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Just like in DKC, Donkey starts his search in the jungle.
But soon he's scaling vast mountain peaks and monkeying around in the rigging
of a pirate ship! Keep your eyes peeled for any bananas. Also keep a look
out for Kong Tokens. These can be cashed in for chances for 1-ups in special
Bonus Areas.
Bonus Area 1: Jump on the weak spot to the left of the Dk Barrel to the left of the letter O. Jump on the vine that appears. Bonus Area 2: Use Rambi to break open the wall to the right of the N. Bonus Area: After the K, jump off the hill into the blast barrel. Bonus Area 1: Jump onto the weak spot after the first 3 ropes. Bonus Area 2: After the Continue Token, walk off the right side of the first small cliff. Bonus Area 1: After the first Continue Token, just walk right under the Gnawty. Bonus Area 2: Near the end of the level, jump to the left off the mast above the TNT barrel. Bonus Area 1: It's under the Letter O. Bonus Area 2: Jump down the gap to the right of the letter N. Bonus Area 1: Below the starting point, drop off the right edge and then jump to the left. This Bonus Area provides the first chance to cash in your Kong Tokens for 1-ups! Jump on the button you fire the barrel. Manage to catch the 1-up Token and you'll gain a 1-up. You can quit any time by walking thru the door on the right. Bonus Area 2: After the O, jump off the Kritters. Jump high off the last one and break the ground Bonus Area 3: Under the N. Bonus Area 1: After the O, go past the DK Barrel go left, drop down, go right and drop straight down. Bonus Area 2: Break open the door on the deck after the Zinger. Bonus Area 1: Under the K. Bonus Area 2: Take the low path after the Continue Token. Bonus Area 1: Jump into the Blast Barrel and hold Left. Bonus Area 2: In the series of barrels after the Continue Token, in the 3rd barrel, aim for a lone banana. This evil Stingray will swoop at you from the sides and try to sting you! Jump on his head about 7 times and he's history! ![]() |