Donkey Kong 64
K.Rool Returns
Let's Meet the Cast!
Supporting Characters
Some Help From Your Friends
Expansion Pak
Helpful Items
Controlling Yourself
Enemy Atlas
DK Island
Jungle Japes
Angry Aztec
Frantic Factory
Gloom Galleon
Fungi Forest
Crystal Caves
Creepy Castle
Hideout Helm
Ask Cranky!
Banana Fairies
Multi-Player Mayhem
Mini-Game Madness
Secretive Secrets
Back to Main
A Rare logo
Cool Stuff 
Links
Soundoff
Downloads
Jukebox
Credits
Awards
Studio 64
Poke-Mart
Contact
Group Hug!!
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Frantic Factory (View Map)
Just when you think things can't get weirder, DK and pals find themselves in a demented Kremling toy factory. The twisting passages and numerous areas of this huge level will make it a real challenge to navigate. You will find the last member of the DK Crew, Chunky Kong, locked away in this world. If there is a bright spot in this dismal dump, it's an old arcade classic from the past. You will have to change Kongs often to advance.
Diddy's Goals
Diddy will find lots of use of his tail in this world, because he'll use a lot of Simian Springs to reach more bananas. Diddy will also have to battle killer Kremling toys!
Snag The Blueprint
ABC 123--- Spring!
Climb the Machine
Battle of the Toys
Gnaw the Gnawtys
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But First........
Find at least 5 Banana Tokens
Turn on the machine with DK
Find Cranky and buy the Simian Spring.
Snag The Blueprint  You can find the Kasplat holding Diddy's blueprint by taking the path next to the Tag Barrel in the production room. Splat the Kasplat to earn the Blueprint.
ABC 123 --- Spring!  Make your way to the testing room and go to the huge pile of ABC blocks in the middle of the room. Stand on the Diddy Pads and perform some Simian Springs up the blocks. Once at the top, hop into the Bonus Barrel and play another minigame. Guide the Banana Fairies across the pathways to earn yet another Golden Banana.
Climb the Machine  When DK turns on the machine, switch to Diddy and pound the Diddy switch in the Machine room. A nice ripe Banana will appear high up along the wall. If DK hit Bananaport #4 on his way up the machine to get a Blueprint, you can just warp up there and skip many platforms along the way.
Battle of the Toys  In the R&D room, find the Guitar Pad and play the Guitar Gazump to break the glass. In the next area, Chimpy Charge the number on the wall to match the numbers on the locked doors. Each time you enter a combination, you will have to face some maniacal toys. Defeat them all to earn a Golden Banana.
Gnaw the Gnawtys  Go back down the same path that DK took to turn on the machine, but this time, stomp the Diddy Switch near the shed. Some vines will appear and you'll have 20 seconds to reach the floating  Bonus Barrel. Play Beaver Bother and herd the Gnawtys into the hole and earn yourself a nice ripe Banana.
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