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100% Strategy
One of the hallmarks of Rare's Donkey Kong Country games is that the game's never
over when the player thinks it's over. That trend seems to continue in Donkey Kong 64.
Here's a "guide" to the secrets end hidden extras found in Donkey Kong 64 to help the
player complete the Kongs' adventure with 100 percent... or more!
What do I need to find everything?
1. 201/200 golden bananas
2. 40/40 banana medals
3. 40/40 blueprint pieces
4. 20/20 banana fairies
5. 1/1 Rareware coin
6. 1/1 Nintendo coin
7. 8/8 boss keys
8. 10/10 battle crowns
This strategy guide will help you find all these items. And although it doesn't seem
to affect the percent complete number for the game, each level (except Isles and Hideout
Helm) has a maximum of 500 bananas to find. It's good form (but not essential) to
get every single banana.
How do I Get the 201st Golden Banana?
First, capture all 20 banana fairies, then play as Tiny and visit fairy island. Talk to the
fairy, who'll open a door inside that leads to the Rareware banana. Grab it!
Wait! I'm Missing the Rareware Coin! Where is it?
It's received after scoring 5,000 points in the Jetpac game. To unlock the game, visit
Cranky with 15 banana medals. It will fall down if you rebuild the rocket and items start
falling down (only if you have more than 5000 points ofcourse).
Wait! I'm Missing the Nintendo Coin! Where is it?
It's received after beating the Donkey Kong arcade game a second time (find the game in the
Frantic Factory level).
I've Beaten the Game and Done Everything, yet I'm Still Missing Banana Medals! What's Wrong?
First, check the checklist to make sure the Kongs found all the banana medals on each level.
If so, check Hideout Helm's total. If that's short, read the following disclaimer.
The following has yet to be 100 percent confirmed, but is probably true with 80 percent certainty -
you're screwed! Chances are, you saved the game without getting all five banana medals,
possibly because the timer dipped under 15:00 or 20:00 (see the Hideout Helm strategy for
details). At this point in time, it appears there's no way to replay the K. Rool barrel
games in this level after the game's saved - so it may be necessary to play through the entire game again. D'oh!
Help! I'm Having Trouble Finding Some Bananas in a Certain Level! Any Advice?
Given that 90 percent of the game's bananas are in plain view, it's rather useless to
point out where every last banana lies. However, the 10 percent that usually wind up missing
are the easily overlooked banana balloons. If your Kong is missing an even ten or so bananas,
odds are that it's a balloon. If it's five, it's probably a stray bunch. If it's an odd number,
that Kong probably left a stray banana in a passageway or walkway. Overall, since
Diddy moves the quickest and can fly with the jet pack, it's best to use him as a scout to find
such stray bananas. Read the individual level strategies in this guide - many golden banana
descriptions also have extra notes detailing some elusive balloons and banana bunches.
If that doesn't help, try the following.
In General, Have You:
- Found all the banana bunches in Donkey's Blast Barrel stages?
- Used all the bananaports to visit areas not normally accessible to all Kongs?
In Jungle Japes, Have You:
- Climbed every tree?
- As Tiny, walked inside the two hollow logs in the area where the beehive is? (Shrink and look for two long logs nearby to crawl into.)
- Found Chunky's bananas atop Cranky's lab?
In Angry Aztec, Have You:
- Climbed every palm tree?
- Swum into the underwater rooms with different Kongs?
In Frantic Factory, Have You:
- Searched the entire path on the way up the machine in the production room?
- As Lanky, looked inside the machine in the production room for blue balloons?
In Gloomy Galleon, Have You:
- Looked around each floating platform in the sunken ship area after the water's raised?
- Found all the bunches in the treasure boxes and on the sea floor in the sunken ship area?
- Found the balloon in Chunky's room at the start of the level where he shoots the cannonball?
In Fungi Forest, Have You:
- Explored the entire inside and outside walkways of the giant mushroom?
- Climbed atop the roof of the mill?
In Cristal Caves, Have You:
- Used all five bananaports to search in areas normally accessible by certain Kongs?
- Searched all the areas only Tiny can get to, such as where the gigantic rock-dropping Kremling's found?
- Found Diddy's red balloon at the very top of the big log building in the area behind the waterfalls?
- Got the floating banana bunches near Cranky's lab that must be gotten via Lanky's balloon skill?
- Got Lanky's blue balloon at the waterfall near the 2 bananaport? (In front of the waterfall is the blue balloon.)
In Creepy Castle, Have You:
- Completely explored the areas that only Tiny can teleport to?
- Found the red banana bunch atop a pole that Diddy can get by flying?
Donkey Kong Secrets
Here are the secrets unlocked by finding all 20 banana fairies and 40 blueprint pieces. The more fairies the Kongs capture, the better the cheats. Here's the list.
- 2 fairies unlock DK theater, which lets the Kongs watch all the cinemas already seen in the adventure to date.
- 6 fairies unlock DK bonus mini-games, including two mini-games for Enguarde and Rambi. Also unlocked are the Donkey Kong arcade game and Jetpac game once they're both completed.
- 10 fairies unlock bosses, which lets players fight all the main bosses (except for the final boss: King K. Rool) once they're beaten.
- 15 fairies unlock a cheat to activate Krusha, a hidden multiplayer character.
- 20 fairies unlock the cheat for unlimited ammo, musical energy, and much more. Each cheat can be toggled on or off.
- After giving the final blueprint piece to Snide, the Kongs will get an option to play all the bonus barrel mini-games when visiting Snide.
Random Extra's
Here are some interesting tidbits that have little to do with beating Donkey Kong 64, but might have been overlooked in the rush to beat the game:
- At the very start (when you get to pick between options, adventure, battle, mystery, and so on) let Donkey Kong's animation run for a while - some really funny sequences pop up.
- In the Gloomy Galleon level, did you notice the Donkey Kong Country-era ships, complete with pictures of K. Rool in pirate dress?
- Did you notice the juggling animations for each Kong by letting the controller sit for a while?
- Did you notice the expressions for each Kong in the character select screen - both when they're chosen and when they've been passed over? (My personal favorite is Chunky's fearful expression; then he asks you to choose Tiny instead.)
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