The Daring Duo
Donkey Kong Land 3:
Race Against Time
Story
Cape Codswallop
Primate Plains
Blackforest Plateau
Great Ape Lakes
Tin Can Valley
The Lost World
Secrets
Back to Main
A Rare logo
Cool Stuff 
Links
Soundoff
Downloads
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Credits
Awards
Studio 64
Poke-Mart
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Group Hug!!
 


Tropical Tightropes
Bonus Area 1: Jump off the first conveyer belt and go right. Roll off the edge of the cliff and into the Bonus Barrel.
Bonus Area 2: Jump over the goal, and follow the bananas down into the pit. Avoid Bazuka as you jump into the Bonus Barrel.
DK Coin: Koin is right behind you when you start.

Clifftop Critters
Bonus Area 1: When the path splits, take the left passage.
Bonus Area 2: To the left of the letter G, go over the pit.
DK Coin: After the Bonus Area 1, continue down the rope until you see a passage to the left.

Rickety Rapids
Bonus Area 1: Before the Continue Barrel, follow the bananas down the pit.
Bonus Area 2: After the G, go the opposite direction of the arrow.
DK Coin: Carry the Keg over the flagpole.

Bazuka Bombard
Bonus Area 1: On the 2nd set of elevators, look in the top-right corner.
Bonus Area 2: When you see the 2nd Buzz after the Continue Barrel, turn around and Heli-Spin to the right. Try to bounce off Bazuka's barrels and into the Bonus.
DK Coin: You'll find the keg on a pit after the G and Koin in another pit.

Ugly Ducting
Bonus Area 1: From the start, go right, up, and left.
Bonus Area 2: From the start,  go right, up, left, up, right, and up.
DK Coin: When you turn to Squawks, go up and then left.

Stalagmite Frights
Bonus Area 1: After the O, look for a hole in the ceiling.
Bonus Area 2: After you turn back from Squitter, jump over the Blast Barrel that brings you to the bottom. Land it the one to the left. Continue to the left until you find another Blast Barrel.
DK Coin: Look for a hole in the ceiling after the letter N.

K. Rool Duel
K.Rool is back and he's packing a jet pack! He has four different attack patterns, which change when you hit him. First, he'll fire high beams. When a barrel appears, hit him in the belly. The next attack has K. Rool shooting beams of alternating heights. For pattern three he'll shoot three low beams, two fast and one slow to throw you off. His final pattern has hinm shooting both high and low beams. After you defeat K. Rool, the credits will roll and you'll see Dixie and Kiddy set off for the Lost World. But if you didn't find everything, you have a nasty suprise waiting for you...

 

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