Donkey
Kong Land 3:
Race
Against Time
Story
Cape
Codswallop
Primate
Plains
Blackforest
Plateau
Great
Ape Lakes
Tin
Can Valley
The
Lost World
Secrets
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Tropical
Tightropes
Bonus Area 1: Jump
off the first conveyer belt and go right. Roll off the edge of the cliff
and into the Bonus Barrel.
Bonus Area 2: Jump
over the goal, and follow the bananas down into the pit. Avoid Bazuka as
you jump into the Bonus Barrel.
DK Coin: Koin is right
behind you when you start.
Clifftop
Critters
Bonus Area 1: When
the path splits, take the left passage.
Bonus Area 2: To
the left of the letter G, go over the pit.
DK Coin: After the
Bonus Area 1, continue down the rope until you see a passage to the left.
Rickety
Rapids
Bonus Area 1: Before
the Continue Barrel, follow the bananas down the pit.
Bonus Area 2: After
the G, go the opposite direction of the arrow.
DK Coin: Carry the
Keg over the flagpole.
Bazuka
Bombard
Bonus Area 1: On
the 2nd set of elevators, look in the top-right corner.
Bonus Area 2: When
you see the 2nd Buzz after the Continue Barrel, turn around and Heli-Spin
to the right. Try to bounce off Bazuka's barrels and into the Bonus.
DK Coin: You'll find
the keg on a pit after the G and Koin in another pit.
Ugly
Ducting
Bonus Area 1: From
the start, go right, up, and left.
Bonus Area 2: From
the start, go right, up, left, up, right, and up.
DK Coin: When you turn
to Squawks, go up and then left.
Stalagmite
Frights
Bonus Area 1: After
the O, look for a hole in the ceiling.
Bonus Area 2: After
you turn back from Squitter, jump over the Blast Barrel that brings you
to the bottom. Land it the one to the left. Continue to the left until
you find another Blast Barrel.
DK Coin: Look for a
hole in the ceiling after the letter N.
K.
Rool Duel
K.Rool is back and he's packing a jet pack! He has four different attack
patterns, which change when you hit him. First, he'll fire high beams.
When a barrel appears, hit him in the belly. The next attack has K. Rool
shooting beams of alternating heights. For pattern three he'll shoot three
low beams, two fast and one slow to throw you off. His final pattern has
hinm shooting both high and low beams. After you defeat K. Rool, the credits
will roll and you'll see Dixie and Kiddy set off for the Lost World. But
if you didn't find everything, you have a nasty suprise waiting for you...
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