Donkey
Kong Country 2:
Diddy's
Kong Quest
Story
Moves
Gangplank
Galleon
Crocodile
Cauldron
Krem
Quay
Krazy
Kremland
Gloomy
Gulch
K.
Rool's Keep
The
Flying Krock
The
Lost World
Secrets
Back
to Main
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Stuff
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K. Rool's flying air ship, the Flying Crock, is K. Rool's
last chance to make a get away. If Diddy and Dixie don't rescue Donkey
Kong here, the world could lose a video game hero....
.
Screech's
Sprint
Another Brambles stage. However, the second half of Screech's Sprint
is a wild race between Squawks and a bad bird named Screech. You must make
first place or you'll be "dead" last!
Bonus
Area 1 After you climb the long rope, jump on the 2nd
wooden platform. Team up and throw your partner up. Guide him/her onto
the wooden platform above you. Bring the Kannonball to the Kannon.
Hero
Coin After grabbing the O during the race, keep heading
right. Go past the Down banana arrow and head left and down. You'll spot
the Hero Coin in a tough turn of thorns.
Get
Ahead When the race starts, go down and left to find
invisible Blast Barrels.
K.Rool
Duel
That rude reptile, Kaptain K. Rool, is up in his airship, throwing
cannonballs at poor Donkey Kong! Can Diddy and Dixie save the big guy?
We'll find out. K. Rool with fire spiked cannonballs onto the floor. Wait
for the spikes to retract and pick them up. K. Rool will try to suck you
up with his gun. Try to toss the ball into his gun. It will backfire and
K. Rool will be covered with soot. When the gun backfires, look out for
the cannonball as it flies back at you. After 3 hits, K. Rool will change
his attack. He'll fire Spiked Balls that bounce and swirl around the room.
Avoid those and break open the barrel he fires at you. Grab the ball inside
and toss it at his gun. After 3 more hits, he'll fire blobs at you! Red
Blobs will slow you down, Blue Blobs will freeze you solid and Purple Blobs
will reverse your controls! He also turns himself invisible and can disappear
and reappear at any point on the screen. 3 more hits and he's done for!
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