The Daring Duo
Donkey Kong Land 3:
Race Against Time
Story
Cape Codswallop
Primate Plains
Blackforest Plateau
Great Ape Lakes
Tin Can Valley
The Lost World
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Jungle Jeopardy
Bonus Area 1: On the first conveyor ropes, ride the lower rope. When you see a banana at the bottom of the screen, jump down.
Bonus Area 2: Jump into the center of the pit after the letter G.
DK Coin: Toss the Keg against the screen, run back and jump over Koin before the Keg reaches you.

Footloose falls
Bonus Area 1: When you see a banana arrow after the O, go left. Jump off the ledge and hop along the stepping stones.
Bonus Area 2: After Koin, go left and fall down the first pit.
DK Coin: You'll see a stepping stone above the Klobber after the G. Hop along the stones to the right. First you'll see a Keg and then Koin.

Deep Reef Grief
Bonus Area 1: The Lurchin by the O is guarding something...
Bonus Area 2: After the N, go past the arrow and swim right & down.
DK Coin: After the first Bonus Area, go left past the down arrow.

Karbine Kaos
Bonus Area 1: As Squitter, look for a hole in the ceiling.
Bonus Area 2: After you grab the N, blast out of the barrel, grab the rope and swing left.
DK Coin: Go to the elevators after the Continue Barrel. When the elevators stop, jump off and look for a Bazuka. Go left to find Koin.

Simian Shimmy
Bonus Area 1: Jump up off the Botty Bird that holds the letter O.
Bonus Area 2: Follow the DK Coin path until you reach the Steel Keg. You'll see a Knick-Knack above the keg. Jump off the bug and climb the upper branches.
DK Coin: After the N, follow the path past the Minkeys. When the rope stops, jump to the left, grab the Keg, go back right, drop down the hold and konk Koin.

Rockface Chase
Bonus Area 1: You'll find the Bonus Area after the O above the Klasps.
Bonus Area 2: After the G, go the opposite of the direction of the banana arrow and climb the ropes.
DK Coin: To the left of Bonus Area 2, drop down the horizontal ropes you find

Krazy Kaos
K. Rool's mad machine is back, without lazers. When he swoops over the flow when he's normal, press Down to duck under his passes. When he hovers in the middle of the screen, his attack blades will pop out. Jump on the tips of the blades and hop off the blades and hit him on the head. He'll be in attack mode, and he'll fly very low along the screen. Jump over him as he makes his three passes. A word of warning; sometimes he'll swoop very low in normal mode.

 

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