Cotton-Top Cove is the next area Dixie and Kiddy will visit
in their Kong-quest. Lots of water in this area, as well as hungry fish.
Your swimming talents will be pushed to the max as you outrace dangerous
sharks and other underwater obstacals. You'll scale waterfalls and feed
a pirana (before he feeds on you!) before you escape this place.
Blue's
Beach House
This Bear Brother's name is Blue and he looks pretty blue. His family
seems to have forgotten something special...
Bazza's
Blockade
In this underwater level, if you want to survive, you'll have to
avoid fast moving eels called Bazzas. They will move in a straight line
from one hole to another. There is a small gap between them, so squeeze
past when it comes up.
Bonus
Area 1 A little ways after the "K", you'll see Bazzas
going really fast over a small opening in the ocean. Swim between the fishies
and find the Bonus Barrel.
Bonus
Area 2 A little while after the Continue Barrel, you'll
find a section with a path going left and right with Bazzas coming from
the left. If you go left, you'll find another Bonus Barrel.
DK
Coin Go to the right past the flagpole.
Rocket
Barrel Ride
This waterfall level has cool water effects, and some smooth rides.
The Rocket Barrels will fly up to amazing heights before blasting you out.
Bonus
Area 1 Before the Continue Barrel, you'll see a Buzz
and some beetles. Jump over the Buzz and onto the beetles going to the
left. You'll find a blast barrel.
Bonus
Area 2 After the No Parry sign, walk past the Rocket
Barrel, and drop down the ledge.
DK
Coin After the letter G, go throw the barrel slowly
(by tossing it and pressing UP) and jump into the Blast Barrel.
Kreeping
Klasps
Another dock level, stay on the ropes and avoid the Klasps. If you
touch the Klasps, you'll lose a Kong, but if you fall into the pirana infested
water, it's lights out for both!
Bonus
Area 1 Look for two Green Buzzes circling a rope. Jump
onto the rope and jump up.
Bonus
Area 2 After the Continue Barrel, keep going until
you find 2 Klasps on a lower rope. Jump down between them and into the
Bonus Barrel.
DK
Coin Go past the flagpole to find a Steel Keg.
Tracker
Barrel Trek
These barrels are cleverly built with a tracking system that follows
your character around as she/he is blasted out of it.
Bonus
Area 1 Before the O, use Dixie to jump out to the right
and Heli-Spin over to the barrel.
Bonus
Area 2 After turning into Ellie, go to the Tracker
Barrel behind the water fall. Blast the bees with water.
DK
Coin Use the Steel Keg Ellie turns into.
Fish
Food Frenzy
In this unique level, you must lure Nibbla to Clown Fish and have
him eat them. If he goes to long without a dinner, he'll get cranky and
take a bit out of you! The spiney Lurchins don't help his mood either.
Bonus
Area 1 A little ways after the K, you'll find a Lurchin
guarding a right chamber. Go past him to find a Bonus Barrel.
Bonus
Area 2 Let Nibbla eat the Lurchin by the exit. Swim
up into Lurchin's hideout and you'll find a Bonus Barrel!
DK
Coin Before the flagpole, team toss to the upper ledge.
Squirt's
Showdown
Squirt is a weird monster who sprays water, trying to push you off
the ledge. Keep ahead of the water and squirt his eyes when he stops. Hit
each eye 2 times and he'll attack twice in a row. 4 more sprays and he'll
attack 3 times. 4 more sprays should defeat him and give you a Ski!
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