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-------------------------------
|
The
Kong Family Vs. King K. Rool
|
As the final key turns on K. Lumsy's cell, the big
Kremling is so excited to be free he runs outside and spies K. Rool's hovercraft
in the sky. Gleefully chasing the green craft, K. Lumsy will prove his
name by tripping on a rock and bringing K. Rool's hovercraft crashing down
onto the beach. Upon inspection, DK notices a huge hole on the top of the
downed machine. Hopping down, the DK Crew will find themselves smack dab
in the middle of a huge boxing ring! Their opponent, none other than King
K. Rool! Of course, with the Kremlings as referees, you know that they
make it a clean fight... Keep in mind that if you run out of time without
defeating K. Rool, you will go onto the next round with K. Rool regaining
all of his life while you won't at all! Also, if you lose all your life,
you'll have to start all over again as DK!
Round
One! The first round pits the Kong of the
Jungle against the Lizard King. As K. Rool stomps the ground, take refuge
on the turnbuckles until Blast Barrels appear overhead. Hop into one and
wait for K. Rool to wave to his fans before trying to bean him on his noggin.
You'll have to bash him four times, with the time you have to bean him
getting shorter and shorter.
Round
Two! Now it's Diddy' turn to take on the
big lizard. K. Rool will hurl his glove at Diddy, so keep moving to avoid
him until a Diddy Barrel appears in the center of the ring. Hop into the
barrel and jet into the rafters. This is probably the toughest part of
the battle, mainly because you have to shoot targets from an overhead angle.
Shoot targets on both sides of the light over K. Rool's head to drop it
on him. You must drop all four lights on K. Rool before time runs out to
end the second round.
Round
Three! Lanky hops into the ring, with the
light fixture still fixed onto K. Rool's noggin. As K. Rool stumbles around
the ring, keep on the move until buttons appear outside the ring. Use Lanky's
long reach to hit the buttons and make barrels appear. Toss a barrel into
the middle of the ring to make a banana peel appear, then stand on a Trombone
Pad. When K. Rool moves to where the banana peel is straight between Lanky
and the King, play the trombone. K. Rool will run in the direction of the
noise, slipping on the banana peel in the process! Do this four times to
win the round.
Round
Four! The thugs in K. Rool's corner will
take the light off K. Rool's skull before Tiny's round, but you can still
make it hard for the King to see you by shrinking down in size! Avoid the
shock waves K. Rool sends out by Ponytail Twirling over them, then hop
into the Tiny Barrel that appears and race for the hole in K. Rool's shoe.
Inside, avoid the stomping toes and wait for one to raise up. Tickle that
one with your Feather Bow. You will have to tickle all four of his toes
to end this round.
Round
Five! Now it's time for the hunky Chunky
to take out the King! K. Rool will turn himself invisible and start bouncing
off the ropes of the ring. Keep an eye on his shadow on the mat and look
for a Chunky Pad. Turn invisible to see K. Rool and a Chunky Barrel. Hop
in and get huge! K. Rool will charge at Chunky. Time a Primate Punch perfectly
to nail the King on the jaw and send him reeling. He will vary his charging
times, even becoming invisible again, but if you time four punches just
right, K. Rool will be down for the count.
Once Chunky knocks out the King, the cheating Kremlings will have no
choice but to give the Kongs the win. And with a little help from Candy
and Funky, the Kongs will boot K. Rool out of Kong Island... but for good?
Depending on your game percentage, and the number of items you've collected,
you will get to see one of three endings! Good work! Now you can rejoin
civilization! |