thanks to you two comedians for your comical comments, I guess. :P An end-of-world update featuring Rope Bridge Rumble's final Bonus Area , Gorilla Glacier's boss lair (Really Gnawty Rampage), and the Kremkroc ...
by Qyzbud
October 16th, 2014, 2:09 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)

We don't know who originally ripped the files, I just tagged and converted them. How did you come across the DDSP rips, CountryFan ? I'd like to have a copy of them (or a lossless conversion — such as FLAC), if that's at all possible. It'd be nice to have VBR or 320kbps MP3s, too. :) When you say y...
by Qyzbud
October 16th, 2014, 12:10 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)
Replies: 13
Views: 126506

Re: DKC Atlas Level Mapping Project

Our Rope Bridge Rumble map has been updated!

Update: Rope Bridge Rumble's first Bonus Area map is now ready — take a look!

We're now 64% through the game, with 37 days left on our countdown.
by Qyzbud
October 14th, 2014, 10:49 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)

Thanks for these links; where are you getting them? I feel as though credit ought to be given for whoever has done this extraction/encoding/upload etc. :) Edit 1: I just finished listening to the previous collection. Hopefully the new upload includes a fixed version of the 'Credits' track; the one I...
by Qyzbud
October 14th, 2014, 1:24 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)
Replies: 13
Views: 126506

Re: DKC Atlas Level Mapping Project

It has been tough to find development time over the past few days, but here we go... Our Torchlight Trouble map is now animated! Platform and Mincer movements are still on the to-do list, and Bonus Areas are yet to be added, but the basic level layout is ready to view. Tomorrow should be better for ...
by Qyzbud
October 14th, 2014, 12:24 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)

Oh, well that's great news! Thanks for the link, CountryFan (and for the info, Simion and Monkeyshrapnel). I'm surprised that this new, higher quality collection (with far more tracks) is actually a considerably smaller download... I guess the 160kbps bitrate is a big part of this. I don't mind the ...
by Qyzbud
October 13th, 2014, 8:31 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)
Replies: 13
Views: 126506

Re: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)

What the devil are you on about, CountryFan? Do I need to download to find out? :scratch:

Also, thanks for sharing this way-back-when, Simion; very, very enjoyable soundtrack. :D
by Qyzbud
October 12th, 2014, 3:28 pm
 
Forum: Donkey Kong Country: Tropical Freeze
Topic: DKCTF Soundtrack Discussion (COMPLETE OST AVAILABLE)
Replies: 13
Views: 126506

Re: DKC Atlas Level Mapping Project

Thanks, Super Luigi. It's good to be back on track. :) Our Croctopus Chase map is now animated! In addition to revealing this level's secret passages, I hope to give each Croctopus its chase path over the next few hours, but so far it's a case of what you see is what you get. Tomorrow's looking to b...
by Qyzbud
October 10th, 2014, 8:10 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC 3D Modeling/Animation Project

The lighting looks a lot nicer in the updated version.

The subtle movements look nice to me, but DK's left arm looks kind of awkward posed like that. I'm not exactly sure how I'd suggest you change it, but maybe just a bit of counterclockwise rotation, pivoting at his shoulder would help?
by Qyzbud
October 10th, 2014, 1:06 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC 3D Modeling/Animation Project PHASE ONE COMPLETE
Replies: 1104
Views: 2613343

Re: DKC Atlas Level Mapping Project

Thanks, Tompa. I do agree with you about the weirdness of putting DK over there on the left ... I think I'll change that. :P At long last, our Ice Age Alley map is now animated! Yes, I'm a bit behind schedule with this one, but I've finally got things (mostly) how they ought to be. I have the first ...
by Qyzbud
October 9th, 2014, 11:24 pm
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: Harmony of Heroes - a SSB fan arrangement album

Good discovery, Cody, and thanks for sharing; I've just started downloading. :) The official project site doesn't seem to be loading reliably at the moment (especially with Chrome), but here's a link, if anyone wants to try their luck: Harmony of Heroes | A Super Smash Bros. Fan Album by Shinesparke...
by Qyzbud
October 9th, 2014, 12:27 pm
 
Forum: Super Smash Bros. Series
Topic: Harmony of Heroes - a SSB fan arrangement album
Replies: 2
Views: 9619

Re: DKC Atlas Level Mapping Project

Well, I've finally got this nightmarish mess of a level updated for you all to see... Our Slipslide Ride map is now animated! Of course, the most awkward and time-consuming aspect of this map has been organising the 30+ animated ropes of varying length and function... and while there's no perfect wa...
by Qyzbud
October 6th, 2014, 3:33 am
 
Forum: DKC Projects/Fanworks
Topic: DKC Atlas Mapping Project
Replies: 678
Views: 2318584

Re: DKC Level Remale (Collab?)

Oh, of course I'm not suggesting there's any "idea theft" going on, just happily astonished by the coincidence.

:thumbs:
by Qyzbud
October 4th, 2014, 6:56 pm
 
Forum: ROM Hacks
Topic: DKC Level Remakes (Collab?)
Replies: 4
Views: 13456

Re: DKC Level Remale (Collab?)

Ah, good stuff! Simion and I were just discussing this exact concept last night in chat, and lo and behold... you have a fully-realised example!

I suppose there are almost endless possibilities, but it'll be interesting to see which layouts are best suited to each environment. :)
by Qyzbud
October 4th, 2014, 6:45 pm
 
Forum: ROM Hacks
Topic: DKC Level Remakes (Collab?)
Replies: 4
Views: 13456

Re: This is a thing that happened

Hey yeah, I knew that furry/spotty look was familiar! I wonder if it's a coincidence, or if Sulley was the source of Nintendo's inspiration... :huh: And Phyre, good point about the actual DKC team colours; I've no idea why my post was directed at Smash Bros. when I care so much more about DKC games ...
by Qyzbud
October 4th, 2014, 5:45 pm
 
Forum: General DKC Discussion
Topic: This is a thing that happened
Replies: 7
Views: 19357

Re: This is a thing that happened

JAPAN MAGIC CREATIVE!!!



Honestly, it'd be great to see a bit more creativity in the costume/custom colour department in the Smash Bros. games... maybe this peroxide-bleached paintball victim DK can inspire a little more craziness in that series? :lol:
by Qyzbud
October 3rd, 2014, 3:45 pm
 
Forum: General DKC Discussion
Topic: This is a thing that happened
Replies: 7
Views: 19357

Re: Birthday Topic

Thanks, Gaz. :)

And don't worry about it; I'm still getting birthday messages from other friends — two days after the occasion. :p
by Qyzbud
October 3rd, 2014, 1:19 pm
 
Forum: Anything Goes
Topic: Birthday Topic
Replies: 873
Views: 3847984
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