Donkey Kong Country 2: Diddy Kong's Quest Bosses

 Just so you'll know there are 8 bosses.

Krow's Nest- Krow is a giant mini-necky. They are the tiny vultures. Team toss your mate up on the nest to get 2 coins. Krow will make an egg fall. Jump on it, than throw it at him. Rinse and repeat. Now Krow will headbutt the post holding the nest making a lot of eggs fall. Most of them will fall off the mast, but grab the one that doesn't and throw it at Krow. Repeat this process one more time to defeat Krow, gain access to Crocodile Cauldron, and get a kremcoin.

Klubba's Kiosk- Klubba has a bone to pick with the kongs. He will knock them all the way back to the  world sub-map if you don't pay him 15 kremcoins. If you do, he'll be your temporary friend and let you go into the lost barrel.

Kleever's Kiln- Kleever is a giant sword. There are two people you must defeat here. The lava, and the sword. Lava will form a hand to hold Kleever. First, Kleever will shoot fireballs at you. Avoid them and grab the cannonball. Throw it at him. He will get mad. Cross the hooks while avoiding Kleever. Avoid the fireballs again and throw the cannonball at him. Do this one more time and the lava hand will die, leaving Kleever to float around as he pleases. Jump over all his super stabs. Switch to Dixie and throw the cannonball at him. He will get mad and poke verywhere. Climb to the highes, rightest hook and than float to the right for 2 coins. Throw the cannonball at him again. Hit him two more times to get a kremcoin.

Kudgel's Kontest- Kudgel is Klubba's brother. He iis gray, and looks almost exactly like Klubba. Kudgel will fall from the sky three times. Jump when he hits the ground or you  will be unable to move. When the tnt barrel appears, keep you distance from Kudgel and when he falls again, throw it at him. Repeat two more times. Now he jumps around instead of falling. Once again, whemn he's on the ground, your in the air. When you get a tnt barrel, stay away from Kudgel and chug it at him when he's finished. Repeat two more times for a kremcoin.

King Zing Sting- King Zing is a giant zinger. For this battle, you are Squawks. Whenever you get the chance, hit the red stinger on King Zing to make him red,invulnerable, and fast. Shoot it again once he's yellow to make im red and shoot spikes in all directions three times.  After doing this for awhile, he will turn into a small red zinger and call three yellow zingers to protect him. Defeat them to make King Zing yellow. Shoot him anywhere and he'll turn red again and chase you. Shoot him twice more to get a kremcoin.

Kreepy Krow- Krow is back in spiritual form for revenge. He's called all his babies that are also dead to help him. Dodge all the spirit neckys, but jump on the solid one to make a barrel appear. Throw it at Krow. Climb the hooks and climb the ropes. Whenever you hear a sound, move left or right. Note that there is a dk barrel on the left. Repeat the making the barrel appear process and chuck it at Krow. Climb the hooks and ropes. Now eggs can come from left or right, in addition to down.Defeat the solid necky, but note that there will be a spirit necky who tries to take you out before you can hit Krow with the barrel. You get a kremcoin for beating him.

Stronghold Showdown- On the world map press B on the skull in K. Rool's keep to gt a kremcoin.

Screech's Sprint- K. Rool's parrot, he will challenge you to a race halway through the stage. This is impossible, but Squawks arrives just in time to race him. Be sure to memorize the path as you go through it as it is extremely important to know. Screech will vanish if you cross the banana finish line.

K. Rool Duel- There are several phases to defeating Kaptain K. Rool

Phase 1- He will jet toward you so jump over him after grabbing the cannonball. When he tries to suck you up, throw the cannonball in his gun. Avoid the ball he shoots out. Now he shoots a spiked ball at you, meaning you can't touch it. Jump over K. Rool and the spiked ball when he jets at you. He will jet at you again. So jump over them. Grab the ball after the spikes retract and throw it in the gun when he tries to make the vaccume work. Now he shoots two spiked balls. Jump in between them and jump over K. Rool all three times and one of the ball's spike will retract. Throw it in the gun.

Phase 2- First he will jet at you so jump. Than he will shoot many cannonballs so either jump over the low ones or duck under the high ones. Jump on the barrel than throw the cannonball in to hurt him. He will jet at you twice. Than he will shoot bouncing spiked balls at you. Jump over the first few. When the balls start bouncing real high, go under them. Jump on the bouncing barrel to get a cannonball. When K. Rool tries to suck it up throw it in. Now he will jet at you three times. Now, switch to Dixie. K. Rool will shoot swirling balls at you so float over them. Time you twirls over sets of two well. When the swirling barrel comes, jump on it and throw the cannonball in it.

Phase 3- You should be Dixie. Good. K. Rool will jet at you. After that he will shoot blue clouds at you. They will freeze you so K. Rool can jet a you. Press buttons rapidly and you might escape before K. Rool reaches you, but it's best to avoid them all together. Than he will jet at you some more, than he'll shoot red clouds at you. They make you extremely slow. K. Rool will shoot three slow balls at you, which are hard to avoid if youv'e been hit. If you have been, you might be able to float over them. Than throw the cannonball in. He will jet at you. Jet back half-way transparent, than jet at you invisible. Use Dixie and try to float right over the smoke. Now he'll shoot three swirling purple clouds at you. Don't try to float over them, just jump in between them and follow there movements. They will reverse your controls. K. Rool will try  to suck you up so throw the cannonball in. Now he'll teleport to different places in the ship and try to suck you up, so never stop moving. Throw the cannonball in when it appears and Donkey will finsih him off.

Krocodile Kore- Man, he just doesn't give up, does he. He will shoot different patterns of cannonballs and purple clouds against you. Theyr'e hard to explain, so your'e on your own. Use Dixie's twirl. When the barrel appears jump on it, throw the cannonball in, and you win as long as you don't get hit by that last cannonball. Congrats, you have won Donkey Kong Country 2: Diddy Kong's Quest
From left to right,

Krow, Klubba, King Zing, Screech, Kaptain K. Rool

Note that Krow and King Zing may just be a mini-necky and a red zinger image.

 

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