The Daring Duo
Donkey Kong Land 2:
Diddy's Kong quest
Story
Gangplank Galleon
Krem Kauldron
Krazy Kremland
Gloom Gulch
K.Rool's Keep
Flying Krock and Lost World
Secrets
Back to Main
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This long stage has both the stages from Crocodile Cauldron and Krem Quay from DKC2. Some stages here have more than 1 Bonus Area.
Hot-Head Hop
Bonus Area 1: After you change to Squitter, go back to the left and follow the banana arrow up and left.
Bonus Area 2: Bring the Kannonball to the Kannon.
Hero Coin: Build webs up and right above the Squitter Barrel.
Kannon's Claim
Bonus Area: After the Continue Barrel, climb up the first hook up to the platform. Use Dixie to spin over to the ledge on the left. Jump up near the edge to find the invisible Bonus Barrel.
Hero Coin: After the Continue Barrel, blast out of 4 barrels. After you get blasted out of the 4th, go back to the 3rd barrel and jump over it and grab the hook. Jump down.
Lava Lagoon
Bonus Area 1: From the 2nd No Animal Sign, go left above the Porcu-Puffer.
Bonus Area 2: Follow the Up arrow and then hop left.
Hero Coin: Go right past the Up arrow and go up in the gap the Lockjaw is guarding.
Red-Hot Ride
Bonus Area: On top of a small hill with a DK Barrel after the Continue Barrel, jump out to the left onto a Hot-Air Balloon. Head to the left.
Hero Coin: On the 2nd Hot-Air Balloon after the Bonus Area, head down/right and look for a banana spinning at the bottom of the screen.
Squawk's Shaft
Bonus Area 1: In the 2nd Barrel Cannon, aim left instead of up.
Bonus Area 2: When you spot the Kannon (as Squawks), go under him and head straight down. Go under the platform to find a Bonus Barrel.
Hero Coin: After you exit the first Bonus Area, blast up to the next platform, walk left and drop down.
Barrel Bayou
Bonus Area 1: Simply jump into the Barrel Cannon to the left of the beginning and shoot up/left.
Bonus Area 2: Bring the cannonball to the cannon.
Hero Coin: After turning into Rambi, take to lower set of barrels.
Glimmer's Galleon
Bonus Area 1: At the start of the stage, swim to the right and work your way to the barrel.
Bonus Area 2: After the last No Animal Sign, swim to the bottom and swim over the big barrel and thru the boxes to reach a new area. Swim to the top.
Hero Coin: In the sections with the 3 bananas trapped behind boxes and the lights don't stay on long, look for a small gap in the ceiling by big steel drums. Swim up and right.
Krockhead Klamber
Bonus Area: You'll spot a banana high in the air above a reed after the K. Jump to the right and bounce off a Flitter to reach the barrel.
Hero Coin: After the Krockheads after the letter N, climb to the top of the reed and jump to the left.
Rattle Battle
Bonus Area: When you come to the 4th gap in the deck, jump to the top of the barrels and jump out to the left to bounce off and Zinger and land in the Bonus Barrel.
Hero Coin: When you find a banana arrow pointing up, use your Super Jump and follow the bananas.
Slime Climb
Bonus Area: After the Continue Barrel, climb to the top of the Klinger rigging and jump on the Flitters leading left.
Hero Coin: Grab the Invincibility Barrel and  jump down into the water.
Kleever's Klin
Kleever is a big sword with a big attitude. the first half of the battle is just like DKC2. Avoid the flames and break open the barrels to get cannonballs to toss a the sword. Get to the other side of the lava lake by jumping on the Krockheads that pop up. Dixie might have and easier time in this half of the battle, as she can Heli-Spin across the lake. After 2 hits, the strategy changes. After Kleever tries to slice you, a cannon will appear. Stand by it and when Kleever is right above you, fire the cannon by pressing B (DON"T press A.) 2 more hits and Kleever's history. 
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