Diddy's Drawl
  Hi all! I'm Diddy, and have I got some interesting things to say about DK64! There are some rather odd questions about it that haven't been answered, and some strange things that happen within the game. I'm here to talk about them and try and find out the solution to every last one of them. Happy surfing!

The Lost World
  This is rumored to existence in DK64. What puzzles me is this: If DKC2 and DKC3 had a Lost World, wouldn't Rare want to continue the Lost World tradition in DK64? So far, no evidence of a Lost World has been found. If you find a Lost World, e-mail me at donkeyboy@ignmail.com.

Snide's Headquarters
  Sometimes things just simply puzzle me. After the game of DK64 is beaten 101%, you get the special ending. However, when you go back to Snide's Headquarters, he still says, "...go get K-Rool..." Now why would this happen in a videogame? I have no idea.

The pole in Creepy Castle
  One of the most puzzling mysteries of Donkey Kong 64. Why, besides the purple banana balloon floating around the room, would Rare bother to make a room with nothing but a totem-like pole in the middle of the room? There could be a connection between the pole and the Lost World, but so far no use has been discovered for this pole.

The location of the banana hoard
  Now, you all have played DKC, right? Do you remember how DK got kicked out of his treehouse and you can enter the area with the empty banana hoard by walking through the hole on the ground? After knowing this, switch to DK64. In the surrounding area around DK's treehouse, you have to climb up a tree and swing across vines to reach the banana hoard entrance in the air. Why would Rare suddenly change the location of the banana hoard and mix everything up? Doesn't make any sense, does it?

The game ending
  Cranky's really old, you all know that. But how could Cranky possibly climb up a tree, swing across vines and hobble at the speed of a snail towards DK's banana hoard? Not possible, buddy. No old timer could ever do that, and it's another mistake in Donkey Kong 64 that has been overlooked by the developers.

The result of failing in Hideout Helm
  It has been rumored that your entire game gets deleted when you lose in Hideout Helm by failing to complete the obstacles in a set amount of time determined by the amount of blueprints collected. This is in fact false, because I have tried doing this on purpose myself. When I lost, it only showed the game over sequence that you always see when you quit your game in DK64. The only thing you lose is your personal time. Nothing is reset, everything is still there. Now there's one rumor that has been marked as false.

Chunky in the Kong Selection Barrel
  There's something odd about Chunky in the Kong Selection Barrel. When you've picked Chunky, he chickens out and points to Tiny. When you move from him to another Kong, he has a sigh of relief, but then...he tries to get your attention to pick him! Why? Something else that I have no idea why it would happen.
 

  If you'd like to send in your drawl, e-mail it to donkeyboy@ignmail.com.

 

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