Donkey
Kong Land 2:
Diddy's
Kong quest
Story
Gangplank
Galleon
Krem
Kauldron
Krazy
Kremland
Gloom
Gulch
K.Rool's
Keep
Flying
Krock and Lost World
Secrets
Back
to Main
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Stuff
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This long stage has both the stages from Crocodile Cauldron
and Krem Quay from DKC2. Some stages here have more than 1 Bonus Area.
Hot-Head
Hop
Bonus
Area 1: After you change to Squitter, go back to the left and
follow the banana arrow up and left.
Bonus
Area 2: Bring the Kannonball to the Kannon.
Hero
Coin: Build webs up and right above the Squitter Barrel.
Kannon's
Claim
Bonus
Area: After the Continue Barrel, climb up the first hook up
to the platform. Use Dixie to spin over to the ledge on the left. Jump
up near the edge to find the invisible Bonus Barrel.
Hero
Coin: After the Continue Barrel, blast out of 4 barrels. After
you get blasted out of the 4th, go back to the 3rd barrel and jump over
it and grab the hook. Jump down.
Lava
Lagoon
Bonus
Area 1: From the 2nd No Animal Sign, go left above the Porcu-Puffer.
Bonus
Area 2: Follow the Up arrow and then hop left.
Hero
Coin: Go right past the Up arrow and go up in the gap the Lockjaw
is guarding.
Red-Hot
Ride
Bonus
Area: On top of a small hill with a DK Barrel after the Continue
Barrel, jump out to the left onto a Hot-Air Balloon. Head to the left.
Hero
Coin: On the 2nd Hot-Air Balloon after the Bonus Area, head
down/right and look for a banana spinning at the bottom of the screen.
Squawk's
Shaft
Bonus
Area 1: In the 2nd Barrel Cannon, aim left instead of up.
Bonus
Area 2: When you spot the Kannon (as Squawks), go under him
and head straight down. Go under the platform to find a Bonus Barrel.
Hero
Coin: After you exit the first Bonus Area, blast up to the next
platform, walk left and drop down.
Barrel
Bayou
Bonus
Area 1: Simply jump into the Barrel Cannon to the left of the
beginning and shoot up/left.
Bonus
Area 2: Bring the cannonball to the cannon.
Hero
Coin: After turning into Rambi, take to lower set of barrels.
Glimmer's
Galleon
Bonus
Area 1: At the start of the stage, swim to the right and work
your way to the barrel.
Bonus
Area 2: After the last No Animal Sign, swim to the bottom and
swim over the big barrel and thru the boxes to reach a new area. Swim to
the top.
Hero
Coin: In the sections with the 3 bananas trapped behind boxes
and the lights don't stay on long, look for a small gap in the ceiling
by big steel drums. Swim up and right.
Krockhead
Klamber
Bonus
Area: You'll spot a banana high in the air above a reed after
the K. Jump to the right and bounce off a Flitter to reach the barrel.
Hero
Coin: After the Krockheads after the letter N, climb to the
top of the reed and jump to the left.
Rattle
Battle
Bonus
Area: When you come to the 4th gap in the deck, jump to the
top of the barrels and jump out to the left to bounce off and Zinger and
land in the Bonus Barrel.
Hero
Coin: When you find a banana arrow pointing up, use your Super
Jump and follow the bananas.
Slime
Climb
Bonus
Area: After the Continue Barrel, climb to the top of the Klinger
rigging and jump on the Flitters leading left.
Hero
Coin: Grab the Invincibility Barrel and jump down into
the water.
Kleever's
Klin
Kleever is a big sword with a big attitude. the first half of the battle
is just like DKC2. Avoid the flames and break open the barrels to get cannonballs
to toss a the sword. Get to the other side of the lava lake by jumping
on the Krockheads that pop up. Dixie might have and easier time in this
half of the battle, as she can Heli-Spin across the lake. After 2 hits,
the strategy changes. After Kleever tries to slice you, a cannon will appear.
Stand by it and when Kleever is right above you, fire the cannon by pressing
B (DON"T press A.) 2 more hits and Kleever's history. |