Krem Quay


After experiencing the extreme heat of Crocodile Cauldron, you will now experience the awful smell of swamp gas and swatting annoying pesky mosquitoes. Enter Krem Quay and you wished that you had brought along an insect repellent. A ship sank on this swamp so you will travel through the ship's ruins and murky marshes. Just hold your nose until you passed the swamp's dangers because you're not going to like Krem Quay. There are no more Warps starting from this area up to Krool's hideout.

Barrel Bayou

It's a swamp stage filled with Rotate Barrels. Once you're in that Barrel, you will only have few seconds so rotate it to the proper direction quick. Rambi, the Rhino generously offers his services to you. To find Rambi, start at the very first DK Barrel. Hop in the Rotate Barrel and shoot yourself to the next one. Once you're in the next Barrel, shoot yourself down to the right and you'll find Rambi. Kremlings like Kloak appears in here and conjuring up objects that might obstruct you on your way. If you want lots of 1-ups, let the Kloaks throw you a chest and bash it to the one who throws click-clack. This spot is located just before the letter "N" You can do this forever

DK KOIN

- Direct Rambi safely to the no animal sign and he'll turn into a DK Koin

2 Bonus Barels

  1. Just after the no animal sign, wait until one of the Kloaks floats to the left. Follow him! He will stop near the Cannon. He'll chuck a treasure chest at you. Inside is the Cannonball. Destroy the chest and fling the Cannonball into the Cannon.
  2. Just after the letter "G". It's above the platform with a Kloak guarding it. Use team-throw quick before he blocks your way by throwing a Zinger above you.

Glimmer's Galleon

It's dark, spooky, and gloomy underwater stage but a new friend named Glimmer can help you on your way by using his lamp. Keep an eye on some places because Lockjaws lurks around the darkest corners. Puftups are in here too but they will explode and scatter spikes around. Check most of the walls here because some are fake and will lead you into a secret passage filled with goodies. Once you meet Glimmer, go to the place where he found you and you'll find an invisible 1-up

DK KOINS

- At the start, swim upwards and swim at the upper right corner of the room. It's a fake wall. You'll go into another room with a number 3 formed by bananas. Swim upwards again at the upper right corner of the second room and you'll find a DK Koin

2 Bonus Rooms

  1. At the start, swim upwards and you'll discover a wall with an opening. Swim inside and you'll get into the first bonus stage
  2. Very hard to find because in a little space under the main path. Start at the first DK Barrel just after the Continue Barrel. Once you see an arrow sign formed by bananas, swim down the narrow path and swim to the right and you'll meet a Lockjaw. Swim downwards again into the second narrow space just after the Lockjaw and you'll find an opening on the wall. Good luck!

Krockhead Klamber

You're not out of the swamps yet! This swamp stage is also the home of the Krockheads. Don't expect them to poke their snouts out of the swamps because this time they will sink and emerge! Click the Krockhead Barrels so they will appear and qucikly travel across the deep and dirty waters before they sink again.

DK KOIN

-Tricky one! You might think that you're at the real starting point! Look behind you and you'll see that there is another path! Use the DK Barrel on the right and go back to the left and bash the blocking Zingers. You will see a treasure chest. Destroy the chest to reveal a 1-up. Use cartwheel or helicopter spin while traveling across the gap. Bounce on flitter. Use team-throw and direct your character between the blocking Zingers. Do it again and you will see a chest. Break it open and grab the DK Koin

1 Bonus Barrel

  1. Just before the no animal sign, team-throw upwards and reach the Bonus Barrel

Rattle Battle

Enter the ruins of Krool's shipwreck. You will transform into Rattly and you'll have to bash other dangers in here. It may look simple but it will take a lot of effort just to finish this stage. Kaboings are the main threat in this stage. Have fun!

DK KOIN

- Very well hidden! After getting the letter "O", go right and stop at the right edge of this ledge (not on the barrel platforms). Don't jump to the top but jump inside the wreckage and you'll get the DK Koin and you'll hop inside a Barrel Cannon which will blast you back into the main path

3 Bonus Barrels

  1. At the starting point, throw your partner upwards into an invisible Barrel Cannon. It will blast you into a higher platform and you'll see the Bonus Barrel
  2. Just before the letter "O" is a small gap. Fall into the gap and you'll land on a platform. Go to the left and inside the wreckage and you'll see the Bonus Barrel
  3. Somewhere in this stage, you'll see an arrow formed by bananas pointing upwards. Use super jump and launch yourself into the last Bonus Stage

Slime Climb

Remember the stages Mainbrace Mayhem and Topsail Trouble? It's another one of those climbing stages. The sky is green, wooden pillars are rotting, the area is slimy and the worst thing in here is that the tide rises so better climb fast. If you waddled into the tide, Snapjaw will try to take a bite! So if you want to stay alive, stay out of the tide!

DK KOIN

- It's at the end of the stage. Get the Invincibility Barrel and swim underneath the exit target and grab the DK Koin. Snapjaw won't bite you

2 Bonus Barrels

  1. After the Continue Barrel is a Kannon. Defeat Kannon and behind him is an Invincibility Barrel. Use it and swim down and follow the trail of bananas and you'll find the Bonus Barrel
  2. Easy to find. Grab the Kannonball and go until you see a Cannon. Don't drop it!

Bramble Blast

Good news and Bad news. Good news is that this stage has only few enemies. Bad news is that Blast Barrels crowd this place! You might get stuck in a loop! This frustrating maze-like stage offers Blast Barrels that sometimes fire only in two directions. You have to familiarize yourself in this maze. No, you won't lose lives in here (unless you hit the spiky brambles). It's time to get yourself frustrated.

DK KOIN

- Find Squawks first! Near the end of the level, there is a sequence where you must blast from a barrel, bounce off a single Flitter (blue dragonfly) into another barrel, then blast from that barrel and bounce off four Flitters. From the first of the four Flitters, bounce to the left into the hole and follow the trail of bananas down. It'll blast you up and Squawks will catch you. Fly to the left and get the DK Koin. The second Bonus Barrel is here too but it's in the right side

2 Bonus Barrels

  1. It's in one of the "diamond" rooms where an Arrow Barrel points into a long trail of bananas. It's in a room after getting the letter "O". The Bonus is in the lower left corner. You can see it but you must blast into the barrels on the left side in order that barrels can "lead" you to the Bonus Barrel.
  2. See the steps on getting the DK Koin

Kudgel's Kontest

This giant muscular Klubba-like hulk will try to rain on your parade. Beacause you went to his territory, he is going to give you the taste of his club. Be sure to move around because he will try to land on you. When he lands he will cause an earthquake. If you're still in the ground, you will shake and cannot move in about three seconds. Be sure that you time your jumps when he lands so you can avoid his earthquake. After a couple of landings, a TNT Barrel will drop. The perfect character to hold the TNT Barrel is Diddy since he can walk fast while holding the barrel. Be sure that you're not slow because Kudgel will bash the Barrel. Throw the barrel at him. Hit him two more times and he will change his pattern. He will try to leap at you so dash under him while he is in the mid-air. When he lands, jump so you can avoid his shockwave. If you're in the shockwave, he might land on you so avoid getting shocked. Throw some more TNT Barrels at this guy and you'll launch him into the swamp. Thank goodness that you don't have to hold your nose anymore!


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